Bro, where’s My head???
If you have ever played Zup & Oik series then you are not missing much. It’s basically the same concept. Although I do think this is an easier version of that game. It is a good place to start if you feel that some levels of “Zup & Oik” are sometimes hard to complete.
I recommend it to people who are starting out in these types of puzzle games and need time to adjust to the dynamic of the plays.
Overall, not a bad one in the bunch and a game that just about anybody can play.
5.8/10
– Real player with 27.6 hrs in game
Read More: Best Puzzle Platformer Singleplayer Games.
Some people and myself included are problably fine with the fact that this game is a “Chocolate makes you happy” or even “Next” rip off in a way.
Despite the fact that it’s actually a pretty darn good one! It runs fine and it has a fun art style!
Many may not think so but looking past how simple “Bro where’s my head??” may be to some, you see complexity and creativity above all.
The road to victory presented in each level requires players to employ basic problem solving skills and rudimentary thinking.
– Real player with 24.0 hrs in game
Hazmat Hijinks: Total Meltdown
I can’t recommend this game enough, it’s amazing! The dev managed to combine the feelings of both Super Mario World and Old School Puzzle Games (such as Chip’s Challenge and Sokoban) into one amazing package, at this price its a steal and you’d be insane not to grab it. The main levels are fun as all hell and then the secrets, the secrets, this game is just jam packed with them, if you like a good puzzle with lots more to find under the surface, Hazmat Hijinks is your game.
– Real player with 25.0 hrs in game
Read More: Best Puzzle Platformer Casual Games.
I was looking for a mac-friendly Chip’s Challenge alternative, and this game definitely delivered. I’m about 10 hours in and I think the puzzles, graphics, story, and sound are all great. My only criticism is that some of the “tricks” feel impossible to figure out on your own… I have relied a lot on the let’s play that’s linked from the game’s website. I wish I could have figured out some of these puzzles on my own but would try a level a dozen or more times and never be able to figure the answer out because it’s a brand new function within the game. With that said, the let’s play is interesting to watch to get some additional background information from the creator, and there’s a really cute PDF manual you can download too. Overall, I do think it’s great, and very much worth the price.
– Real player with 14.5 hrs in game
Puff Puff The Magic Pipe
Pretty fun game with a lot of potential. Can’t wait to see how it turns out later in development.
– Real player with 1.3 hrs in game
Read More: Best Puzzle Platformer 3D Games.
Pretty Dope
– Real player with 0.2 hrs in game
THE GREY MAN
“What we would do if the stars only came out once every thousand years? No one would sleep that night, of course. The world would create new religions overnight. We would be ecstatic, delirious, made rapturous by the glory of a Higher Power. Instead, the stars come out every night and we watch television and play interactive entertainment. "
“The sky is the ultimate art gallery just above us.”
“Looking at these stars suddenly dwarfed my own troubles and all the gravities of terrestrial life. I thought of their unfathomable distance, and the slow inevitable drift of their movements out of the unknown past into the unknown future.”
– Real player with 292.0 hrs in game
THE GREY MAN was a wonderful game of discovery, strategy and capturing-ocity from start to end.
The visuals are amazing… it’s a delicious throwback to old-school! You have captivating (multi-leveled parallaxed) landscapes that (in a very subtle way) gives the game so much depth and immerses you in the world THE GREY MAN is stalking around in. You have AMAZING foreground elements (animated & static) that has to be some of the best pixel-art I have seen in quite some time (and i’m an artist SIR/MADAM so i know what I am talking about!!)… and let’s not forget all the characters/animals/items you interact with – so craftily designed. Each element in this game was made with the love that only a fan of games could make. I was clicking on anything and everything.
– Real player with 5.8 hrs in game
Hidden Lands
Overprized hidden object game with only 1 small level with 27 objects to search. One achievement is broken.
– Real player with 0.3 hrs in game
Binky’s Trash Service
Dude, for $3, this game is well worth the money.
– Real player with 5.8 hrs in game
ondy the voices are still in my head
– Real player with 5.3 hrs in game
DreamWatcher
This is my ideal game. It has easy to grasp game mechanics, and welcoming audio and visuals. While having easy mechanics, the game still requires you to think to be able to complete the puzzles and progress which I really like about a puzzle game. Once you finish the tutorial and enter the nexus, you aren’t forced to start in one area and progress in a linear way. The game allows you to start wherever you want, and progress in different areas and at your own pace, that combined with a big map makes for a very immersive game you can spend a lot of time playing around and explore in. While doing the main parts in the dream and nightmare wing and after getting the first quest book, I found myself confused on what to do next. At that point I had a lot to spend at the shop, once you buy all the map locators it becomes clear. It also isn’t very clear that you can’t move the high boxes until you get later relics, maybe have a small message saying you require a relic to push and kick them. I like how bright the whole game is, the nexus is bright, with the different areas having different shades of lighting, with very nice transitions. I think that aspect is very nice and pleasing, it goes well with a puzzle game. Although the visuals can be buggy sometimes, this does not affect overall game play. I wont say what they are, but all the relics feel very satisfying to use and explore areas you weren’t able to before. Especially the last one, and the animations for it are very nice. (I like the twirl). I noticed when I was stuck on the edge of a platform, or glitched after getting off with the claws, after a few seconds I would be placed on the floor automatically. That is a nice quality of life mechanic. I like the loading screen animation, the fish is very pleasing to look at. SPOILER WARNING.
! I would say the ending is a bit confusing, so the agent just turns into a book? I’m not sure if I missed something or if there wasn’t much explanation given about that. Also the codex for the library of dreams is very exciting. I would also suggest adding a keyboard controls option, like in project hive. Having to use a controller can be off putting for some people.
– Real player with 20.0 hrs in game
I enjoyed the game– it wasn’t too difficult so might not appeal to those who need really tough bosses. I loved the intricate maps and levels. Finding my way out of some areas was the trickiest part. The control response for moving the character was snappy. The double jump feature felt very satisfying. Grabbing cubes was painful at times, and it would take me several tries to move the cube where it needed to go. The graphics for the spiders and monkeys were rudimentary. I liked getting new skills and the amount of visual detail in the environments.
– Real player with 15.2 hrs in game
Line Leader
Take the role of Line Leader, as you and your fellow students try to escape school. Avoid hazards and gather as many students as possible to escape each room. Adventure through different areas of the school, defeating bosses and solving puzzles as you find your way out. Line Leader is a 3D game with two different cameras you can utilize to solve puzzles and explore areas. Based on the classic “Snake” genre of games, this gives the casual classic a new, fun and challenging twist. Jump, climb, and collect as you find yourself solving puzzles and saving students. Line Leader is a fun time for all ages, and can give new challenges for veterans of the casual game market. Want some competition? Enjoy versus mode, where both players have to solve a puzzle and race to the end, or would you prefer working as a team? Co-Op mode will allow two players to work together to solve new puzzles that weren’t in the main story line.
Little Reaper
Charming puzzle platformer. Super cute animation and family-friendly gameplay. The tiny grim is the cutest thing! Throwing the scythe to teleport is key and an excellent mechanic. Reap those souls!
– Real player with 7.4 hrs in game
This Platformer was a lot of fun! Makes you think in more challenging areas. Artwork is brilliant, can easily get lost playing this for hours! Definitely worth a buy!
– Real player with 5.2 hrs in game
Marble Odyssey
Marble Odyssey is a rolling racer with a variety of obstacles and objectives. The faster you get through each level, the higher your score - but don’t miss out on the bonuses. 6/10
https://www.youtube.com/watch?v=XvqC5-1hKLo
– Real player with 0.1 hrs in game