- R E F L E C T E D -

- R E F L E C T E D -

Very enjoyable game, but with a hardcore challenge.

Real player with 2.1 hrs in game


Read More: Best Puzzle Platformer Pixel Graphics Games.


Very challenging game. I liked so much.

Real player with 1.6 hrs in game

- R E F L E C T E D - on Steam

Space Otter Charlie

Space Otter Charlie

A unique humorous space adventure to find Otters a new home. Really fun gameplay & story with cool weapons and upgrades.

Space Otter Charlie is a really fun space adventure game where humans have abandoned Earth and Otters must take on responsibility to find the animals a new home!

The movement mechanics are very unique and smooth which makes it very easy to learn, the gameplay is really fun with many weapons and possibilities for attacking the various enemies in each of the well designed levels. I loved the story and the humor too, there were some great Otter puns and at no point did it feel like the story was dragged out.

Real player with 26.0 hrs in game


Read More: Best Puzzle Platformer Space Games.


Target Audience: Those wanting a small test of puzzling, and those with kids

Summary:

Space Otter Charlie tries to be the little space engine it could, and it somewhat succeeds in being a middle tier puzzle platformer that uses momentum and trap placement to test the player, but not be overly difficult in the process. To me, it’s a good game to get your kids introduced into thinking about things while still being something you can play and enjoy, even if those looking for a hardcore challenge in the genre and not going to find it here. Puzzle design hits a game of great to annoying, and in the middle third of the game when it hits its stride, you can be really having fun with it. Granted, there will be times it stumbles, sometimes the lack of useful information can lead to the wrong assumptions made and lead to even more frustration on the player’s part. The combat is serviceable but only serves as minor hazards to space out the puzzles, although the reflector ray can lead to some really fun moments.

Real player with 22.6 hrs in game

Space Otter Charlie on Steam

Heroes of Dungeon

Heroes of Dungeon

Stars received: 1.7/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.4] Controls & Training & Help

[0.1] Menu & Settings

[0.2] Sound & Music

[0.2] Graphics

[0.3] Game Design

[0] Game Story

[0.2] Game Content

[0.3] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: click to match 3+ items

Real player with 1.8 hrs in game


Read More: Best Puzzle Platformer Underground Games.


Way too short (under 1 hour for all levels), way too bugy (orange symbols don’t match most of the time) and the last achievement won’t unlock. Nope.

Real player with 1.1 hrs in game

Heroes of Dungeon on Steam

In Between

In Between

Gentlymad’s In Between may be one of the most engrossing and dark puzzle platformers ever developed. I honestly didn’t believe that a puzzle platformer was supposed to delve deep into the topics of the reason of life and mortality. I thought these games were meant to be played to be fun, for enjoyment, for amusement. Then again that just means that I didn’t learn this lesson after playing Sym. Of course, Sym’s message was different – that game provided an insight into the experience of social anxiety disorder – but both games successfully hit a tone that makes you think about the topic at hand as well, if not better, than other mediums are able to. I am certain that both lessons will stick with me for a long time after having played both.

Real player with 21.0 hrs in game

Saw this game being examined by Extra Credits, and had to experience it for myself. Much detail was put into this game, but there were a few design choices that seemed lacking.

When I look at a level menu I expect 3 things usually associated with icons and/or a text blurb:

  1. The Name of the Level.

  2. Has the player reached the endpoint?

  3. Has the player found the all the secrets?

However what I got was:

  1. A layout of the map to memorize

  2. A filled inner circle once the player reached level endpoint

Real player with 17.2 hrs in game

In Between on Steam

Butterfly 2

Butterfly 2

The second part of the platformer-puzzle game Butterfly!

Enjoy 40 new challenging levels, with pixel graphics and new enemies!.

Game Features

  • The caterpillar can’t jump on its own.

  • Bounce off the enemies to your advantage!

  • Use tubes to travel around the level.

  • Wide variety of levels: both platformer skills and logic are required.

  • Choose the right route to collect all the flowers.

Would you like to continue? New adventures of funny twin caterpillars are already waiting for you!

https://store.steampowered.com/app/1356300

And don’t miss the first part! :)

https://store.steampowered.com/app/1017610

Butterfly 2 on Steam

EAGLETALON vs. HORDE OF THE FLIES

EAGLETALON vs. HORDE OF THE FLIES

The Eagle Talon is Super hard! Freakin' hard! And now in Puzzle Action form!

You become the fighting leader of Eagle Talon, collecting artifacts and friends, and prevent Horde of the Flies' aspirations of world dominance!

This game will require you to use your head!

Go through a variety of stages, cities, jungles, deserts and airports, all while dodging Horde of the Flies' devastating assaults!

Each character has their own strengths, so be strategic to clear the stages in the quickest possible time and with the highest score!

EAGLETALON vs. HORDE OF THE FLIES on Steam

Goblins and Grottos

Goblins and Grottos

As an early adopter of the game in 2015, my original review was incredibly biased so I’ve decided to go back to this game and re-review it with a bit more integrity.

The developers of this game were incredible ; they were quick to fix bugs, incredibly enthusiastic about their game and updates were about as frequent as the things they added and fixed included.

Pros are as follows

A catchy and memorable soundtrack

Far from original, but charming and suitable-to-the-story artwork

A very humourous, meta and interesting story that takes a fresh perspective on the MMO genre and twists it into a fun singeplayer experience

Real player with 48.7 hrs in game

I’ve been obsessed with this game for the past week or so, and I think it’s high time I tried to put into words all the things I enjoy about it.

Goblins and Grottos is an engrossing puzzle-platformer with a sense of humor that will appeal to anyone who is familiar with MMO culture or fantasy tropes. You play as the nameless Goblin, whose entire family was slaughtered by a level 100 paladin who appears to have been power-levelling his n00b buddy. On your quest for revenge you’ll make your way through caves, dungeons, and forests inhabited by adventurers that call to mind every sort of MMO player you can think of – and all of them are trying to kill YOU for phat lewtz and xp. You’re only a weak little unarmed goblin, unable to gain levels like the adventurers do (and they do – if you die they gain experience and can level up and gain better abilities!) and unable to really fight back except through your own cunning, using the environment to either make your escape or defeat those who would hunt you.

Real player with 37.5 hrs in game

Goblins and Grottos on Steam

In It Together

In It Together

In It Together is a puzzle platformer inspired by classic platforming games that makes you complete puzzles with a lot of different mechanics and with varying difficulty. The game has a lot of content with 50 stages in single player, and 50 more stages in co-op. In addition to this there is a Battle mode, which is really fun to play with friends. The Battle mode has 15 more stages, and several different ways to play, so there is a ton of replayability. If you like platforming games with a bit of challenge this is definitely a game i would recommend picking up. If you want to test out the game before purchasing it i would highly recommend downloading the demo as it lets you get a sense of how the game is played.

Real player with 41.4 hrs in game

So I decided to check this game out as it was made by a YouTuber I used to watch when I was younger, it was cheap and it didn’t seem to get much attention. I’m glad I did because this is a legitimately great puzzle platformer game. Your objective is to go into a small level to collect briefcases and gold bars by picking up and throwing objects that will help you get to your objectives. For example throwing plants to break glass. Sounds pretty simple but each level introduces cool new mechanics and things to pick up that expand on the formula in clever ways, but the level design doesn’t waste any time in getting you to grips with them without ever getting overwhelming, so you’re constantly getting those “aha!” moments you want in a puzzle game without being bored by tutorials or being stuck in the same section for too long. I’m only on World 3 of I believe 5 but I don’t see the game getting any worse (I like it enough to review the game now). The levels themselves are fairly short so it’s a great game to pick up for a bit and put down but it also can be pretty addicting to go for another level right after finishing one. The game also has a pretty cool sense of style with its character designs and white outlines over a dark environment.

Real player with 5.1 hrs in game

In It Together on Steam

Koloro

Koloro

Ever thought of driving a car at high speed with no brakes at all while trying to solve a map puzzle with road blocks? Well, this game is precisely that… and sometimes “blindfolded”…

For game control, this is a platforming game with a “sliding” movement and we can’t change direction unless we hit a wall, the only single button we could use to control the whole gameplay is spacebar/mouse button for jumping. The rest of the movements are out of our control…

And, the game require precise timing, only giving a few seconds of rooms between each action point… there’s no HP bar in this game, it’s instant death on a single mistake. And death means you have to restart the whole stage again.

Real player with 36.9 hrs in game

Music and sound design

I’m not sure how I feel about the electronic parts of the soundtrack but they’re not common and don’t feel too out of place. Otherwise it fits the game’s atmosphere perfectly. The sounds are good.

Visuals

I like the art style and the way the game looks in general but I’m not a fan of the character animations in cutscenes. It feels kind of clunky.

Controls

You only have one button so it’s as simple as it gets.

Story

Starts off very abruptly and then you get almost no story until you reach the final boss. And even then there isn’t much that’s happening. This is definitely not a selling point of the game.

Real player with 16.0 hrs in game

Koloro on Steam

Puzzzle

Puzzzle

Well, it has a laundry list of issues (the “music”; everything thinks I meant “puzzle” not “Puzzzle”; it’s just a platformer, there’s no puzzle aspect to it; did I mention the the “music”? …), but for what it is, it’s a decent source of fun (if you mute it). I think it’s this dev’s first game and it sure looks like it, but it’s also a good start and the updates are only going to make it better

Real player with 24.5 hrs in game

Very strange game, NGL. Would be a pretty weird choice of game. The physics are kinda broken, like some of the vertically-moving platforms still breaking Rectangle’s gravity, being able to actually climb walls by just constantly brushing up against them, etc. The music is just as weird, IDEK how to describe it. Lastly, it’s not really much of a Puzzle game in the first place. It’s more of a platformer

Real player with 3.9 hrs in game

Puzzzle on Steam