Yolo Space Hacker
This is an excellent way for people to get familiar with information security concepts through a Linux platform. Many concepts are expanded upon, the tools are open to be used in far more extensive way than completing the game’s challenges require, and real-world links are given to sources with more information about topics than the game requires the user to understand.
An important note: This game approaches the art of hacking from a red teamer’s perspective. That means pay attention to boundaries (or at least understanding where they are), and knowing the difference between testing to complete the customer’s objective and wandering off the mark. That doesn’t mean the game requires you to do this, but it tries to make you understand it.
– Real player with 70.8 hrs in game
Read More: Best Puzzle Simulation Games.
I played the beta (and also helped the team with language review and debugging), and I really recommend the game. It’s a great introduction into computer security. It’s based on actual hacking tools, using an encapsulated VM so you can do everything in a safe environment. Challenges start easy and get tough really really fast, so expect some hardship making it to the end if you don’t have much IT skills, but it feels so rewarding when you finally manage to pass a test.
Just don’t expect it to be easy :-)
– Real player with 33.5 hrs in game
BitVault
Simple puzzle game. A good hacker puzzle. At first it seemed simple to me, but the complexity grew and it became interesting. I liked both the style the gameplay. Not a masterpiece, but it definitely deserves attention and worth to play. I recommend it.
– Real player with 8.1 hrs in game
Read More: Best Puzzle Logic Games.
An addictive logic game. A game that will immerse you in the world of a great hacker puzzle. The difficulty of the game is average, in most cases it seems easy, but sometimes you still need to think carefully)
– Real player with 6.0 hrs in game
EXAPUNKS
The best “Zach-like” game yet. Even if it is by Zach.
Another excellent puzzle game from Zachtronics. If you’ve never played a game like this before, this is an open-ended puzzle game. By “open-ended” I mean there is a problem you are trying to solve, and you are given tools (in this case a programming language for what appears to be tiny robots) to solve it as you choose. You build a solution to the presented problem. You win if the solution works but how you get to a working solution is up to you. There are limits to your freedom both by the language and what the “little robots” can accomplish at one time. The puzzle here revolves around writing little program fragments that unfold through parallelization into pretty impressive results. It is a complete programming language (although a very simple one) and even has a little test-bed where you can make your own creation without a specific goal.
– Real player with 107.5 hrs in game
Read More: Best Puzzle Programming Games.
The first Zachtronic game I found myself being able to complete and with extremely minimal help, more so due to that some puzzles are difficult to understand rather than writing the code itself. Even though the game does get hard, it does an excellent job of preparing you for the difficulty ahead. Even without any programming knowledge, you’ll be able to overcome the challenges this game poses. You can always see the exact end state the game wants you to leave the board in at any time, which serves as an excellent guide in what you’re meant to do.
– Real player with 87.6 hrs in game
Hacker Evolution
Simply surprising, great music… I may not become an hacker but I can play as one without special stuff.
You’re a renowned IT specialist that retired as an ermit on an isolated island following your family’s death. However, you’re asked to investigate on 4 different problems, that seemed tied. What will you discover?
Hacker Evolution is perhaps a writing simulator, as you need to type the command but you need your brains to avoid to be traced and to have a game over. Sometimes, you’ll need to begin a new campaign because you can’t do anything but try a different manner to avoid spending too much money you’ve “stolen” or to add to your trace level. That’s perhaps the most frustrating thing in HE.
– Real player with 70.0 hrs in game
My playtime: 18.6h (based on steam, main story + all extra levels are completed).
Developer Response: ~1 month.
Intro
Hacker Evolution is a hacking simulation game which is played in terminal. You’ll use several commands to do the “hacking” and some of them are real terminal commands.This game might look similar to Uplink in the shell, although the execution is quite different.
Music
There are some soothing musics played in the background. You can also change the music selection by pressing F4.
– Real player with 18.7 hrs in game
Project DeepWeb
bit of a brain teaser and im stuck, but im sufficiently intrigued to try and figure it out
update: i finished the game, would definitely recommend
– Real player with 18.1 hrs in game
Very good game, full of difficult puzzles.
– Real player with 9.3 hrs in game
Proxy - Ultimate Hacker
Foreword:
I would recommend this to anyone that bought it for the same reason as me: a sort of remake of Uplink but with an interface that is readable on a big screen.
If you don’t know Uplink, this one will be tough to get started with. If you do, you’ll notice that it’s basically Uplink but with a better interface and more efficient gameplay.
Gameplay:
You own a Proxy server through which you can connect to target machines and do some hacking: delete a file, steal a file, find a record, delete a mail, reply to a mail, etc. - still pretty much at the beginning of the game.
– Real player with 105.6 hrs in game
Edit: After a few bugfixes and a full rebalance, now I can fully recommend this game :-)
Very strong Uplink vibe coming out of this one (if you don’t know Uplink, you might want to go take a look at it too), so I’ll have to compare with it. Main differences:
-
Simpler interface, simpler proxy bouncing system, and generally a lot faster to clean up after a job;
-
Puzzles to solve to break passwords, not just using password breakers and other specialized tools;
The balance is pretty good now. It should take about 4~5h for a full playthrough (up to level 8, and completing all story missions) if you know what you’re doing, expect some 8h+ on the first run through the game, if you don’t get caught first.
– Real player with 47.2 hrs in game
CHV: VR Trunk Escape
- it starts?
-so crappy it’s unplayable
-horrible controls
-buggy
1/5
Stay away from this it’s not even close to being worth $3. Even at free I probably wouldn’t touch it. It’s so bad it’s unplayable.
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– Real player with 0.3 hrs in game
Played on Valve Index, Ryzen 3700X, RTX 2070 Super
Everything seemed to work for me, I was able to complete the 3 objectives (stop the engine, start the hazard lights, and escape the trunk). I’m not entirely sure the point of the canbus device other than it may have made the escape the trunk part quicker but I just puzzled through it.
The controls are finicky. The sensitivity seems pretty high so movement feels like playing quake but slightly faster. The turn action by default is set to the left portion of the touch pad which doesn’t work very well on the small index pad. Grab actions seemed to register well expect for pushing your character away if you reached too far into a virtual object/wall.
– Real player with 0.1 hrs in game
Pony Island
I bought this game for my daughter, now she refuses to go near any computer because the devil is inside it. Guess she doesn’t like ponies
– Real player with 7.7 hrs in game
I’m sure you have not experienced anything like this.
666 ponies /10.
– Real player with 7.5 hrs in game
Zero Page
Zero Page is a single-player survival horror puzzle game that dares you to survive the horror of solving puzzles by yourself in space. If that wasn’t horrifying enough, you’re also going to have to solve them on a deserted spaceship using the only piece of equipment that still works: a personal computer from 1981. But with a little bit of BASIC and a lot of high-stakes debugging, you might just live long enough to find out why you’re alone, why you’re in space, why you’re on a dying ship circling an unknown planet, and why that ship wants to kill you.
Back to BASIC
Find out if you’re smart enough to not die in space, armed only with a machine that struggles to count higher than 256 — a highly accurate recreation of a classic 1980s personal computer, complete with floppy discs and a joystick.
A Game About Thinking (The Thinking Man’s Shooting)
Put that laser gun back in your space pants. You’re going to have to program your way out of this problem, by writing code that actually physically changes your environment.
Also a Game About Action (The Action Man’s Thinking)
You won’t just be sitting at an old computer — well, you will, but not fictionally. In addition to programming, you’ll also get your hands dirty resurrecting an ancient spacecraft — patching critical holes, pressing important buttons, and bringing systems back online so they can start keeping you alive again.
Cybermere
I like the idea of the game and the graphics, however, the way to play is too confusing with the game offering the bare minimum of advice for example it will tell you what each item does but it does not explain in what order to use them in or how they affect what your doing. The very first mission I played I had to pretty much guess my way though it the first time I hacked the node it took 3 minutes of real time the second time I restarted my campaign and did it again it took 32min of real time and the game does not tell you what affects it.
– Real player with 3.1 hrs in game