EchoBlade
EchoBlade is a puzzle-combat dungeon explorer. You find yourself blind and trapped inside an expansive tower labyrinth. Shrouded in total darkness you must navigate your way to freedom using only sound as your guide.
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See the world in ultrasonic: every footstep, every metal clank of armor, or swing of blade illuminates your path. Stride with care to avoid pressure plates that spring a variety of traps.
Equip your sword blade or let loose crossbow bolts when encountering the armored crusader knights who lurk the dark dungeon hallways.
Explore the perilous tower. Each level is built with varying mechanics: patrolling prison guards, uncover hidden switches that open secret doors, and solving puzzles with platforming elements.
Venture forth and find your way to freedom.
Read More: Best Puzzle Combat Games.
Almost My Floor
Вполне добротный квест! Из плюсов сразу хотелось бы отметить хорошую графику. Нарисовано прям явно с душой. Анимации конечно не сильная сторона этой игры, но вполне позволяют без проблем погрузиться в сюжет. Также хотел отметить атмосферу, игра цепляет своей тайной и до конца не отпускает. Сюжет вполне неплох, пара неожиданных твистов присутсвует. Есть пара не до конца понятных моментов, но видимо расскажут в длс или даже во второй части.
Пазлы очень клевые, сильно голову не напрягают, достаточно интересные и все уникальные.
– Real player with 24.1 hrs in game
Read More: Best Puzzle Comic Book Games.
I have some issues with how the game handles the narrative and the atmosphere, but let me start with the positives. The first thing I noticed is the hotspot indicator, double-tap for running, and a flexible save system, so at least it has that going for it. I had a few random glitches here and there, but in general, it feels like the developer put a decent amount of work into the UI. While you play through the story, you can choose to save or kill certain characters, so it has a good reason to replay it. It’s not very long, maybe 2 to 3 hours, but you can hunt for some achievements as well. I thought the game was animated really well, the only thing that I don’t like is that all the monsters are just too cute ;0. Now that brings me to some of the problems with the atmosphere, I think the mood in the game is all over the place, and for the entire playthrough, I was not sure what direction the devs tried to take - is it an intentionally funny game, or is it a horror game that fails to be one (and to me, it felt like both). Perhaps the writer just didn’t convey the mood to me that he wanted, and because of that, I was not entirely sure how to feel.
– Real player with 5.5 hrs in game
Demian: The Ritual
Oof.
This seems like a decent game, but the puzzles are terrible and there isn’t much guidance otherwise. Unless you love scratching your head with very little story, I would skip this one.
– Real player with 0.2 hrs in game
Read More: Best Puzzle Horror Games.
Escape: Underground
Nice little game,
Nice visual ,
Nice game play,
Nice concept.
– Real player with 9.3 hrs in game
First puzzle platformer I’ve played in years and I like it a lot. I recommend it to everyone who’s a fan of this genre. The puzzles become challenging without being overdone and the game really does a good job introducing its mechanics before using them into more intricate puzzles.
– Real player with 3.7 hrs in game
Fool’s Paradise
Fool’s Paradise is a beautiful indie game. I liked everything about it: atmosphere, music, puzzles. I recommend buy this game. 10/10
– Real player with 6.5 hrs in game
This game…. in simple words.. painful. Unfortunately i thought it would be a fun indie game to checkout but after playing it for about an hour and getting nowhere I am calling this a bust. The camera and motion controls are lacking. Interacting with objects is awful. Its makes noises like you have done something but nothing occurs. There is no clear direction and although in most games that take that approach this is a subtle suggestion on flow to the story where as this game has not flow at all. Honestly its like painful. I don’t want to crush developers but in this case it needs some TLC. Def not trying again.
– Real player with 1.3 hrs in game
Morkredd
Hey everyone and this is my review about the game!
I want to thank a friend of mine named “Magitek Roboshark” for the free key to this game.
Thank you so much ^w^.
This is a puzzle game.
Interface/Menu/Settings
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There are many different resolution sizes available.
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You can only play the game in fullscreen.
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There is no Advanced graphics available.
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There is no color blind mode available.
– Real player with 14.1 hrs in game
I really wish that Steam would have a neutral rating possibility, because after finishing it in coop and single player and getting all the achievements, I’m pretty torn about it. Would I recommend it? To myself in hindsight, no, to other players with different expectations, maybe, but under heavy caveats. But let me elaborate.
Morkredd is a meanwhile pretty standard Unity coop physics-puzzler with light&shadow-mechanics. You can pretty much get a good impression of the gameplay in the trailers, stay in the light and avoid the shadows of the environment as well as of your coop partner while moving a large ball of light through the levels. Visuals are at most times pretty bleak but serve their purpose, with a handful of some short more interesting sequences strewn in (about once per level). Sounds are few. Most of the game isn’t really hard in coop, puzzles are obvious, skill- or time-based sequences aren’t too demanding. You’ll probably die a lot anyway (some sequences, especially at the end can get annoying), but there are a lot of checkpoints. Single player is also doable, but only if you’re used to controlling the left and right analog stick simultaneously (one stick controls one character) which can get confusing in-between (there’s a button to switch characters’ sides on the fly, but it doesn’t really help when characters have to pass above and below each other). Like all reviews say, the game definitely is very short, should take 2-3 hours at a maximum (depends on how often you die).
– Real player with 12.8 hrs in game
Silt
Silt is a surreal underwater puzzle-adventure game. Alone in an underwater abyss, you are a diver searching the deep to uncover long-forgotten mysteries. Possess the creatures around you to solve puzzles and travel further into the darkness…
Nature has evolved into bizarre forms. Discover strange organisms, unexplored ruins and ancient machinery hidden beneath the water’s surface.
Survive encounters with giant deep-sea goliaths. Harness their power to awaken a long-dormant force at the centre of the abyss.
Experience art brought to life. Silt’s unsettling, monochrome world is constructed from the sketches and dark imagination of artist Mr Mead. A harrowing journey awaits you…
The Guilt and the Shadow
So, this is yet another gloomy indie game about psychological disorders.
There’s little to say about this one. In its own genre it’s probably OK. The visuals are stylish and the sound design is quite awesome.
But the story doesn’t really catch your attention. The monologues and occasional dialogues are quite unnatural. And the gameplay part just plainly sucks. You walk slowly, you need to backtrack the levels all the time, it’s surprisingly hard to find a proper spot to start climbing a ladder. So, all in all, as a game this thing kind of fails.
– Real player with 8.5 hrs in game
An emotional experience about the torments of a man plagued by the “guilt” of his mother’s suicide (“shadow”).
Set in a black and white pencil drawn world, the player guides the mentally ill protagonist through a succession of dreams/nightmares.
To advance in the game, we have to solve simple puzzles to unblock passageways or unlock memories.
The pace is slow, giving the time to the player to immerse itself in the dark atmosphere of the game. And the game can be finished in one setting, which I would recommend in order to not lose the connection to the story.
– Real player with 5.3 hrs in game
Until Sunset
Until Sunset is a stealth puzzle, you need to think carefully before making any decisions.
You find yourself in a school shooting, you need to go out and also understand what happened. There are clues about what happened throughout the school, use this to your advantage.
There are several shooters in the school, try not to confront them, stealth is always better. Are you ready to escape this?
Main Features
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Puzzles
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Stealth
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Story
Adventure Light
Adventure Light is a very atmospheric stylized puzzle side-scrolling game about a young boy named Steve. He is compelled to find his best friend Adam and, in his quest, he ventures onto the darkest paths of the mysterious forest.
Throughout the whole trip, you will encounter various interesting puzzles, which you will have to solve in order to keep moving. All the puzzles are designed as a combination of different elements of the environment that the main character interacts with. In particular: levers, boxes, platforms, carts, lamps, elevators, timers, doors, mills, pulleys, gears, and so on.
In order to make the trip even more enthralling, along the entire road, you will have an opportunity to find hidden plot items, that will reveal the details of this tangled story.
A special emphasis has to be placed on the atmosphere, given that it allows you to put yourself in the main character’s shoes and ultimately immerse in the fantasy world. The proper atmosphere in Adventure Light is established with the help of several key aspects, such as story, arts, color scheme, environment, forest sounds, and background music. All of them combined to allow the player to tap into the right mood and induce in him the right set of emotions.