Almost My Floor
Вполне добротный квест! Из плюсов сразу хотелось бы отметить хорошую графику. Нарисовано прям явно с душой. Анимации конечно не сильная сторона этой игры, но вполне позволяют без проблем погрузиться в сюжет. Также хотел отметить атмосферу, игра цепляет своей тайной и до конца не отпускает. Сюжет вполне неплох, пара неожиданных твистов присутсвует. Есть пара не до конца понятных моментов, но видимо расскажут в длс или даже во второй части.
Пазлы очень клевые, сильно голову не напрягают, достаточно интересные и все уникальные.
– Real player with 24.1 hrs in game
Read More: Best Puzzle Dark Games.
I have some issues with how the game handles the narrative and the atmosphere, but let me start with the positives. The first thing I noticed is the hotspot indicator, double-tap for running, and a flexible save system, so at least it has that going for it. I had a few random glitches here and there, but in general, it feels like the developer put a decent amount of work into the UI. While you play through the story, you can choose to save or kill certain characters, so it has a good reason to replay it. It’s not very long, maybe 2 to 3 hours, but you can hunt for some achievements as well. I thought the game was animated really well, the only thing that I don’t like is that all the monsters are just too cute ;0. Now that brings me to some of the problems with the atmosphere, I think the mood in the game is all over the place, and for the entire playthrough, I was not sure what direction the devs tried to take - is it an intentionally funny game, or is it a horror game that fails to be one (and to me, it felt like both). Perhaps the writer just didn’t convey the mood to me that he wanted, and because of that, I was not entirely sure how to feel.
– Real player with 5.5 hrs in game
Slumhack
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WISHLIST TO SUPPORT THE WORKERS
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An Action-Based Puzzle Adventure Touched with Post-Pandemic Sentiment
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100 hand-crafted Puzzles to Hack Through
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6 Target Locations with Different Rulesets to Master
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Life Simulation in A Modern Slum Being Stucked Indoors
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A Post-Pandemic Tale about Neriko Told by Stylized Manga
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Unlock Speedrunner Mode and Compete with Other Hackers in New Game+
Read More: Best Puzzle Female Protagonist Games.
System Under Surveillance
PLEASE NOTE: the game is still in development.
System Under Surveillance (SUS) is an upcoming indie stealth game with adventure and puzzle elements, reminiscent of some of the classics of the 80s and 90s. The graphic style is retro with a modern twist, with gameplay taking place in an old-school isometric world, while the story unfolds as an interactive comic book with all illustrations hand-drawn in pixel art!
THE STORY SO FAR:
His only memory is being in a car chase involving his mother, after which, Adam finds himself alone in the middle of a dystopian city, not knowing how he got there. He soon discovers that a mysterious governmental organization is after him, but he has no idea why.
During his struggle to evade the murky forces hunting him down, Adam meets an eccentric cleaning robot. Despite being called TURBO, Adam’s new robot friend is clumsy and slow, albeit with a big (digital) heart. TURBO teams up with Adam in his mission to stay alive and uncover the dark truth surrounding the accident.
IT’S A COMIC BOOK, TOO!:
Get drawn into the game through its carefully illustrated pixel-art comic book. Your progress helps tell the story. Recover the missing pages to piece together the unsettling truth behind the accident and why you’re being followed wherever you go by deadly robots. And the story has only just begun.
STEALTH OR DIE:
In the world of SUS, you have no power over your enemies. You’re completely vulnerable! Without any combat capability, your only chance of surviving is through stealth.
Scan your surroundings and work out how to use them to your advantage. Make the most of each character’s unique abilities to trick your enemies, sneak past them and stay undercover.
SWITCH BETWEEN TWO UNIQUE CHARACTERS, AT ANY TIME!:
TURBO,is a rickety old cleaning robot, but it has some very handy skills! It can:
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hover above holes to propel itself to new areas;
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transform into a metallic ball and roll up pipes and down narrow alleys;
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generate a powerful electric shock by spinning in place, temporarily disabling nearby electronics;
Adam, is a regular boy who is also uncommonly resourceful. He can:
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remotely take control of enemies, open doors and disable security systems;
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create diversions with everyday objects;
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make use of clever gadgets to solve the puzzles in minigames;
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and more…
NO ORDINARY HEALTH SYSTEM:
SUS replaces the old-school health bar with a threat level. It serves to immerse you even further into the story, bringing you closer to Adam, the ordinary boy whose life depends on outsmarting his enemies. Stay undetected to keep the threat level low, or get detected to make enemies follow you, only to trick them into letting you into restricted areas. The threat level goes back down when you hide. But you can’t stay hidden forever!
Read More: Best Puzzle Visual Novel Games.
The Adventures of Wolf and Hood - A Jigsaw Tale
Best jigsaw game I’ve ever played. So chill, so polished, tons of levels, and all the little quality-of-life features you ever could hope for, like zooming with the mouse wheel, or pieces snapping together in a satisfying way so you can move groups around, or a slider to show the finished puzzle if you want, or just the box lid off to the side, and I love having the power to only show edge+corner pieces if you like to start with the border like I always do! You never have to save, it autosaves every move, so you can drop in drop out anytime. Really satisfying and relaxing. If you love jigsaw puzzles, you will love this game.
– Real player with 7.1 hrs in game
Very relaxing and cute story! I got lost in the puzzles for quite some time. I recommend this to anyone who needs to escape their own mind for a while. Just dive right into this digital fairy tale puzzle. The artwork is beautiful too! :)
– Real player with 6.3 hrs in game
Finley’s - The Colour of Radiation
A puzzle solving game of laser light beams, refraction, reflection and mixing.
Game Features:
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Casual gameplay
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A plethora of levels to discover
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Steam achievements (over 40 awards)
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Speed Runner mode
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Leader boards for total score and speed (friends and globally)
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Ever increasing difficulty
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Multiple ways to solve a puzzle
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Simple user interface using “drag and drop”
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Share your achievements with others
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No time limit (although faster means better!)
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Beautifully rendered secret laboratory
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Retro 1960’s comic style
“Is this thing on? Testing, testing.”
“My sensors really need a clean!”
“Oh wait, there you are.”
“Welcome test subject to our human radiation colour …or is that color? Hmm I’m not sure, my programming has more than a hint of the transatlantic in it…Where was I… Oh yes.,, Welcome test subject to our human radiation colour perception challenge. My name is Finley 808 and I’m your AI companion for your short foreseeable future.”
Pit your wits against the maniacal artificial intelligence Finley in this reimagining of the unknown and very secret 1960’s human perception tests carried out in top secret hidden bunker laboratories.
“Did you know there’s a Prize to be found deep in the Laboratory at the end of this test?”
As the test subject, the deeper you go into the facility, the harder the puzzles become to most.
“Thanks to a lucky find near Roswell, New Mexico we have built this facility to experiment on some new forms matter”
The objective of each test is simple. Drag and drop the available laser manipulation devices to split, redirect and absorb the laser death ray and eliminate the alien blob like waste product artefacts.
“The death ray… I mean focused radiation beam… is quite powerful. Should it touch the sides I will have no choice but to activate sterilisation protocols!”
It is possible for the light beam to touch the sides of the test laboratory. If you do, it will activate a countdown (limiting the time you have to pass the test). Should the countdown reach zero (all containment suppression fuses in the lab are blown), you will fail the test.
“Oh I do hope you aren’t one of the mediocre ones. You know your colours right? Oh I do hope so, whilst this alien waste product is messy, recycling substandard humans is really messy!”
The alien artefacts have a distinct hue. Black, Red, Green, Blue, Cyan, Magenta, Yellow and White. The white light of the laser will neutralise any of these. However you can split the white light (and combine of course) into these colours to remove corresponding Alien waste products.
“I’m always amazed just how many supposedly bright humans don’t understand how primary colours are mixed to make other colours. As a species you boast about the likes of Newton and Einstein, but really. The number of test subjects I see that didn’t know Red and Green makes Yellow, Red and Blue makes Magenta and, get this, Blue and Green makes Cyan. I mean please, over 80 billion neurons and not one helping… I will understand this species one day”.
A report card is produced for each test level completed. The grading is typical of the 1960’s where a “F” is an out and out fail through to an A (a top pass). Finley will award three star ticks for the best “A” class students! You are welcome to retake a level test again and again to improve your rating and score.
“It’s good to reward good effort don’t you think?”
You can increase your score (and report card attainment of course) by completing levels quickly, matching laser beam colour to Alien blob and minimising the number of device moves.
“Oh dear, that was a failure. Where will I get the next test subject from?”
You can easily (with permission granted) share your report with friends. Perhaps they will be better or worse than you when they face Finley’s Colour of Radiation challenge? Either way, it’s a game that will improve your cognitive and problem solving skills - Those secret 1960’s experiments have to have proved something right?
“We like humans, they will do whatever you ask of them, if you ask in the right way. Only last week I said to a test subject that managed to get to the Prize… I got into a fight with 1, 3, 5, 7 and 9. – The odds were against me. Soon after, 19 and 20 had a fight. Twenty one. ….They laughed!”
Still not sure if you want to give this game a go? Well, we can offer you hearsay and hyperbole regarding the experience of this game. Here are some of the totally fictitious characters that helped develop it…
“Man. This game is far out. The colours dude, they like blend you know.” (Comic reader guy, Long Beach, CA)
“My uncle did a lot of deep water filming in the 1960’s, but this game takes you deeper.” (Jake Coostoe, Monaco )
“One doesn’t simply play the game, one becomes the game, doesn’t one?” (MP, London)
“You know… When I was stuck in the game, I did manage to get by with a little help from my friends.” (Musician, Liverpool)
“Floot-rig-noota-garf-garf-yipa-enata-solinty-bim.” (A caretaker, Altair V)
We hope you enjoy this game!
Duckocide Games
Dark Threads
My initial experience was…. well I could not move from I spawn and I kept getting a little ways into the prologue before weird things would happen like I would fly out of the map or stop being able to move around.
I still don’t know if it was my computer or not but I reinstalled the game and played it again and things seem to work great with the exception of some objects causing me to walk backwards when I pick them up.
If you enjoy sci fi and/or walking simulators you will enjoy this game. It is clear a lot of time and care has gone into production values.
– Real player with 4.0 hrs in game
Its alright. Would give it a neutral review if I could. Positive just because I like that the Canadian government is helping fund VR experiences like this.
Short (roughly ~1.5 hours) sci-fi experience (aka “walking simulator”) with a very overt environmental message. Production values are alright but many of the textures are very low-res. Little interactivity beyond walking slowly and picking things up.
It wasn’t bad, but I have to say I was slightly underwhelmed at the end. It needed either better production values or a longer, more fleshed out story to be truly memorable.
– Real player with 2.4 hrs in game
Sam & Max Save the World
I thought I smelled that joke coming down the turnpike, burning oil and dragging its muffler.
Sam & Max almost feels like one of those things that’s self-explanatory at this point, but also it’s totally not since point & click adventures aren’t really as mainstream as they used to be. So if you don’t know, Telltale’s Sam & Max games are episodic comedy games that were part of a (mostly successful) attempt to make adventure games more enjoyable for normal people. Sam & Max Season One was also kind of a proof of concept that showed that episodic games were viable. It’s also very funny.
– Real player with 29.0 hrs in game
This game is what you need to start playing to experience point and click adventure gaming at its finest. The actual adventure gaming at its finest is Sam & Max: The Devil’s Playhouse. But before you get to that, you must play this and also season 2.
How does it hold up to the original? It’s great! The visuals are improved. They have altered a few things, but the altered things were elements of polish that reflect society’s growing understanding of how to better talk about things and represent people (actually hiring a black actor to play Bosco, for instance). While it initially took a couple of games for the new Bosco voice to find his sea legs, they went back and updated the first couple of episodes so now it practically sounds like the same old Bosco. (And no worries about the original Bosco actor, he’s still Jimmy Two Teeth so he’s still in the game.)
– Real player with 24.4 hrs in game
AsMagnet
An addicting puzzle game set in a three-dimensional world in which you have to pass tests moving in all four directions. I was pleasantly surprised by the large number of unique levels. Great for playing in the evening after work. I recommend, I really liked the game, it kills time perfectly!
– Real player with 5.6 hrs in game
Simple pixel art and nothing more, train your coloring skills in more than 50 beautiful, hand painted levels. PIXASSO 3 has more high-pixel levels than previous PIXASSO game - more time to having fun. There are 4 different sizes of levels never let you get bored. You can easily relax with good soundtrack and nice sounds of coloring.
– Real player with 5.5 hrs in game
Buck Bradley Comic Adventure 2
This game is fun with engaging puzzles and story. Would play Buck Bradley 3 if it is made; without hesitation.
– Real player with 18.7 hrs in game
FRAMED Collection
framed collection consists of two games, originally released for mobile devices. you have to re-arrange panels of a comic book into chronological order. it reminded me of accolade’s comics: steve keene, private spy, a long-forgotten interactive comic on the c64.
– Real player with 4.5 hrs in game
ENG
The game was given via curator connect. If you want to see more of our reviews, subscribe: True Reviews English Edition
The first time I met FRAMED on a smartphone, when the game was temporarily free. It enthralled me for a couple of hours, I went through the first part.
Of course, after a couple of years, I did’t fail the opportunity to play again and additionally in the prequel. Now the plot is finally revealed. And this is a great crime drama.
– Real player with 3.9 hrs in game