DUSK ‘82: ULTIMATE EDITION
Dusk ‘82 has reminded me of how awesome dungeon crawlers are, as well as the fun and sometimes tricky puzzles within them. If it’s okay to compare it to other games, I’d say there are elements/influences of Ultima, Rogue, Chip’s Challenge and even ZZT in here, intentional or otherwise. It combines a lot of what made those games fun to play and turns it up to 11.
It’s short, sweet and the world is your oyster in terms of customisation and level creation so hopefully this will be one of the most community-serviced titles on this platforms as it has the potential to be.
– Real player with 27.4 hrs in game
Read More: Best Puzzle Arcade Games.
Another master piece of David Szymanski, DUSK 82 has to offer a great 8-bit action-puzzler that was used as the prequel of the original classic cult shooter DUSK.
Created in such a simple style, this game reached the expectations that the fans were hopping for the next title of the DUSK series.
I enjoyed the puzzles that the game delivered including the music that was adapted from the first game successfully, meaning that I didnt even felt boring while doing the run of the entire game.
In my final review I would give:
– Real player with 18.3 hrs in game
akda
Akda is a strange game, and I really can’t understand the extremely negative reviews.
It’s now sold on sale at 0,30€ and I bought it in a 0,99$ bundle along with 20 other games.. so really it’s something that can’t even be judged. It’s a PAID game, but it’s a real game.
And it delivers exactly what its premises are - “a symple physical puzzle [game]”. So the developers said, and that’s what you get. I don’t know what to expect more for such a title with these premises.
I really liked the fact that the developer chose to employ a minimalistic approach in the whole game, starting from the gameplay itself and finishing in all the other aspects.
– Real player with 28.6 hrs in game
Read More: Best Puzzle Minimalist Games.
akda is a daringly simplistic but very challenging puzzle game primarily putting absolute strategy as the forefront. Players are challenged to specifically complete thirty stages, without being timed, by leading colored balls into colored baskets. Initially, it appears easier than it sounds until players have begun actually progressively completing objectives and realizing the challenges aren’t friendly. Actually, they’re very unfriendly since the challenges intentionally frustrate the players with style whether they’re controlling where and how the balls lands, rolls, or falls.
– Real player with 4.3 hrs in game
Cyber-Ante
This game is very addicting and refreshing to play. I have never seen a puzzle game like this before and it has been done well here. On top of that, the hacker’s dialogue keeps things interesting and gives the entire game and puzzles a backstory. The puzzles are challenging and make you hate yourself after doing the same move after 10 times of trying it. Would love to see what else this developer releases.
– Real player with 0.8 hrs in game
Read More: Best Puzzle Minimalist Games.
HE WAS THE HACKER KNOWN AS 4CHAN, BUT LITTLE DID HE KNOWN, I WAS 5CHAN.
– Real player with 0.6 hrs in game
Hexagon puzzle
the game has a great progression, simple yet beautiful art, very challenging levels and letter achievements, congratulations to the developer
– Real player with 10.0 hrs in game
This is an amazing puzzle game, well made levels that makes you think. If you like to think and relax this is a must buy.
Highly recommended game!
– Real player with 6.9 hrs in game
Kells
Try the Free Demo Today!
Kells is a retro puzzle game similar to the original Lemmings except instead of issuing specific commands to your Kells, you manipulate their movement using special Gravity Tiles instead. These tiles change the direction of gravity as Kells walk or fall over them, allowing you to manipulate your Kells in crazy ways like making them “fall upwards” to clear obstacles, “fall forward” to avoid dangerous spike pits, and even walk up or down walls!
Objective
The objective seems deceptively simple! All you have to do in each level is figure out how to get your Kells from the entrance to the exit flag. The thing is, you can’t control them directly and unlike in Lemmings, you can’t issue them commands either. What you can do is place tiles around the level to change the flow of gravity! Can you figure out how to make use of careful Gravity Tile placement to guide your Kells on a journey through 100 levels and 8 themed islands to find the mysterious Last Level?
The Kellective
As you progress through the game, you’ll find many lost Kells on your journey to build up The Kellective and make it stronger and stronger. You will care for your Kells - you can rest them when they are injured, check in on them between levels to see how they are feeling and mourn them when they die.
Uncover many secrets and hidden treasures
Kells is full of secrets and unexpected twists and turns! There are secret coins that initially seem impossible to reach. There are secret passageways and areas to uncover. There are mysterious competitions and game modes to unlock. Rumour has it, apparently there is even an entire secret island hidden away somewhere on the world map!
Other Highlights
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There are various routes to the Last Level - will you opt for the easier, longer route or risk the difficult route in order to reach The Last Level quicker?
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There are 100 Levels in total scattered across the World Map. Can you complete them all? Better still, can you PERFECT them all?
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Can you track down all the missing Kells and fully restore the Kellective?
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For completionists, there are 10 Purple Kellectibles scattered around the levels in difficult-to-access locations. Can you kellect them all?
Kombine
An interesting combination game
What this game is: It is a combination game where by matching three similar value dice, you get to form one of a higher value.
How does it work? The game has 50 setups you need to solve. Each setup will have from one to three coloured bases (blue, yellow and dark orange). You need to move from these bases to “integrate” some like coloured dice located farther away. Moving means placing by default a one point die on each square you travel through, and once you’ve made three, the dice will automatically combine at the last die you’ve placed on the board. Once you have solved the 50 original setups, the game proposes you 5 timed speed runs of 10 setups each.
– Real player with 12.9 hrs in game
I’m disappointed. First of all you can’t change to a windowed mode. Alt-enter will give you a window but the game doesn’t resize so it’s unplayable like that. Highly annoying. Second, there are two modes, your basic levels and they unlock the timed trials. Sounds like a lot of puzzles. Nope. Same ones. To make it seem like there are more puzzles the dev duplicated the original levels to make a new mode allowing you to time yourself. Why couldn’t that be in the basic leveling mode? If the puzzles were different and you had to complete them under a certain time frame, then okay. But the same ones and only seeing what you time is to beat yourself is bogus as a separate mode.
– Real player with 9.2 hrs in game
Laser Attraction
Fantastic physics-based puzzle game, looks nice good mental exercise :D
True to the nature of working with any actual optics, this game requires a bit of patience, planning and a steady hand to find the solutions, but feels so rewarding when you get it just right!
One addition that would really be awesome, would be a built in Level Designer with Steam Workshop integration for creating and playing community levels! This would be fantastic to see, and would give essentially infinite replayability.
– Real player with 13.7 hrs in game
I have played several laser based puzzle games over the years, and Laser Attraction definitely hits the mark better than any other game I’ve seen. Incredibly fluid interaction and challenging puzzles. For an early access game, it’s really remarkable the level of polish it has already. Looking forward to all future level and feature additions!
– Real player with 12.9 hrs in game
Light For Plants
Do you love plants?
Do you love space?
How about looking after plants in space by applying some basic quantum physics principles?
Time to apply your knowledge of light and advanced physics - split or teleport the Light Beam to make the Flowers in the level Bloom, saving the Space Station.
Play with different elements and adjust them in a way that the light beam from the source reaches the plant located in the room.
Try it now and save the Space Mission!
Play Light Games in Space Station
Paper - A Game of Folding
paper - a game of folding is exactly what it says on the tin: a game where you fold virtual paper with your mouse to create various shapes in a certain amount of moves. controls are simple, but need some getting used to: holding the left mouse button and moving the mouse folds, holding the right mouse button unfolds, moving with shift held down snaps to angles, ctrl snaps to corners (both can be toggled while playing a level as well), and that’s about it, but actually creating the desired shapes is not easy.
– Real player with 9.5 hrs in game
It’s a nice relaxing puzzle game. Run’s very smooth, Controls are good. No complaints whatsoever. Can recommend to anybody that is looking for a good puzzle game.
– Real player with 8.6 hrs in game
Ricochet Bounce
Ricochet Bounce is a challenging puzzle game that requires planning, quick thinking and reaction time with a goal of collecting all the star blobs and getting to the end of each level. While this game may start off relatively easy, it will quickly become difficult for even the best of gamers. Suitable for all ages.
Whether your goal is to simply complete each level or if you’re a completionist and need to 3 star every level, this game will provide plenty of entertainment with every level hand crafted! There are currently 50 levels to get through, which doesn’t seem like much until you realise just how difficult this game gets. I’d even go as far as to say no one can 100% complete all 50 levels, even though it’s theoretically possible.
The aim is the guide your ball through each level but allowing the ball to bounce off surfaces, some surfaces are at 45 degree angles which change the balls direction. There are many obstacles in the game that you’ll have to guide your ball around. The main way of directing the ball is via the changeable rotating bars! Different coloured bars have different behaviours which you’ll soon find out.
What makes the game more interesting is that as you progress through each level, new mechanics start to appear including collectable items that change your balls behaviour (or outright disrupts you), portals that teleport your ball, buttons that unlock parts of the level and more!