County Hospital
Edit 2: Was asked to replay this game and maybe make a new review.
They decided to change the key locations so you can experience it again. I am sorry to say, but i do not know many people who want to run circles for nearly an hour looking for keys that exact thing happened again. Especially with motion sickness, you developers out there need to wake up and realize that motion sickness is a real issue. Atleast make the config. file easy to find, so people can toggle it out on their own.
Problem with changing the key locations is that people are lazy and doing so pretty much makes all the walkthroughs useless. I do not see many content creators playing this outside of day 1, because it’s pretty much pointless unless you have huge following that watches anything that is shown to them. Also because of that the new walkthroughs will be really really hard to find on youtube, because of the way it’s search algorithm works.
– Real player with 1.9 hrs in game
Read More: Best Psychological Horror Atmospheric Games.
This game is not, in my opinion, finished yet. The cues for starting some events is reset when loading a save. I couldn’t even finish the game completely because I saved right after escaping and it basically just started the game from the beginning next load. I was lost A LOT! Had to cut almost 15 mins from the video below because it was just me running around looking for keys in the most ridiculous places. The voice acting does not fit the game.
Sorry, cannot recommend the game in the state it is and it is definitely is not worth the price the dev is asking for.
– Real player with 1.7 hrs in game
ASPEN: Uncanny Home
love the game the atmosphere was awsome little hard to tell most times what you need to do but it was a fun experence and i loved it so much hope yall will make more games like this in the future :)
– Real player with 3.1 hrs in game
Read More: Best Psychological Horror Crime Games.
Aspen: Uncanny Home has a beautifully rendered environment for the player to walk around in. There environment feels oppressive and claustrophobic as you wander between locations in the house wondering where a sound came from or how a doll got into a certain position.
For a psychological horror game, this is a great environment, but what this game has in environment, it lacks in player accessibility. The game doesn’t give the player direction and leads to aimless wandering in circles around the environment tying to figure out what changed each time and using the left mouse button to zoom in on specific items that change the environment to access the next area.
– Real player with 2.4 hrs in game
Burn Me Alive
⚖️ Grade = C? Worth a buy, if you enjoy discover what is the next step. However, if you’re looking for a clear goal to proceed, it doesn’t have
EXPECTATION CHECKLIST:
✔️ Proceed without any hint or map
✔️ Slow moving pace
✔️ Simple jump scares
✔️ Guess the right code
✔️ Gun shooting to repel the threat
❌ Horror sound & music
❌ New pickups location item for replay value
❌ Time Attack for replay value
| GRADE | MATCHED |
– Real player with 17.5 hrs in game
Read More: Best Psychological Horror Story Rich Games.
Burn Me Alive is a pseudo-psychological horror game in the walking simulator game space. Your wife and kid got burnt to toast and were buried in the cemetery, your therapist should have clued you in on, probably wasn’t the best choice for a grieving husband/dad. Throw in a whole bunch of cigs and booze and Satan just starts coming out of ya! Burn Me Alive is almost too stereotypical for a game like this. It sounds like a metal song name or a movie or a book, sadly generic with little impacts.
– Real player with 6.9 hrs in game
Sanity of Morris
Sanity of Morris is a story-driven stealth/flight like Sir you are being hunted game but with a story. John, your character arrives at his father’s house Hank who had been researching alien presence. Forced into early retirement by his company Hank investigated alien presence and kept logs of his work for John to discover. John learns that alien life had been spying on humans through plants since the 1970s. The game can be completed in around 4 hours. The game is all about flight, hiding and simple stealth. You can avoid dying by crouching and avoiding the creatures light source. You can also easily die by not following certain path or jumping from one level to another. The voice acting and story is very well done.
– Real player with 7.3 hrs in game
This game is so awesome! It has pretty much everything you can think of in a horror adventure game. It has puzzles, awesome chases, stealth, and pretty darn good graphics! The story was amazing, I was questioning everything since the beginning! Items that can be collected were pretty easy to find until the last area, where there were too many enemies bundled up together, but it’s not that big of a deal! All in all for what you’re paying, I do recommend this game for the price! I think I beat it all within around 4 hours of collecting it, reading the documents, and listening to the story! Now, something that is pretty noticeable is the A.I. Their vision is not the best, and when they chase you, you better hope you have a place to hide nearby because they are really fast and will catch you!!
– Real player with 6.7 hrs in game
DENIAL
–-{Graphics}—
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Paint.exe
—[Story]–-
☐ It doesn’t have
☐ Bad
☐ Average
☑ Good
☐ Fantastic
—{Gameplay}—
☐Very good
☐ Good
☑ It‘s ok
☐ Mehh
☐ Starring at walls is better
☐ Just don‘t
—{Audio}—
☐ Eargasm
☑Very good
☐ Good
☐ Not too bad
☐ Bad
☐ Earrape
—{Difficulty}—
☐ Just press ‚A‘
☑ Easy
☐ Significant brain usage
☐ Easy to learn / Hard to master
☐ Difficult
—{Game Time}—
☐ Long enough for a cup of coffee
☐ Short
– Real player with 2.3 hrs in game
Oh man Ive been waiting for this game to come out!
Denial is the epitome of an indie game, its obviously a labor of love from a small team.
I was creeped out wandering the halls, engaged in the story, and even though its a short game (finished it in a bit less than 2 hours) I feel its definitelly worth its price.
Pros:
Usually games like these are littered with bugs, I didnt encounter a single one.
Level design is beautiful.
Cheap price
Scary
Story driven and shrouded in mystery
Cons:
As expected from a small indie team, its short.
– Real player with 2.2 hrs in game
Lost Roads
Given this game free, I’d like to say it is a very short but scary game.
I enjoyed the mood set for the game, although I would suggest including a story line to the game and be able to show what is needed to do for the hints they give you in game. The game is a bit confusing at first, but It does give a scare.
– Real player with 0.5 hrs in game
It is your typical horror game where the room changes as you move from one area to another area with subtle differences.
I cannot really recommend the game as it is too short for the price. If I did not finish the room part with the doors by trial and error id be done in about 5 minutes. It is a nice project but lacks content unfortunately.
Doors: 1-3-8-2-7-5-4-10-9-6
https://www.youtube.com/watch?v=Rh2DTBG6pGc&t=4s
– Real player with 0.4 hrs in game
MOTHER
I have mixed feelings about that game— the story is, to be brutally honest, infantilely ridiculous. Moreover, the gameplay feels repetitive at some point and limited to traversing from point A to B.
Last 3 nights are a horrible choice of a game design— it is all the same, annoying process, throwed in the sake of forced “challenge” and, I presume, prolonging this short already digital story.
On the other hand, I adore the artistic touch applied in here. The cozy, yet tense atmosphere with consistency have been accomplished. The story looks interesting and it gave me subtle thrills in the first 3 nights.
– Real player with 10.7 hrs in game
After 3 hours I regret to say that I can not recommend this game.
The atmosphere of it is wonderful and the slow build up, the introduction of the monsters is incredible. Perfect from what I can tell. The difficulty of managing resources (well being of your kids - use the cookies wisely, the light allocation of the house, etc) is also spot on. It is a real challenge. You need to recognize rooms as well and have a good feeling for the layout of the house as it’s critical to later evenings.
But the interface is absolutely god awful, and I have gotten stuck in geometry requiring me to replay evenings. Clicking on nails has to be done several times, and rotating the screwdriver was fucking terrible. If I hadn’t watched a video of someone else playing (seeing that I had move the curse far, far away from it to rotate it) I would never have figured it out. So stupid. An example of this are the pill bottles - there’s no hint as to what you need to do to them (take off the cap using the mouse and cursor, click on the bottle to raise it high above your head, then tilt it to pour the pills out of the bottle and into your mouth).
– Real player with 6.0 hrs in game
Mrs Jenkins Estate
The game has scenes with flashing lights that can cause epileptic seizures.
MRS JENKINS ESTATE - This is a first-person psychological horror game.
An old mansion has some blood-curdling secrets, which have been kept for too long…Bursting out, the secrets plunge you into the whirlpool of chilling horror: a constant sense of another presence, dark and scary atmosphere and living nightmares…
THE STORY
It’s a late autumn of 2002. You are a young ambitious realtor has come to an old mansion to value the house. This late job is attractive for its commissions so it’s worth working all night. However your plan stops working as soon as you step into the mansion. You vainly try to get rid of the thought that something is wrong there. The mysterious gloomy house seems to have come to life and welcomes you, leading you deep into the dark corridors.
KEY FEATURES
-
Explore an old house, where danger lurks everywhere;
-
Photo-realistic graphics;
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High sound quality makes you entirely plunge into the game;
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Breathtaking plot twists;
-
Haunting atmosphere;
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The scariest story that will stick in your mind for a long time.
“I’ve made the story exciting and mind blowing so that once you start playing you won’t be able to stop!"
Opening Up
I play a lot of indie games, so I never have very high expectations.
That said, this game is very bad, even by my standards.
The voice acting is sooooo slow and awful, and there’s no way to skip it or speed it up.
You also constantly get stuck and hung up. Any time you stand next to anything, no matter what it is or how smooth it is, you get snagged there. Always.
Aside from the technical issues, the story and characters are also terrible.
The detective you play as is intolerably naive, and he has the reasoning skills of a 7 year old. His conclusions are ridiculous and irrational, but the story is linear, so you’re stuck accepting whatever he decides.
– Real player with 24.9 hrs in game
POGGERS 10/10 No Kapp, many twitch references. Actually scary, only scare and singleplayer game I have/played.
– Real player with 2.4 hrs in game
The Heilwald Loophole
You awaken in a dingy storage room in a pile of rubble and dust. Observing your surroundings you notice a massive hole in the ceiling. How curious. Dazed from the fall and mildy confused you venture into the twisted depths of the Heilwald Klinikum…
About the Game
The Heilwald Loophole takes the classic survival horror trope of being stuck in a run down hospital/asylum and being chased by crazed nurses and doctors but adds an important twist:
It is impossible to die.
Every action, every decision merely opens up a new pathway to venture down leading you deeper into the Heilwald Klinikum.
How far does it go? And what is that god damn loophole about?