Echoed Memories
It’s a great game with lovable characters and a fun, yet very emotional story. There are many accessability options to keep the game available to a wide audience. There is a also a difficulty setting for hard, normal, and casual - with casual making the game VERY easy if you are only interested in story and don’t really want to fight a lot of difficult battles.
Overall, Echo607 has knocked another great game out of the park, and I highly recommend this game for any RPG Lovers. Don’t expect another Final Fantasy clone. It’s so much deeper than that. Also flirting, lots and lots of flirting.
– Real player with 80.5 hrs in game
Read More: Best Psychological Horror Funny Games.
It was a joy to play through this adventure. It was such a satisfying conclusion to an adventure that was years in the making. Especially for someone who has been following the development of both games for years. Congratulations Echo for completing the story you wanted to tell!
– Real player with 62.9 hrs in game
Burn Me Alive
⚖️ Grade = C? Worth a buy, if you enjoy discover what is the next step. However, if you’re looking for a clear goal to proceed, it doesn’t have
EXPECTATION CHECKLIST:
✔️ Proceed without any hint or map
✔️ Slow moving pace
✔️ Simple jump scares
✔️ Guess the right code
✔️ Gun shooting to repel the threat
❌ Horror sound & music
❌ New pickups location item for replay value
❌ Time Attack for replay value
| GRADE | MATCHED |
– Real player with 17.5 hrs in game
Read More: Best Psychological Horror Story Rich Games.
Burn Me Alive is a pseudo-psychological horror game in the walking simulator game space. Your wife and kid got burnt to toast and were buried in the cemetery, your therapist should have clued you in on, probably wasn’t the best choice for a grieving husband/dad. Throw in a whole bunch of cigs and booze and Satan just starts coming out of ya! Burn Me Alive is almost too stereotypical for a game like this. It sounds like a metal song name or a movie or a book, sadly generic with little impacts.
– Real player with 6.9 hrs in game
DISTRAINT 2
Proof-read the English, tested the game, and wrote a fully comprehensive guide. Safe to say - I’ve got this game down to a T! TL;DR - buy the game, play it, and enjoy! Easy 100%er and very enjoyable.
Backstory:
When I played the first DISTRAINT, I honestly wasn’t expecting much more than an easy 100% achievement game to help knock my stats up for a very low price - my expectations were instead surpassed. The storyline was a little twee and fairly predictable, but clichés and linear / predictable stuff exists for a reason: it’s what humans like. I realised the entire game had been written, composed, drawn, really just everything’d by ONE guy, and consequently rose in my estimation. I followed Jesse on social media, and idly came across a post some months later about a sequel, and his new DISCORD server. I joined the server, and started getting hyped up for the sequel. Then he picked me to proof the English :O so I really have seen this game since its infancy!
– Real player with 24.0 hrs in game
Read More: Best Psychological Horror Story Rich Games.
Curator page here-- [url] DaRevieweD #33 [/url] -- [i]New review every Sunday[/i]
After a three year gap, Jesse Makkonen’s back with Distraint 2! If you’ve read my first review, you’d know that I was so moved by the mature, depressing c’est la vie story of an ordinary person making one bad choice after another. It wasn’t lengthy but its message was profound. The ending may have bummed out and sparked some speechless responses.. But thankfully if you’ve kept your hopes up- Distraint 2 picks up immediately from what happens to Price after that screen cut to black. How much lower can Price sink into?
– Real player with 4.5 hrs in game
Haunted by Evil
«Haunted by Evil» — is a psycho-intellectual horror about a man who fights nightmares in reality using his madness and weapons.
This game contains 5 episodes.
Episode 1 - coming soon.
Episode 2 - TBD.
Episode 3 - TBD.
Episode 4 - TBD.
Episode 5 - TBD.
Plunge into a mysterious world of an imaginary city, Summerveil, in Eastern Virginia (USA).
Patrick has been seeing more and more nightmares recently. The last one was such a real nightmare that he woke up covered in bruises and scratches.
Patrick is a usual frontend developer at the IT company U.I.T.S. He constantly works overtime. He suspects that maybe he just needs a usual vacation to come around. He thinks that all the nightmares may be a sort of mental disorder and the wounds are the result of his uncontrolled movement while sleeping.
But the events become more terrifying when a long forgotten unsolved case about people disappearing becomes known. Patrick starts seeing things that people in their right mind can’t see. Is it a usual schizophrenia or interference of some evil forces?
You have to deal with these events as well as decide your fate and a lot of other people’s fates in Summerveil and maybe in the whole world…
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Plunge into an uneasy life of the IT worker who rents a flat on the city outskirts;
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Get to know your colleagues more, team up solving tasks at work and get on well with them outside of work;
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Investigate every corner of mysterious and at the first sight unremarkable city Summerveil;
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Try not to lose your sanity while fighting with your and other people’s nightmares;
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Fight a huge number of monsters in extensive/large/wide/huge worlds;
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Solve a lot of puzzles to find your way out of nightmares;
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Try to find out if somebody is behind these mysterious events…
It’s all in your hands!
Features:
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Fascinating and exciting plot;
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Travelling into your personal nightmares and other people’s nightmares;
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Unique system of character’s “sanity” which will make your game more difficult or maybe you’ll get some benefit out of it;
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A huge variety of monsters and their special features which also include behaviour;
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Weapon range for fighting evil forces;
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Influence on other people’s fates and the change of story because of your choice while playing;
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Wonderful music and sound effects that emphasize game’s atmosphere and range from emotional to terrifying.
Raven’s Point
Raven’s Point is a town. Raven’s Point is also a game. Solve puzzles and explore a seemingly never-ending maze of unnerving hallways and rooms inside a terrifying house of secrets. You’re not only trapped within the town of Raven’s Point, you’re also trapped within the game.
DEEP EXPLORATION
Dive down into the rabbit hole of Sara’s mind-bending, ever-changing home. Rooms will appear and disappear and new paths will unearth themselves as you explore deeper and deeper into the darkest recesses of the house. With dozens of alternate paths to take and hundreds of secrets waiting to be found, the world of Raven’s Point is shrouded in both mystery and intrigue.
ABSTRACT PUZZLE-SOLVING
In Sara’s attempt to escape her home, the house itself is a puzzle waiting to be solved. New branches can be unlocked and discovered, hidden areas can be unearthed, and secrets can be found through unconventional puzzle mechanics that test both your creativity and abstract puzzle solving skills.
CONFRONT YOUR INNER DEMONS
During her journey, Sara must learn to confront and overcome the demons hunting after her. Taking the form of her own personal traumas, her own mind is often the greatest enemy. Unsure who to trust, she must find a way to avoid different terrifying threats whilst piecing together the fragments of her mind to feel whole again. She must decide whether the greatest enemy is herself, or the person controlling her.
LEARN NEW LOGIC
Raven’s Point is a game that constantly changes around you. Each room is unique and offers multiple secrets and methods of exploration. Objects that weren’t there before may suddenly appear, rooms that were there before are suddenly different, things that wouldn’t normally be possible are suddenly viable. Raven’s Point is a game meant to be played like it’s a game. It aims to create a whole new world of logic that leaves you questioning what is real and which secrets were meant to be discovered. A feeling of accomplishment yet emptiness. A feeling you didn’t want to experience. Become immersed in the town of Raven’s Point but don’t forget everything is trapped within the window. Don’t be afraid to break the rules.
FEATURES
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A house with a seemingly impossible layout that changes around each move you make.
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Unique puzzles with surreal solutions.
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A variety of twisted bosses, each with their own new gameplay elements.
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Numerous characters to encounter with their own tragic tales and questionable motives.
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Lots and lots of secrets.
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Places you aren’t meant to find.
Disclaimer:
This game contains themes of depression and anxiety which may make it unsuitable for some audiences.
The Signifier Director’s Cut
I was in love with this game at the start, but it went downhill for me as I played. I’m just BARELY not recommending it, but if you find yourself intrigued by the premise and gameplay, it might still be worth playing.
In The Signifier, you play as Frederick Russell, a scientist who is using AI technology to recreate memories (objective and subjective) from people’s minds, as well as dreams they’ve had. You’re tasked with helping to solve a murder (or was it a suicide?) by researching the victim’s last memories.
– Real player with 9.7 hrs in game
Full review (including score): https://www.youtube.com/watch?v=a5IkAlvGVw4
Summarized review below!
The rundown:
Pros:
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First half of the story
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Really cool visual direction
Cons:
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Latter half of the story
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Game-breaking bugs.
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Numerous technical issues
We get quite a few of these psychological thriller walking sims each year. A lot of them bank on their visuals while slacking on the story. Rarely though, do we get a game like The Signifier, which seems to have both of those aspects on lock. At least, that was my initial impression.
– Real player with 9.6 hrs in game
To Be With You
10/10 would recommend
story was well-written.
Also, this game made me think about my current relation ship.
– Real player with 4.3 hrs in game
I don’t say this lightly, but: This is an important game. Sharing their own experiences within a fictional narrative, the developer sheds a light on common abuse dynamics and manipulation tactics and may actually help victims and their friends to recognize abusive behaviour. I especially applaud the decision to include a “Director’s Commentary”, which becomes available after finishing one playthrough and explains the strategies used in the game by an abuser, James, who gaslights, controls, and slowly isolates his partner Alsie from her friends.
– Real player with 3.3 hrs in game
Faded Grey
Firstly, I didn’t realize this was a short promo game (that’s on me, of course, since I usually don’t read the game info before playing games). However, it still was a decent enough promo game. It definitely made me want to know more of the story. The story itself in this promo game was very brief (which is expected). The graphics are decent enough, I suppose. I did expect horror based from the user tags (which are always a hit or miss), but there isn’t any real horror, just a bit of suspense and dark themes (or a hint of a dark theme that involves possible
! incest/pedophilia, rather). So, definitely hope the next game lives up to the hype this game created.
– Real player with 1.3 hrs in game
This was a rather short game with beautiful graphics (hello? that flooring?). I didn’t understand any of it when I began. I purposely played this game without even looking at the description because I wanted to see how I’d feel while playing it. I felt extremely weirded out by all the bunnies, and skeptical of the casserole. All in all, it was short and interesting despite it’s simple controls and minimal dialogue. It seriously left me craving more of this story. I feel like the more I learned, the more I needed to know.
– Real player with 0.7 hrs in game
Sakuya Izayoi Gives You Advice And Dabs
Now one may be wondering how I could be reviewing this after 1175 hours of playtime. I realize this is simply not enough to fully appreciate this masterpiece, but at the very least it is now my most played game on steam. This is the least one can do to truly have delved deep enough into this game, to experience all it has to offer, to savor every last drop of this ambrosia. To say it was soul-changing is an insult, and is woefully inadequate in describing the magnificence of what can no longer be described as a mere game. My act of even attempting to use such inaccurate and insufficient terms to convey this unparalleled brilliance is wholly unacceptable and utterly blasphemous. This is easily humanity’s magnum opus.
– Real player with 1302.2 hrs in game
This game has undoubtedly changed my life for the better.
A few months ago I was struck by the loss of my grandma whom I loved very much. She used take me down to the park near where I lived and watch me play. We always used to get ice cream right after too, our favorite flavor was sweet strawberry. As someone who has dealt with loss in the past I would assume this would be something I could get over easily. I was proved wrong
My mental and physical health was slowly deteriorating as I was mourning the loss of my grandma, my family tried to help me but their efforts where deemed futile. I was lost, no where to run to, nowhere to speak out, so out of desperation, I looked to the one person I could trust. The one that would always be there for me. The one who believes in me…
– Real player with 69.1 hrs in game
fishy
Already play this and try to get different ending. But i have no clue to unlocked 1 image from the gallery, choosing different answer, mostly don’t make any different on npc response and what happen next.
The art is good, it could be scarier and more disturbing. how the story shows the mind of the girl is great, but somehow it’s just reading, there’s no certain option in the game that can make player more understand the reason behind why her mind like that or at least understand how that way of thinking make sense. like when i play this, i just read the anxiety. the story doesn’t drag me to feel the emotion.
– Real player with 3.0 hrs in game
It was…okay. It is very short. Is it supposed to have multiple endings? I played through once, and then did so again making the opposite choices. Same ending. Oh well.
It’ll take you less than 30 minutes. It isn’t bad…it just isn’t great either. I personally felt the storyline was a bit lacking, but maybe I was expecting more. The art is good and it doesn’t take long to go through, so give it a try.
– Real player with 2.3 hrs in game