Saturday of Piercing Screams
Russian fever dream Castlevania. Addicting, annoying, cathartic.
– Real player with 3.5 hrs in game
Read More: Best Psychedelic Physics Games.
Game provided by the Dev via my Curator Page.
Saturday of Piercing Screams is the second game to the “Samozbor” series created by the Russian Developer “Derevotyan.” The goal of the game is to sacrifice 914 people over the course of 64 levels to the great shark god thing? Honestly I have no idea what’s going on… Like the whole series in general is super confusing to me, but it’s interesting none the less.
https://steamcommunity.com/sharedfiles/filedetails/?id=2234532884
– Real player with 1.0 hrs in game
Kontrakt
TL:DR: If you want a dark twin-stick shooter with a unique 2.5D art style, atmosphere like Splatter, and The Hong Kong Massacre/Hotline Miami-esque challenge put up by each individual enemy being almost on par with you if not for the tricks up your sleeve such as visibility, as well as slow-mo and sliding through to gun down tight rooms and corridors, it’s hard to go wrong here.
It also works well if you’re just looking for any fast-paced twin-stick shooter like I was.
Pretty good twin-stick shooter. A lovely, detailed 2.5D art style and a great electronic soundtrack I’m yet to upload to YouTube (with the developer’s blessing, of course) set a dark atmosphere for some mindless, on-your-toes killing sprees interspersed with philosophical musings and societal jabs that can be uncomfortably (in a good, thinking way) prodding. You just might learn a thing or two about schizophrenic thinking along the way, or pick up on deeper things using such knowledge to read between the lines, or even see a secret coming. After a slight and needed AI nerf, the fast-paced gameplay does a good job of making your potential and consistency the main “RNG” factors deciding whether you’ll complete a level or not, much like other twin-sticks such as Hotline Miami, Redie, and The Hong Kong Massacre, in that at the end of a level you actually have to ask yourself “Wait, I did it this time?”. The later levels' layouts can get slightly frustrating, but it’s nothing you can’t literally bait and slide your way out of. The game will test you on mastery and consistent execution of its gameplay mechanics, and you will be shocked at how much faster you can run through the game a second time as a result of learning how to play; you wouldn’t suspect you’d be learning and thinking meanwhile, but you are.
– Real player with 18.7 hrs in game
Read More: Best Psychedelic Gore Games.
I GIVE OUT FREE GAME KEYS AND MERCHANDISE TO DISQUS USERS COMMENTING ANYWHERE ON MY SITE, KEEP READING.
So I caught this game in my suggested log by total chance. Seeing the blistering play and cool header image made me want to check out a sample, and ShotX was cool enough to chat about his one-man hate game and give me a play. Kontrakt is NOT for bad mad provincials. That means, if you suck DO NOT PLAY THIS. It’s extremely challenging and will RUIN you in a few moments. The graphics have a cool late-1990s feel, the glitched soundtrack was made by the developer and also rules, but the play will keep you coming. It’s rather simple. You take out contracts on hits and kill all the bodyguards in each level before you get to your target and move on. Play is FAST and a single shot can kill you at times. He just added an arcade-type form of play called the “Devil’s Game” so let’s see if you can beat me on the leaderboard. If you want to read more of what I have to say and check out some screenshots I took, as well as a video of play from the developer himself, go to the link below and SUPPORT THIS GAME:
– Real player with 17.2 hrs in game
Rampage Miami
Remember when shooter games where gleefully unrealistic, uncomplicated, unpretentious, and thus fun? That’s what this little retro gem is all about. Well, that and fluorescent pink tanks and attack helicopters.
You get to blow up bad guys, cars, even buildings, you can ride vehicles and fly fighter jets, you can buy upgrades and become obscenely overpowered, and all while enjoying unabashedly 80s graphics and soundtrack. The game even has pretty decent replayability value.
I doubt you could find anything more entertaining at this price.
– Real player with 15.1 hrs in game
Read More: Best Psychedelic Singleplayer Games.
In a nutshell: RewindApp stole a free online game named Hammer 2 and upgraded it with synthwave aesthetics. It surely raises concern whether it’s acceptable for paying such a scam, but I hadn’t known it before my purchase, and for the sale price of 0,39 €, I had quite a good time with this game.
The game itself is a cheap GTA knockoff, the graphics are nice, the music is excellent. Quests are easy and repetitive (kill/destroy N things), vehicle control is a bit poor (except for drifting, which was cool), physics is irreal. Upgrades are not necessary, and if you want some challenge, avoid buying too much of it (especially Golden Gun, starter weapons, infinite ammo, god mode and jetpack), otherwise it will be child’s play and no fun at all. All 30 quests can be finished in merely 2 hours, the 100% completion (time limit, trophy score, secret package) requires about 2-3x more time, depending on the player.
– Real player with 11.4 hrs in game
Close Me
What an interesting experience! Think of this more as a surrealistic experiment in gaming, more so than a linear game in the traditional sense of the word. With the silent protagonist and subjective, dream-like way of storytelling, it leaves much up to the imagination. There’s lots of secrets hidden here, so every player’s experience with the game might be a little different depending on how diligent you are. As you solve puzzles and explore, you piece elements together to form a story in your mind.
– Real player with 9.0 hrs in game
Okay so I just finished “close me” as I am writing this review for it and wow…it’s a real crazy game with a loooot of twist’s and turn’s, it tell’s a story that gradually get’s darker and darker as you piece it together in this almost dark souls style story telling as you start to learn everything that’s going on isn’t what it first seemed through the world itself and it’s environments, heck I thought at first it was the story of a lazy kid who kept leaving thing’s open and not closing them, boy was I super wrong there dood.
– Real player with 8.3 hrs in game
Hotline Miami
Awesome game if u are a maniac killer: great soundtracks + great gameplay + a simple storyline + too much blood + 2D Pixel graphics = Awesome Mix!
– Real player with 43.1 hrs in game
Music is perfection, gameplay is solid, if a bit goofy at times, especially dealing with knocked down enemies and poorly placed doors that either block bullets, or don’t swing open all the way, blocking your spray. The story is enjoyable, but the music does most of the heavy lifting for setting the tone of the scene, which isn’t a bad thing, since every single track is a masterpiece.
The game runs alright for the most part, even on my potato of a pc, but the frame rate grinds to a halt on Push It, and if you’re on Mac, moving your cursor to the top of the screen opens your task bar, which freezes the game for a second, leading to some frustrating deaths.
– Real player with 28.3 hrs in game
My Hole is a Mouth of Dirt
‘We lose ourselves in the things we love. We find ourselves there too.’ - Kirstin Martz
In this surreal psychological horror made in RPGmaker MV, Mole enters a tunnel complex under the premise he is being guided by God to complete a purpose during the ‘Endtimes’. Throughout Mole’s time spent down there we see him seeking out the Voice to direct him and, it is here, we see the mental journey being taken until Mole is finally ‘told’ what he must do by the Voice which is to bring a baby to Him. It is this task that enables Mole to confront struggles & overcome challenges in order to complete this Purpose.
– Real player with 3.0 hrs in game
I feel physically sick after playing this because of how involved I got and how badly the jumpscares got me, and I think this is worth a shot, however I do have some notes:
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The speed: I get giving a run option would mean rethinking a lot of the chase parts, but it was kind of frustrating in some points.
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The music: I’d never recommend lyrics AND writing you have to read and understand (it’s not accessible for many people), and some of the music felt particularly out of place - in particular, the jukebox was playing something too cheery. It was not bad, just weird.
– Real player with 1.1 hrs in game
OK/NORMAL
Edit: I briefly chatted with developer 98DEMAKE, and he clarified the following:
@98DEMAKE:
Glad you enjoyed [OK/NORMAL, September 1999] them!
I read your reviews, and they’re fine reviews! Though, with OK/NORMAL, I didn’t really intend to say anything about modern psychology, or the medication that goes with it. It’s more about substance abuse, as hinted by the syringes later on, rather than medication.
As a result, I have deleted the portion of the review that faulted the game of falling trap for the “pill stigma.” As the above quote points to, 98DEMAKE never wanted to shame modern psychiatry or medication. It was more directed towards drug abuse and the lasting effect drug abuse/addiction may have on your psyche.
– Real player with 9.7 hrs in game
OK/Normal was quite an experience. These games are the kind that not only interest me, but I really enjoy, especially when they add a layer of horror to them. This game wasn’t perfect in any respect, and it had a few issues with it, but despite that, I really liked the game.
The controls of the game were quite annoying, at least at first. I was unsure if I should use a controller or keyboard, so I just started off with my controller, and that was quite the mistake. The controls aren’t nice with a controller, they are annoying, and confusing, especially with turning. It got so annoying that at some point I switched to keyboard. Using a keyboard almost completely fixed the issues I had with the controls. Being in first person makes the controls a lot easier as well, the only draw back of first person view is that it makes it harder to see all the cool stuff about the map. But sometimes first person view is necessary, especially when you are trying to not fall off of something.
– Real player with 2.2 hrs in game
LOEK
This game is so revolutionary for its time. It had brought me so much joy in playing it, my humanity and sense of thought is only barely gone. Man do i love ball split. I highly recommend people to play this if you have epilepsy, don’t sue me when you die tho. In this game it often references the fact that weebs are literal human garbage, and I agree….. 5 stars, 10/10 game, would recommend. Farmor is a good touch. https://discord.gg/wTBGNq join the discord if you would like to talk and discuss the glory and amazement of this game. If the dev reads this, please reply and I would love to talk about this game with you… Join my discord aswell https://discord.gg/MrnAUk . There is so much content packed in this amazing arcade style shooter. In the tutorial there are so many opportunities to have funnn!!!!!!!! I still haven’t found the hidden acheiments, or unlocked the 100k door, but i am so gosh darn close. If you know anything that i don’t please feel free to let me know. Again if this is the dev reading this, please contact me. please………………… plz :3… The sense of humour in this game humours me quite impeccably. Only 5 hours in and still goin strong. not to brag or anything but my juggling record is 152. Dev please hit me up fam, i need to know everything about this game, and what you were on when making it. BTW Best played at the late am’s. One more time, Contact me so I can tell you what I have found, because I would love to know how much is left, because I am determined to find it all :)………. Have a nice day, -sincerely Me
– Real player with 30.7 hrs in game
Half of the game is actually the tutorial. There are many secrets in there and it’s really fun to figure them out. The levels alone are pretty hard, so you can’t really play through it in 20 min. Really fun would recommend.
– Real player with 29.3 hrs in game
PsyHotel Simulator
Become a hotel owner and experience what it’s like to run such an establishment. Just remember that all your customers are criminals and psychopaths, so you need to take care of them properly.
You are also a professional killer, so you know how to handle things.
Take the challenge and eliminate the chosen customers. You are the law here and only your game rules apply.
Create elaborate traps, fake accidents, provoke fights and develop your empire. Don’t be afraid to think outside the box and don’t blow your cover! Your shady customers are just waiting for a mistake.
Undercover killer
You’re a professional assassin working both as a freelancer and on your own initiative. The hotel you run is your cover, and no one has any idea what awaits them there. Every customer is a dangerous individual, unfit to live in a society. As the head of the hotel, you can play cat and mouse by hunting criminals and psychos and arranging inventive accidents. Be efficient. It’s your job.
Gather information
A good hotel boss always knows how to take care of his guests. Receive them at the reception, learn about them using the System and assign them to appropriate rooms. Observe their daily routines, find out when they leave their room and what routines they follow. Choose from many possible approaches to make the most accurate action plan possible. As the owner of your establishment, you have access to its every corner. Use it to your advantage.
Be swift
The sooner the better. Create your action plan and get to work. Customers don’t stay at the hotel forever, so you need to terminate them before they leave. When time is of the essence, you need to keep a cool head. You’ll find various useful items in the area, but you will also encounter less functional ones, which will needlessly grab your attention. Want to set a trap for a gangster inside his room? You need to know when you can get in without raising suspicion. Often every moment counts.
Workshop
As the boss, you have an office and hidden spots no one else can access. Once in your workshop, you can feel at ease. You’ll be able to plan your every step, build the needed traps and order items online, all without suspicion. What’s more, you have free access to the System, which allows you to learn every customer’s secrets.
The System
A real professional knows where to find useful information and identify the weaknesses in his goals. When using your computer, you’ll have access to police files, psychological profiles and other information on criminals staying under your roof.
Stay cautious
Not every guest is predictable. Some may act instinctively and break out of their routines. If you’re caught red-handed during a murder, others will know. Then they may escape or attack you in a group.
Plan and build
You are free to decide how to get rid of your targets. Your workshop guarantees many options for building useful items and traps - silent, loud and explosive contraptions. Once you learn your customer’s routines, you need to decide how to act. Will, you set a snare trap in their own room? Push them off the stairs and pretend it was an accident? Silently eliminate them in their sleep, or blow them to bits using a grenade hidden in the bedside table? Or maybe you’ll decide to incite a gang war and watch your masterpiece of destruction from a safe distance?
Main features:
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Absurd humour. Observe the daily quirks of your customers and initiate your own crazy scenarios.
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Unconventional gameplay combining elements from several genres. Carefully plan your every step or improvise. It’s all about efficiency and fun.
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Many available paths and styles of play. Get rich thanks to items collected from your customers. Expand your establishment with new recreation rooms and instruments of murder.
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Various traps to build. Dynamite planted in the bedside table or a bomb in the alarm clock? Maybe a fan combined with power saws or a pizza with pineapple? Build whatever you want!
ReTox
trippy as fuck
– Real player with 4.5 hrs in game
The best visual novel and game about drugs I’ve ever played. If you want to get sucked into a vortex of twisted plots, this game is definitely for you. Different storylines and endings make this game playable for long hours. Depiction of drug effects are also very imaginative and sometimes trippy as hell.
– Real player with 3.5 hrs in game