A Musical Story

A Musical Story

A Musical Story is a rhythm game set against a 70s backdrop. Explore the memories of Gabriel, a young man trying to come to terms with his situation through the connections to his musical memory. Each correctly played melody opens a new chapter into Gabriel’s past, bringing him closer to the truth.

Key Features

  • Rekindle Gabriel’s memories with rhythmic button presses in time with the music

  • Storytelling without words – discover Gabriel’s journey through music and visuals alone

  • Gabriel’s story comes to life through a beautifully crafted art style

  • A unique original soundtrack featuring 26 songs

  • Play every song perfectly to unlock a hidden chapter

A Musical Story is the debut game from independent French developer, Glee-Cheese Studio. They are: Charles Bardin (Game Design + Music), Maxime Constantinian (Programmer), Valentin Ducloux (Music + Integration), Alexandre Rey (Artistic Direction).


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A Musical Story on Steam

SnowRocket

SnowRocket

SnowRocket is a single snowmobile race for the best time.

The track is tricky enough and will probably play against you.

Trees and animals, sharp turns and other obstacles.

Race for the best score with other players.

Show who is really the best here!

Currently only one racing track is available in the game.

The game in a prototype state now. There is still plenty of work ahead.

Feedback and review and suggestions from players will help determine the priorities for the development of the game.


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SnowRocket on Steam

Starstruck: Prologue

Starstruck: Prologue

Starstruck is an unconventional rhythm adventure game that harkens back to the glory days of quirky Japanese passion projects from the early PS2 era. Not to say that the game relies on nostalgia, but it has that same intangible charm you can find in games like Gitaroo Man, Stretch Panic and Chulip.

Although cast in the same mold, Starstruck very much has its own identity. The game goes for a miniature aesthetic and it’s used to great effect. The lighting is gorgeous and you can often spot deliberate imperfections like fingerprints in the 3D models that really sell the hand-crafted look. This paired with the sublime composition and sound design— heavily featuring LIVE instruments— culminate into creating an alluring, dreamlike atmosphere that’s simply a joy to take in.

Real player with 20.2 hrs in game


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Words cannot describe the sheer delight I had playing this game. It’s really something special.

A friend of mine described it as “A playable rock opera straight off the Dreamcast/PS2” and I couldn’t agree more with that statement.

To me, the world and characters of Starstruck have that kind of magic that, like, a 1970s or 80s children show has. There’s a unique kind of nostalgia that I get from playing this game; it really takes me back to my youth, playing with my Thomas the Tank Engine table set and knocking down the little cutout trees, buildings, and people with my hands.

Real player with 19.1 hrs in game

Starstruck: Prologue on Steam