RE: Get To Schol On Time
This piece of art is worth every single cent I spent on it. That second stage is a true gift for one’s eye and ear
– Real player with 1.3 hrs in game
Read More: Best Psychedelic Funny Games.
TRY AGAIN - THE RESPONSIBILITY IS YOURS
It’s $4 and it has a Chaos Defrost option. What else could you need in a game?
– Real player with 0.7 hrs in game
My Nuclear Octopus
Super-fast arcade shoot ‘em up, very easy to pick up and looks amazing in an incredibly retro way. Really addictive, and highly recommended for hi score chasers.
– Real player with 2.5 hrs in game
Read More: Best Psychedelic 2D Games.
Really fun little title.
Captures the early 80’s arcade feel really well.
Controls nice and looks the part.
– Real player with 1.2 hrs in game
Milk outside a bag of milk outside a bag of milk
(How do you feel?)
- I definitely feel. Sometimes that’s more than enough.
(Still, you’re anxious, aren’t you?)
- Of course. Moreover, I’m completely terrified. Was it that obvious?
(You’re looking in every direction, but not up.)
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Ah, this…
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I’ve already told you, haven’t I?
(About what?)
- Ah, you know, small stuff.
(Can small stuff make you terrified?)
- It’s… hard to explain.
I climb up the metal railing and let my legs hang down. I sneak short glances at the abyss from time to time. It replies with angry, cold breath. That’s how we interact. Like old friends.
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Sometimes I feel like the whole world pretends to be crazy.
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As if it’s trying to make me believe in something that doesn’t exist.
(That’s weird, isn’t it?)
The game is a sequel to Milk inside a bag of milk inside a bag of milk.
The game’s events begin the same moment the first game ends.
GAME’S KEY FEATURES:
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Psychedelic narrative full of pyramidal verbal constructions.
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Stylized pixel graphics which reflect the girl’s distorted perception of the world.
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High variability: each playthrough is unique. However, some dialogue lines, images and scenes have only a small chance of appearing; you’ll have to really get close to the girl in order to find out everything she hides.
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Oppressive and viscous soundtrack.
Read More: Best Psychedelic Abstract Games.
POP: Methodology Experiment One
What is POP: Methodology Experiment One ?
Genre: adventure, told in different, non-canonical scenes
Setting: different 20th century themed scenes, both famous and common, to be travelled by the player
Difficulty: 0/10 – you progress, no matter what. 9/10 if going for achievements
Length: about an hour for a single playthrough
Mode: singleplayer campaign, replayable “vignettes” (=scenes)
The positive aspects:
- different scenes from 20th century’s history, such as manned spaceflight, mignight air raid, boarding a helicopter in a war territory
– Real player with 3.3 hrs in game
Full Disclosure: I won this title during the Steam Winter 2014 Auction (look at the braggart) and basically got it for free.
Being up front, I would wait for this title to go on sale and pick up the Deluxe.
I love WTF/Mind destroying games/experiences. So when I saw the trailer for this I got very excited.
The first time playing through is somewhat magical, you’re in complete wonderlust. Meanwhile, your constantly dancing with the sweet release of death from drowning from your own blood as it pours from your eroded eye and ear holes into your big dumb gaping maw.
– Real player with 2.3 hrs in game
Cuccchi
Really a beautiful exploration and discovery game of interactive art pieces. Just passed level three in the game and was blown away, being there inside these imaginary places and wanting to discover what was happening and what was just out of sight. The music is soo good and really helps with the travel into the paintings and by setting the mood. Exploration is so rewarding.
– Real player with 2.9 hrs in game
I would not enjoy Enzo Cucchi’s art by itself, and I did not know who Enzo is before I played this game, I’ve seen a lot of similar works by artists with similar career paths and I am not a fan. ‘Fine art’ as it would be called. But Cuccchi is not just a gallery, it isn’t just a resource for an artist, although it is also that, it is a game in of itself which the gallery part excluded is mostly original, it honestly would have a chance of qualifying as transformative fair use if it wasn’t made with the blessing of the creator (which I’m like 79% sure it is).
– Real player with 2.4 hrs in game
QUACK ATTACK 1985: TURBO DX EDITION
Yo! This game is the shit! You all need to make this game for MacBooks so I can play it when I’m with my mom too! This game is very fun and addicting for me, just not good for anyone with sensitive eyes, and again guys, you all should make it available for Macbook
– Real player with 25.1 hrs in game
2 points:
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Regardless of your susceptibility to epilepsy, this game WILL give you a seizure (note the 5.5 hrs on record - i was not conscious for at least 5 of those hours).
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This is not a duck simulator and is exploitive to waterfowl more generally.
All that being said, I recommend this game. …if only to promote a market where more waterfowl is featured in gaming.
– Real player with 5.5 hrs in game
IMM Defense 2
Torn on this one, but in the end the negatives over shadowed the few positives.
It’s nice looking, and the music is fine, the controls are limited, but fine.
The tower options are pretty limited, and oddly confusing. There are (so far) eighteen options, but many have the exact same name and differ only in cost.
There are circles and octagons that act as pathing as well as gun placement, and each offers nine tower types. Progress is straight, one thru five, with no variation and no information regarding what you are getting for your money, which is quite irritating.
– Real player with 6.1 hrs in game
Played and enjoyed the first game.
A few more bells and whistles with this incarnation.
At the low price, you can’t go too far wrong.
– Real player with 0.7 hrs in game
Lamentum
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visual: 9/10
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audio: 10/10
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gameplay: 8/10
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narrative: 9/10
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challenge: 9/10
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replayability: 8/10
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value: 9/10
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personal grade: 9/10
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was it scary? yes +1
pros:
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immersive atmosphere and worldbuilding
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challenging, thought provoking puzzles
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engaging narrative with deep lore
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tension building save system
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great music and sound design
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humble price point
cons:
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hard difficulty curve (not a con, but not for everyone)
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clunky combat
total score: 9/10
Please watch the full review at https://youtu.be/DJY7p-119AE
– Real player with 13.9 hrs in game
Curator page here-- [url] DaRevieweD #142 [/url] -- [i]New review every Weekend[/i]
“It’s Not Much of A VICTOR-Y, I Know-”
https://steamcommunity.com/sharedfiles/filedetails/?id=2625460500
Gist:
You assume the role of Victor, who hopes to find a miracle cure to his wife- Alissa’s terminal illness. As if their prayers had been answered- an Earl by the name of Edmond asserts of a panacea for the right price and gauges their certainty of intentions. To which they desperately accept the offer and travel to Grau Hill Mansion where everything they’ve known quickly fades~
– Real player with 10.8 hrs in game
Neon Parasite
Great PvP game. Fun one to couch play or with people online. Map design looks nice and looking forward to thrashing some friends.
– Real player with 9.1 hrs in game
Woo eeh! That hydra mini game is hard but in the way that makes you wanna keep going until you’ve smashed your monitor.
If you’re in for a challenge the single will give it to you in spades, with a thumping techno soundtrack to get you pumped for each attempt.
Versus mode is a fast and wild, reflecting a shot into your opponents face and having them try to block only to realise it’s an unblockable bullet and gasp in horror as their little alien explodes into dust, is something to experience.
Great game, would buy again! (y)
– Real player with 3.4 hrs in game
Space Moth: Lunar Edition
This game has a complex scoring system with lots of different ways to score and a focus on risk versus reward. The bullet patterns are interesting and the gameplay is good! It also works with my Saturn USB pad without issue.
However, this is NOT a beginner’s game. I’ve played a lot of shmups, and this one is quite difficult. There is only one difficulty level, and the the only way to make the game easier is to ignore the scoring system altogether.
Star Hunter DX, by the same developer, is another good game with an interesting scoring system, but it’s a little easier for beginners (but still pretty hard).
– Real player with 3.3 hrs in game
I’ve just started playing the Lunar Edition of Space Moth and it is a top tier indie shmup in my opinion. The scoring system is super simple and engaging for beginners and the skill ceiling seems high enough for most die hard fans of the genre. It also has a tate mode for us vertical monitor users (I do wish the game supported portrait resolutions, but thats only a slight inconvenience).
– Real player with 3.0 hrs in game