Drilly Willis
Thoroughly enjoyable and has a great soundtrack
– Real player with 6.3 hrs in game
Read More: Best Psychedelic Side Scroller Games.
Weird, fun, creative platformer with unique characters and oddly charming. would recommend
– Real player with 1.0 hrs in game
Space Hole 2018
I’ve only played about 3 hours now, and I can tell I’m nowhere near completing this game. Space Hole 2018 is visually stunning. It plays a lot like the Super Monkey Ball series, but is a lot less annoying in every respect. Minor game mechanics make the game much more enjoyable, plus you gain these new mechanics throughout the game which gives a sense of achievement and growth. The soundtrack is great too. Overall, this is an awesome, relaxing, psychedellic game that is definitely worth the listed $3.
– Real player with 27.0 hrs in game
Read More: Best Psychedelic 3D Games.
This seems to be what Sam Atlas was aiming for all along. This newest Space Hole has a lot more of the Antichamber vibe and is overall a great improvement on 2016. Here’s why.
Pros
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Visually a lot more interesting now. Full on psychedelia, the inner workings of a mass hadron collider, giant chess sets, hypercubes, Saturday Night Fever disco floors the lot.
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More varied levels this time. Not just a get from point A to point B anymore. You sometimes need to exit your ball and fly around to scope out the large levels to see where you are supposed to be heading and work out a strategy.
– Real player with 21.3 hrs in game
Ha_Bits
This game is beautiful and has an awesome concept. The music, visuals and all are just amazing, but I do have a list here with the problems I have that can potentially fix this.
-Better Key placement like E, Enter, the use of the mouse and mouse wheel for combat, as for the combat system is hard to use against the enemies.
-Shorter Intro just so we can start the game faster.
-Allow us to skip scenes.
-Allow us to save early in the game.
-The block that acts as a platform needs a bit of a speed up.
– Real player with 2.3 hrs in game
Read More: Best Psychedelic Psychological Horror Games.
It’s free so give it a try, but definitely has some issues.
Pros:
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unique style and story
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somewhat unique gameplay
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atmosphere
Cons:
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controls are not terrible but not the best
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subtitles (translations are far from perfect, but understandable)
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played half an hour and then quit, wanted to continue and had to restart the game because apparently it didn’t save
– Real player with 0.6 hrs in game
Insanely Twisted Shadow Planet
We’ve been waiting for this game since it came out exclusively XBLA to arrive on PC and now we’ve been waiting even longter for it to finally remove GFWL. Now we got that, too!
ITSP is a Metroidvania-type game where you control a flying saucer through an… well, an insanely twisted shadow planet! You gain new abilities and have to backtrack to other locations where your new ability will come in handy. The visual aesthetics are comical yet not ridiculous, the sound design is quite intense. The game’s cutscenes feature music by Dimmu Borgir, whereas the background music is more atmospheric yet not less fitting.
– Real player with 27.1 hrs in game
Insanely Twisted Shadow Planet is a quite old indie game: it came out more than 9 years ago, when indie games were still a new concept to many people and Xbox Live Arcade was the biggest online shop that promoted them. Its old age can be inferred not only from its publisher, but also by the game itself.
At the time, indie games weren’t as established as today, so, to stand out, they had to provide interesting ideas that could’t be found in mainstream titles. On a superficial level, ITSP’s most standout feature is its art design: similarly to contemporary games like World of Goo and Limbo, the most used color is black, with other colors used for the background or to highlight important elements like interactables and enemies; this use of colors is what attracted a lot of people and it’s clearly the most important aspect of the game, as the title itself can attest.
– Real player with 25.4 hrs in game
Dreaming Sarah
“Dreaming Sarah” is an adorable (and somewhat trippy) side-scrolling exploration game in which you play a young woman trying to wake up from a coma. Naturally this involves being harangued by a pirate in the middle of a desert, falling through the inside of a giant grandfather clock, and accidentally causing a massacre in a nightclub populated by aliens. (At times “Dreaming Sarah” almost plays like a journey through a magic-mushroom fiend’s dream journal).
There’s no real plot to speak of, other than the coma thing, which is spoiled in the Steam description of the game and not really integral to the game experience anyway (hence the lack of an alert in this review). The joy of “Dreaming Sarah” comes not from the sliver of a story but rather from the little throw-away surprises in its short, stream-of-consciousness levels (what is UP with that happily undead manor-keeper anyway?), the charm of the 2-D retro graphics, and above all from the excellent musical score by Anthony Septim (included with the game). The modern vibe of Septim’s ambient/trip-hop score provides a nice counterpoint to the old-school graphics and gameplay (one button to jump, one button to choose an inventory item), and dispels any hint of tedium from the game’s central exploration mechanic.
– Real player with 5.1 hrs in game
A surreal little side scrolling adventure platformer, with minimal platforming elements and lots of exploration through weird but well made and definitely dream-like 16bit imagery.
I’m slowly realizing that I’m bad at these exploration type games. There is a certain amount of patience required to get lost in its weird maps that go all over the place, in two directions or even looping onto themselves, and that require you to revisit them after finding certain items to see whether something new has unlocked. I’m apparently also not great at solving a couple of its slightly more abstract, lateral-thinking-required puzzles, so yes, a walkthrough was consulted. However, the game is good at creating a sense of controlled bewilderment that makes the exploration interesting, most of the puzzles do seem to resolve themselves after a bit of exploration or trial and error, and the different locations were distinct enough to keep fascinating even after getting lost in them for the n-th time. It helps that the game isn’t particularly long (about 2-3 hours, depending on how lost you get), so frustration is kept at a minimum.
– Real player with 4.3 hrs in game
Lihue
Very good game by a solo dev called “Nehual Pascale” from argentina.
Lihue is a game a narrative adventure about a trans-girl where you have to enter in a psicodelic environment and live his own feelings. if you want to enter in a very beatifull enviroment and history this is the correct game!!
keep the amazing work nehual :D
Best Regards, Maty.
– Real player with 0.2 hrs in game
DESOLUS
DESOLUS
Desolus is an atmospheric puzzle game where you explore a city of Gothic architecture torn between multiple universes. Solve surreal puzzles by twisting architecture with black holes, and travel between dimensions to navigate impossible space. Witness a cataclysm which threatens to merge past with future, and experience the final moments of a lost city.
Desolus has been awarded at numerous game festivals, including an exhibit at the Smithsonian American Art Museum, a nomination for ‘Innovation in Art and Narrative’ at the Boston Festival of Indie Games, and nominations for ‘Excellence in Art’ and ‘Excellence in Music’ at MAGFest.
FEATURES
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Explore a hauntingly beautiful fractal-like city of immense interconnected Gothic architecture.
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Solve surreal puzzles by manipulating black holes to send architecture between universes.
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Seamlessly travel through portals which connect multiple universes and impossible spaces.
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Listen to an atmospheric original piano soundtrack created by Kyle Landry.
Mind Lock
Mind Lock is an interesting game that I think is worth your time. I haven’t played many Metroidvania’s but I am a fan of in-depth magic systems in games, and this one offers a magic system like no other. As you can imagine since it’s in early access (and only one level is available), the game is still in the works and more content is being added in the future. Still, I want to give everybody a fair review to base their decisions on:
The game is charming, relaxing, and a good time if you enjoy messing around with magic systems, although your choices may not have as large of an impact as you may think. However, the current mouse and keyboard controls are a little asinine, and the game does state that it was designed to be played on controller. You can’t change your keybinds so I fear that those /iwithout a controller will have a bad time. If you do have a controller, you’ll find the controls to be very easy to get used to. Still, I can’t help but feel excited for the game’s future, and for $5 it’s not too much of an investment.
– Real player with 6.4 hrs in game
Penguin :D
– Real player with 1.2 hrs in game
Dream Knights
i really like this game, the art is beautiful and it feels like a dream.
– Real player with 0.3 hrs in game
Dream Knights is “mostly” a “template flip”, that is to say, it’s a “game” that has been produced by copying a game template from Construct 2, changing a few things, then dumping the barely functional “product” on Steam as a cheap, nasty cash grab (I already mentioned the developer changed a few things but they seem to want me to make sure people know they changed some things in the template). In this case it was the Construct 2 template for doing a simple retro platformer game. Dozens of “games” have been dumped on Steam using the same template, and it’s terrible.
– Real player with 0.1 hrs in game
Lila’s Sky Ark
Lila’s Sky Ark is a vibrant action-adventure game set in a psychedelic world, filled with strange characters, puzzles, intense fights and secrets.
One morning Lila and her friends, Mr. Kiepchen and Doctor-Father-Sir, wake up to find themselves facing a grim foe: The Conductor and his generals who have invaded the sky island to take all that is magical and musical.
You must unite the island’s spirits and craft powerful weapons using alchemy to fight back! Use Stone Souls, Titan Eyes, Infinite Branches, and more weird items to fight off rabid animals, hordes of the empire’s soldiers and fierce bosses with more heavy metal than you can stomach!
Features
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Craft powerful weapons using alchemy recipes.
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Battle rabid animals and hordes of pink soldiers.
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Fight brutal bosses in intense battles.
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Instead of a boring sword, Lila can throw around all kinds of things that she finds on her way: rocks, barrels, sheep and more.
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Four lively areas filled with wild encounters, challenges, and puzzles.
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A quirky cast of characters.
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A hidden story of loss and loneliness.
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Lila’s Sky Ark tells the prequel story to Resolutiion, where cyber-thriller meets Alice in Wonderland: the first Cradle, the original Dreamer, and the birth of the Red Code Universe.
https://store.steampowered.com/app/1573390/Lilas_Sky_Ark/