Splinter
Splinter is a first-person movie/video game hybrid where the player explores the warehouse of a transhumanist hacker collective, watching full motion video clips that answer the question: What happened to Mason?
Splinter is an experiment with a new style of storytelling. A full playthrough is approximately 2 hours long, similar to a feature film.
Read More: Best Psychedelic First-Person Games.
Death Come True
Coming from the same creator of Danganronpa, Death Come True is a marvelous FMV with a very interesting and genius gameplay. You play as a person who woke up in a hotel room with no memories of what brought him to this place. He’ll meet people who’ll tell him what is his identity, or what they thought he is. I’m not going to give away much about the story because it’ll be more fun for you to discover it yourself.
https://steamcommunity.com/sharedfiles/filedetails/?id=2297203710
It has multiple endings, and the most interesting part that if you die, the game will restart but the main character will still have a memory of whatever event happened and the people he met. This will give you a chance to take different choices and decisions.
– Real player with 3.4 hrs in game
Read More: Best Psychedelic Cinematic Games.
I recommend this game, but I’d be lying if I said it didn’t leave me disappointed. Death Come True comes to us from the developer of the Danganronpa series and is a FMV mystery title. As the story plays out, the game will occasionally prompt you to make a choice where you then witness the outcome of your decision; like a Choose Your Own Adventure novel. However, that’s where my primary criticism of the game comes in. Despite the illusion of choice, DCT is actually very linear. Usually you are left with deciding between one of two paths, but making the “incorrect” decision often leads to a quick Game Over and the option to continue the game at the last branch in the story line, so you can make the other choice and advance. It doesn’t always play out like this, but in the interest of avoiding spoilers, I’ll ease up on getting more specific. Also, this game is a lot shorter than I was expecting. In 3.4 hours, I earned all the achievements and witnessed all the branching outcomes. Granted, there is a fast-forward option that I used to bypass scenes that had already played out in a previous playthrough, but I still wanted a little more meat on this bone. So, why do I recommend it? Because it’s not a bad game. The story is interesting, albeit not as mind-blowing as I was hoping. Just know that you’re getting a bite-sized, Black Mirror: Bandersnatch-esque experience and not much else. With experience in the Zero Escape and Danganronpa series' prior to playing this game, it’s conceivable my expectations were too high. Nevertheless, I look forward to the seeing what Too Kyo Games comes up with next. But as it concerns DCT, I recommend waiting for a sale.
– Real player with 3.4 hrs in game
Yeli Orog
This is the first time I’ve posted a review but this is a new (and imo brilliant) game and I wanted to support it. Originally posted on AdventureGamers.com :
Wow! Just finished it in one sitting (more on that later). What a thrilling, psychedelic ride. That one(?) person could do this is truly impressive. Good puzzles, great storyline and amazing atmosphere. Very innovative.
There were a couple of bold choices made which I’m not sure about. They ended up working for me but may turn some people off.
– Real player with 2.2 hrs in game
Read More: Best Psychedelic Horror Games.
Aargh! My kingdom! My kingdom for a save system!
This is a really, really interesting little game. The main thing stopping this from being a great little game is the complete and utter lack of a save mechanic.
It’s really not a good thing when a game that lasts well over an hour not only fails to provide so much as an autosave, but almost encourages you to rush the reading of long - though otherwise well-written - passages of text, by not allowing itself to be played over more than one session. I can’t be the only gamer on the planet who thinks they might get in a quick half-hour of gaming before bed; only to find that they’re obliged to stay awake a good hour beyond that, lest they be forced to start from scratch again.
– Real player with 1.9 hrs in game
[ECHOSTASIS]
STEP INTO YOUR [CHAMBER]
LET [HER] DO THE REST
In [ECHOSTASIS], you take control of the lead engineer at ENIGMA RESEARCH & DEVELOPMENT. While testing a new device that can generate personalized realities known as [ECHOES], a cyber-attack is launched on [ENIGMA] HQ.
Killing Stream
Killing Stream is a feature-length, interactive thriller with horror elements, in which fate of the main character depends entirely on the viewer. It tells the story from a first person perspective to intensify the immersion and put audience in the main character’s shoes.
Try to survive… Killing Stream.
Fireworks Simulator: Realistic
i would not recommend this game its not more than a concept currently.
the game didnt got any updates or informations since about mai. you have 6 fireworks ingame but only 5 of them actually work. a dame dev should be able to recreate the current state of this game in less than 1 week i guess.
Fireworks Mania and Pyroworks are much more advanced have tons more fireworks and a lot more replay value than this game it gets boring after not even 20 min and i have about 380h in Fireworks Mania and about 120h in Pyroworks dont waist your time and money on this game at least in the current state maybe in 1 or 2 years but not right now.
– Real player with 3.8 hrs in game
This is well done. It’s a beautiful, park-like setting where you can place and set off fireworks and enjoy the sights and sounds. I’m hoping more will be added later, such as ways to save configurations and place entire saved shows out to watch. Would also be nice to have the ability to plan out a show with timed releases, etc.
But, just as it is it is enjoyable and beautiful to watch. The sounds are well done. It’s a relaxing way to kill some time and could be fun to play with while listening to a podcast or the like.
– Real player with 2.3 hrs in game
The Light Remake
I enjoyed this game. You start in an abandoned Russian facility that is in a state of crumbling disrepair. You explore the various floors and learn about what happened through a series of notes found along the way. Played from a first person perspective, part of the game is above ground and part is an especially dark maze-like underground bunker. You have the option of a flashlight and/or a lighter to guide you and your choice will have an effect on the ending you experience. The sound track enhances the feeling of being alone and, in the bunker, the sounds increased my sense of stress and panic as I kept circling in the dark.
– Real player with 7.1 hrs in game
Nice walking sim, with a much deeper story and message than expected.
Short, but at the price, it feels worth it tome. On sale? Yeah, grab it if you like walking sims with very good visuals, moody and appropriate music and game audio, and a few relatively easy puzzles.
Take screenshots, or notes, you have no way to review notes you already read to see the clues they may offer. Puzzle solutions are not so in-your-face that they are totally obvious, many ore in notes or on walls.
Ran well enough on my MSI GS75 Stealth laptop (i7 9750/2070 RTX MaxQ/ 16 GB DDR4), though it did make the fans run up a wee bit. I expect the game will run slightly better on my desktop. No major issues, just a few visual artifacts here and there (some clipping and visible seams if I tried to find them), and the claw game was a bit of a PITa trying to pick up the item that drops from it (pushed the item away from the game machine, and had to pause the game and continue from the main menu to get the game to let me pick it up). So a few minor issues, no major bugs or glitches in my first playthrough.
– Real player with 5.4 hrs in game