DevLife
Game is still very raw and incomplete.. After 2hrs, there is not much new to do. It becomes mundane and just clicks before time expires kind of a game.. very little strategy to play. Once you hire all 6 employees most of the commissions are very easy to complete. And once a few own projects are successful, you have enough money to just sit and enjoy..
In the present stage I wouldn’t recommend the game but there is potential.
– Real player with 24.7 hrs in game
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I really wanted to love this game, everything about it could’ve been done or handled way better than what it is now, and I wanted to give it a positive review, given that it’s in an early access, and made by a single developer, though I couldn’t.
The Game
DevLife is a game where you somehow end up in a locked time loop, you’ll be pausing the game a lot just so you don’t accidentally miss the “unfair” deadline.
You’re given commissions to complete based on your level, and unlocked components, eventually you’ll be able to do your own commercial projects that will profit you if you’re lucky with the RNG.
– Real player with 6.7 hrs in game
Startup Panic
living the Dream
Manage your time as a bedroom programmer. Pick projects, contract-work and vacation days to get by, then start to build some passive income through your startup.
Beware though: Once you start hiring your first employees and upgrading your office, you’ll attract the attention of competing businesses…
don’t Panic!
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You decide how each project goes and what to focus on
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Spend a week training your staff, or earning money, or building features… but choose wisely!
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Upgrade your company in the skill tree: Will you take longer vacations or cheaper air-co?
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Hunt for new employees and hire the ones that fit your style: Social butterfly? Marketing expert? Lone Wolf?
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Compete with rival CEOs for new users in your region, and then expand out by building new headquarters on a world map!
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Hurting for cash? You can take out a loan or search for investors, but don’t think it’ll come for free…
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Rebots
Experience a galactic adventure with your crew of robots
You are working as a middle manager for the Rebots Corporation who specialise in climaforming inhospitable asteroids for aliens. Your character’s aspiration is to become “The Best Employee Ever” but there is a long journey from the bottom to the top. Climb the ranks of the Rebots Corporation, making friends and rivals along the way, as you follow in the footsteps of your mother to become employee #1.
Program robots
To make your robots work, you need to program them. Or rather, you need to instruct your robot managers (supervisors) to instruct your robot workers. Hence, you learn how to program by creating your code and instructions directly in the world and seeing your robot operation automatically carrying out your carefully designed program in real-time.
Build and balance delicate ecosystems
Each alien race has specific requirements for habitats, meaning you need to transform and design ecosystems while dealing with the local fauna and flora that might condone your lease on the land. You are changing the climate of existing ecosystems (climaforming) so you experience first-hand the effects of climate change and migration.
Build relationships with the alien factions you meet
Some aliens enjoy sweltering hot, some live in a swamp, while others like chilly weather. Get to know multiple factions throughout your adventure and learn their preferences to become the best employee of the Rebots Corporation.
Solve challenges in unique ways
Use your ever-growing programming skills with your robots to solve challenges in a variety of ways. Use the available resources to your advantage and leverage the local fauna, flora and resources to assist you in completing your job.
Read More: Best Programming Automation Games.
The Developer
this game is great fun to play. i especially like that the new consoles come out spiratically so that you get a chance to actually make a few games for each console, UI is easy to navigate and understand. great game!!!
– Real player with 37.0 hrs in game
Consider this game a bit of strategy, a bit of puzzle and simulation all rolled into an indie game with hours and hours of enjoyment to be had.
Whether trying to train your staff, research new game types or developing that perfect 10 star game, you are never stuck for something to do. Having Achievements through steam adds a nice little bonus to this game including the comical tone of them. While small in size and somewhat simple in its appearance, you can easily become immersed and lose yourself in this game for many hours at a time.
– Real player with 23.4 hrs in game
Freelancer Life Simulator
Even though this game has the potential to become quite fun to play its is way to buggy.
If your car gets stuck there is no way to get it to not be stuck. Items disappear after loading your game save.
Shops will be empty sometimes. On the computer when you have a company and are trying to make a project the GUI is messed up, You can’t manage your employees. Controls are very clunky and weird.
Very buggy game do not buy.
– Real player with 4.8 hrs in game
to much bugs in this game i hope develop can fix this game ASAP thanks man
Peace!
– Real player with 1.5 hrs in game
Charge!
There is a lot of game here for a very low price. 5 hours in and I have barely managed half the levels. The mechanics are good. Charges move consistently, so often a solution is to create a lucky path rather than using control elements. The challenges are quite varied tasking you in different ways. At times it is frustrating and at times rewarding. The graphics are rather crude and simple, music is meh and the interface is acceptable. No bugs or crashes. Runs fine on Linux. My main problem with these types of games, is I find them too short, but this isn’t an issue here. The developers put in a lot of content. The sub-circuits are well made and fit naturally in the game. Overall, it’s a challenging game that should keep you entertained for quite some time for a pittance.
– Real player with 50.8 hrs in game
Freelancer Life Simulator: Prologue
Lots of potential, but for now, seems quite repetitive. Also, the way it works with the Hunger bar is so annoying, especially because the shop is a few miles away. Even by car it takes a while but, guess what? Some guy that you own money to takes your car, so it’s even more frustrating.
– Real player with 1.6 hrs in game
pull up the programming socks and enjoy
– Real player with 1.4 hrs in game
Mad Games Tycoon 2
Let me start this off by saying I love this game and I will continue to monitor the progress, and I will change my review along the way. I am a long fan of MGT series and I decided to support the developer by buying EA game which I usually NEVER do.
However… There are really really BIG issues for me. Before I do get into it I have to say one more thing, english isn’t my native language and I apologize in advance because I will have to write longer to make a point that I could have probably made in one sentence.
– Real player with 143.0 hrs in game
TLDR
Pros: Good flow / pacing - Very minimal game breaking bugs - Nice relaxing game
Oks: Some amazing core concepts, but could be taken further - Art / Assets work well, but could use further refining - Each room has it’s own purpose, but some less ‘needed’ than others - Actual construction is well thought out, but the grid can feel too large in places and no ‘clone room’ feature - Random events happen, some of which are utterly pointless depending on the year / progress of the studio
– Real player with 133.0 hrs in game
ComPressure
One of the best zach-like games to exist thus far; A perfect rendition of simple rules leading to complex interactions. The retro pixel art and story featuring historically accurate rock star scientists lends itself well to a fun and engaging game about building the worlds first analog computer. The developer is active and responsive, adding more content fairly frequently, and the community is already both friendly and competitive.
10/10, would request lewd etchings again
– Real player with 395.8 hrs in game
First and foremost: This is a positive review.
I’m unable to beat this game however (PEBKAC) though, so I’m going to caution prospective players:
This game is HARD, and the tests in each level are NOT comprehensive, nor will they give the same results when run individually versus the ‘run all tests’ results. It’s VERY possible to make solutions which pass in test-all but fail on every single test when run individually. Chasing the test scores can easily box you into a dead-end solution path.
The test score results are NOT an actual metric for how usable parts you design are, and almost every part is meant to be used later after it’s made, without any clear description of errors compounding or what to watch out for.
– Real player with 16.5 hrs in game
Mini Transport
Needs unlimited mode or sandbox mode
– Real player with 3.5 hrs in game
For a dollar its alright for a quick challenge.
– Real player with 0.5 hrs in game