DreamScript

DreamScript

Solve puzzles by reprogramming your environment!

DreamScript provides completely new and immersive way to learn programming concepts.

You will be able to take control of the game logic and change the rules of the game.

Increase your speed and scale, modify object properties, create bugs, spawn stuff - use your creativity!

DreamScript is an easy and fun way to start your journey to become a programmer.

Game is designed for puzzle game fans and anyone interested about programming.


Read More: Best Programming Hacking Games.


DreamScript on Steam

Glitchspace

Glitchspace

‘Takes out number 50. Multiplies it to 2500. Places Y Vector. Applies force. Jumps on jump pad. Meets God.’

The story is simply your ability to move forward in a giant abstract arena where you’re required to constantly programme red cuboids to do your bidding. This testing zone is made challenging through both the introduction of various programming commands as well as the taking away of them. While the first quarter of the 3 hr game will be just you simply moving, stretching and rotating the direction of various red platforms, the latter two thirds will require you to learn some more slightly complicated commands like trying to find the specific identification number of a cube etc.

Real player with 16.5 hrs in game


Read More: Best Programming Adventure Games.


I first played Glitchspace several years ago, when it was in a rather early stage of development. I quite liked it, especially the ways in which I could break the game to do as I wanted. It had a short set of levels, and a nice enough sandbox. At the time, I would have recommended the game.

However, playing it now it has been fully released, I found myself more infuriated than anything else. The biggest frustration for me was the way in which it handled the puzzles. At set points, the game just takes away certain abilities to try and force you to solve a puzzle in a certain way. Not a bad idea in principle, but because of the bizarre difficulty curve it made some of the later puzzles really confusing. I ultimately resorted to a walkthrough, which was disappointing because it turned out it was the final puzzle in the game that I got finally stuck on.

Real player with 8.6 hrs in game

Glitchspace on Steam

Quadrilateral Cowboy

Quadrilateral Cowboy

Quadrilateral Cowboy is a story about having those youthful, exciting, and often dangerous experiences with a really tight-knit group of friends as you journey through life together, and then growing old to reflect fondly on those memories.

It is all very beautiful to experience.

Half the game is a story that unfolds, and the other half is puzzle solving. The tale is quite moving, and the puzzles are very reasonably difficult, and quite rewarding. If you know Chung’s work, you know what to expect as far as the ‘experience’ or flavor. Otherwise, here is a test to gauge if you will like this game. If two of the three apply to you, then I highly recommend you buy it:

Real player with 9.8 hrs in game


Read More: Best Programming Adventure Games.


The game has some great ideas and nice attention to detail, but I felt like it never came together.

A lot of mechanics get introduced and then forgotten. New mechanics replace the old ones instead of building on them. There’s hardly any increase in complexity as you go along.

All the levels are simple and focused on 1 to 2 of the avialable mechanics. The rest is either not used at all or simply taken away from the player, sometimes for 1 mission and other times forever.

Because of all this, the game became way too easy later on. Instead of having puzzles to solve, you just go through the motions. Click this, click that, go here, go there. Some timer here and there. No challenge whatsoever. Not to mention you can ‘cheat’ your way though a lot of the levels.

Real player with 6.8 hrs in game

Quadrilateral Cowboy on Steam

Zero Page

Zero Page

Zero Page is a single-player survival horror puzzle game that dares you to survive the horror of solving puzzles by yourself in space. If that wasn’t horrifying enough, you’re also going to have to solve them on a deserted spaceship using the only piece of equipment that still works: a personal computer from 1981. But with a little bit of BASIC and a lot of high-stakes debugging, you might just live long enough to find out why you’re alone, why you’re in space, why you’re on a dying ship circling an unknown planet, and why that ship wants to kill you.

Back to BASIC

Find out if you’re smart enough to not die in space, armed only with a machine that struggles to count higher than 256 — a highly accurate recreation of a classic 1980s personal computer, complete with floppy discs and a joystick.

A Game About Thinking (The Thinking Man’s Shooting)

Put that laser gun back in your space pants. You’re going to have to program your way out of this problem, by writing code that actually physically changes your environment.

Also a Game About Action (The Action Man’s Thinking)

You won’t just be sitting at an old computer — well, you will, but not fictionally. In addition to programming, you’ll also get your hands dirty resurrecting an ancient spacecraft — patching critical holes, pressing important buttons, and bringing systems back online so they can start keeping you alive again.

Zero Page on Steam

Infinifactory

Infinifactory

Infinifactory is the best puzzle game I’ve ever played. It takes something truly compelling for me to spend hours, sometimes days at the end, perfecting a single puzzle, and yet I have never felt frustrated. This is a game that truly earns the description ‘engaging.’

Everything that happens in this game is because you made it, and you need to have your brain firing on all cylinders to make it through. But fear not, any new players considering this game: the mechanics are easy to approach and you’ll be hooked in no time. Players who have enjoyed any other game by Zachtronics (like Spacechem or TIS-100) or who like similar games with similar mechanics (Factorio, Big Pharma, even the city-builder games by Impressions) will absolutely love Infinifactory, but I think anyone willing to giving Infinifactory a chance will love it too.

Real player with 574.9 hrs in game

This game puts you in the position of an alien abtuctee that is tasked with manufacturing various constructions from supplied materials for your new masters. Your role is to design and construct the “factory” to make each construction. In order to prove that your process works, you must deliver 10 perfect copies of the requested item to a “scanner” that validates that each copy delivered is correct. As you progress, you are given additional tools, more challenging conditions/restrictions and more complicated items to assemble.

Real player with 181.1 hrs in game

Infinifactory on Steam

Kooring VR Coding Adventure

Kooring VR Coding Adventure

Challenge if you think your brain is smart

If you clear Episode 3, you will likely be scouting from NASA.

Challenge the universal genius!

Real player with 15.5 hrs in game

I like the idea of the command blocks: you don’t write a code, but learn how it works. It didn’t have to be a VR game, by the way. I would love to play on PC or mobile. Overall, this is a great VR puzzle game.

Real player with 1.8 hrs in game

Kooring VR Coding Adventure on Steam

Breadbox

Breadbox

An interesting take on an emulator… If the price doesn’t put you off.

I have only tried the Commodore 64 emulator so far. I like it, it gives a sense of depth to running programs with the models and sounds of the hardware there. It took a while to get used to the keyboard layout and I still haven’t found the £ mapping but otherwise it is smooth sailing. I also wouldn’t be surprised if there was a patch sometime in the not so distant future that addressed that (or I have to smash more buttons to find the pound sign :)). Joystick supported. I spent much more time with this thing than I thought I would and I gifted a copy to a friend who had one of these as a kid.

Real player with 41.4 hrs in game

I love this simulator, and it is definitely my favourite simulator/emulator that I have used.

Real player with 20.4 hrs in game

Breadbox on Steam

Choose for ME

Choose for ME

Choose for ME belongs to the “Puzzle Drama” genre, in which the player will find himself at the center of an exciting story told as in a movie.

  • Help Mads to shed light on his memory and reconstruct the moments that marked his life… and the development of his video game

  • Live this emotional journey and discover the truth solving puzzles and riddles

  • Get carried away by the psychological flow and explore Mads' mind

Choose for ME on Steam

Freelancer Life Simulator

Freelancer Life Simulator

Even though this game has the potential to become quite fun to play its is way to buggy.

If your car gets stuck there is no way to get it to not be stuck. Items disappear after loading your game save.

Shops will be empty sometimes. On the computer when you have a company and are trying to make a project the GUI is messed up, You can’t manage your employees. Controls are very clunky and weird.

Very buggy game do not buy.

Real player with 4.8 hrs in game

to much bugs in this game i hope develop can fix this game ASAP thanks man

Peace!

Real player with 1.5 hrs in game

Freelancer Life Simulator on Steam

Rebots

Rebots

Experience a galactic adventure with your crew of robots

You are working as a middle manager for the Rebots Corporation who specialise in climaforming inhospitable asteroids for aliens. Your character’s aspiration is to become “The Best Employee Ever” but there is a long journey from the bottom to the top. Climb the ranks of the Rebots Corporation, making friends and rivals along the way, as you follow in the footsteps of your mother to become employee #1.

Program robots

To make your robots work, you need to program them. Or rather, you need to instruct your robot managers (supervisors) to instruct your robot workers. Hence, you learn how to program by creating your code and instructions directly in the world and seeing your robot operation automatically carrying out your carefully designed program in real-time.

Build and balance delicate ecosystems

Each alien race has specific requirements for habitats, meaning you need to transform and design ecosystems while dealing with the local fauna and flora that might condone your lease on the land. You are changing the climate of existing ecosystems (climaforming) so you experience first-hand the effects of climate change and migration.

Build relationships with the alien factions you meet

Some aliens enjoy sweltering hot, some live in a swamp, while others like chilly weather. Get to know multiple factions throughout your adventure and learn their preferences to become the best employee of the Rebots Corporation.

Solve challenges in unique ways

Use your ever-growing programming skills with your robots to solve challenges in a variety of ways. Use the available resources to your advantage and leverage the local fauna, flora and resources to assist you in completing your job.

Rebots on Steam