CodeSpells
I have been in the game since a relatively early alpha and honestly there is no other game quite like it. If you like the ability to truly build things, from the ground up, there is no more impressive game out there.
Now I have to warn you, this is early access:
1. Not all of the abilities that will be in the game are there yet.
2. Multiplayer is not yet there, but is on the way, and oh man am I excited.
3. The developers are working really hard on this and are some of the most communicative developers I have encountered. Just check out the forums. A_lomo is the guy coding all of it and has a significant chunk of the posts there.
– Real player with 175.0 hrs in game
Read More: Best Programming Action Games.
CodeSpells is an interesting and unique game. The power to devise your own magic, limited only by the physical rules of the universe and your own imagination, is a truly unique experience. The art style and music are very charming and draw you into the world from the start.
The first time you wander around and use a simple push spell to launch a little red dinosaur into the sky, you will feel a sense of awe of the possibilities. Then you get a spark of an idea and bring up the spell menu. At first, you may be a little daunted by the Block-based language used to construct the spells. But after some guess and test and a little bit of practice, you will soon be creating all kinds of magic! From jumping on a rock and causing it to float and lift you off the ground, to building structures and terraforming the world around you, to changing the ebb and flow of water around you, to manipulating the elements around to ignite massive fires.
– Real player with 84.7 hrs in game
Robo Gauntlet
Fun and promising game. Even though the game is unfinished I had a blast with my friends. Crazy stuff happens when your programming goes wrong and even though I pretty much knew I was going to lose I just had to try and catch up till the very end.
– Real player with 2.7 hrs in game
Read More: Best Programming Robots Games.
HEDE Game Engine
Stars received: 2/10
Overview: junk to make even more junk xD
– Real player with 5.1 hrs in game
Read More: Best Programming Heist Games.
HEDE Game Engine wants to be the next “easy” game maker out there. While it might be easy, it is so extremely flawed and absolutely terrible! Between missing features, glitches, annoying features, and just how lazy this engine is makes this a hard pass!
All you need to know why to avoid this is this posted on the store page.
“At the current state, you can’t make a build of your game. You can play it only inside our game engine."
Let me just say, that some the artwork assets included in this are actually pretty good! No real complaints there, other than there is not a whole lot to pick or choose from. Half of the assets shown in the store page are not in here, so be warned with that… Here’s the thing though. It’s all just repackaged Unity Store Assets. With very little looking you can just find them all there.
– Real player with 0.8 hrs in game
Adventure Land - The Code MMORPG
I received this product for free in order to help the developer work out issues for Windows 7 users, however I am in no way affiliated with the game or recieve any monetary benefits.
I have much more than just the hours you see on my profile, possibly thousands. It’s been in development for a few years now and myself as well as a small group of others have been playing throughout that time helping the developer bug fix, add content, give feedback, etc.
This is totally a one of a kind game, the closest I can think to it might be Screeps, but this is still vastly different.
– Real player with 5831.7 hrs in game
Don’t play this game, even if it becomes free.
This is an idle coding game. I played it for just less than a year. In that time, I never really had a realistic chance of obtaining the highest tier items in the game. The developer of the game has publicly stated that he doesn’t want players to be able to obtain the best items anymore. So only the veteran players get the best stuff, and if you are new, then bad luck. Whatever, i guess? Except the problem is, people who discover/implement strong farming methods/obtain rare items tend to be punished. I spent 6 months optimising a very specific character build so I could contribute to the “entirely p2p economy”. In that time, my farming routine was hit by three (!!!) nerfs/game updates which strongly lowered the profitability of my method. Even though this was a particularly notable example, I was by no means the only player to have this kind of experience. I CANT EMPHASISE THIS LAST POINT ENOUGH
– Real player with 4583.1 hrs in game
Assignment 42
Very delicious robot game where you navigate between rooms and use robots to solve problems. For some reason at level three it didn’t run for me. But as I try to point out in many of my reviews. I has potato.
– Real player with 4.6 hrs in game
Great game controlling your robot. And evacuating hostage.
– Real player with 3.2 hrs in game
God is a Cube: Programming Robot Cubes
This is a pretty diverting puzzle game, and I’m happy to have got through it – although it did not live up to some of my expectations. Calling it open-ended and comparing it to SpaceChem (among others) is not very accurate. Each puzzle has a tightly constrained grid and a small set of symbols to put in them, so it’s more like finding the expected solution rather than making your own (although you can try some optimisation). There is a sandbox mode, but not much to do with it at the moment.
Most of the puzzles also have an alternate goal, which is a good idea that didn’t add enough variation to be really worth it.
– Real player with 31.4 hrs in game
This game is good at what it does.
Graphics are nice.
For each complete puzzle, you can improve your solution and try to find secret solutions. You can compare the number of instructions you needed with other players so you’ll know if you can actually improve your algorithm.
That’s a good thing since you definitely don’t have to stick with your own solution and you’ll be encouraged to explore other ones.
I recommend this game.
– Real player with 4.8 hrs in game
Mechanica
Still an amazing game!
I am editing this review to reflect how i feel after adding another 120 hours of play time in game and i can tell you that my feelings toward this game have only been reinforced. This game is awesome! The developer has been very vocal with the community and continuously given us updates (both content and where they are at with future updates). Still a very intuitive but complex programming system that is only limited by the player. Since my first review there have been massive updates! I.e Base building, new defenses, enemy types, and so much more! Absolutely worth the 20$
– Real player with 223.4 hrs in game
This game brings THE single feature that would take every game that inspires it to the next level. I love it, I love what it could be if it were developed seriously with a full team. All these “learn to code” “psuedo-games (such as hour-of-code) are failing at the “GAME” part of this. Mechanica has NAILED this. I want this to be fully developed so badly because learning to code is so much easier when driven by necessity, by a problem the coder themselves understand. This game presents situations for the player to have a reason to want to code/program, and then provides a great framework for learning to implement their ideas. This game also brings that magic element that no other game like Satisfactory or Factorio has, the ability to determine how you want a group of machines to work together, and then to implement that idea, the player’s idea, not just putting together blocks of machines in some manner the dev wants you to.
– Real player with 43.0 hrs in game
SMIB: Mission Cure
I loved the game!
It has challenging, fun puzzles and beautiful art.
I found the idea of giving commands to the robot to perform the tasks very cool and requires attention to not end the battery of the robot.
– Real player with 7.2 hrs in game
The voxel art plus the puzzle mechanic is amazing! I also like the possibility to change the camera perspective! Remembers a lot the curiosity robot! Great game for tech-lovers like me lol. You Know what? Recommended!
– Real player with 6.8 hrs in game
Breadbox
An interesting take on an emulator… If the price doesn’t put you off.
I have only tried the Commodore 64 emulator so far. I like it, it gives a sense of depth to running programs with the models and sounds of the hardware there. It took a while to get used to the keyboard layout and I still haven’t found the £ mapping but otherwise it is smooth sailing. I also wouldn’t be surprised if there was a patch sometime in the not so distant future that addressed that (or I have to smash more buttons to find the pound sign :)). Joystick supported. I spent much more time with this thing than I thought I would and I gifted a copy to a friend who had one of these as a kid.
– Real player with 41.4 hrs in game
I love this simulator, and it is definitely my favourite simulator/emulator that I have used.
– Real player with 20.4 hrs in game
Discord Rich Me! (Custom Rich Presence)
Works great! Easy to use and so far it has basically no bugs. The only thing that needs to be done is add the all the templates.
EDIT:
Now that i have over 1000 hours in Discord Rich Me, I can confidently recommend this program to any user who wants just an extra little touch to there Discord profile. One of the great things about Discord Rich Me is that you just start it, minimise it to your tray, and forget about it. I have Discord Rich Me running 24/7 on a spare Windows 7 Laptop i have thats over 16 years old and there is 0 performance change. The community in the Discord server is friendly and can provide help if you need it. 10/10 program, 100% worth the money.
– Real player with 1948.7 hrs in game
Please understand that Discord Rich Me! is currently in BETA. It’s still missing a ton of features, but they have a lot of things planned according to their discord.
Review
As a very prominent and long time Discord user, Discord Rich Me! provides, as of April 19 2021 (19/04/21) a very straightforward interface, with some helpful (though subtle) guides on what every single textbox function does.
At the very least it provides very basic rich presence functionality, but very much so simplifies all of the painful steps it takes to make a rich presence. I do understand that this is still in beta though, and I will re-review once more features have been added over time.
– Real player with 502.7 hrs in game