Bamboo Forest
Bambo Forest
Send your Panda on an adventure and at the same time you’ll learn how to code cool algorithms!
Learn programming / STEM concepts like recursion and loops while having fun. But beware! Don’t get caught while eating bamboo!
Guide your Panda through colorful areas by using simple commands.
The Goal
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Reach the end of the levels
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Eat all the bamboo
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Avoid getting caught by the enemies
The Gameplay
Make a combination of instructions by dragging and dropping them to the programming areas.
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Forward
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Backward
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Turn Right
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Turn Left
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Wait
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Function
Press Play To let the Panda execute these commands in order from top to bottom. After each command your enemies get to walk too!
Read More: Best Programming 3D Games.
Super Dango
Similar to Baba is you, but most the puzzles are not as tight and clever and many of the are based around a large number of rules instead of just getting you to think outside the box about a small number of rules. Many of the levels feel like more traditional puzzle game levels and have a large number of fixed rules and only a had full of accessible rules that you can interact with to get through some set of obstacles. But the game still has fun puzzles, even if they don’t feel as clever as Baba is you’s, and it has a easy to use level creator to play around with making your own levels. Also the simple automations and interactions create some different puzzles and have some good potential for creating more interesting puzzles.
– Real player with 1.9 hrs in game
Read More: Best Programming Word Game Games.
Kooring VR Coding Adventure
Challenge if you think your brain is smart
If you clear Episode 3, you will likely be scouting from NASA.
Challenge the universal genius!
– Real player with 15.5 hrs in game
Read More: Best Programming Hidden Object Games.
I like the idea of the command blocks: you don’t write a code, but learn how it works. It didn’t have to be a VR game, by the way. I would love to play on PC or mobile. Overall, this is a great VR puzzle game.
– Real player with 1.8 hrs in game
Sam & MaRU
The premise:
It’s a Zach-Like programming puzzle game where you write code to move robots around a 2D grid and perform tasks. If that sounds like your thing (and it certainly sounded like mine!), you’ll probably like this one. The most well-known and obvious game to compare it to is 7 Billion Humans, but to me it feels much more heavily influenced (in both gameplay and story, and art style for that matter) by Marvellous, Inc..
It is different enough from both of those to qualify as its own thing, though.
– Real player with 7.4 hrs in game
A charming little game where you program your worker-bot to complete mundane tasks - uncover a sinister plot - and get in over your head engaging in corporate espionage!
The levels lacked any leaderboards - so there’s less of an incentive to optimise everything like you often get in this genre - so not a huge amount of replay value; but I was a big fan of the easter eggs, with extra scraps of story hidden off the main track.
It’s also good at teaching you the mechanics; introducing them slowly - so by the end combining them into a complex program becomes second nature… I mean very good at that; someone has obviously put a lot of thought into doing that.
– Real player with 6.2 hrs in game
HoneyLand
A great little puzzle game with fairly nice graphics and simple controls. Makes for a game that I can play without having to so engrossed that I can’t simply get up and come back later to play more. There is a little room for further enhancement especially apparently running on the Unity engine…I would like to see the ability to rotate the puzzle to different angles and make the cards to where they must fit in perfect numerical sequence just to make some of the higher levels more difficult. I would recommend this game as a great casual puzzle type that I would go back and play all over again.
– Real player with 4.8 hrs in game
This is a game to plan the way, but you need to be aware that the possibilities are limited.
At first I got confused with the arrows when thinking about how I would use the directions, but then I got the hang of it! Seeing the bear in search of honey is fun!
– Real player with 4.0 hrs in game
The Alpha 001
By far, this is the most confusing mess of cobbled together Unity assets I’ve ever seen.
https://www.youtube.com/watch?v=g_T1THdZuHg
Avoid at all costs, at least for a year after this games launch date of January 18, 2021 because it will definitely take this developer at least that long to fix this completely broken pile of garbage.
NOT RECOMMENDED. ..My Score: Another Google Zero Asset, but hey it’s floating in the air like all the text and your U.I in this game so that’s an lot better right?
– Real player with 0.3 hrs in game
Mad Games Tycoon 2
Let me start this off by saying I love this game and I will continue to monitor the progress, and I will change my review along the way. I am a long fan of MGT series and I decided to support the developer by buying EA game which I usually NEVER do.
However… There are really really BIG issues for me. Before I do get into it I have to say one more thing, english isn’t my native language and I apologize in advance because I will have to write longer to make a point that I could have probably made in one sentence.
– Real player with 143.0 hrs in game
TLDR
Pros: Good flow / pacing - Very minimal game breaking bugs - Nice relaxing game
Oks: Some amazing core concepts, but could be taken further - Art / Assets work well, but could use further refining - Each room has it’s own purpose, but some less ‘needed’ than others - Actual construction is well thought out, but the grid can feel too large in places and no ‘clone room’ feature - Random events happen, some of which are utterly pointless depending on the year / progress of the studio
– Real player with 133.0 hrs in game
Sword of Hypotenuse
The bloody truth of the Pythagorean Theorem lies along the Sword of Hypotenuse. Become a squishy tofu ninja and battle your way through the broken Number Line.
Walk, run, skip, dodge, jump, flip, and dive head first into this isometric 3D (+2.5D?) world filled with weapons - and a bunch of squishy Pythagoreans that want to stop you!.. from stopping them. Its umm, ok let’s back up.
So, the Pythagoreans want to reconnect the Number Line, but they’re sorta interpreting information they stole - so you know - kinda sketchy - its a whole thing, you’ll see. Talk to some of the characters, it’ll make sense. No math pop quizes, but you will need to think! There’s some different worlds and different permutations depending on how you break stuff, then reconnect it, then brake it again if you need to.
Find the rare missing Alogon pages from the Sacred Book of Math - err, not the count-y add-y stuff - the fun stuff! Traditional 2D pencil-test animations that help you interpret the story… depending on the interpretation of course!
In addition to the Story Mode you can also just battle your fellow humans in Battle Mode, or have them pop in to help you fight - maybe even as a squishy tofu shield! There’s also a Classic Mode where you battle waves of increasingly difficult enemies - stop talking and ship the game? OK, got it!
So, hope you enjoy it! Good luck fixing the broken Number Line Pythagoras broke. May your booleans always be true!
Clip maker
This is a GEM. A Diamond in its own right!!!
Do you like Visual Novel? You can create all your scene with this program! Characters have hundreds of POSES to choose from already made to make it easier for you OR, you could do CLIPS (MOVIES) that you can use to do a VN that have ANIMATIONS IN SPECIAL SCENES YOU WANT! The possibilities are endless!
But please, please do not believe people negative reviews that were done a long time ago! On many front, this game is way better than it was before! The many different videos really help out understanding how everything works TOGETHER NOW!!!
– Real player with 60.0 hrs in game
I will recomend overall ^^ although I’m having problems importing vroid models, the developer is really nice and I spoke to them myself, the issue is getting looked at and hopefuly getting fixed soon, I overall recomend this game, the nagivation might seem overwelming, but once you get your head arund it its quite easy t figure out, I like the features of this software, finally, found quite an easy 3D animation software that accepts vroid models, I can finally make vetter vtuber videos!
– Real player with 19.7 hrs in game
Levelhead
Whether you love designing levels or just love platformers in general this game is an instant buy! With a robust level editor, a system to get your level played, tight platforming, and endless content, this is the best Maker game ever made!
I originally purchased this game to help pass the time until Mario Maker 2, but was so amazed by the level editor I never left. From creating traditional platforming levels, to complex machines, the editor has almost unlimited potential. The editor is easy to learn, but extremely deep and robust to the allow for creating even the most complex contraptions.
– Real player with 1953.5 hrs in game
Levelhead is the best level maker experience on the market.
Gameplay
Some describe it as a precision platformer, but it does not have to be. Even running around the most basic levels is enjoyable because the controls, character animations and sound design are spot on.
The main distinguishing gameplay feature is the grab/throw mechanic, which adds a ton of depth to the platforming and sets it apart from established franchises. The array of carry items can be used for platforming, puzzles, combat or even currency.
– Real player with 1424.9 hrs in game