Bamboo Forest

Bamboo Forest

Bambo Forest

Send your Panda on an adventure and at the same time you’ll learn how to code cool algorithms!

Learn programming / STEM concepts like recursion and loops while having fun. But beware! Don’t get caught while eating bamboo!

Guide your Panda through colorful areas by using simple commands.

The Goal

  • Reach the end of the levels

  • Eat all the bamboo

  • Avoid getting caught by the enemies

The Gameplay

Make a combination of instructions by dragging and dropping them to the programming areas.

  • Forward

  • Backward

  • Turn Right

  • Turn Left

  • Wait

  • Function

Press Play To let the Panda execute these commands in order from top to bottom. After each command your enemies get to walk too!


Read More: Best Programming Cartoon Games.


Bamboo Forest on Steam

Breadbox

Breadbox

An interesting take on an emulator… If the price doesn’t put you off.

I have only tried the Commodore 64 emulator so far. I like it, it gives a sense of depth to running programs with the models and sounds of the hardware there. It took a while to get used to the keyboard layout and I still haven’t found the £ mapping but otherwise it is smooth sailing. I also wouldn’t be surprised if there was a patch sometime in the not so distant future that addressed that (or I have to smash more buttons to find the pound sign :)). Joystick supported. I spent much more time with this thing than I thought I would and I gifted a copy to a friend who had one of these as a kid.

Real player with 41.4 hrs in game


Read More: Best Programming Early Access Games.


I love this simulator, and it is definitely my favourite simulator/emulator that I have used.

Real player with 20.4 hrs in game

Breadbox on Steam

Main Assembly

Main Assembly

If you have a creative drive or artistic eye, this game is great for allowing you to express yourself through your builds. The controls are a little wonky to start with and the building “flow” seems un-intuative at first. But it doesn’t take long to figure out how things work. If you have any experience with 3d animation or model building, this is definately in that “wheelhouse”. This feels more like working with clay, than sticking blocks together. There’s a decent amount of additional add-on pieces like hinges and servos, as well as pistons and specialized tools like the suction cup or drill head. The physics in-game are decent as well. Although, to me, the atmosphere feels thin. When taking off in a flyer, it feels more like your breaking the surface friction, than pushing yourself through the air resistance.

Real player with 74.1 hrs in game


Read More: Best Programming Online Co-Op Games.


Poorly designed and poorly made. Does not feel like a 1.0 game. Most controls can’t be rebound, and the input system is super buggy. Most controls can’t be bound to controller. The vehicle chase camera is awful, requiring constant hands on the controls just to see where you’re going, and like most badly designed things in this game, it’s not adjustable. It’s especially heinous in the space parts of the game, where you can end up upside down relative to the camera, which is just stupid. The game has very few options. There isn’t even a “reset options to default” button, so if you break something, which is very likely, you’re SOL. Multiplayer is a disaster, with horrible lag and desync making any kind of interaction or collision impossible. The challenges mode where you unlock parts and cosmetics is half interesting and half miserable. I ended up getting an automatic collectible grabber bot from the workshop because the sandbox levels with 45 stars were such a chore.

Real player with 40.8 hrs in game

Main Assembly on Steam

DumbBots: Hello World

DumbBots: Hello World

A grate game 10/10

Real player with 3.4 hrs in game

This was pretty easy & fun. (Although I am a professional game developer.) Looking forward to the full DumbBots game!

EDIT: Seriously, why doesn’t this have more positive reviews? :/

Real player with 0.7 hrs in game

DumbBots: Hello World on Steam

Zero Page

Zero Page

Zero Page is a single-player survival horror puzzle game that dares you to survive the horror of solving puzzles by yourself in space. If that wasn’t horrifying enough, you’re also going to have to solve them on a deserted spaceship using the only piece of equipment that still works: a personal computer from 1981. But with a little bit of BASIC and a lot of high-stakes debugging, you might just live long enough to find out why you’re alone, why you’re in space, why you’re on a dying ship circling an unknown planet, and why that ship wants to kill you.

Back to BASIC

Find out if you’re smart enough to not die in space, armed only with a machine that struggles to count higher than 256 — a highly accurate recreation of a classic 1980s personal computer, complete with floppy discs and a joystick.

A Game About Thinking (The Thinking Man’s Shooting)

Put that laser gun back in your space pants. You’re going to have to program your way out of this problem, by writing code that actually physically changes your environment.

Also a Game About Action (The Action Man’s Thinking)

You won’t just be sitting at an old computer — well, you will, but not fictionally. In addition to programming, you’ll also get your hands dirty resurrecting an ancient spacecraft — patching critical holes, pressing important buttons, and bringing systems back online so they can start keeping you alive again.

Zero Page on Steam

Algo Bot

Algo Bot

Learn to write efficient code!…if by “efficient” you mean “small,” with no regard for performance. Let me start over:

Learn to write super-inefficient code in the smallest amount of space possible! Enter your commands by easy-to-forget keyboard shortcuts without basic editing functionality, or simply drag and drop them over a weirdly large area with the mouse! Experience the rush of accidentally overwriting a command and trying to remember what it was supposed to do! Revisit completed levels to try to optimize (for size) your old code without the aid of line comments and human-readable function names! Thrill to the story of a helpless yet verbally abusive robot with a heart of gold, and cry at his climactic death scene where his head just kinda falls off!

Real player with 23.5 hrs in game

I was looking forward to an HD robozzle.

Pros

  • A scenario to keep us motivated

  • Funny jokes

  • Great graphics

Things I notice you may want to be aware

  • only one condition

  • recursion is only used as a way to loop, no level requires an understanding of the stack (in robozzle it is an important trick to be able to count the number of time a condition failed)

The consequence is that levels feel like hardcoding patterns more than writing logic.

This choice is neither good nor bad, maybe they want to keep it simple and achievable for non-coders.

Real player with 19.4 hrs in game

Algo Bot on Steam

DevLife

DevLife

Game is still very raw and incomplete.. After 2hrs, there is not much new to do. It becomes mundane and just clicks before time expires kind of a game.. very little strategy to play. Once you hire all 6 employees most of the commissions are very easy to complete. And once a few own projects are successful, you have enough money to just sit and enjoy..

In the present stage I wouldn’t recommend the game but there is potential.

Real player with 24.7 hrs in game

I really wanted to love this game, everything about it could’ve been done or handled way better than what it is now, and I wanted to give it a positive review, given that it’s in an early access, and made by a single developer, though I couldn’t.

The Game

DevLife is a game where you somehow end up in a locked time loop, you’ll be pausing the game a lot just so you don’t accidentally miss the “unfair” deadline.

You’re given commissions to complete based on your level, and unlocked components, eventually you’ll be able to do your own commercial projects that will profit you if you’re lucky with the RNG.

Real player with 6.7 hrs in game

DevLife on Steam

DreamScript

DreamScript

Solve puzzles by reprogramming your environment!

DreamScript provides completely new and immersive way to learn programming concepts.

You will be able to take control of the game logic and change the rules of the game.

Increase your speed and scale, modify object properties, create bugs, spawn stuff - use your creativity!

DreamScript is an easy and fun way to start your journey to become a programmer.

Game is designed for puzzle game fans and anyone interested about programming.

DreamScript on Steam

The Developer

The Developer

this game is great fun to play. i especially like that the new consoles come out spiratically so that you get a chance to actually make a few games for each console, UI is easy to navigate and understand. great game!!!

Real player with 37.0 hrs in game

Consider this game a bit of strategy, a bit of puzzle and simulation all rolled into an indie game with hours and hours of enjoyment to be had.

Whether trying to train your staff, research new game types or developing that perfect 10 star game, you are never stuck for something to do. Having Achievements through steam adds a nice little bonus to this game including the comical tone of them. While small in size and somewhat simple in its appearance, you can easily become immersed and lose yourself in this game for many hours at a time.

Real player with 23.4 hrs in game

The Developer on Steam

DumbBots

DumbBots

Great game. Didn’t let me down.

Real player with 19.6 hrs in game

If you enjoy logic puzzles you’ll enjoy this. It’s a perfect sandbox to be able to see [on a basic level] what goes into logic of computer-controlled characters in video games. There are simple logic blocks to start with, and advanced ones that can create a very ‘intelligent’ DumbBot.

Real player with 5.3 hrs in game

DumbBots on Steam