Shape Shooter

Shape Shooter

Even better than Counter-Strike.

Real player with 14.8 hrs in game


Read More: Best Procedural Generation Singleplayer Games.


A lot of fun!

I absolutely adore the simplicity and drive of this game.

It’s easy to pick up, tricky to master and even trickier to stop playing.

Makes you want to try again, again and again to improve your progress without making you want to brake your controller.

Great job! :)

Real player with 0.6 hrs in game

Shape Shooter on Steam

3DRPG

3DRPG

3DRPG is a voxelized old-school RPG where you explore a Randomly Generated world filled with random dungeons, towns and people.

Graphics :

Terrible

Bad

Average ✓

Good

Brilliant

Sound :

Terrible

Bad

Average

Good ✓

Brilliant

The Graphic is pleasant and the sounds match it really well.

Story :

Terrible

Bad

Average ✓

Good

Brilliant

The Story itself is pretty basic, but its there, its good to know what and why you are doing

Atmosphere :

Terrible

Bad

Average

Real player with 27.8 hrs in game


Read More: Best Procedural Generation RPG Games.


The first few times I played this game, I really had no clue what I was doing.

then it slowly started to click, now I’m having a great time playing this little game.

First off, this game should be needs to be played with a Controller, be it Steam or Xbox, it’s just easier. (I had problems with it not responding to my keystrokes on my laptop, controller use is near flawless (you’ll occasionally charge an arrow and have it drop as if it didn’t register the charge.)

The idea is you’ve been killed, but your soul escapes the underworld are you come back to life. you choose a “challenge” to keep your life, be it killing your killer, making money, or killing monsters, amongst other things… additional challenges unlock with subsequent playthroughs, you can only start with “Killing your killer” or “exchange your soul for another”

Real player with 16.4 hrs in game

3DRPG on Steam

Bull et Hell

Bull et Hell

Bull et Hell is the top down shooter where time moves only when you move. outnumbered and outgunned, shoot your enemies, and maneuver through a chaotic storm of slow-motion bullets.

Kill or be killed

Time will flow as fast as you move. Take it easy or go face to face! Explore & Loot ever-changing dungeons, defeat the enemy hordes before they take you out!

Defeat your friends

Beat your friends in the arena mode! Only one will leave alive!

Tons of weapons

Multiple weapons to choose from that will match your playstyle. Do you want to take them out from a far distance or close and personal ?

Bull et Hell Features

  • Story mode with 4 themed random dungeons and Boss Battles

  • Endless mode run away from ever changing dungeons until you drop… how many dungeons can you escape?

  • Unique grid based and turn based bullet storm arena!

  • Cartoon lowpoly aesthetic.

  • Atmospheric soundtrack.

  • Couch Co-op and Couch PvP.

  • Steam Achievements.

  • Play with keyboard and controller!


Read More: Best Procedural Generation Difficult Games.


Bull et Hell on Steam

Caterva

Caterva

Caterva is a top-down roughelike shooter where you control a multitude of clone slaves.

And you have to lead the way to the exit.

The more slaves you save, the more powerful and vulnerable you will become.

All the clones have their own weapon and fire them at one, so when you get a lot of slaves you become incredibly deadly.

Caterva on Steam

Neon Abyss

Neon Abyss

The majority of reviews on here are positive with like a few hours or even less which I’d say is misleading. I was very close to posting this review earlier on but I wanted to make sure I wasn’t missing something by not beating the last 2 bosses, turns out there wasn’t much.

This game becomes a huge grind that’s priced higher than BoI:Rebirth or Enter The Gungeon with significantly less replayability and substance

While learning the ropes the game play is initially enjoyable but ends up being sub par. Seems awesome in the trailer, unfortunately each of those mini game rooms are all gated behind dozens of hours of playtime with the horribly implemented boss coin system, which I’ve only gotten far enough to even unlock two as the progression constantly comes to a halt. I just got on the third page of the six having already beaten the game needing the next character to further the tree anywhere else, he’s shot up to 30 coins to unlock. You get 1 coin per boss so at best you can only get 8 or 9 per run which totals up to 4 runs for just one tier of progress. I haven’t even completed everything on each of the first two pages either, there’s a lot of items cluttering the tree that have almost no use in the game, nobody is spamming grenades to kill enemies as they’re typically a rare resource for accessing rooms or items. Yet there’s a bunch that build off of this alone, which didn’t synergize with my rocket launcher or explosive bullets. There’s no way to speed this up other than to maybe throw runs halfway to farm the first couple of bosses which makes it more of a grind. Upping or lowering the difficulty does not change the amount of coins at all and only arbitrarily changes enemies hp a bit. That’s all, no other incentive to ever up it to hard mode so I wouldn’t even bother with it as long as I did as it just makes runs take longer, and get more repetitive.

Real player with 81.8 hrs in game

GOOD, BAD, UGLY

I’m not recommending this game with the caveat that in the future with some work it could be great. I’ll wait for patches before revisiting.

THE GOOD

The game has a high level of polish. The design aspects and vaporwave aesthetics look great. It looks like a finished product. The core mechanics are polished, requiring a good handle on situational awareness along with some enjoyable gunplay.

The soundtrack hits all the right notes. It feels “cool” as you play and really builds on the universe of the game.

Real player with 63.7 hrs in game

Neon Abyss on Steam

Xenomarine

Xenomarine

I love rouguelikes i am not very good at them but it’s all i really play now. Been waiting for a new sci-fi graphical roguelike since SOTSTP which i spent hours on.

This game is tough and unforgiving but has that need another try factor that is always a winner for a game in my opinion.

Xenomarine is turn based has randomly generated levels that get really tough fast. Shall i scrap that plasma pistol in order to create a new medi pack? It leaves you with choices to make and keeps you thinking.

Real player with 98.7 hrs in game

I enjoy challenging dungeon generally and played this one just a few hours and already like it. You start out with almost nothing and try to survive as long as you can going ever deeper into a random generated alien-infested space station. You’ll find equipment and spend experience points on skills to fight the increasingly powerful enemies. It is turn based and permadeath is the default but there is also an adventure mode.

Pros

  • Challenging dungeon crawler

  • Nice futuristic and Aliens like vibe (spacestation, facehuggers, scanners, …)

Real player with 84.8 hrs in game

Xenomarine on Steam

Crypto Is Dead

Crypto Is Dead

it’s a very zen game, with random bills and rules being a plus in my book. if there were any complaints, it would be about the pens and the scale, they don’t seem to serve any purpose.

Real player with 19.6 hrs in game

I want to like this game, I really do. For the size of the game and the 2 hours I put in upon writing this I feel I have enough time spent to see the problems, so let me list them as Pro’s and Con’s.

Pro’s:

  • I get a huge Papers Please vibe from this and that can be a good thing to some, as some people like work simulations and feel they can have fun doing such thing without real life problems.

  • The challenge aspect is nice, you start off generally putting out lot’s of notes and overtime it gets more busier and you see yourself putting less out there, I suck at numbers and letters so I’m really slow but I don’t find myself bankrupted.

Real player with 4.2 hrs in game

Crypto Is Dead on Steam

Rezrog

Rezrog

Theoretically, this is a good, simple game. In practice, it’s agony and frustration.

The graphics are nice, the gameplay simple but fun, etc. I wanted to like it - in fact, I do like the core game - but it’s surrounded by so many problems that it’s impossible to enjoy.

There are little things: no documentation, incredibly repetitive music. Some cludginess with the interface that makes inventory management awkward. (Want to see which character needs an item more? Go to one screen to trade the item, then back out of that, select a different screen to compare the stats/equip, back out and repeat 6 more times). But those are tolerable. The gameplay itself is simple and may bore some people, but it was exactly what I was in the mood for.

Real player with 88.6 hrs in game

First off, as of this writing/v1.05: The bugs, personally, have not been bad. In 15 hours of gameplay, I’ve had to abandon just three dungeons due to blocked doors. Good on the devs for working so hard to fix the issues. One does wonder if they beta tested, though.

This is gonna meander, because gin.

Pros:

Having a selectable roster of seven characters is an entertaining spin on the dungeon-crawler.

Fun design aesthetic.

Cons:

Despite how the devs advertise it, Rezrog a rogue-LITE at best. Random dungeons and permadeath do not a roguelike make. Roguelikes are to RPGs as dark fantasy is to fantasy. The roguelike world hates you and wants you not just to die, but suffer and rage as you do. Every unidentified item you pick up should have the potential to violate you in ways that would make a hentai tentacle monster blush. In Rezrog, every item you find is unidentified until you right-click on it; there are no curses or detrimental effects, it’s all just vendor trash.

Real player with 68.2 hrs in game

Rezrog on Steam

Role of Hex

Role of Hex

If you like creeper world and roguelikes you will also like this.

Real player with 31.8 hrs in game

A really nice mix between base building, Rogue and Strategy with a simplistic style which fits the game. Love that you’ve to mix between being not too bold and expand too quickly or take it too slow and not be prepared for the bosses.

Keep it up developers!

Real player with 16.3 hrs in game

Role of Hex on Steam

Stay Safe: Labyrinth of the Mad

Stay Safe: Labyrinth of the Mad

MANY OF THE CRASHES HAVE BEEN FIXED.

YOU DON’T HAVE TO WORRY ABOUT THE OLDER REVIEWS.

The developer of the game actually tries to fix the bugs and crashes in this game (check the games update history). If your game crashes it (usually) sends a crash report to the developer automatically or you can simply make a post about it and you’ll likely get a response.

Anyways, actual review.

It’s a fun game. It’s a pretty simple rogue-like that is easy to get into but difficult enough that it’s actually fun. It doesn’t have tons of game mechanics you need to learn to enjoy it (I beat the game on my second try). It’s basically just your HP, Mana and positioning. No need to worry about breaking all your bones and being hungry or tired every 5 minutes. :) It’s actually pretty fair to the player and doesn’t feel like constant waves of RNG trying to make you lose. You get quite a bit of content for the price. There are a lot of spells/items to try and the enemies actually feel unique (they each have different spells/speeds/resistances). It takes about 1-3 hours to complete a run.

Real player with 155.4 hrs in game

I totally adore this game, but the crashes! Still very painful, even after the various updates. I don’t mind having paid for this game, even if I may end up shelving it, because it has the potential to become unplayable. I’d just consider the payment a charitable donation to the devs. They deserve it, regardless. This is a super fun little game. I can see myself putting in over 100 hours into it. I grew up on ASCII rpgs. I said, ASCII, y’all. Haha. This game scratches that itch for me. I really do love it, but the crashes coupled with the current save mechanism makes for some very painful experiences.

Real player with 29.0 hrs in game

Stay Safe: Labyrinth of the Mad on Steam