Gondola’s Adventure
Even after playing for a little while this game will become very addictive, making you want to play more and more. It’s a well made game with great animations and beautiful music, making it a very nice expierence. I highly recommend it.
– Real player with 4.0 hrs in game
Ebin :DDDD
– Real player with 0.8 hrs in game
RUN: The world in-between
RUN: The World In-Between is a highly dynamic platform game with procedurally-generated levels.
Inspired by Celeste, Dead Cells, Scourge Bringer, and even Super Meat Boy, your movements will have to be as quick as they are precise.
In a place where everything is constantly moving, you will have to face the dangers of the World In-Between to reach for the light.
Dodge the most devious traps while relying on your reflexes, hoping for a better future.
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Addictive gameplay
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Gems to collect in order to unlock memories
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Replay value – you can always beat your own score
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Accessibility options to customize your experience
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An optimized mode for speedrunners
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Artistic direction by Encre Mecanique
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Soundtrack by Thomas Barrandon
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By the creator of HepHep Fever
Read More: Best Procedural Generation Adventure Games.
Pong Temple
Set in a fantasy atmosphere inspired by Incan mythology, Pong Temple takes the well-known gameplays of Pong and Brick Breaker and mixes them into a procedural dungeon crawler focused on action and reflexes.
What’s to come after the release of the early access:
-New Enemies, Bosses, Bonuses, Room types, Floors, Difficulties
-Passive bonuses
-Additional Game Mods
-Translations FR ES IT POR BR DE
(-And eventually a level editor, because… why not?)
Read More: Best Procedural Generation Fantasy Games.
Rocket Cave Adventure
Brand new adventures
Explore procedurally generated levels every time you start a run! With each area bigger and stranger than the last, you’ll have to pay attention to your surroundings to survive!
Physics-based movement
Playing this game is more than just running and jumping! Movement is feel-based in Rocket Cave Adventure- you’ll have to master the controls and weight of each vehicle to be able to traverse deeper and deeper into the caves.
Randomized skill tree
Throughout each run, you will be given a skill tree that will be populated with different skills each time you play! However, you won’t know the skills you are given until you unlock them by collecting enough XP from enemies- so don’t rush too fast through the levels.
Meta progression
Gather gold throughout your runs and spend it on long-term upgrades back at the starting hub. Upgrade your starting health or increase the size of the skill tree for your runs!
Into the Loop
A rather short, but incredibly charming, minimalist 2D platformer. A game that scratches that itch in my brain for simple, but challenging mechanics, with tight precision.
Like I said before though, the game is short, having little under 120 levels. This is only slightly remedy’d with Endless, and Speedrun mode if you’re into that sorta thing.
Overall however, it’s a good game made by one fella. The price is definitely worth it.
– Real player with 3.4 hrs in game
So about 10 minutes in, while i know isn’t much time, i can tell. this is gonna be like one of those games that is fun to watch almost like asmr, its a feel good or when you’re bored play this game. because its not action pact. its a chill, cool down game. my computer is a living toaster so it lags on it, but if i had a good PC i could play this way easier, though i dont think it needs a “lower” graphics setting. but after talking with the creator about the hand made levels and the endless mode, i think its safe to say that we can expect a lot from this game. so All in All i would say, really good job!
– Real player with 0.2 hrs in game
Serious Scramblers
After almost 20 hours of playing this game, I find it in 3 words to describe it.
Marvellous, Exciting, Enjoyable.
Oh, you read that right. Those 3 words summed it up.
[GRAPHIC]
Okay, thing is, this game is really enjoyable. But how it is enjoyable? First the retro vibe and simple graphics are already mesmerizing. I mean, in this age now, how many of us can still enjoy some good old-school style game. This one does, so it’s great!
- CHECKED!
[MUSIC]
Music wise, absolutely catchy and melodic. Sure, it’s a bit repetitive but old-school games are like that. Plus, it’s not some dull and boring musics but rather, it fits the gameplay very well. Personally, I like it. And importantly, it brings me back to my younger days when I was playing those NES games. So yeah, it’s cool, good and memorable.
– Real player with 21.8 hrs in game
first impressions (updated with new info):
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great pixel art and music.
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gets you on the edge of your seat in the way a good arcade-type game would.
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fast-paced, no waiting around to restart your next fall.
- a very important element (that you can go from one edge of the play area to the other a la Pacman) isn’t taught to you except as a loading screen type tip (which I didn’t see until after I’d learned it by myself), so I figured you couldn’t go to the sides at first. this made some jumps that would otherwise have been easy hat frustratingly appear impossible to avoid. I kinda wish that info were relegated to an info tab or something in the menu, rather than as an obscure tip.
– Real player with 16.2 hrs in game
Bad Run - Turbo Edition
very cool game, lots of fun
– Real player with 139.0 hrs in game
you want to play a randomly generated runner game? this one is the perfect fit. you gain abilities, based on how many levels you’ve beaten and how many coins you’ve collected, to be able to purchase better versions of your abilities. like more hover time, a doublejump recharging more quickly, a jetpack or being able to shoot more bullets in the shooting sections. progress feels great! and the 3 castles are HUGE. was very fun to explore and play through those, but be sure to have all the necessary upgrades for it, otherwise you won’t be able to complete them. you unlock abilities before you hit a dead end, usually these abilities allow you to clear the castles. sometimes i’d say it is better to upgrade these abilities a bit first, as that will make the castles much easier. so play until you hit the gate, before you do the castles. that worked very well for me.
– Real player with 23.6 hrs in game
Cosmophage
Love this game. Does a great job of easing you into a chaotic bullet hell. The music makes it feel that much more intense which puts a unique and needed flare to the genre. Challenging, but rewarding!
– Real player with 2.8 hrs in game
At first I thought “hmm, this is pretty easy!” - no, it gets harder. Sound track is on point, too!
– Real player with 0.5 hrs in game
A Boy’s Journey
“A Boy’s Journey” is a skillbased 3D platformer that is all about finding new ways to reach the goal sooner than anyone else! If you don’t like a specific level, just generate a new one. You can influence all generated obstacles or yourself with elemental projectiles. This allows you to do cool combos and gives you a way to experiment with the game!
You can compete for the best highscore with the integrated leaderboards.
The game uses fully procedurally generated levels. Next to a story mode with 40 levels, you are able to play a random mode, that gives you access to 100 Billion unique levels! All that in 5 beautifully worlds.
Influence your character to gain power-ups like a speed boost, invulnerability or let it create a new path beneath yourself! You can even combine power-ups to work on combos.
Influence all obstacles inside a level with elemental projectiles. Freeze a moving obstacle, destroy it or create a whole new path.
CD-RUN
I was gifted this game by the dev after we play-tested it as co-workers. Another made the chiptune OST and they both deserve praise for the work.
CD-Run is a side scrolling race against your friends and the obstacles the stage throws at you, with multiple mode changes as it goes on. Fast Forward, Repeat, Pause etc.. all shuffle to mix up what’s happening and make you pay attention all the time. When you add in other players all trying to survive as well, it’s total chaos, and some of the best laughs I’ve had with my friends were because of this game.
– Real player with 14.7 hrs in game
This is an endless side-scrolling platformer game where you play as a running and jumping square. Think SMB games in multiplayer mode, but you have to run in one direction, and you can’t pick up your friends to toss them off the edges. It’s a fantastic way to burn some time with friends, and simple enough to put down after a couple of runs if needed, though it’s hard to put down when feelings of aggressive competitiveness continually builds. What to expect when playing with friends: so.much.laughter, shenanigans, some comraderie (if you’re playing distance mode), countless expletives, and name-calling.
– Real player with 13.5 hrs in game