Endlight
Break through and outlast shifting, twisting, chaos. Fly through surreal landscapes desperately trying to get hoops. Dodging is impossible, smash instead. Start with 10 shields, each hoop adds 1 more - it’s not enough. Releasing early 2021… perhaps later.
3 Years of Free DLC. Endlight ships with 100 levels that cannot be replayed. Every 2 months for 3 years, another 25 will be released for free (600+ levels total). Even though you’re terrible, we’ve ensured that you will defeat them all. Everything is merely preparation for the yearly challenges, which you will fail. The FINAL challenge is Saturday March 2, 2024. Ominous.
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Hand crafted procedural generation
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1 Player 30,000 particles 120,000 cubes
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Everything moves, everything rotates, everything intimidates
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Spectacular first person “Outside” levels
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“Surprise Chats” with an unhinged narrator
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Ultra streamlined user interface - you can’t even choose levels
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Everything has been sacrificed to fill your screen - there are no empty spaces
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Endlight never gets faster, only denser
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Not a game, an assault
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You’ll Learn Nothing
Read More: Best Procedural Generation Fast-Paced Games.
Flank That Tank!
A nice and fun little game that doesn’t seem to get any attention at all and it certainly deserves at least some.
Pros:
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Surprisingly good keyboard controls for 360 degree back/forward movement.
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Agressive AI with bullets flying fast enough you actually have to think before you’ve been shot at.
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Destructible environment is fun in any game, and when it involves tanks even more so.
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Five difficulty levels that actually significantly impact difficulty, so more replayability.
– Real player with 9.5 hrs in game
Cool little game that is fun.
Just wish there was an option to disable screen shake… @!!
– Real player with 5.5 hrs in game
Shooty Mine
Shooty Mine is a third person no gravity competitive multiplayer shooter situated in the vacuum of outer space. Players can build their own completely customizable and fully destructible arenas. Battle with different hero classes each with their own unique set of abilities.
Read More: Best Procedural Generation Indie Games.
GrowRilla VR
This is a destructive sandbox game with just enough story to keep you coming back for more!
You play as a tiny gorilla that must eat everything in it’s path to grow larger and defeat the evil general trying to capture you..
Pros
-Funny voices and sound effects
- Bright colorful environment
-Satisfying Destruction
-Love the ability to use the enemies' weapons even when they are tiny in your huge gorilla hands after you’ve grown
Cons
-Only 3 levels currently (more content to come)
- Sound issues- A lot of times you’ll hear a pig or cow sound effect in your ear and you’ll think it’s right behind you but there are no animals nearby.
– Real player with 8.8 hrs in game
You play as a small little monkey that has been subject to military experiments and has escaped…
But now, when you eat a certain ammount of food, you grow!
Moment method works, because you are a gorilla (trigger to “pull” the world, grab buttons to grab stuff… hold them close to your mouth to automatically eat them)
Ive played the game for a while since early release, and it has improved with every update.
Granted it still needs a bit of polish… Something i noticed is that some SFX are missing, like enviromental, and other sounds that id expect arent there. Also its very easy to destroy buildings when you are the bigger sized.
– Real player with 3.0 hrs in game
Planet Nomads
[May 16, 2019: Now that the game is released, I wanted to edit this review to reflect changes to the game since I originally wrote it,]
Will you enjoy Planet Nomads?
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Yes if you enjoy sandbox building games.
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Yes if you enjoy being creative.
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Yes if you enjoy problem-solving (not fixed puzzles but real creative “how can I put this together” building challenges).
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Yes if you enjoy a beautiful environment.
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Yes if you enjoy a good soundtrack.
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Yes if you enjoy single player.
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Yes if you enjoy being able to customize your game world.
– Real player with 4203.3 hrs in game
Gameplay (Short Summary)
Let me start off this review by saying, that the game currently has very little to offer in terms of gameplay if you are not much of a creative person, but if you are, then be prepared to a big grind fest early on in the game until you get the ability to construct auto miners, after that prepare yourself to the next gameplay phase - driving simulator, because resources are scattered across multiple biomes and while driving at max speed from 30-50kmph, it takes a while to get you around the map.
– Real player with 120.7 hrs in game
Crumbling City
it’s fun but it needs more content but overall pretty good.
– Real player with 5.2 hrs in game
Its pretty fun when your bored, even without VR…
With VR i bet this is a awesome game.
– Real player with 2.1 hrs in game
Art of Destruction
A physics sandbox simulation game for you to mess with. Build world you can imagine and destroy anything you create.
You can throw asteroid into the building, crush it, set it on fire, or smash it with bomb explosions.
Tornado, sand storm, black hole, tsunami, zombie apocalypse, nuclear explosion, and many many more!
Explore open levels with randomly generated elements or you can build your world.
Play, destroy, and have fun!
StressOut
I’m writing this review after completing the game a few times. I’m playing StressOut on my Quest 2 thrugh VirtualDesktop on Steam with my 1080ti graphics card and I didn’t see any performance issues so far. The game runs smooth.
From a design perspective game is an smash up playground and I think it’s meant to relax and intrigue with unique mechanics. Even tho the game is in Early Access, I enjoyed fun mechanics like object manipulation that resembles a bit of Portal 2 and Garry’s gravity gun. It’s sooo satisfying wrecking havoc in VR.
– Real player with 90.0 hrs in game
Break stuff and get rewarded for it in VR. Time constraints force toy to exert yourself quick as you absorb and shoot objects from your hand when you’re not just picking stuff up to smash other stuff
– Real player with 8.9 hrs in game
Catlateral Damage
I have found this game to be simple, but very addicting. You cause destruction as one of several different cats, most of which you have to unlock through gameplay.
You can play in two modes, objective mode and “litterbox” mode. Objective mode is where you are given a set of objectives to complete. You do this by knocking down or destroying the indicated items. You have a time limit in which to complete the objectives. You get bonuses for certain items, as indicated in your objectives. If you complete your objectives, you get to move on to another level, up to four levels. There are special items you can knock down to unlock bonus levels which are added in to your four basic levels.
– Real player with 39.8 hrs in game
My paw swipes a dinner plate off the table and I peek over the edge to watch it shatter to pieces on the floor below. The humans will pay for keeping me cooped up all day!
Catlateral Damage is a new game where you play as a bored cat wreaking havoc on the everyday objects inside the house. We all know kitten thinks of nothing but murder all day so this game is a realistic simulation of what it’s like to be a cat running around the house making mischief and taking care of cat business - knocking down items on shelves and tables, opening doors, hiding in boxes and tunnels, crawling above and behind everything and making a huge mess while you’re at it.
– Real player with 20.4 hrs in game
Fictorum
Note: I backed the game on Kickstarter, thus having played since the game’s alpha.
Fictorum is, in a word, wonderful. For me, it was the first experience I ever had with magic that actually feels really powerful. Magic that I can throw at a nearby house and watch it get blown to bits. But let’s start from the beginning.
In this game, you are a mage. The last mage of your order, the Fictorum. And you’re pretty mad at the ones responsible for the death of your order, and also pretty powerful. Logical conclusion, annihilate them all. And anyone that might be foolish enough to stand in your way. Or… just annihilate absolutely everything. You can, believe me.
– Real player with 49.0 hrs in game
First off, if you want a high production value game with a long indepth story, I would recommend Skyrim or The Witcher. That being said, this game has the best magic based combat I have ever seen.
Spellcasting:
Spells are customizable and modular. You have a spell tome that casts a type of spell and you have runes that you can add to the spell to vastly alter the spell’s properties. These runes can do anything from simply increasing the power of the spell to creating a familiar that casts the spell for you. For example, you can take a spell that calls one lightning ball and change it into a spell that fires 4 lightning balls that each seek out enemies while firing their own lightning bolts. You can also find or buy scrolls. Scrolls act as support spells that cannot be modified but can be applied to armor and accessories. By the way, all buildings are completely destructable and can be used to crush enemies.
– Real player with 40.3 hrs in game