Guns and Grapples
I absolutely love this game! It takes a while to master, but I enjoy playing it. 8 hours in and I’m only on world 5 because you can play this game in so many different ways! Great for completionists, speed runners, and casual gamers! I normally can’t play platformers for long before getting bored. But the challenge this game provides keeps me hooked! I highly recommend trying!
– Real player with 15.4 hrs in game
Read More: Best Precision Platformer Physics Games.
A brand new look at the old platformer Genre. 10/10 from me
– Real player with 8.2 hrs in game
Blender Bros
(Review posted: October 30, 2020)
This is a game that’s always been dear to my heart ever since playing it as a child, back when I got the GBA version. It’s so obscure though that not many people know about it, and the only playthroughs I’ve seen of it online are people playing it for the first time, with little to no knowledge of the game. I always wanted someone to make some sort of guide of this game (someone that knows enough about the game to talk about almost everything, anyway), but got so fed up waiting for one that I decided to use the knowledge I got playing this game for hours as a kid to make one myself. Despite this, I figured not many people would care about it because this game never got any sort of sequel or remake, and any hopes of one were shattered when the company that made it went out of business.
– Real player with 2.7 hrs in game
Wow this was really cool. Upon some (very brief) research, it turns out this is a PC “port” of a GBA game by the same name. That’s why the graphics, sound, and everything felt so… oddly familiar to me. I had not played the original, mind you.
I LOVE the artstyle of the characters. Graphics were great, music was awesome, characters were all super adorable and nothing in the game ever felt too frustrating (except some bosses).
In depth review:
Your moveset:
Besides moving left and right and having a basic jump, you can duck and press an attack button. There’s some intricacies here though that are quite interesting. For example, if you hold “down” in the air, you’ll flip upside down and bounce on your ears to reach greater heights. You can then attack while in this state to do a sort of drill move (I honestly forgot you could to this during boss fights and thus never used it. Mainly because hit detection is too generous for the enemies to hit you so you can never get too close to them.) You can also keep pressing the attack button to widen its range around you, as well as pressing the button repeatedly in the air to spin and glide. Pressing and holding the attack will charge up an attack with super far range (I just spammed this on most bosses as they were too hard to get close to, like I said.) It was super fun pairing the ear bounce with air spins, I felt surprisingly maneuverable. Oh you can also grab a flight “power up” and climb pipes.
– Real player with 2.4 hrs in game
Cosmophage
Love this game. Does a great job of easing you into a chaotic bullet hell. The music makes it feel that much more intense which puts a unique and needed flare to the genre. Challenging, but rewarding!
– Real player with 2.8 hrs in game
At first I thought “hmm, this is pretty easy!” - no, it gets harder. Sound track is on point, too!
– Real player with 0.5 hrs in game
COSMOS
EDIT: Since posting my original review, the developer has gone in and addressed some of my issues. I originally did not recommend this game, but I have updated my review to reflect those changes.
Here’s what you do:
You play through vertical scrolling stages, climbing, jumping, and shooting enemies. You can aim freely of your movement with either a mouse cursor or right stick on a controller. There are six world with up to 20 short levels in each (each world varies). There are no boss battles. One hit will kill you, restarting the stage. The goal is to get to the top of each level while taking out all the enemies (and surviving).
– Real player with 4.3 hrs in game
Fun platformer run and gun game. Short, but enjoyable. The only thing I would change, though, is more customizable controls. The aiming is much easier on mouse and keyboard, but I ended up playing on controller because I prefer not using the space bar to jump.
– Real player with 3.8 hrs in game
Galacticon
Galacticon is a video game with the look and feel of arcade cabinet games from the early 80’sin the style of Williams classics: “Defender” or “Joust”, with the gameplay of legendary “Jetpac”, and with touches of “puzzle” to increase bonus points and enter your score in the local high score table or even in worldwide high score table.
STORY:
Humans are tiny creatures of an outer belt planet that thanks to their biomechanical monstrosities have invaded, exploited ans enslaved most species in the galaxy.
The interestellar council has met for the first time in eons ans has determined that there is only one option left to exterminate this plague… an option that has always been feared beacuse it could be as powerful as dangerous:
Invoke the Galacticon, a deadly legendary creature -half God, half machine- and pray everything goes well…
KEY FEATURES:
• Awesome gameplay.
• Direct and frantic action.
• 8-bit aesthetics
• Infinite levels with a progressive difficulty curve.
• Extremely smooth and precise control.
• Easy to play … difficult to master.
• Optimized to be used in arcade cabinet machines.
• Secret bonus on each level.
• Local Hi-Scores table, and worldwide table through QR code reading.
Super Catboy
Super Catboy is an action-packed platformer created in a high-bit pixel art style, combining the best elements of the golden 16-bit platformer era of the 90s with some ‘pawsome’ new mechanics! And let’s not forget; there’s plenty of CAT CONTENT!
Meet Super Catboy, your not so average tomcat! Together with his crazy sidekick, Weapongirl, he leaves nothing but chaos in his wake while trying to thwart the shady plans of his evil creator. Armed to the whiskers and equipped with the latest dashing sneaker technology, he must run, jump, dash, climb, shoot and fight his way through hordes of anthropomorphic dog soldiers. If you love the 80s and 90s, 16-bit platforming, catchy tunes, ‘furmidable’ boss fights, cats and hate dogs, (just kidding we love them) then you’re in for a treat.
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Super Catboy combines the authentic style and features we came to love in the 16-bit pixel platformer era, created with high-bit pixel art aesthetics
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Old-school style meets new school features! Super Catboy combines old-school platforming with exciting new mechanics of the run’n’gun and beat em-up genres
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Hone your platforming skills while taking on the hench-dogs of an evil scientist and sabotage his plans to take over the world – with ‘cattitude’ of course
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Enjoy a huge ‘repawtoire’ of different moves and master a deadly arsenal of weapons and melee combos
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Unlock bonus stages, such as challenging motor bike and mine cart chases
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A fun and action-packed story with loveable characters and challenging bosses at every turn
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Unravel the story’s yarn via detailed pixel art cutscenes and diverse levels, such as snow-capped mountain ranges, mystical forests and derelict factories
GROUND-UNBOUND
The game is absolutely fantastic. Yes there is room for improvement but the game is in development and so far for it being on patch 1.1, I believe this can be one of the best rogue-likes in history. With a mixture of the beautiful art style and the thrilling combat, this can easily be a contestant with other great rogue-like games such as EtG or TBOI.
Just be sure to work hard dev/devs!!
– Real player with 3.7 hrs in game
For the second time, frinky hit it out of the park. This game starts off slow but it gradually becomes fast and chaotic. Its name will make sense if you upgrade your jump enough times. When you get high level enough, the enemies can’t even touch you. Best rougelike that isn’t Hades. Would almost definitely recomend.
– Real player with 2.4 hrs in game
7 Horizons
Will you accept the challenge?
Key Features:
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Rayman meets Mega Man
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Many playable, interesting characters
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Varied and rich levels
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On every one a little PEW PEW!
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but also platforming challenges.
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Hand-drawn comic book graphics…
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…and comic book humor.
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Powerful enemies,
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even more powerful bosses!
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And the goodies. Lots and lots of goodies.
No Exit : Torments of Hell
You’re a bat who can’t fly - only spider sling. Don’t touch the ground or you’ll die. Simple addicting and at times frustrating - but in the fun way that you’ll want to try again.
https://www.youtube.com/watch?v=AZJLWIB93MM
– Real player with 15.2 hrs in game
Full disclosure: I received this game from the developer because I already own some of their software products.
Quite a deceptively tricky little game. You basically need to go from one end of a level to the next using a grappling hook, but of course as you progress the game throws more challenges. Interface is simple as are the controls, the graphics are good and the sound track varied, and you have a campaign mode and an endless mode to challenge yourself with.
– Real player with 4.8 hrs in game
Super Mega Zero
Miss Undefined has been whisked away by the dastardly Kill Screen. Go from Zero to Hero in this fast-paced platformer, chasing time, the high score and eventually the Kill Screen itself.
Super Mega Zero is a tight precision and puzzle platformer with shoot ‘em up elements. Simply touch an upgrade and switch forms to go from classic, straight-forward platforming to the more puzzle-like action number system or Shoot’ Em Up gameplay. Stick to one or mix them together all in a single level!
Features
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Challenge hundreds of handcrafted levels with a mix of platforming, puzzles and shoot ‘em up gameplay.
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Arcade esthetics that bring you back to the 80s
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A banger chiptune soundtrack
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Collectable Pi:s (aka the tastiest number)