Deadly Runner

Deadly Runner

Nice. But too easy and short

Real player with 0.8 hrs in game


Read More: Best Precision Platformer Indie Games.


Nice and funny game!

I like the mechanic of increasing difficulty, but sometimes its harder and sometimes its easier or i’m just too stupid :D

My Gameplay on Youtube:

https://youtu.be/dexQKhRmlzA

Real player with 0.5 hrs in game

Deadly Runner on Steam

GRAVV: Between Two Worlds

GRAVV: Between Two Worlds

Control gravity, switch between two opposing worlds and overcome obstacles for as long as you can manage in this retro 2D platform game. Do you accept the challenge?


Read More: Best Precision Platformer Arcade Games.


GRAVV: Between Two Worlds on Steam

The Alien Way

The Alien Way

single button press runner with a flappy bird style level every few levels

to change skins, click on the runner when on the main menu

short levels with no checkpoints and 1 hit deaths

only 30 levels

you can pay points to revive, but it sends you back to the beginning of the level? the only difference is you keep all the things you picked up

when you pause and unpause the game will give you a 3 second timer until it starts back up but the timer never goes away and just keeps counting down 3 2 1 3 2 1 3 2 1 3 2 1 3 2 1 3 2 1

Real player with 0.3 hrs in game


Read More: Best Precision Platformer Space Sim Games.


The Alien Way on Steam

A Boy’s Journey

A Boy’s Journey

“A Boy’s Journey” is a skillbased 3D platformer that is all about finding new ways to reach the goal sooner than anyone else! If you don’t like a specific level, just generate a new one. You can influence all generated obstacles or yourself with elemental projectiles. This allows you to do cool combos and gives you a way to experiment with the game!

You can compete for the best highscore with the integrated leaderboards.

The game uses fully procedurally generated levels. Next to a story mode with 40 levels, you are able to play a random mode, that gives you access to 100 Billion unique levels! All that in 5 beautifully worlds.

Influence your character to gain power-ups like a speed boost, invulnerability or let it create a new path beneath yourself! You can even combine power-ups to work on combos.

Influence all obstacles inside a level with elemental projectiles. Freeze a moving obstacle, destroy it or create a whole new path.

A Boy's Journey on Steam

AFTERGRINDER

AFTERGRINDER

AFTERGRINDER is an intense speedrunning platformer in which you need to avoid obstacles, collect stars and race to finish to beat a level.

Pros:

-Immensly fun, the speed of the game and the obstacles placed your way gradually increase as you progress, leaving you with an ever increasing challenge

-The colour scheme and music suit the game and flow of the game perfectly, adding great immersion to your experience

-Controls are easy to grasp, and responsive

-It has trading cards and Steam Achievements

Real player with 8.9 hrs in game

First impression: wow I dig the artstyle and music.

Then comes the “story” text that makes up a story about why the protagonist has to go to the end of the stages, the moment after it tells you that it says “what are you waiting for, no seriously there is no story the whole point of this game is to make you rage”… Sigh. Those are contradicting sentences and it’s not generally a good idea to tell your consumers that the point of your game is to make them rage when you pay for a video game.

So I go about the first 5 level and think alright this game has a few things that could be improved upon but so far it’s good enough for what I paid (got it in a bundle) then comes level 6 of world 1 and they introduce a pink line. The goal of the game is to gravity shift through obstacles and this pink line acts as a floor or ceilling depending on where you shift from. The thing is that you have to press up or down again on the line and it would have made sense to just pass through once you input that command but instead, you just flip on it and have to press it again to pass through. That is a design flaw in my oppinion because after like 5 minute of gameplay you changed the rules where I had to input 1 command to dodge and incomming obstacle (well from 0 to 1) and made it that it became 0-3 commands per obstacle. In a runner, this is too much information that has to be made every 2 seconds and makes the game unplayable, I would have to do the whole stage per section while dying endlessly to learn the layout of the stage and execute the commands accordingly. And that is within 5 minute of gameplay, if it would be the last mechanic to learn it would have been fair but the second mechanic? Nah. There is plenty of better game in the genre, that doesn’t use unfair or poorly designed mechanics to “make you rage”. Save your money.

Real player with 4.2 hrs in game

AFTERGRINDER on Steam

Cloud Escape

Cloud Escape

What started as a simple game jam project transformed into a full-fledged video game. Cloud Escape is a stylized 3D precision platformer where every mistake will be punished. The game world features different themed areas, each of which offers unique scenery, mechanics, obstacles and traps. Are you destined to escape the clouds?

2 Game Modes

The goal is the same in both game modes: reach the end as fast as possible! In Normal Mode, you can simply focus on reaching the end. In Hard Mode, on the other hand, the gate in front of the end is locked. Collect all coins to unlock the gate and then reach the end.

For Dedicated Players

You love the challenge and want to put your skills to the test? Countless traps and obstacles await you in the different areas. The world of Cloud Escape offers platforming, moving platforms, physics puzzles, projectiles, flamethrowers, blades, saws, spectral phenomena, bumpers and much more.

For Speedrunners

For all players who like to constantly improve their best time: Cloud Escape was also developed for speedrunners. In addition to a death counter, the game also has a very precise timer. Run by run, you optimize your routes and discover new possibilities to further optimize your personal best time.

Unlock More Characters

Master difficult challenges to unlock more characters. Be ready, hardcore players! Because the elite characters are especially hard to unlock!

Unlock Steam achievements

The game is packed with fun and challenging Steam achievements. Can you collect them all?

Cloud Escape on Steam

Hirilun

Hirilun

Hirilun is a dark and strange city, full of hidden places and high buildings. Although anyone can get in, only the fastest will achieve fame…

  • You will need to move very quickly, running and jumping nonstop, going through all the checkpoints, and reaching your goal.

  • You will be able to dash, sprint and plane, but use these skills wisely, as they are limited.

  • Each level has a multitude of different paths; which will be the fastest one? You’ll have to find out…

  • Collecting the experiences that you will find along the way will make your timer stop temporarily. Still, it may not always be worth the detour…

  • Compete with your friends and in world leaderboards that are updated every day.

[https://store.steampowered.com/app/1407300/Hirilun/url

Hirilun on Steam

Running Water

Running Water

Fun little game for passing the time. chapter 2 things got more intense

Real player with 21.3 hrs in game

Running Water on Steam

Big FLAPPY Tower VS Tiny Square

Big FLAPPY Tower VS Tiny Square

I’m the world record holder in the first game so it’s a little disappointing not having a leader board to work towards the top of, but this game is really fun and I’d definitely recommend it if precision platformers are your jam

Real player with 7.5 hrs in game

big flappy tower vs tiny suqare

Real player with 4.5 hrs in game

Big FLAPPY Tower VS Tiny Square on Steam

eia

eia

This game is an extremely beautiful 2D platformer where your character never stops running. All of the levels feel very tightly designed and fun, a lot of them getting very challenging. There’s a neat time slowing mechanic where you can better time your jumps by whenever you hold down a button (I think left trigger on a controller) the game will slow down until you stop holding the button. This is a really neat idea, I enjoy using the time slowing mechanic to better execute the harder jumps. I’ll be honest, I’m not a huge fan of your character not being able to stop running, it just isn’t really my type of thing in a game, but I won’t deny the quality of this game. I’m about a quarter of the way through this game, it’s pretty short, but that’s probably a good thing considering how simple the concept is. I would recommend this game if it seems interesting to you :3

Real player with 0.6 hrs in game

eia on Steam