Levelhead
Whether you love designing levels or just love platformers in general this game is an instant buy! With a robust level editor, a system to get your level played, tight platforming, and endless content, this is the best Maker game ever made!
I originally purchased this game to help pass the time until Mario Maker 2, but was so amazed by the level editor I never left. From creating traditional platforming levels, to complex machines, the editor has almost unlimited potential. The editor is easy to learn, but extremely deep and robust to the allow for creating even the most complex contraptions.
– Real player with 1953.5 hrs in game
Read More: Best Precision Platformer Difficult Games.
Levelhead is the best level maker experience on the market.
Gameplay
Some describe it as a precision platformer, but it does not have to be. Even running around the most basic levels is enjoyable because the controls, character animations and sound design are spot on.
The main distinguishing gameplay feature is the grab/throw mechanic, which adds a ton of depth to the platforming and sets it apart from established franchises. The array of carry items can be used for platforming, puzzles, combat or even currency.
– Real player with 1424.9 hrs in game
SnakeLaw Island
Best of luck to the developer, this is some really promising work. Highly recommend it to people who enjoy hardcore platformers with heart.
– Real player with 0.5 hrs in game
Read More: Best Precision Platformer Difficult Games.
Catarro
Catarro is as challenging as it is cute (in its very particular way).
A very interesting platformer without a jump button, where you have to time the protagonist’s snoozes just right to get around the levels and avoid dangers.
Recommended!
– Real player with 466.4 hrs in game
Read More: Best Precision Platformer Cute Games.
Even though I died more in this game than in Celeste, I loved it! You have to be aware of the time from one sneeze to the next. It has a great balance between calm level and very challenging level.
The character is working well, with great fluid animations.
Tip: It would be nice to have a kill counter to see how many times you had your head blown up in the spikes
– Real player with 9.1 hrs in game
New Slippery Samurai
Also epic
– Real player with 0.6 hrs in game
The Narrator is a DICK : Longer, Harder, and Uncut
A short game with a rather motivating narrator who fuels your anger and salt to get better. A lot of the jumps in this game are precise and fast! The neat thing about the remastered VS the original, you can play as npc’s you have encounterd along the way, you can even be a octopus!
I would highly suggest this game to anyone looking to kill a couple hours but dont mind getting mocked a bit
– Real player with 13.7 hrs in game
BIASED OPINION:
The Narrator is a DICK: Longer, Harder and Uncut is the same rage fulled, smashing the keyboard and screaming into the void game we all know and love. BUT this time there’s a twist… You can look like a dumb ass dying on the same goddamn spike in front of your friends with multi-player.
With new players to unlock (my dog, Peter, is in the game if that’s not enough to make you buy it) and new scenes with longer and harder obstacles to overcome this game is great to play by yourself or now with others.
– Real player with 6.6 hrs in game
Wild Rat
Wild rats is my favourite game it lets me beat up this stupid fcking rat i hate it so god damn much fck you you stupid f*cking rat i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents i hate rodents
– Real player with 0.5 hrs in game
I love this game!
– Real player with 0.3 hrs in game
Elliot
It is a challenging game, but the art, the music, the experience of playing it makes it worthed :)
– Real player with 26.4 hrs in game
It is a very good game, I had a lot of fun playing it. It was challenging and that is what made it even more exciting.
The music was wonderful, and the story was intriguing. I do recommend to play this game if you like to be challenged.
El juego es muy bueno, me he divertido mucho jugandolo. Este juego si que te pone a prueba mientras que te relaja con la musica, y la historia es interesante, es bueno y simple a la vez. Recomiendo este juego a aquellos que les guste un buen desafio.
– Real player with 13.4 hrs in game
Go Home, Mr. Fisk!
Full play through w/ Normal ending here: https://youtu.be/QePAy8ElWU0
I honestly usually hate these frustrating wonky platform games, but the aesthetic of this one somehow motivated me enough to persevere through the mad struggles which is the million ways you can be transported to a lower area. I’m really glad I could get Mr. Fisk home I was gonna try for the ascended ending, which I believe is the tree near the end (Cannot confirm). The game is still challenging after you already know where to go and what to do momentum ruins Mr. Fisks jumps, Mr. Fisk’s Flipping tendencies ruin Mr. Fisks Jumps, Mr. Fisks positioning ruins Mr. Fisks Jumps, Mr. Fisk breathing a different way ruins Mr. Fisks jumps. There’s a lot that can alter your path you definitely get better at the game, but without a lot of practice or skill you’re just one Mr. Fisk SNAFU from a one way trip to frustration station.
– Real player with 3.5 hrs in game
I did not expect this to be so challenging and unforgiving, yet so addictive. After you start handling the mechanics, you’ll feel like a damn genius for a moment. Then you’ll fall back down and you feel like you just have to make it further, you know you can. Rinse and repeat. Beware of possible rage quit.
– Real player with 2.4 hrs in game
Captain MAYO
Stylish platformer. Hardcore levels based on jumps and character control , played for around 4 hours in one sitting! great detail of art and the music just went along with it! plus a great story
– Real player with 4.1 hrs in game
Captain Mayo:
The world known as The Fridge is now at peace after a devastatingly long war between two rival kings: the Mighty Onions of Hein Kingdom, and Johnny Mustard, Ruler of the Province Eggplant. The exhausted Captain Mayo is taking a well-earned break to recharge and powers and his cool and cold cabin. The war took a lot out of him, and he hasn’t been feeling the best lately. In fact, he thought he had food poisoning at one stage. Anyhow, he is resting in order to be fit as a fiddle for his mate, Kenny Ketchup’s, wedding with the beautiful Princess Bea of the Hein Kingdom, when suddenly he hears several pressing knocks at his door. His mate Kenny is beside himself, hot and sweaty (yuck, warm ketchup), speaking fast and full of nonsense. But after cooling down, Kenny Ketchup announces to his mate that the eggplants have taken over the Fridge and Johnny Mustard has kidnapped his beloved Princess Bea! Don’t worry Kenny; I’ll save your Princess because I am Captain Mayo!
*– [Real player with 4.0 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
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![Hoplegs](https://cdn.cloudflare.steamstatic.com/steam/apps/1395830/header.jpg "")
## Hoplegs
After spending hours playing the game and completing "The Peak" I have to say this is one of my favorite physic based platformers. The amount of times i've fallen and had to start over again was insane but Hoplegs had me coming back for more. There is a really gratifying feeling every time you get past a roadblock that you've been stuck on for some time.
The game will only continue to improve and add more content. Personally I can't wait to see what is in store for the future of the game. (Maybe a Peak v2 who knows??)
*– [Real player with 25.7 hrs in game](http://steamcommunity.com/profiles/76561198024065618)*
I am usually not a fan of games with very little room for error, but Hoplegs is absolutely the exception. What I absolutely love is that that there's something for everyone. The learning curve is nice and steady at the start so players have the chance to practice getting used to the controls, but The Peak was tailored made for die hard fans of the rage game genre. The tutorials are straightforward, and the aesthetic makes it very enjoyable to continuously play, despite mistakes that put you back. I also LOVE that there's a level editor available for fans to make their very own levels. Everything about this game makes the "suffering" you go through an enjoyable experience. I'm really excited to see the future of Hoplegs. 10/10
*– [Real player with 11.8 hrs in game](http://steamcommunity.com/profiles/76561198828379622)*
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