Desert Pirates
Lead a post apocalyptic war convoy made out of badass cars driven by unusual characters. Travel across a dangerous and endless desert filled with resource seeking opponents.
In this experience inspired by movies like Mad Max and spaceship roguelikes, you can expand and improve your convoy, find new cars and swap out their weapons and tools, upgrade, repair and refuel them, feed drivers and give out orders to help everyone survive.
How far can you ride?
Features
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Unlock and collect badass cars: Find cars to restore in every run, and store them in your garage for later use. The desert is filled with hidden surprises!
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Make runs with different convoys: Change your Convoy to fit your playstyle! Choose between Soldiers with Nitro, Heavy Soldiers with special weapons, start with additional food or gas, special systems like Shields, Radars, Decoys and more!
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Survive the desert: You will need to destroy enemy settlements in order to get the resources you need to repair and refuel your cars, and to keep your followers fed and hydrated.
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Give orders to your Convoy: Stay together, or split up! Changing orders on the fly can give you an advantage against your enemies. Light RTS mechanics are gaining traction during development (stay tuned!).
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Classic Roguelike Features: Permadeath, Upgrades, procedurally generated areas. Every playthrough is different.
Read More: Best Post-apocalyptic Offroad Games.
ExeKiller
20 years ago the Great Fire Disaster set most of the world on fire causing mass extinction and destruction of life and earth. Only 30% of mankind has survived, only a few spots on earth are possible to live. As the governments failed, corporations took control. The world is plunging into chaos and anarchy. Welcome to New York in 1998.
You are an Exekiller, a futuristic bounty hunter. Your main goal is collecting S.O.U.L.S - biochip component which gathers information about its owner and also controls him. Chips are produced by one of the biggest corporations that rule the New Earth. Without S.O.U.L you simply don’t exist.
PLAYER DRIVEN STORY
How you approach The Exekiller is up to you. Your choices affect not only the way the story develops - it also lets you face every situation any way you like. Your decisions affect the storyline that offers massive replayability.
EXPLORE VAST OPEN WORLD
The world of ExeKiller is both beautiful and lethal. Travel across diverse regions from deserts and canyons, through deadly highways and radioactive fields.
HUNT OUTLAWS
You can either kill them, bring them to justice or set them free - the choice is yours. Make full use of the environment and various types of weapons and gadgets. Use your abilities to gain advantage. Sneak past your enemies or talk your way out of trouble situations.
EVER-CHANGING ENVIRONMENT
Experience a fascinating journey through post-apocalyptic landscapes dramatically affected by a stunning day/night cycle, dynamic weather and radioactive sun storms.
Read More: Best Post-apocalyptic Western Games.
Mad Max
I think Mad Max is an awesome game set in a post apocalyptic era with a rough setting with limited supplies & ammo but being a bad ass with a car thats built from scrap to becoming a beast, a tank with 4 wheels, your magna opius which will pave the way to destroying all who dare stop you from from achieving your goals to be wit your family again by any means necessary.
– Real player with 147.0 hrs in game
Read More: Best Post-apocalyptic Driving Games.
This game is a LOT of fun. I played this game for a little while on an XB1X and enjoyed it, but was distracted by some other title at the time and walked away. WB was running a publisher sale here on Steam, so I picked it up and got re-involved during squad downtime.
GAMEPLAY: Mad Max (MM) plays a lot like the Batman:Arkham series. Lots of driving with highly satisfying demolition derby-esque vehicle combat; and hand-to-hand ground combat where you chain together strikes, combos, weapons, and finishers that make you feel like a dusty Dark Knight. The world is HUGE but roaring across the map to the dulcet tones of an unmuffled V8 make it traversable in an oh-so-pleasing way. The game can get a little grindy as you accomplish all of the side missions and secondary objectives (oh look, another water point guarded by a coupla maniacs) but I cut my teeth on Elder Scrolls titles, so I ain’t skeered. The self-centering camera takes a little bit to get used to, and is slightly more cumbersome on foot rather than in a vehicle, but once you get accustomed to it, you can manipulate the camera in sweeping fashion during action phases with an ability that would make even George Miller shed a single tear of joy.
– Real player with 92.5 hrs in game
Demon Engines
Over 2.4 million unique weapon combinations and counting
Ancient machine demons prey on the last surviving people. Remaining survivors must build powerful weapons to rival the machine demons might.
Create the ultimate weapon with over 2.4 million possible combinations and counting. Engage enemies far with sniper grenade launcher. Get up-close and personal with automatic shotgun with exploding bolts. Near limitless combinations
Destroy enemy strongholds and fight increasingly difficult waves of enemies for legendary loot. Each level the enemy difficulty increases, but so does the loot quality
Unlock new characters each with their own unique vehicle and skills.
RAGE 2
“When things go wrong, don’t go with them.”
~Elvis Presley
First of all, this game is not nearly as bad as you may have probably heard or expected by looking at “mixed reviews” status in Steam. Personally? I’ve enjoyed my time here quite a lot. It’s just… OK, it won’t be so easy to explain. See, the biggest problem with RAGE 2 is that it is… RAGE 2. I mean, Avalanche Studios? The guys did a pretty nice job here. The core mechanics is very solid, leveling system is kinda great (seriously, I totally enjoyed it), gameplay is very fast-paced, like in all those modern incarnations of the old titles like DOOM, Shadow Warrior and the others, while Apex Engine provides surprisingly solid FPS on highest settings in 4K. Even on pretty old hardware. When I’ve started playing through the tutorial mission? I was like “Wait just a minute, why everybody hates this game so much?!” Then I played a bit more and was like “Ah, OK, I see it now…”. See, even though core mechanics is very nice, the idea of wasting it on resurrecting RAGE? It was terrible.
– Real player with 133.6 hrs in game
I would not recommend Rage 2 to a fan of the series. I would not recommend Rage 2 to a newcomer to the series. It is a painfully mediocre game crippled by the fact it is open world.
If you want a game for world exploration and discovery, go play Fallout New Vegas. If you want a game with epic guns and action, go play Doom. This blends the two genres and makes them both worse.
Design:
I believe if Rage 2 was designed to be linear, or at most a wide corridor, we could have had an exceptional game on our hands with more fleshed out mechanics. The thing is…. That would have made it similar to Id Software’s other title: Doom. Now it’s conspiracy theory time here but perhaps there was pressure on the Rage 2 team to force the open world genre (which was on-trend at the time) as to not create competition between the 2 titles.
– Real player with 63.9 hrs in game
Steel Rain - Dawn of the Machines
An alien invasion arrives on planet Earth. A race advanced in technology that roams the universe in search of beings to enslave. Four portals have been opened and it’s up to you to destroy them and contain this great threat. Be prepared to face whatever comes out of these portals. They came in search of slaves but steel rain is what they will get.
Third-person control shoting with realistic tank and vehicle mechanics.
Primary and secondary weapons with realistic sounds and effects.
Weapons, Abilities and loots to build your combat machine.
- And much more;
Convoy
Most everyone will use FTL as a benchmark to test rouge like games, so I guess I will compair and contrast on how Convoy stands up to the gold standard of FTL.
The first thing right off the bat with convoy is that the game is much easyer than FTL. This may be seen as ether a good thing or a bad thing seeing that a lot of FTL’s claim to fame is its unfair dificulty and numerous game overs, but I for one see it as more of a good thing because there seems to always be a way to win in Convoy whereas in FTL a lot of the games have you already losing before you start because of RNG.
– Real player with 57.7 hrs in game
Here comes another FTL comparison review. I just have to do it because reading the other ones is painful.
I keep reading these reviews where people say the combat is easy or that there is no depth to it and I just have to wonder how far they’ve managed to get.
Because if you just order your vehicles to fire at random cars without giving it a second thought, you get shredded rather quite quickly about midgame, no matter how powerful weapons you might have.
So yes - let me start off with - the meat of the game, the combat. Let’s imagine FTL-like is a genre, then this definitely fits in that genre. However, to make an FPS analogy, this is to more of a Battlefield to FTL’s Team Fortress. The two games are undeniably similar in their mechanics, but the way you play them is completely different.
– Real player with 20.6 hrs in game
Drone Zone
The world is contaminated with hazardous radiation from fallen meteors, that forced humanity to hide under the ground. Your mission is to send various battle drones to the areas exposed to radiation. Survive among anomalies, mutants and fight with other drones for valuable resources contained inside the meteors.
ASSEMBLE DRONES
Use acquired resources to craft engines, guns, batteries and other modules. Assemble your own unique drones using these modules.
TACTICAL SHOOTER
Destroy any enemy modules, preventing him from using his strengths. For example, destroy engine to make enemy drone fall down or break his gun to deprive him of the ability to shoot. Don’t forget to protect your modules from enemy attacks.
ACTIVE SKILLS
Every drone has a number of active skills. You will be able to stun the enemy by a burst of energy, turn on the field that blocks enemy attacks, generate your own anomaly to astonish or distract your opponent and use many other abilities.
Crossout
TLDR: google “crossout slam dunk” (even if you have no intention of ever playing the game, lol).
Full version (Scroll below for a section on “omg, grind!"):
After enjoying this game for quite a while, I feel like I at the very least owe them a Steam review, because in my mind the “Mixed” rating (as of writing this) is quite unfair, and is largely created by new players mistaking a learning curve for a “paywall”.
Which leads me to this main advice to starting players:
– Real player with 2812.2 hrs in game
This game is EXTREMELY poorly managed. And trust me, this means alot, because most of the time i overvalue games and i respect the developers alot. I also recommend most of the games i play, to my friends. I would honestly not recommend crossout to anyone. This became one of the worst games i have ever played. Just because of some poor decisions
Let me talk about some key elements of the game.
GRINDING
Don’t be fooled by the fact that the game is free. The small playerbase is used to invest lots of money in the game, so as a new player, or a player who really plays for free, it’s a dead end. You will be smashed by the others, since the items are tier based and every tier is more expensive than the prior one. The last one takes few months, even years of grinding, depending on how often you play, of course, if you don’t pay real money. That being said, you might just find yourself in huge disadvantages if you play for free. There were decent ways to farm in game coins fast, but don’t worry, the developers made sure to patch them, so everything is a slow process and you don’t get anything significant without paying them.
– Real player with 2538.3 hrs in game
Heavy Metal Machines
Don’t know how did it happen but I played 650+ hours in this game.
With that been said I decided to write my first ever review. For starters, I have to say that I haven’t played much for the last half of the year, but several rounds I played yesterday reminded me why I don’t really want to continue.
I played on European server, so all I say is related to that. Because I belive situation on South American server is very different.
The first good, then bad impressions. The gameplay is very good, machines are well balanced and have distinct features. Even after mastering your skill with a certain machine, you have dozen of other machines which will give you totally different game experiences. It’s interesting to play solo (those games when you play with bots in your team :) ) and in the team. Team play is very important and brings the most fun. So there is so much to learn to become a good player and it seems that you could have spend a very long time with this game, but it doesn’t happen and below I continue why…
– Real player with 665.2 hrs in game
the devs make heavy metal machines
people actuallly like the game
youtube video of someone actually enjoying the game
the player base starts growing
community driven championships
the devs make a change on gameplay or removes some content
a few players get salty
the devs “OMG THEY HATE THE GAME, LETS REMOVE A LOT OF THINGS AND DO ALL OVER AGAIN”
the devs make a different version of heavy metal machines
– Real player with 565.3 hrs in game