Armageddon Empires

Armageddon Empires

Its got a lot of promising potential, the art is outstanding and the theme is great, but the UI is horrific and there are some glaring mechanical problems, not issues, but problems that really take this game down several notches. The developer should take some time to playtest it and rework some of these problems.

Real player with 62.2 hrs in game


Read More: Best Post-apocalyptic Top-Down Games.


(Protip: You can press F to roll the dice. This makes the game much more playable.)

I bought this many years ago when it first came out, and I was very happy to buy it again on Steam.

To be clear, this is absolutely a cult game. The user interface is initially very confusing and involves a lot of right-clicking, there are a whole lot of mechanics to learn, and there’s no multiplayer. Nevertheless, it’s a deep and flavourful wargame set in a world that feels like a mix between Warhammer and Fallout.

Real player with 42.4 hrs in game

Armageddon Empires on Steam

REIGN OVER

REIGN OVER

We can choose from 2 major factions:

  • B.E.T.A. Brigade - Remnants of corporate security forces and private military

  • Delta Division - Industrial worker rebellion

  • (More factions will likely join the conflict)

Enlist specialist heroes:

  • Warlords - rush into close combat and buff your troops.

  • Rangers - debuff and focus fire on the most dangerous enemy units.

  • Tacticians - sabotage armies from the back-line, using damaging tactical abilities.

Hire from over 30 different units:

  • Mix units from your faction with other mercenary groups: savage raiders, dark market robotics, mutant tribes, etc.

  • Discover synergies between specific units and hero abilities.

  • Take advantage of different battlefield terrain and unit combinations.

Customize your heroes:

  • Boost attack damage, ability points, movement speed or other attributes on level up.

  • Learn new combat abilities that can buff, damage or summon units.

  • Hunt down rare artifacts to boost your stats.

Conquer new territories:

  • Discover new battlefields using the Random map generator.

  • Play hotseat matches with friends or AI opponents


Read More: Best Post-apocalyptic Dystopian Games.


REIGN OVER on Steam

Guardians of Lumen

Guardians of Lumen

The land of Lumen is hostile. Monsters, both the Horrors and the Daemons, force the residences to live in 9 strongholds while they prowl the wastelands.

Against the beasts of shadows, two forces strive to keep the people safe:

The Deciphers study and worship the past in hopes of carving a path to the future.

The Guardians fight and serve, ever ready to help even the smallest of citizens.

With the help of ancient spirits, they stand ready against the darkness.

Will you aid them?

Key Features:

  • Classic, turn-based combat with modern twists.

  • 26 Unique Ay, each with their own Ability Tree, Quest and play style

  • 6 Playable characters each with history, emotions and a story of their own

  • An interactive world where your actions are remembered and honoured.

  • A unique progression system, unrelated to experience points or skill point grinding

  • 180 Mini-dungeons

  • A story that moulds to your actions.

I hope you enjoy it.


Read More: Best Post-apocalyptic Dungeon Crawler Games.


Guardians of Lumen on Steam

Rise of Humanity: Prologue

Rise of Humanity: Prologue

I recommend this to fans of turn based games who are cool with card based attacks. This is basically a free demo of the full version of Rise of Humanity, and it accomplished its goal of getting me interested in the full game which I have now wishlisted.

Here is what you need to know:

+High quality graphics detail, great antialiasing, as well as decent music and sound effects, but as for graphic performance…

-Ultra graphics setting @ 1440p on my RTX 3080 maxes out the GPU with an average of ~90 FPS? Its not like I can zoom out wide, so I was hoping for something a bit closer to my 165 Hz refresh rate.

Real player with 1.4 hrs in game

Changed the audio settings aaaand… it’s gone. Completely. Reinstall did not help. I’ll probably try it later, with version 1.x. Unplayable atm.

=========

upd.: the bug was fixed fast enough, devs are surprisingly interested in feedbacks, and gameplay, nevertheless still being buggy, is promising.

I’d like to see less pointless actions in battles, like move to the shoot distance - use card - click on the single enemy instead of use the card on the enemy on click. Or drag card on yourself if this is the only option to use it - on yourself. Also planing a chain would be better imho then use cards one by one.

Real player with 1.2 hrs in game

Rise of Humanity: Prologue on Steam

Fallout Tactics: Brotherhood of Steel

Fallout Tactics: Brotherhood of Steel

Let’s start this review off by saying that this game has a very mixed reputation, and for a very good reason.

Fallout Tactics isn’t like its forefathers Fallout 1 and Fallout 2. Fallout Tactics is a strategy game, and unlike its forefathers, has no speech skill, no major RPG elements, and more straightforward, action based gameplay. It has a very unique story, and is so far the only Fallout game that has its setting in the Midwestern United States.

Fallout Tactics has voiceacted dialog, unlike Fallout 1 and 2. Fallout Tactics also offers four difficulty settings, Easy, Normal, Hard, and Insane. Easy is about what you would expect, easy, it makes the game very very easy and significantly more easygoing. Normal isn’t much different, but it too offers a more story and action based game than the two harder difficulties. Hard is a minor step up from Normal, forcing you to play more adaptively, and sparringly with your supplies, as vendors either don’t restock, or you have to complete a mission for them to, making supplies very restricted if you waste them. Insane is exactly what you would expect, insane. It’s borderline impossibly hard if you play with Tough Guy Mode turned on, which I will touch on in a second. Insane mode drops your accuracy by a flat 20%, halves your average damage, curbs your chance to get criticals to extremely low, doubles enemy damage, resistence, accuracy, and worst of all, the enemy will get critical hits with frightening frequency. Strategy is everything on Insane. Your supplies become even more limited, and you will die many many many times, which makes Tough Guy even more bitter.

Real player with 723.6 hrs in game

Short review

A good strategy title that allows us to reconnect with the universe of Fallout while discovering a different type of gameplay. Amateurs and neophytes alike should enjoy it despite the high level of difficulty.

Long review

So here we are, back in the nuclear winter of the world of Fallout. The devastating war that took place plunges us into the ruins of Chicago, in which the survivors of this apocalypse organize themselves to survive the hordes of looters, animals that have become wild or even mutants. A new category of warrior was therefore formed to defend the few remains of a humanity lost in this post-nuclear world: The Brotherhood of Steel. You will play as one of these knights of a new era and try to complete the many missions that await you, which will require you to use cunning as well as force. Exit the outright role-playing game as offered by the other titles in the series, Fallout Tactics is aptly named and invites us to immerse ourselves in turn-based tactical strategy.

Real player with 255.9 hrs in game

Fallout Tactics: Brotherhood of Steel on Steam

Neverdark

Neverdark

_On December 24th, 2030 a global blackout occurred. In an instant the world lost access to electricity, and suddenly so many things that we had taken for granted were gone; the Internet, global communications, electronic devices… all gone.

War emerged as governments fell and society collapsed in upon itself. Guns, medicine and food became the new currencies while survival and protection became the sole necessities. Conflicts continued for years as ordinary people battled against famine, disease, the elements, and other humans.

A new world rose from the ashes of the old one. Each survivor enclave had a different idea on how to shape their new society: bands of raiders, religious cults, biker gangs, idealistic democratic communes and organisations built around charismatic leaders. Cities were once again battlegrounds, but it was no longer for survival, it was now for domination._

Neverdark is a pausable RTS game which throws you into a post-apocalyptic world. Following a global blackout, society has collapsed, and it will be your goal to rebuild it.

You lead a group of survivors, and you will need to contend with other factions over the control of the city. Invest resources and expand your influence to take over the city, street by street. Neverdark is as much about politics and social evolution as it is about combat.

In Neverdark you play in a fallen and ruined city. It is in desperate need of being rebuilt, and it will be your task to adapt it to the harsh conditions with makeshift infrastructure. Each map takes the shape of a real, existing city: Paris, New York and Tokyo. You will find yourself leading your citizens and expanding across familiar streets, taking over existing buildings and repurposing them. Perhaps you might want to use the Louvre Museum as the seat of your Black Market, or it might be a good idea to grow your crops on Rooftop Farms in Brooklyn. Building placement needs to be strategic and thoughtful. Where they’re placed, and the consequences of that choice, rests entirely in your hands.

A new type of society has emerged – one without a central government. Your goal is to react to dynamic, random events which force you to decide between doing what is ethically right and what is politically advantageous. New laws must be passed, and edicts must be enforced if civilisation is to evolve and adapt to ever-changing conditions.

One way or another you need to deal with other groups competing for control of the city. Both you and your enemies have powerful and influential agents at your disposal. You will need to send those agents, known in-game as specialists, across the city to perform political and military tasks. A Political Agitator in a neighborhood where two factions are fighting for dominance may help sway the locals into supporting you. But should that fail, and you find the enemy has gotten there first, a good long-range ‘motivator’ with a rifle could be equally effective. Inevitably the streets must turn crimson with bloodshed, and it will be your duty to lead your crew of specialists in tactical, turn-based combat missions.

Neverdark on Steam

Overland

Overland

Only 69% positive with only 285 reviews? I really feel sad for this game as it only got a Mixed Score on steam.

It’s really actually pretty good but the restriction of Rogue-Like difficulty, Random Generated map plus some designer choice made and many other factors made this game lost a lot of the scores.

The story itself is very basic that a meteorite strike earth that brings an alien specie of bugs that grow and expanded out of control beneath the earth. They are attracted to sound and noises and have infinite quantities so civilizations of mankind brought to an abrupt end with few survivors scattered about. They have to constantly stay moving to avoid the alien bugs and salvage what’s left of the old world to stay alive in a hopeless earth.

Real player with 81.0 hrs in game

In short

Overland looks beautiful and has a cool concept, but it’s too focused on tedious tasks. It’s also a game that does not like to reward its players, which makes it hard to enjoy.

BTW, the game’s difficulty has been nerfed quite a bit since launch, so disregard reviews about the game being impossible. If anything, it may currently be too easy.

Long version

For me, the lack of fun in Overland starts with the self-contradictory nature of the game. Indeed, Overland constantly offers cool toys, but says NO whenever the player wants to use them. For example, you’d be forgiven for thinking this game was about tactical combat, with weapons aplenty and critters to use them on. Turns out that the game punishes you for killing a critter, as it results in a snowball effect that makes the map harder. You could actually argue that Overland’s core gameplay is to make dumb AI run around in circles, without hurting them, to give your other characters enough time to find fuel. It’s hard to remain excited about such a tactic after you’ve done it 4-5 times. Another example of this kind of contradiction is the equipment system. The game likes to drop all sorts of useful items, be it weapons, fuel, med packs, repair kits, flash lights, and so on. But characters in Overland only have 1 or 2 equipment slots which means you can’t pick up most of the items you find. The result is that you spend a ridiculous part of your time doing things like dropping your flashlight on the ground to be able to carry the newly found can of fuel, while your other character stores his med pack on the car in order to pick up the flashlight you just dropped … you get the idea. None of that is fun; it’s just tedious and annoying.

Real player with 11.7 hrs in game

Overland on Steam

RagTag

RagTag

A very addictive game that seems straightforward on the surface but opens up lots of strategies once you begin unlocking more pieces with skills and maps that require more planning. The artwork is all beautifully hand-drawn including the cutscenes with a nice coherent story that is narrated. The campaign is fun and knocking the enemy pieces off the board is very satisfying. Earning coins allows you to play more surgical levels in an arcade mode once the story is finished, which is a nice touch.

Real player with 12.4 hrs in game

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The Short of it: I’m having a lot of fun with RagTag. Casual, and yet surprisingly strategic/nuanced. Reminds me of playing marbles or curling, but with an apocalyptic setting and visually unique style. Addictive ;)

Reminds me of: If you liked Subbuteo, there’s a good chance you’ll like RagTag.

Real player with 10.6 hrs in game

RagTag on Steam

WORLD OF PARANOIA

WORLD OF PARANOIA

Enjoyable and interesting game that´s still getting updates frecuendly! Really worth it!

Real player with 1.3 hrs in game

Nice game, even thought its in early development. Gives off a really cool vibe and a lot of Potential!

Real player with 0.8 hrs in game

WORLD OF PARANOIA on Steam

1971 PROJECT HELIOS

1971 PROJECT HELIOS

I just have finished the game.

Is easy to see that the developers have given everything to make this game a very good one. The plot is incredibly good, the mechanics agroup all what you wish and even more in a strategy game, and the levels are really immersive (I love the cold effect in the screen).

I really recommend to play it, this game absolutely deserves the price that it has.

Real player with 20.1 hrs in game

A title that could serve as a welcome to new players to the strategy 3D turn-based combat. Encounters are short and sweet, requiring a decent amount of strategic thinking, without reaching desperation or those odd “I’m lost” moments.

Story is quite engaging, and the characters that go along with it are charming and interesting. Recommended!

Real player with 18.8 hrs in game

1971 PROJECT HELIOS on Steam