Primordia
Watching a good Science fiction movie was always a rare experience to have, even more so an original one….
Playing a good and original Science fiction game….that’s even less probable, it feels like finding a very special treasure.
Good words have been around for Primordia since it came out in 2012 (I’m now playing it for the first time in 2017) and i can say it’s all pretty much justified.
The game has a good story, with interesting characters, both main and secondary ones. It has an interesting beginning, a well handled middle and an ending ( and a pretty good one at that, although that depends on which ending you get).
– Real player with 19.3 hrs in game
Read More: Best Post-apocalyptic Robots Games.
Bought in a bundle without knowing much about it except it’s published by Wadjet Eye Games and another game in the bundle was Gemini Rue (which by body required at the time). I stuck gold because what we have here is a high quality four-man (+Dave as producer / voice caster) point & click adventure game with gorgeous 320x200 graphic.
Story is set in post apocalyptic, distant future cyberpunk world which is a rich environment for imaginative locations, story, characters. You name it. Overall story is pretty solid and will satisfy even the most seasoned adventure players.
– Real player with 14.3 hrs in game
Ultreïa
Would highly recommend this game!!
Played the prologue & was so please that i bought it right away. I love the simplicity of a point & click game. I have tried games with my X-box controller on my P.C. (I don’t have an X-box or any other systems as i like things simple without the complexity of numerous “buttons” especially since i’m rather “nimblely inept” & also have no idea what the adjustments in settings even mean) ….as a footnote, why does “partial controller support” mean something different depending on Steam & the producers of the game as i now have quite a collection of “wanting to pull my hair out” games! Oh dear, it looks like i am regressing, lol, so back to my review of Ultreia. Simply put, it is one of my favourite games i have had the pleasure to play! I love the lil robot & his wonderful humour. Buy it, u won’t be disappointed. The graphics are awesome & the plot is so well written & produced. The lil guy turns a game into an emotional, quirky, loveable “piece of art”. Kudos to the writers & producers for giving me a few needed hours of distraction from lifes everyday demands.
– Real player with 24.4 hrs in game
Read More: Best Post-apocalyptic Puzzle Games.
This game is a success. I found all the characteristics of a good old classic point’n click.
The artistic direction and the music are a huge success, the story is fascinating and the puzzles work well. It is not very complicated to move forward especially if we activate the indicators to interact. The secret ending is very moving (don’t miss it). May The Force be with you, Nymo.
– Real player with 19.8 hrs in game
BEAUTIFUL DESOLATION
For those of you who might be considering buying this as a Fallout-like game set in a post-apoc South Africa..don’t. While it may appear otherwise at first its entirely a point and click adventure game that while fun has little in common with Fallout. Combat is limited to a handful of incidents, always involves some sort of proxy, and outside of a single instance is purely optional. Something that can be missed if your not careful along with the bits it unlocks.
Now for the unpleasant bit.
! I really wanted to like this game, I really did. I found the setting charming, its NPCs well rounded, and the story had me hooked…right up until the literal last minutes of the game. When you finally talk with Darius after realizing (something I suspected since the start) that you were playing out a pre-written prophecy jotted down by an entity who does not see time as a straight line.
– Real player with 22.2 hrs in game
Read More: Best Post-apocalyptic Isometric Games.
Wakanda place is this?
Move aside Afrofuturism, District 9, Black Panther, Elysium, Chappie and all you other African takes on sci-fi, because one thing’s for sure… I can easily tell you that I’ve never seen anything quite like the world of Beautiful Desolation.
If you are South African like me, then you must already know that you’re gonna experience it in a slightly different way to the rest of the world and may get a kick out of various elements that feel familiar to home. Beautiful Desolation is without a doubt, a whole new bag of Simba chips. It launches you into a future so far ahead that the South Africa you might know (and the people who lived there) are completely unrecognisable. The more this story of crazy futures and prophecies unfolds, the more interesting it becomes.
– Real player with 22.1 hrs in game
Outsider: After Life
Outsider: After Life is a compelling puzzle game and existential adventure with a post-apocalyptic sci-fi setting. Players take control of a lonely android named HUD-ini as he embarks on a range of tasks in a bid to escape the now lifeless planet.
Outsider uses dynamic storytelling to deliver the surprisingly moving narrative visually, through narration and cutscenes and also through the gameplay itself. This, alongside the themes and subject matter, make for an engaging and emotional experience.
– Real player with 3.5 hrs in game
Outsider: After Life is a neat indie puzzle game made in Portugal. It takes place in a post-apocalyptic setting, where you control HUD-ini, an android. The atmosphere is pretty cool, because graphics, animations and music are well done. It’s even emotional a few times. Gameplay consists of solving dozens of small, varied puzzles. And I think they are well-designed, because some of them can be challenging at first but never overwhelming. It’ll take you around 2-3 hours to complete the entire game. Oh, and all of that happens in one continuous camera shot, which is a cool touch as well. It’s sold cheaply and, most importantly, doesn’t waste your time. So, I can recommend it, even if you’re not a fan of puzzle games. Set aside a few hours and enjoy this gem.
– Real player with 3.4 hrs in game
Shardlight
This review can be read in full below or with images, captions and formatting at Review: Shardlight .
There aren’t many companies that can claim the same amount of devotion to a single genre than Wadjet Eye Games can towards adventure games. Their latest entry, Shardlight, doesn’t stray too far from the design mindset they’ve carved within adventure gaming in the last decade – and while this more than often works to its benefit it sometimes also, much like its other recent adventure games that haven’t strayed too far from the beaten path, detracts from the overall experience.
– Real player with 16.1 hrs in game
Shardlight is a retro style Point & Click Adventure game set in a post-apocalyptic world. If you are a Point & Click fan you may already know and enjoy several games by Wadjet Eye. In that case, you will likely enjoy this game as well. It’s not their best game, but it is a decent play.
Wadjet Eye is great at creating immersive games with interesting stories and characters and this is no exception. You play as Amy and you’re infected with a plague called “Green Lung” trying to get treatment which is limited, and the story soon evolves beyond that to a certain level of espionage and rebellion against a corrupt, oppressive government. You go through some self-discovery learning new information about your family and friends as well as gaining a greater understanding of your world. There’s a moderate amount of character development that occurs and a few less predictable twists. The script was well written so there aren’t really any awkward conversations and the dialogues are all good at driving forward story and gameplay.
– Real player with 9.8 hrs in game
Sovietpunk: Chapter one
First off, the art direction is great. Secondly, the skill of the writing was adequate, if a bit too simple and without personality to make it really pop or entice you like the art.
The rest, however, is less favorable. It’s like a foundation meant for a house that won’t seem to exist until some unknown time in the future. The world has what I think is a very interesting premise. Unfortunately, it’s just all implications for now. You see parts here and there that could be fleshed out, but are left as little nods. Perhaps this game is a taste of what might be a a more exciting sequel (it’s practically advertised at the end - an end that’s feels too vague and without real impact). If this is so, 99 cents isn’t a bad price for a glorified trailer. But if the sequel is released and does not evolve the gameplay or immerse you in the world, this is a waste of money. The future in this game is bleak. Let’s hope the future of this series isn’t.
– Real player with 1.3 hrs in game
Info: This review was written before the game title’s change occurred, therefore each recall to the title will be done with the usage with previous name of the game.
Late Rebirth is the first chapter and the introduction to a story rich game situated in a post-apocalyptic Soviet Union, where technology is currently evolving through an enterprise named Biocom.
Note: This game displays the usage of strong language and violent settings
Game’s premise:
– Real player with 1.0 hrs in game
The Descendant
The Descendant is a futuristic point ’n click video story and somehow an adventure game. As a matter of fact The Descendant is more of an interactive movie.
General informations about the thumb down:
The Descendant is one of those games that would require a neutral mark. Sadly I reckon that the down sides outnumber the positive aspects of this alleged adventure game.
One should pay more attention to the story-rich tag, which often means not much of a real gameplay and lack of challenge.
– Real player with 39.3 hrs in game
I completed the game and earned all achievements in the game. I believe, that I experienced all the content and so I can share my experiences about this game.
– Real player with 11.5 hrs in game
3 GEEKS
Good.
– Real player with 9.0 hrs in game
Brilliant and fun game! Classic point and click with great humor, weird story, just the right kind of madness and entertaining puzzles to solve. I find it strange that this game hasn’t gotten more notice. I feel I stumbled upon a hidden gem and it made this rainy cold saturday pretty perfect.
Some of the translations are a bit off, but it doesn’t bother me. I recommend this to all that love point and click, quirky humor and solving nutty puzzles.
– Real player with 7.4 hrs in game
Day After Day
Full playthrough here w/ all achievements: https://youtu.be/tLt1wN5YIIE
I like that the game is pretty lenient with exploring and doesn’t seem to go out of it’s way to brutalize you. There’s a few major flaws with the game though one it takes forever to find important items (unless I was just unlucky) and the lock pick which is the second item you find in the game flat out does not work I tried multiple ways to make it work and even got the game to kill itself in defiance of using the item Errror script at the bottom of the review. Overall though the achievements are gettable and it’s enjoyable enough it’s too bad I couldn’t see the story I would have liked to see if there was an ending.
– Real player with 0.8 hrs in game
Day After Day is reminiscent of The Wanderer-Post Nuclear RPG, in that you are to survive as long as you can in the wasteland by scavenging for food, water, and items needed to complete side quests. The initial idea of this game is great, and could go a long way if developed more.
However, there are no cut-scenes or combat, not even turn-based combat. Days are split into quarters, with a clock to click on when you want to advance the time of day. When you choose to explore the wasteland, you are “gone” for a quarter of the day. You return and the player reads a journal entry/note about the characters exploration. Usually, it is 100% random on whether or not you retrieved items, had items stolen, or got hurt.
– Real player with 0.6 hrs in game
Don’t Escape: 4 Days to Survive
Don’t Escape 4 is… well… pretty damn good. I recommend looking up and playing all the other Don’t Escapes (Or buying them, that’s awesome too) because there very worth it and help get in the style of this one, although don’t get me wrong Don’t Escape 4 is by far the best one. The Premise is that David (You) is a survivor in a wasteland after a somewhat ambiguous apocalyptic event involving the moon. David gets a dream-like vision about a threat coming to him and has to find shelter and protect it from the threat, hence why you “Don’t Escape” and the story keeps growing from there. It’s a surprisingly great story, it gets a little convoluted at the end, but never completely loses its head, and has interesting turns and other things, especially if you try and look at everything and read every note. The character’s are also not bad, It’s a point and click game so there not deep either, but you can say different things to each of them a lot of the time and they can be interesting. The gameplay is what it looks like, point and click puzzles, and I really like that stuff. My only complaint there is that it gets a little too point and clicky sometimes, but I might just be really stupid. Some actions involve combining items, or performing a task that takes a certain amount of in game time, so you have to manage time while also managing inventory, and I found it keeping me consistently thinking about every move. There are also a couple of situations were you have to use an item on something and think really fast but I only had that twice and I kind of wanted more, even though that’s not what it’s about. Aside from that, The graphics look awesome, very classic and great scenery and visuals, and even the music is good, although I think it’s probably royalty-free or stock it works well and I haven’t heard it before. It has a ton of replayabilty, since you can’t get the true ending on your first run and even after that there are a bunch of different combinations of events you may have missed to go back and survive through. Don’t Escape 4 is a great point and click game keeping up the twist on “Escape” type games the other 3 helped create for sure buy it. Absolutely a 9/10!
– Real player with 34.8 hrs in game
Since I discovered scriptwelder’s games a few years ago I am a huge fan of this developer. The combination of point and click puzzling mixed with a contingent of action-points makes his style and his games very unique.
You simply cannot perform an unlimited amout of actions during one day (travel to different places, put up defences etc) . Having grouped up with other wasteland inhabitants will allow you to accomplish more actions in a certain time due to them helping you out. The actions you have to perform, the puzzles you need to solve are extremely logical. You will not waste your time with the well-known (and just as well frustrating) “combine-everything-with-everything” till you “accidentally” find a correct solution. If you need to reach something that is above your head, slightly out of reach, any long item in your inventory can be used to perform that action successfully, e.g. a crowbar just as well as a broomstick.
– Real player with 31.8 hrs in game