Dustwind
Let’s start by saying that I really wanted to love this game. I was swayed by nostalgia over Fallout Tactics: Brotherhood of Steel but was ultimately confronted with the realization that Dustwind still needs a lot of polish to compete with modern games.
The AI, in general, isn’t anything special which in some cases takes away any bit of immersion you might wanted to experience. Enemies screaming HELP due to low health, but insist on running towards you, or staying completely stationary while being shot at with sniper fire.
– Real player with 50.4 hrs in game
I cannot give a positive review of this game. I tryied… but this is getting worse everytime i play on it. I really wanted to love this game.
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DEAD This game is dead, in all ways. No one plays PvP, no ones play PvE. If you have friends to play with… give it a try but do not expect playing solo.
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DIFFICULTY The difficulty of this game will make you nuts.. it is hardcore on every map unless you know exact positions of every enemies. It is a TRY HARD game until you finish successfully a mission.
– Real player with 19.9 hrs in game
Planet Alcatraz
Planet Alcatraz is a decent RPG with a Fallout vibe. The combat system is more in line with the Baldurs Gate and Icewind Dale games i.e. Combat is in real time but you can pause the action with the space bar to issue commands.
As other reviewers have stated the English translation and voice acting are terrible but can often be (unintentionally) amusing. However bad the translation is it does not prevent you from following the plot or understanding what to do next.
The minimum spec graphics card for this game is nVIDIA GeForce 6600/ATI Radeon X800, 128 MB. I have an nVIDIA 8800 GT 512MB and it was working overtime running this game with the default settings. I recommend changing all graphic settings to Low. I honestly couldn’t see much difference after I did.
– Real player with 107.0 hrs in game
Read More: Best Post-apocalyptic Atmospheric Games.
It’s the 26th century. You’re an imperial soldier sent as an undercover convict to a penal colony on Planet Alzatraz with a mission to sabotage a spacecraft the convicts are building to escape the planet. The landing pod crashes, you are separated from your teammates, get captured and thrown in a labor camp. Because of your excellent build and opportunistic tendencies, you quickly rise through the ranks and become the go-to person for many Planet Alcatraz inhabitants, who have 25 hours' worth of quests for you.
– Real player with 25.5 hrs in game
Survive the Fall
A global cataclysm has brought an end to civilization as we know it.
Finally, after many years of darkness, sudden climate changes, numerous fires, extreme temperature fluctuations, an eternal has come over the planet and the conditions allowed you to try to explore the post-apocalyptic Earth.
As one of the survivors, you will have to survive in this hostile world, find other allies and with their help build a new settlement - for only as a close-knit community will you be able to survive these harsh, new times.
Not everyone will be friendly… the fight for the resources left over from the remnants of civilization can be brutal…
SURVIVE
Gather precious resources so you don’t die of hunger or cold.
Light fires, craft weapons and items, hunt and don’t get killed.
EXPLORE
Explore an open world full of dangers, secrets, and valuable artifacts. Admire the views and the wildlife that dominates the land. Be careful in the forests… it’s easy to get lost.
The asteroid left behind more than a big hole in the Earth… Beware!
BUILD AND MANAGE A SETTLEMENT
Create a new settlement that will grow and the resources it produces will help you in your missions.
Remember, only a good commander who wisely uses limited resources will be able to win the respect of others.
ASSEMBLE A TEAM
Assemble a team that will help you survive and support you in battle. Decide whether you want to go on missions with support, or if you prefer to leave your companions to guard and take care of the base. Take care of their health and condition.
AVOID DANGERS
Sneak around and, if necessary, face opponents in open combat. Remember, however, that ammunition is severely limited, medicine is scarce, and every companion is worth his or her weight in gold. Is it worth the risk?
Main Features:
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a world full of secrets
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a survivalist approach to gameplay
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team and resource management
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construction and development of the settlement
UnderRail
So… Underrail. Like many others Sseth convinced me to buy the game, but I don’t think he mentioned enough all the save scumming and reloading.
I both like and greatly dislike the game, but I do not think it is essentially a fun game. I’m going to list pros and cons.
Pros:
-Lots of available builds and a lot of build freedom… except it’s less free than it appears. Also like the addition of psychic powers.
-Like the cyberpunk post-apocalyptic ambience but underground. Music is on point. Graphics are only alright, but that’s not the point of th game.
– Real player with 164.3 hrs in game
I wanted to rip my cock off: 9/10
– Real player with 137.2 hrs in game
ATOM RPG Trudograd
Edit #2
After completing what i believe to be most of the new content and testing the balance changes that came with the latest update, I can gladly say this game is in a pretty good place now. I’ll address the problems I had in the previous patch below and how they were fixed below.
Fist off as always is combat. Enemies now more consistently take damage, so long as you are fully invested in what ever type you choose. There’s really not a lot of room for using multiple forms of combat, if you’re gonna go for automatics or rifles, you have to go in. You’re not gonna have enough points left over for other weapon skills to still have enough points for other skills unless you’re importing a character from the first game that’s some ungodly high level. One final thing to note about combat is that melee enemies still seem to do crazy amounts of damage. This wouldn’t be too much of an issue if they didn’t stun and crit you as often as they do. I swear i must have been crit more times in one hour of this game that the entire campaign of the previous one. Not that it’s too much of an issue, I found that as long as you have enough AP you can run away and shoot every other turn. Just make sure you avoid anyone with armor and a knuckleduster.
– Real player with 135.0 hrs in game
Quick and dirty review
Pros:
-Updated interface
-Perk system
-Weapon mods
-No need to buy the first game if you want to experience the atom world
-The world is still a fucked up hellscape with random and various strokes of gray as most choices just like the first don’t have a good ending just people surviving
cons:
-its not fully released yet AND I NEED MY GOOD RPG GAME FIX NOW!
Full review of what i so far think of the game:
So far i’m once again enjoying the atom world this definitely an expansion and for the full experience you should play the first game so you can import your character over and gain a better understanding of both the world and whats going on in this story, but you don’t have to as this can be played alone and with out context from the previous story if you just want a taste before possibly deciding to buy the previous game. While this isn’t as harsh as the previous game you can up the difficulty if needed as people that import there character may find this to be a bit too easy or too hard depending on your builds as you wont be able to fill in gaps using companions right away so for more for those importing characters you may want to even start a new one from scratch, but that’s just my own view you should always give a chance to your current build and see how it turns out. As for the overall story and not revealing spoilers you are thrown into searching for a solution to a very large and imminent threat the world still retains its bleak outset with many citizens within Trudograd suffering within the great city and some having grown soft inside its walls making certain decisions and quests just like the previous game not having the desired effect you want or a happy ending if there even is one. I would simply say this is the Atom team giving us a wonderful expansion and if you cant wait and need a taste give it a try or wait for the full release and get the full product as if you don’t want to wait for updates.
– Real player with 71.0 hrs in game
ATOM RPG: Post-apocalyptic indie game
After spending over 150 hours and an almost complete playthrough on this gem of a title, I thought it needed to be known what future enthusiasts may encounter when purchasing ATOM RPG. The game itself plays like a hardcore, top-down, turn-based, open-world RPG, with a degree of emphasis on survival elements (namely an in-game arbitrary hunger attribute). For some, this already may feel like a turn off due to added complexity, but for those who enjoy a challenge, then this is the game for you.
! Be warned though, this game is hard, especially in the early stages.
– Real player with 165.8 hrs in game
I have recieved this game as a gift from my friend, as I bought him the game first. As much as I played this game since May this year, I don’t feel like this game is truly polished after 1.0 release. I’ll keep updating this review as I’ll keep re-exploring the game, as well as the game patches will be coming out.
BALANCING
Welp. There’s none.
But to be serious - if you haven’t played this game before - prepare to get your ass kicked. A lot. Permadeath mechanic is okay in games that are balanced, but ATOM RPG isn’t one of them. You’re the most agile and the strongest character in the post-apo Russia? Well, too bad. Everybody has been training kung fu since age of three, and you’ll get kicked and punched to death pretty easily. Somehow, common civillians and elderly are stronger than actual bandits or cultists (which it would make you think they’re ones who should be stronger but that’s not the case. NPCs are also magicians that enchant their bullets and blades, making them seemingly deal more damage than you’d be capable of (even if you met the requirements!), resulting in a scenario where you’re one who is in a leather suit armed with hunting rifle but dying to a bandit with nothing but his underpants and a zip gun.
– Real player with 155.7 hrs in game
Broken Roads
Born of a love for traditional computer role-playing, Broken Roads provides a rich, engaging narrative in which players make their way across a desolated future Australia. Blending together traditional and all-new role-playing elements on top of a classless system offering nearly unlimited character development options, Broken Roads presents players with an original morality system: the Moral Compass. This novel design sees dialogue options and questing decisions influence, and be influenced by, a character’s philosophical leaning.
Features
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All-new post-apocalyptic setting
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Unique morality system influencing dialogue, quests and character development
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Authentic Australian locations and environments
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Blend of traditional and original RPG mechanics
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Up to 5 party members
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Turn-based tactical combat
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Hand-drawn artwork
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A content-rich and densely-crafted world
Encased: A Sci-Fi Post-Apocalyptic RPG
I used to love this game. but the latest update has ruined it for me. everything is still good until you touch the relic in the Nashville cave. I have now been stuck in the maelstrom for over an hour, there is no goal, no point to head for, you simply run inside the maelstrom going nowhere, and its pretty much game over. Once you have encountered the 2 groups in the mist, you should be returned to the cave no more than a minute later. Until this is fixed the game is dead as far as i am concerned, and i am actively advising my friends that have played encased to not return to the game.
– Real player with 341.5 hrs in game
extremely good game concept, first 20ish hours were some of the best RPG ive played so far this decade then after act 1 it just falls flat. pure lack of content from there on. never in my life have i played an RPG with so few quests. Of the 5 major factions they each get 1 settlement and a single chain of 3 main quests. sometimes side quests have you go to a different faction settlement to complete it, but thats about it.
the worst aspect is the loot. from the lazy items themselves to the loot chances to horrible merchant mechanics it had me tearing my hair the whole time. here is the defining story of my one single run of this game.
– Real player with 258.4 hrs in game
Fallout: A Post Nuclear Role Playing Game
فول اوت 1 مهما اثنيت عليها لن اعطيها حقها . لعبة نزلت عام 1997 قدمت قصة جدا جميلة وذكاء اصطناعي جدا مذهل. عمل جبار صراحتا استمتعت بكل دقيقة قضيتها في اللعبة
– Real player with 70.5 hrs in game
This can be a bit overwhelming to get started with so I recommend looking up a guide at first, and then when you get a feel for the game, you’ll probably end up liking it a lot more than you expect to. Extra points for a stellar atmosphere and a pretty solid storyline.
– Real player with 50.2 hrs in game
Fallout 2: A Post Nuclear Role Playing Game
Literal boomer trash balanced like dogshit, incomprehensibly RNG, AND THIS FUCKING GAME KEEPS CRASHING AT THE FINAL BOSS. Cozy to cheese through tho.
– Real player with 101.0 hrs in game
great game. feels like getting punched in the family jewels until you’re used to it then its not so bad, but then later it punches harder. also don’t do what i did and fight everyone in navarro that’s part of the punching harder i spent 8 hours for that alone
– Real player with 73.1 hrs in game