PRINCIPIA: Master of Science

PRINCIPIA: Master of Science

Summary

A rather simple game with a huge potential. Overall, it is great now, but if the devs are able to improve on the concept by introducing more scientists, fields of science, and perhaps more locations/academies, it can become truly amazing.

What works

1. You can pick one of about a dozen scientists from the era of enlightenment, and guide him throughout his career. You choose what to concentrate on, you can study, attend lectures, conduct experiments, compose scientific papers and much more.

Real player with 24.7 hrs in game


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You can’t tell this is a outstanding game, but it is amazing. BGM, graphic, system especially this theme is rather KOEI than Paradox. It reminds me about my PSP and the mighty Daikoukai Jidai IV.

I really want to see dlc for this game like more scientists, more theory, more universities. I think there still be a lot of system improvement and details can be developed. Such as more countries can have different budgets to invite scientist or build better universities and labs; a interdisciplinary research systems; relationship between professors and students etc.

Real player with 21.1 hrs in game

PRINCIPIA: Master of Science on Steam

Socialism Simulator

Socialism Simulator

At first I loved this game. What a fun and cheeky way to go though some of history’s greatest failed states ;-)

Either other people got the GOOD VERSION, as in the code in their game works, or the achievement system is somewhat broken in it’s link to steam.

Where the hell are these “multiple endings” they were talking about? There seems to really be only three. Either you die of old age, your people betray and overthrow you, or they goal of your State is fulfilled. To be fair, the NK knock off actually did offer more than three endings.

Real player with 8.9 hrs in game


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Okey… finally won on each of the four campaigns… this game is fucking amazing, thats all that im going to say.

Real player with 8.3 hrs in game

Socialism Simulator on Steam

Taurion

Taurion

Welcome to Taurion. A Fully decentralized MMORTS.

A Fully persistent sandbox MMO that runs unstoppable and autonomous.

Prospect, Mine, Refine, Build, Fight, Craft, Trade and work with other players to build your empire.

Backstory:

Over the years the governments of the Earth became increasingly hostile and fractured. Alliances were formed and broken. Eventually 12 factions emerged in a semi-stable world order (or houses as they are now known). By this time the scale of weaponry available to the 12 factions was too powerful to use without exterminating all life on Earth. Consequently, when WWIII erupted, it wasn’t a kinetic war. It was an information and propaganda war that lasted well over a century. Intelligence agencies had taken over news and entertainment and shut down free speech entirely. Every piece of information, or rather disinformation, was curated. Nobody knew what was true or what was false.

The absence of a meaningfully informed population left the megacorporations free to do as they pleased. With regulatory capture, they simply pushed through laws and regulations that benefited them and their shareholders in the short term. The constant flux of “truth” in the disinformation campaigns made long term planning nearly moot, and also made it easy for the megacorporations to create and push their own narratives.

Environmental standards were dismantled, and all laws regarding genetic engineering were erased. Biotech companies produced ever more genetically modified plants and animals that required ever harsher pesticides, herbicides, and stronger antibiotics.

Slowly the Earth was poisoned. Superbugs became more common, wiping out millions of people, nevermind the costs to domestic animals and wildlife. GMO plants became invasive species, destroying pristine environments and disrupting ecosystems. People became sicker and sicker as agro chemicals poisoned their water supplies while fisheries suffered as the lakes, rivers, and oceans were poisoned. Species were going extinct at alarming rates.

Eventually there was a crack in the social world zeitgeist and people began to reject government and corporate narratives that were clearly the opposite of reality. Mass protests turned into riots that were mostly crushed by government forces and private security forces hired by corporations. But for every casualty, the movements attracted 10x more people.

Behind the scenes the intelligence agencies ramped up misinformation campaigns against each other, blaming other factions for domestic and international problems. Following suit, the megacorps began environmental campaigns to support protesters against their competition.

Social cohesion in large urban centres was breaking down. Logistics chains for food, fuel, and consumer goods were crumbling. Protests got bigger and bigger and spilled over into suburban areas as well and degenerated into city-wide riots and looting.

Peak violence happened when the Jodon faction launched a limited nuclear strike against the Tydroid corporation’s main production city, Berlin, in order to satisfy public outcry that was flamed by a disinformation campaign from the Yonic corporation, Tydroid’s largest competitor.

Rather than continue the violence on Earth, the various factions and megacorps launched strikes against each other’s satellites in order to disrupt communications and push their own narratives.

The situation had become desperate, and in 2247 the 12 factions formed a discussion group called “The Houses” to bring an end to the worldwide violence. For several years they debated and discussed, until in 2251 they arrived at the conclusion that they’d all failed humanity, and that the Earth was doomed, poisoned beyond the point of no return. They would need to head for the stars if mankind were to survive.

Building starships to transport colonists would take 20 intense years, but not everyone would get to go.

Selection of people who would go to the stars took place under the authority of the technetronic elite in the 12 Houses. Only the best and brightest would have a seat reserved for them and their families. Billions would be left behind on the poisoned, dying Earth.

As the selections progressed, it became increasingly apparent to those that would be left behind that they weren’t going to be chosen. Human rights protests across the planet turned into full scale riots with many casualties. The world was thrown into chaos and society began to break down (even more).

But for the colonists all that was left behind. They would drift into cryosleep for a seeming eternity only to wake up as if no time had passed. There would be weeping as some cryopods had failed during the long journey, leaving only crusty bones and ashes where a living human should have been.

Three of the 12 Houses, House Jodon, Reubo and Ephrati, would colonise planets in 3 nearby solar systems in a distant sector of the galaxy. The fates of the other 9 Houses are unknown.

THE PLANETS, THE SIGNAL, THE MISSION…

Three of the 12 Houses, House Jodon, Reubo and Ephrati, would colonise planets in 3 nearby solar systems in a distant sector of the galaxy. The fates of the other 9 Houses are unknown.

THE PLANETS

House Jodon landed on and colonised Lionis. This volcanic planet has 1 side perpetually facing its sun, making only a thin band around the planet habitable. Nevertheless, rich and fertile soil along that thin band would ensure their survival.

House Reubo landed on and colonised Aquarion. This planet is over 97% covered by water. Adapting to their new environment would require innovative solutions for land use and infrastructure. Unsurprisingly, science and innovation are highly valued by the Reubos who pride themselves on being rational and practical.

House Ephrati landed on and colonised Verdis. This lush and green planet is inhabited by many predatory animals and dangerous foliage.

THE SIGNAL

Several years ago a strange and indecipherable signal was received. It was clearly created by intelligent life and was traced back to a planet orbiting a nearby brown dwarf star. Speculation was rampant. What or who created it? What did it mean? What did it say?

Each House prepared small scouting missions to investigate. This was no mean feat as resources for interstellar travel were highly scarce. Expectations were similarly high.

THE INVESTIGATION

Initial reports from the missions were impressive. The planet was rich in natural resources beyond their most hopeful expectations. Mining operations would be wildly profitable and would alleviate strict resource rationing back home on Lionis, Aquarion and Verdis.

It was the Ephrati who first discovered an ancient tower, presumably built by the same intelligent life that sent the signal. The tower stood high, disappearing into the clouds above.

Venturing into the tower on foot, the Ephrati expedition team marveled at the architecture and strange symbols and pictures carved into the walls, floors and ceilings. But it was one in particular that caught their attention. It was written in an old Earth language. “Taurion.” Who could the beings that built this be? And why would an old Earth tongue be written in here? Speculation, conjecture, and wild conspiracy theories were rampant on the net.

Other ancient buildings would also be found scattered around the planet.

THE MISSION

Back home each House prepared to send people to Taurion. Excitement was high and people eagerly began training for the challenges that would await them on Taurion.


Read More: Best Political Sim Tactical RPG Games.


Taurion on Steam

Lawgivers

Lawgivers

A simple political simulator focusing on a gameplay element that was missing in Democracy 3 and not well developed in Urban Empire.

To keep it short: The game is fun, but somewhat lacking in depth and can be rather random at times. Better to watch gameplay videos to see if it is for you, unless you really love politics and want a parliament simulator badly.

To be more elaborate: The game offers a variety of policies that are unlocked through research. Policy effects are very clearcut and not as complicated and multi-layered as in Democracy 3. Also they tend to be rather simple. For instance there is a policy to establish a pension system, but it is not explained what kind of system it is, nor is it possible to have different types of systems (Democracy 3 at least distinguished between private and public pension schemes).

Real player with 27.1 hrs in game

Mixed leaning negative, with lots of caveats

Firstly, I love the presentation, the UI design, the idea of the sim. It is nice to see so many countries represented, with an actual democratic method of passing or repealing laws and legislation, via voting done by members of the chamber. It is a solid base for the game to (hopefully) improve with in time.

But, sadly, I feel the overtly positive points halt here.

While many countries are represented each one works exactly the same, even if their constitutions and ideology differs. Each will start with the same rules and a empty parliamentary chamber. It is like establishing the very first government. And then the system does not emulate the country you are supposed to be. Every country gets the chamber filled, and then the “lawgivers” themselves pick a PM/President. Not the majority holder. Not public vote. Not the popular vote or the most weighted votes as seen in real systems across the world. Only through pushing new rules and laws can you actually get around to emulating your chosen countries real system.

Real player with 14.3 hrs in game

Lawgivers on Steam

Goalgetter

Goalgetter

The first First-Person Football Manager gives you the chance to make your dream, of becoming a top striker in one of the major European leagues, come true.

You are a young and very gifted football player. Now you are getting the chance to play in the first league. Fight to achieve an essential position for yourself in your team, either by intensive training or by winning the sympathies of the fans and the trainer by other ways. Give interviews, make yourself seen in TV broadcasts and read your performance reviews in the papers.

Your private life is also an important factor. Do you want to get married, have kids, and buy a house? Do you want to buy fancy cars and try your luck in gambling, or do you rather want to fill up your bank account? Buy shares and monitor the stock market developments. Sign advertising deals and grow your popularity on social media.

Be careful not to make the wrong friends and keep concentrated on football.

Achieve the sympathy of the national team coach and be part of the World and European Cup. Participate in international and local cup matches as well as matches within your league. The game includes all major competitions. Transfer to other teams and employ your personal fitness coach.

Do you want to play fair, or do you prefer to cheat during the match? It is all up to you!

In addition to your career, you can also replay historical World Cup and European Championship tournaments.

Much content:

  • Simulate the entire career of your player from the first professional contract at the age of 17 to the end of the career

  • Replay historical World Cup and European Championship tournaments

  • More than 50 leagues around the world can be actively played

  • All national teams in the world can be played from you

  • Includes all major leagues and cup competitions such as World Cup, European Championship, U20 World Cup, U17 World Cup, Club World Cup, Olympic Games, U19 European Championship, U21 European Championship, Nations League, Champions League, European League, Conference League, and much more.

  • More than 1000 teams

  • More than 10,000 players

  • Play with up to 4 players on one PC or via Steam Remote Play

  • Full control over the game world. Edit players, leagues, countries, referees, and teams according to your needs!

  • Exchange your self-created editor- and community-content with other players via the Steam Workshop

Great presentation

  • Beautiful 3D graphics in realistic locations such as stadium, training ground, office, casino, living room, doctor’s office, etc.

  • Detailed statistics

  • Intensive 3D conversations with fellow players, friends, consultants, trainers, etc.

  • Action-packed football matches in first person perspective

  • Many realistic and sometimes funny events

Infinite possibilities

  • Make the right decisions in the live game and use the right shooting technique

  • The possibilities in the live game cover all facets of modern football

  • Improve your 15 skills in training - do you want to follow the instructions of the trainer or prefer to set your own priorities

  • Demand favors from your teammates or help them to win their place in the team

  • Give interviews in the newspaper and on TV

  • Organize fan festivals and parties for your teammates

  • Improve your popularity with teammates, fans, coaches, national coaches, the press with various conversations and actions

  • Get tips from legendary strikers and thus increase your scoring skill

  • Become a member of the team council and team captain and lead the national team onto the field as its team captain

  • Do you want to negotiate contracts yourself or do you hire a consultant?

  • Hire a private fitness coach or mental coach

  • Enjoy your private life, go on vacation, organize parties, have children, and make friends, but always make sure that your fitness does not suffer as a result

  • Keep your girlfriend happy, negotiate advertising contracts and donate money to charity

  • Become a social media star and increase the number of your followers with posts

  • Buy cars, houses, and other luxury goods

  • Visit the casino and play roulette or blackjack

  • Take care of your health to avoid injuries and conclude an appropriate insurance

  • Buy stocks and follow their development or do you want to invest your money differently?

Subsidized by the Federal Ministry of Transport and Digital Infrastructure.

Goalgetter on Steam

Dead In The Tropics

Dead In The Tropics

Outlive your friends in this social multiplayer elimination game. Once a day, a player must be sacrificed so the others can live. What lengths will you go to to be the last remaining?

The group must decide who is the next to be eliminated. How could you make that impossible choice? You only see one option. At night you vote.

Work together during the day, turn against each other at night. Will you be defeated by the starvation, the trials of the island, or the complicated island politics?

Key features:

  • Deep, strategic, turn-based gameplay. Simple & easy-to-learn mechanics that cause nuanced, social consequences.

  • Online multiplayer. Betray real-world friends or strangers on the internet.

  • A game with voting at it’s core. Do you lie & scheme, or fly under-the-radar? How you play is up to you.

  • Balance your individual goals with the survival of the group. Eating more will give you a survival advantage, but it will not make your popular.

  • Randomly generated events and tools, along with the unique turn-order system, make every playthrough different. The decisions you make early will determine how the week plays out.

  • The AI of the island will decide your circumstances. Those met with good luck may find themselves targeted by others, while the unfortunate may be ignored as unthreatening. Adapt your strategy to the hand you’ve been dealt.

  • Those eliminated will still have a role to play on the final day if you choose to stick around. Short sessions mean it won’t be long until you’re back in the action!

To learn more about Dead In The Tropics, please visit:

http://deadinthetropics.com

Dead In The Tropics on Steam

Lawgivers II

Lawgivers II

The sequel to Lawgivers is in the works!! Join our communities and contribute to one of the most ambitious political simulation game!

Lawgivers II is a political sandbox game which offers multiple ways to experience the process of ruling and approving bills. Start your political adventure from the very bottom and perhaps lead your nation one day to become the most influential in the world.

World

The game comes with a world map featuring the most well-known nations and up to two levels of administrative subdivisions. Players will have comfortable filters to display population, relations, gdp growth, election outcomes by districs, etc.

Parliament

Enter the parliament/congress with your lawmakers to approve or abolish laws in a much expanded and realistic way. Elect the speaker of the house to watch over parliamentary democracy and set up committees for personalized laws. Request a secret vote, or ask for impeachment. Many graphs will assist players with their choice.

Government

Run for the highest seat in presidential and semi-presidential republics or become the prime minister in parliamentary republics. Form a government alone or with a coalition of party and try to survive motions of no confidence. Bypass the parliament if necessary to satisfy your needs but be prepared to face the consequences.

Laws

Personalize and approve laws like never before. With constitutional amendments you can control the workflow of the most important institutions of the country. Players will enjoy total freedom of choosing whether to insert a bill in constitution or just approve it as an ordinary law.

Lawmakers

In Lawgivers II all lawmakers will have their own opinion about laws and way to rule. If there are to many points of view in a party, some politicians might leave it or found another one. Check out their personal history and be sure to have their trust.

Organisations and Lobbies

Organisations and Lobbies might achieve a lot of influence in your country. Ask them for support by hiring one of their gentlemen or try to practice honest and clean politics.

War & Trade

Raise your influence over the world and secure important resources for your country. Corrupt other parties in poorer countries or organise “legal” referendums to annect other regions. Enter war with other nations in order to reach economic and political supremacy.

Multiplayer

Join with your friends in a coalition to form the government, rr simply stay in opposition and get ready for your first chance to grab power. (The multiplayer will be available at a later development stage)

Mods

The game will come with Steamworks support. Modders will be able to add new countries, laws, events, resources, ideologies and more content just with a simple text editor. The appearance of lawmakers will be completely cutomizable too so you can draw and import your favourite politicians.

Lawgivers II on Steam

Hockey Manager 20|20

Hockey Manager 20|20

The game is as deep of a hockey sim as I’ve ever seen, however no NHL license is a bit of an immersion killer for me, because I spend more time editing than I do playing. Another downer for me is not having the ability to choose between Euros and Dollars or KG’s and LB’s. When there is a complete overhaul to the US and Canadian teams available in the workshop then I’ll be more interested in playing, but until then it’s FHM for me. If you don’t mind the lack of an NHL license and or editing for months, then the game might be for you. If you’re like me though, I can’t recommend it.

Real player with 14.2 hrs in game

I like the editing options, there is a lot of play editing possibilities and you can even save and load edited databases. you can even get some addons here https://wasserlasser.com/

Although u might be spending a long time in the editor, the overall gameplay is nice and chill.

Real player with 9.0 hrs in game

Hockey Manager 20|20 on Steam

Westminster Darkly

Westminster Darkly

IN A WORD: MAYBE

IN SHORT:

WHAT TO EXPECT: Management oriented strategy simulator. Hardcore indie game. Dystopian setting. Mature themes. Survivor meets street gang dynamics. Pen and paper, play-by-mail style gameplay. Basic turn-limited combat. Slow-paced, methodical tempo. Needs a better tutorial and/or help screens. Visually clean but limited. Decent mandolin soundtrack. GUI needs some tweaks. No Steam overlay. Patience and imagination required. Singleplayer only. Subtly addictive.

Real player with 35.0 hrs in game

The game has merits which make it worthy of a go at the low price. The UI is problematic and there are some balancing problems, with the AI hammering you pretty soon into the game. Enjoyable without hitting the all-time classic ranking.

Real player with 4.5 hrs in game

Westminster Darkly on Steam

NationWar2:Chronicle

NationWar2:Chronicle

惡名系統簡直離譜! 別人佔了我城我奪回也增惡名是什麼玩法?!

還有佔據城池會增加惡名,所以我要勝利的話就是打野戰而不打城池嗎?然後戰爭得分80%有多也強迫不了對方割城池,那是要怎樣發展?!

Real player with 67.2 hrs in game

A good game, creative and quite near to the historical truth. Worth to play!

Real player with 50.6 hrs in game

NationWar2:Chronicle on Steam