Doomsday Room

Doomsday Room

Can we have character customization, and also-I don’t know how to actually stir conflict in nations, is it the nuclear testing? Because I’m trying to do the Covert Ops and I don’t actually know how to do the tasks given, nor does it show any indicator saying that the covert op is complete. Can anybody help?

Other than that, this a really good game, I love it already, and you guys should keep developing it! It’s a very educational game, and also fun to know you can lead something! I recommend this game.

Real player with 13.5 hrs in game


Read More: Best Political Sim Simulation Games.


When i was young, i remember a Time where the United States and Europe where in Conflict with the Soviet Union todays Russian Federation. It was West against East and there was fear in the Air, nuclear Fear.

Both Sides armed and armed theirselves up in Fear of each other, having big and enough Weapons to scare the other Side.

It all started 1947 and ended 1990.

What if you are send in to prevent the World from a Nuclear War?

Take a seat and welcome to DOOMSDAY ROOM.

DOOMSDAY ROOM is a fictional take on these Events.

Real player with 6.2 hrs in game

Doomsday Room on Steam

Arms Race - TCWE

Arms Race - TCWE

Arms Race - The Cold War Era is pretty promising with the way game mechanics work and the AI is good. The recommended strategy in the guide section doesn’t work reliably for me and I ended up using a different strategy. The AI is also pretty good at adapting to what you are doing. The limited 3 budget changes ends up meaning every decision has long term implications.

Most games turn out slightly differently due to the AI choosing different tactics and the randomness of global crisis events.

The game isn’t as full fleshed as say Hearts of Iron but I feel like the mechanics are well thought out and the AI provides a challenge even on easy. It does a good job of abtracting the cold war and reducing decisions to the macro level (‘meaningful decisions’) compared to HoI3/4 which features considerable micromanagement. I personally prefer macro level games (less micromanagement) but it’s not everyone’s cup of tea. If you prefer to play M&T in EU4 vs base EU4 or if you prefer to play Darkest Hour/HoI2 vs HoI4 then this is the game for you.

Real player with 17.2 hrs in game


Read More: Best Political Sim Economy Games.


This is a fun little game which plays a complete run in about 2-3 hours.

It runs through the whole of the cold war and includes extensive historical detail and research - history geerks will enjoy looking through the tech trees and space race just reading some of the interesting commentary.

The game itself is primarily about resource allocation - the resources being influence (generated by diplomats) spies, and military. These three resources allow you to control the board through a variety of diplomatic coups and military intervention.

Real player with 14.9 hrs in game

Arms Race - TCWE on Steam

Crisis in the Kremlin

Crisis in the Kremlin

Well I’m a Chinese and it’s my first time to write a comment on steam, so if I say something wrong or something you don’t like please forgive me.

For me I want to recommend you to use Romanov or Gromyko. Actually all 4 characters in 1985 have chance to win including Gorbachev, yesterday I play as him and it’s not impossible to save the country but use him will have two problems. One is reformer look like too strong to resist in the CPSU, other one is you cannot extract resources in Africa because you need to make conservative and Stalinism majority to open the mutual-aid in foreign policy part, but you can’t legalize Stalinism when you play as Gorbachev. For Grishin, a conservative, well I think is no problem to use him but I’m Deng supporter. And maybe it’s not a good news that Gromyko died in 1988 though he is really, really good man. So personally I choose Romanov. Year 1985 or 1986 is a better choice because you can change the country more easier.

Real player with 266.2 hrs in game


Read More: Best Political Sim Simulation Games.


It’s incredible really for a game to be so vague in how the mechanics work, so rough in design, so lacking in proper translation (seriously, the translation is a real problem here), and yet, I’d still definitely recommend it to any modern history buff or, of course, any aspiring Red with a taste for revisionism, and what Red doesn’t like a bit of Revisionism? I know I do.

Graphics: Nothing too much to mention here, they’re largely functional, and while many of the event pictures are nice Soviet posters or photographs, beyond that it’s very much just a text adventure with a red border. Not a bad thing by any stretch of the imagination, but don’t expect a 3D sprite of Yeltsin to go stumbling across the top of the screen in his signature drunken fashion. (Hm, suddenly I feel a real sense of loss)

Real player with 264.5 hrs in game

Crisis in the Kremlin on Steam

Ostalgie: The Berlin Wall

Ostalgie: The Berlin Wall

It’s hard to really describe what makes this game so much fun.

Is it the ability to save the Warsaw Pact? Maybe, but that’s not quite it.

Is it the possibility of reforming the Eastern Bloc? Hm, perhaps…oh, no, got it!

It’s the ability to do both those things, while building an excessive number of TV towers and imagining that you’re broadcasting the amazing in-game soundtrack to every citizen of Europe, constantly, at 100 decibels, forever.

Seriously though, this is one of the best ‘small’ games I’ve played in a while now. It’s fairly short, spanning three ingame years, and although you can go longer, not much really happens after 1992, but what happens in those years is enthralling.

Real player with 258.0 hrs in game

Reminds me of the old-school Paradox Interactive games. You want tooltips? Clear explanations of what is what? Too bad. Stare at a statistics screen for a while, you’ll figure it out.

There is a neat game here, but good luck surviving for even a year. It is very hard.

edit: Okay, I have played enough I can write a little more.

Did you play Crisis in the Kremlin? It was about leading the USSR through the time of political turmoil and reform when there were many factors that would eventually bring the country to its collapse into many autonomous states. In the game you had a lot of freedom to pursue your goal. You could become a liberal reformer, play as a hardline-communist or somewhere in-between with many other variations. However, you were the main actor. You could decide how you would play. The only real condition of the game was “don’t let the USSR collapse outright.”

Real player with 250.2 hrs in game

Ostalgie: The Berlin Wall on Steam

China: Mao’s legacy

China: Mao’s legacy

I would definitely recommend this game probably the best Kremlin Games has out insofar as the whole political dynamics are concerned (you are able to fully shape your country' s policies and the factions are much more ‘real’). The economy however could have been dealt with better and have a proper blend between it and Ostaglie (placing individual buildings alongside the investment).

Alike Ostaglie, relations with individual western European Countries are generalised as NATO and it would be better to not have done it in this way so we can see how the worldwide socialist movement is doing at the time, which in turn, could affect individual countries rather than having it all generalised as ‘NATO’. This would have been much better as China often had more interaction with Western Europe (with the initial funding of left-wing guerrilla groups then to investments) as the WPO did (which mainly tilted towards its own bloc, which China interreacted less with whereas the game sometimes focuses too much on Chinese-Soviet or Chinese-Middle Eastern Relations, whilst relevant it mises opportunities with Western Europe) as well as making the international playing field (which takes up a large bulk of the game) more active, especially seeing how the Years of Lead, the Spanish Transition, the German RAF and the French Maoists pan out with China still being a beacon of Maoism. Or it could show how China has been integrating more with the west and encouraging the growth of the EEC or NATO (if not becoming a member then associating maybe if you take a hard anti-Soviet line).

Real player with 131.3 hrs in game

I write this as a gamer who has played Kremlingames previous simulations, Crisis in the Kremlin, and Ostalgie: The Berlin Wall. As such, I can’t write this from the perspective of a person who will be exposed to this type of gameplay and Kremlingames' unique idiosyncrasies for the first time. I can only write subjectively from the viewpoint of someone who has played both games already.

First impression: it uses the same map as Ostalgie, with some haphazard modification to add Malaysia, Indonesia, Rhodesia, and the USA to the nations you can interact with. It’s better than the huge scrolling map of Crisis in the Kremlin, so I suppose I can’t complain too much. Go with what works.

Real player with 76.8 hrs in game

China: Mao's legacy on Steam

The Cold War Era

The Cold War Era

If you have an itch for a Cold War themed game, this might scratch the surface. And by that I mean it’s not a complex, grand-scale type of game, but a rather simple, yet fun and engaging little battle of world dominance which can be played in a single session. In fact it doesn’t even have a save feature, so if you want to go all the way make sure you have an hour or two to spare. It plays sort of like a board game, you start with an equal score in January 1950 as either side (US or USSR) and you have to manage and juggle your resources and instruments (like spies) to influence and obtain new countries which add to your score. The game ends in 2000 when the side with the higher score wins.

Real player with 18.2 hrs in game

Pretty basic gameplay, but its a captivating time sink none the less. Definitely worth a fiver.

Read the manual before playing, it’s simple to pick up if you’ve done that.

Real player with 16.9 hrs in game

The Cold War Era on Steam

Precipice

Precipice

Its a pretty good 6/10 game that could be great but it can be extreamely frustrating to play. The concepts are behind it are strong and it does provide you with a sense of fighting the cold war, as you fund rebellions, rigs elections, strategically station your troops and try to come out on top of various nuclear confrontations. The art style and aesthetic are also gorgeous and i’d love to see more animalised takes on famous cold war imagery within the game itself.

That being said there are also alot of issues with the game that are also really frustating. The major issue that needs fixing is the lack of infomation giving to the player, especially in regards to how many turns you have left on a crisis or on how many troops an another nation has before you invade (maybe you should see the military strength of a nation when you deploy a spy.

Real player with 21.0 hrs in game

now that it has updated to a playable state, i can now approve.

08/22/20

I see that this review is one of the first to be read, so allow me to elaborate on some things that could be improved…:

1. Add and/or improve some perks. Example being some perks involve Warsaw/NATO regions that are utterly useless given that these regions have been nerfed to non-existence. Overall more unique perks to choose from would be nice.

2. (kinda 1-B.) Give an option to have Warsaw/NATO regions worth a lot more. If I recall correctly this is how it was originally designed, them removed in the update. I’d say compromise by giving a toggle option.

Real player with 20.5 hrs in game

Precipice on Steam

Supreme Ruler Ultimate

Supreme Ruler Ultimate

if you enjoy tactical planning and engagement theory this game tops anything I’ve ever played in my life thus far…. I enjoyed games like command and conquer/age of empires etc. as a boy….. this game eclipses that level of gameplay by about a million times over……..in this games layout and playability it brings about 1000 manageable tasks to hand on a daily (game day) to be tended in order to effectively manage a country; as well as development of that country’s military armed forces which are specific to thier own unique ability’s, mobility, range, and fire power based upon real world specs of each unit as well. It’s an incredible format and if you have an extra hundred hours per week to invest into it then you can really take full advantage of what it has to offer in a complete sense of understanding……. it makes for an incredibly enjoyable experience that can easily account for a fake workday….. you can make a day of work from this game…..easily…….you simply will not recieve a real life paycheck from your work at the end of the week…..lol…..so make sure it’s a labor of love in doing it…….and as a simulator comparable to actual reality a fair one at that… I’ve noticed some flaws in the progression of difficulty on an economic scale that bother me at points…..for example I wanted to improve the difficulty of my economy after I got the gist of managing it on easy…. and it became harder by America destroying thier own economy by conquering Canada and Mexico and going into major debt which screwed the entire world market in time….. and no matter how good my country’s infrastructure became I could not profit from it because every country in the world eventually became broke….. and I could never really make a significant enough profit on anything to ever really get a ahead at any point and so after I militarilly defeated every major military force in the world I decided to cheat and gift myself a few trillion dollars so I could then have some fun with that…….. in reality they would just….print more money (the UN) and tell America to f*ck off….. lol…..America would never actually destroy itself in such a way….. then again…… well I would like to hope not anyway….. you can literally lock and manage every to do in the game, from economy to diplomacy, to research and development of societal techs along with military techs and in addition build a military force of land sea and air units to be deployed unit by unit by unit hand selected to your own desire and discretion…. that’s how I like to play…. because I’m 34/ currently unemployed and living with my Grandmother….. I am incredibly healthy and fit despite my game time I am regimented and decisive with my diet and excercise which is always my top priority….next would be keeping my bunker….I mean my bedroom clean and neat…… and lastly I spend what other free time I have in between enjoying this game as of late…..eh….. I’ve had some odd jobs come up over the past few months…… I’m also an avid reader… I have my laptop going and do real world research often while I am playing….. when you actually run the game at normal speed you will reach a point where you will encounter hours of down time…. if you have good infrastructure and enough money as well as strong alliances in and around your country you can literally issue a series of orders and let the game run untended for up to 2-3 hours at a time….. and it periodically autosaves so if you do that and end up coming back to a disaster you can re-load the game to a point prior to that particular happening….. I……….love……this game…..FANKYOU BATTLEPACK STUDIO! WE LOVE YOU! . -love, Chuck…. lol….Battlegoat studios….. they are incredible and I send them many many many sincere thankyou’s many times over. You guys kick ass.

Real player with 3588.6 hrs in game

Supreme Ruler Ultimate lets you supremely make the world your bitch. Play as any nation that existed in 1936, 1949, 2018 and beyond in a real time strategy game with so much depth you’re gonna to be drowning in militaristic decisions……such as Do I as 1936 Brazil want to buy Japanese ship designs, produce Soviet Tanks or buy outdated artillery pieces from the french?

[Military Units and Diversity]

Every major nation has a ludicrous selection of nation specific unit designs from tanks, artillery, motorized infantry, special forces, marines, planes, ships, submarines, carriers etc. However a lot of these become outdated or are by the start of the game but are still cool….. Maybe you as 2018 Germany want to rebuild the Bismark idk. Lets say you don’t want to play as the big fish in small pond Europe, the units don’t actually mater because you can just buy the designs from other nations. If you want to play as Portugal you can just buy German or Soviet tank designs to produce yourself (As both countries by 1940 typically have 40+ tank designs and specialized variants. If you ally with a country you can just buy their units directly and have them shipped off to your country. As Mexico if you ally with the United States you can just buy anything they have in reserve….. for a price (This includes nuclear bombs and missiles and ICMBs too).

Real player with 2000.7 hrs in game

Supreme Ruler Ultimate on Steam

Espiocracy

Espiocracy

Disclaimer: Trailer & screenshots are early work in progress

GRAND ESPIONAGE STRATEGY

Choose one of 102 countries and guide character-driven national intelligence agency through rough seas of the Cold War. From Soviet KGB and American CIA, up to Israeli Mossad and British MI6, expect different approaches to grand strategy gameplay.

INNOVATIVE MECHANICS

  • Espionage finally made as it should be

  • Precise modelling of views & ideologies

  • Direct links between causes and effects

  • System of geopolitically active actors

  • Emergent multipolar simulation

  • Operation plans, campaigns, and opportunities

MEANINGFUL DECISIONS

  • Prioritize grand scale and leave micro to your operatives

  • Establish contacts, threaten, exploit, and trade

  • Manipulate public opinion, support and establish political factions

  • Launch coups and proxy wars, falsify casus belli

  • Hunt spies and terrorists, protect internal stability

  • Form alliances, prepare all-out attacks, break rules

  • Advise country leader on critical decisions such as military interventions

DANGEROUS TIDES OF HISTORY

  • Nuclear race: first atom bombs, thermonuclear revolution, mutually assured destruction

  • Huge progress in technology, simulated in the game with Kuhn’s paradigm shifts

  • After-war poverty, civil wars, controversial past

  • Configurable balance between alternate history and determinism

Espiocracy on Steam

Terminal Conflict

Terminal Conflict

Edited review at 106 hours played.

I would definitely recommend this game for anyone interested in the cold war. I haven’t played the game ‘Twilight Struggle’ myself, but I hear it is quite like that game and I reckon if you like that game chances are good you’ll like Terminal Conflict too.

I think game captures the essence of the cold war quite well - USSR vs USA, proxy wars and managing the home front while you’re trying to achieve your goals. Intelligence is a big part of the game, especially with the Eyes Only DLC. War is abstracted, but still challenging.

Real player with 168.3 hrs in game

In this Cold War strategy game, you assume command of either the USA or the USSR. You compete with the enemy by influencing regions, recruiting historical leaders to your cause, sometimes outright engaging the enemy forces in combat as well. Both factions have unique events, decisions and leaders. Literally every singleplayer playthrough can result in a different conclusion as the AI is dynamic and provides a challenge on its own, although its still no match for an experienced player. One thing to note though, the game is more focused on the political machinations of the Cold War, rather than military. Funding, spying, sometimes even assassinating your way to victory. Despite this, of course, military units still play a large part in the game.

Real player with 36.3 hrs in game

Terminal Conflict on Steam