Roman’s Christmas / 罗曼圣诞探案集
English version is only in an Alpha state.
Pros:
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A story that keeps you hooked from start to finish.
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Thinking and deduction skills are actually required to solve the mysteries.
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Trials use a casino-style overlay.
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Sniff out additional clues with your nose. You’re a wolf after all!
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An interesting cast of characters from many different walks of life.
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Very well animated and gorgeous portraits. Yes, they all move and blink!
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The soundtrack fits the atmosphere.
Cons:
- Sentences require a few moments to piece together, but it’s not too difficult to understand.
– Real player with 26.6 hrs in game
Read More: Best Point & Click Detective Games.
First of all, I’d like to say,
UWU OWO furry time hee hee. Owo Notices your blood stains. Did somewon do a kiwwy wiwwy? Hang them -w-. But, this game is not just fun if you’re a furry. Seriously, very fun to play. Play time for me was about 18-20 hours, but most was silent contemplation and there was a fair bit of offscreen thinking too(I try to predict who did it, with little success, because these murders are quite hard). Kinda a point and click style adventure where you pick up clues to try to solve several murders. But, you really do have to step away from the computer and think as to what happened/contradictions in testimonies, as some are very subtle. The characters feel individual and have interesting personalities. Some get killed off quickly, buut that’s to be expected. The murder trials are fun, and you really have to be thinking the whole time, as the slightest flaw in a theory might make the difference in the suspect. There aren’t too many story-influencing choices, mainly to get funny dialogue quips but there is one great choice you can make at the end, which kinda makes you think “if someone’s going to be killed because you find out the truth, and the truth really won’t change anything in the end, is it really worth getting that justice? Would the guilt that person has be enough? Wouldn’t there life be worth more than their death?” Props for that.
– Real player with 22.7 hrs in game
My Ex-Boyfriend the Space Tyrant
If you loved point-and-click adventure games when they were big (think Monkey Island, King’s Quest, Day of the Tentacle etc) and enjoyed the irreverent, cheesy, innuendo-laden humour of the Al Lowe Leisure Suit Larry games, MEBtST will be totally up your alley.
I grew up on the aforementioned click-and-point adventure games, and I loved them, and I really enjoyed this. It’s silly, over-the-top fun, with some great one-liners, some amusing pop culture references, break the fourth-wall moments, and a space opera to boot.
– Real player with 5.5 hrs in game
Read More: Best Point & Click Comedy Games.
I didn’t hate this game, so I will recommend it.
It’s definitely not worth $14.99. The lowest price seems to had been $5.99. I’d say that is even pushing it. Hopefully you have a nice friend to get the game for you instead lol. Luckily, my friend did just that.
The story was sweet. The game felt a little too short. The game could be completed in four hours.
There’s not really a reason to replay besides an extra feature of being in underwear the entire adventure. The graphics would be a bit inconsistent when using that feature as it will sometimes show him wearing a shirt in the textbox.
– Real player with 4.8 hrs in game
Escape from Pleasure Planet
After My Ex-Boyfriend the Space Tyrant I’d long been looking forward to playing Escape from Pleasure Planet, and was an early backer. This game was worth the wait. I’ll try to avoid spoilers.
The gameplay is consistently challenging and rewarding, has many humorous moments, and touchingly sad moments too. It’s a classic adventure game, similar to many of those produced by Sierra in the late 1980s to early 1990s, with a retro feel to it, while also being very much a game written in Python. The puzzles are both more challenging and more rewarding than many of the classic games, often breaking the fourth wall and requiring the player to think from a different perspective, which also fits well with the gay paradigm expressed.
– Real player with 21.7 hrs in game
Played this game off and on since I bought it. I reached a point that requires you save the game, log out, then log back in. I have not been able to continue from this point. I have emailed with the developer many times, and this still is where I am stuck. I actually enjoyed the game to this point. The entire concept of logging off and on again is very annoying, and obviously flawed. I am sad that the game has such a significant glitch that even advancing is not possible.
All in all, the part I played was fun. But, I would not recommend this game until the section with IRIS is patched or fixed, since the game cannot go beyond that point.
– Real player with 14.8 hrs in game
No Longer Home
NLH is a game made with a great deal of care by very talented people. There’s a lot to explore in it but that’s really on you, the player, to engage with. I’ve played through it three times now (only once on steam) and every time I discover something different I never noticed before, or find a different path to go down. I do think it trusts the player to want to engage with it and think about it and do the legwork. I think it’s probably easy to rush through and that’s where people get short playtimes but it’s a game worth relaxing into and making the effort to explore,
– Real player with 7.2 hrs in game
It’s simple: this is Cultural Marxism disguised as a video game.
For reference, I gave this a chance, and finished the game with several achievements.
Let’s start with the good, because credit is due where credit is due:
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the moving geometry designs are really well executed.
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the music and sound effect are spot on. Little details here and there give the game its charm.
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the game won’t make use of it, but supports ultra wide screen (ie, it will boot and run at 21:9 on a 32:9 screen).
Now for the bad.
– Real player with 5.6 hrs in game
Purrgatory
Purrgatory is a visual novel. It’s not just that, but also a fun mix of independent, LGBTQ+ culture that comes together to make an adult-themed, immaturely-mature and charming (dare I say) masterpiece of a game. Purrgatory defies what is conventially a visual novel and forms a universe that makes you fall in love with the characters, feel addicted to the personalities, and most of all, have a hearty chuckle. The lowercase, almost online-chat-esque style each character speaks in is incredibly unique to their personality and is incredibly charming! The puns, the cats, the incredibly-done art (yes, I do mean that), and the simplistically-complex character designs are compelling and loveable. There are even easter eggs! The detail put in is genuinely really excellent. And the rooms are surprisingly easy to navigate, as most of them tend to loop around. The multiple endings are also very rewarding but also leave you satisfied. (I honestly cried when it was over, I didn’t want it to end).
– Real player with 11.5 hrs in game
This was a very cute game and sat through it in one sitting while my partners watched me here and there. I loooved the dialog as they felt more typical of actual responses you’d get from your IRL friends. You know the ones who just dunk on you in a tease or just meme it up whenever they can.
Every character has their charms as one would expect in a visual novel but I dunno. They felt a bit more real in personality rather than ham it up to the player like a robot. The music? Very nice, very relaxing background tunes to wander about Purrgatory. Yes, With two R’s~
– Real player with 9.6 hrs in game
Purrfect Apawcalypse: Patches' Infurno
I would honestly recommend this game so much. It’s so well made along with having a 3-Part Game Series already (this being the 3rd). I’d recommend playing if you like Visual novels in general. I’d also recommend you’d play the last 2 games first before this one since they deserve some love and also add up to the story into this one so everything makes sense. It’s kinda sad for how underrated this game series is and yet it’s made and done so well. Hopefully this gains more attention!
– Real player with 43.9 hrs in game
Patches' Infurno, oh boy, oh boy is it a long one, 2 hours with breaks and a fail to complete with the first try, half an hour later with skipping, but the thing is, it’s the most linear. After getting the worst and best endings you are left with nothing much left to explore besides maybe a mixed path. You can also see in this one the bias towards the best endings in the series, with them getting extra scenes and text if followed even though the game is literally called Patches' Infurno, with the name visibly meant to mimic Dante’s Inferno from where you only go deeper so a little more content for the worst path would be nice if ever planning to actually pick the game up again or make a similar game in the same universe but with different characters or in a different genre.
– Real player with 7.5 hrs in game
SpermDash精疲力尽
SpermDash is one of the better sperm simulators out on he markets right now. Graphics are solid, game play lacks some stuff but I hope its gonna be updated soon so I can keep improving at the game and keep holding the world record (massive flex). I would recommend the game
– Real player with 1.3 hrs in game
Fun, educational, great for the whole family to learn. Vaginal discharge is a little too strong and deserves a balance change.
– Real player with 0.6 hrs in game
Rose Seed Replica
The most heartwarming story I’ve ever seen in a lesbian game. There’s also an underplot as to how the girls ended up where they did, but it’s not the main focus of the game. Also, there’s a few strange glitches that can occur that seem to be related to the fast forward button, but they don’t break the game or anything.
– Real player with 41.6 hrs in game
Full disclaimer: I was a beta-tester for this game and I’m in the credits.
Rose Seed Replica is pretty good! It’s also really hard to describe, as it turns out. I guess calling it a lesbian love story first and an adventure game second might be accurate enough. A big draw of the game is the many branching paths within it. These paths do tend to converge after a point, but there’s a ton of dialogue to see and hunt for across multiple playthroughs. Personally speaking, I did four playthroughs, one for each of the advertised romance types. I still definitely missed out on a lot of dialogue.
– Real player with 31.9 hrs in game
COME ALIVE!
you just wanted to hang with your crush!
so how’d you end up stuck between them and your friends in your tiny dorm room watching a campy horror film?
And what happens when the movie comes to life?
…
This is not what you signed up for.
COME ALIVE! is a first person 2.5d mystery visual novel about a group of friends, where you play from several of their perspectives. Can you get to the bottom of why this movie has come alive? Or should you just roll with it and have fun?
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A regular cast of normal characters
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Definitely nobody dies ahaha
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~1 hour playtime
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Original, dream-like art and music
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Gamepad + keyboard/mouse support
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For MacOS / Windows / Linux
Dominique Pamplemousse
The primary accomplishment in Dominique Pamplemousse isn’t gameplay. It’s character. Dominique Pamplemousse believes so strongly in its characters that everything else — even gameplay — is secondary. Tons of gameplay hours, plenty of missions and activities with an awesome collection of vehicles of various modes of transportation and a large array of firearms put the grandeur once again into Dominique Pamplemousse. This game deserves a better user score. I hope nobody takes it serious, because there are a lot of butthurt fakevotes.
– Real player with 35.6 hrs in game
I can’t in good conscience consider this a good game I can recommend, but it was interesting watching it fail at what it’s trying to do, and at least it’s an original concept.
The only way I can describe it is as a stop motion musical in a point & click framework. It mostly fails at all these three things, mainly by looking, sounding and playing as the work of an amateur. The art style is distinct, but the stop motion isn’t all that good. Still, it’s charming. The music and highschool-musical-theater singing are also kinda charming, at least once you realize that the singing is off key and rather bad “on purpose”, but you still can’t call them good. The point & click elements are barely there, with no real choices and no real puzzles, just serving to move you forward in the story.
– Real player with 2.8 hrs in game