How I learned to Skate
“This is a story about how I learned to skate. It was hard…"
How I learned to Skate is a desperately difficult ice-skating challenge about a boy learning to skate for the first time, following an increasingly burdensome path, chasing after the girl he could never have.
Gameplay
Control individual legs and body tilt to move the ice-skater with a mouse or a controller. It’s simple.
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Raise a leg
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Choose a direction
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Release the leg
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Tilt the body to turn
Additional info
This game is all about learning and mastering a new unique mechanic.
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A challenge with checkpoints.
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Inspired by a Warcraft 3 mod that I love, Polar Escape 5
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Merged together with instantaneous mouse controls from Getting Over It
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Takes roughly 12 hours to complete, depending on how fast you learn. Roughly 3 hours for the demo.
Read More: Best Platformer Precision Platformer Games.
OlliOlli
The Skateboarding game we deserve.
Detailed yet simple control scheme weighing importance to timing while remaining fair and not very dexterity heavy. An immense emphasis on the joystick offers a myriad of tricks to try out for players but I’ve only been able to try out a handfull of them by the time I even finished all the levels. Trying out more tricks makes sense because your score depends on what trick you perform but given the dexterity requirement, it’s gonna take more than a hand full of tries to remember and make use of them in the game. That is my only complaint but then again, I can only spare so much time for gaming these days, that’s just me.
– Real player with 8.9 hrs in game
Read More: Best Platformer Indie Games.
Reminiscing the age of Tony Hawk’s Pro skater, OlliOlli is an objective based skateboarding game that re-imagines the 3D formulae into a retro 2D side-scroller. Originally developed for the PS Vita by Roll7 – the windows port up-scales the game whilst offering a similar experience. But does it grind past its contemporaries or face-plant into failure?
The games primary feature is a single player career mode. This is split across 5 distinct areas each divided into 5 courses. Your tasked with completing each course to unlock the next with increasing difficulty as you progress.
– Real player with 7.2 hrs in game
Dr. Tacocat
Small and fun game!
Wish the controlls was a hit easier tho
– Real player with 0.6 hrs in game
Read More: Best Platformer Indie Games.
good game, would recomend to my grandma, 1000000000/10
– Real player with 0.4 hrs in game
Magic Trick
Magic Trick is a steam videogame featuring shower demented fun with a short sample story twist of trans rights and bundling upstairs in a cattling room of banging sounds of music and charming visually design choices…nice curving cards to collect..even though they arent helpless or powerless…i infringe for the most flowing part as celebrating independence black slacks of crisped magical knowledge…high heels of imagination to a ballet flattened…stripped amazingly half-sized locations that throw a cosmetics case of zooming manageable cocooned ease…i give this game a 10/10 its a short portable phone in of greatness fun pleasant surprises i really loved it love the burrito master!!!
– Real player with 10.5 hrs in game
this game is a MUST play. super cute dialogue, charming characters, amazing queer representation, and epic skate tricks :-) the achievements are so fun to earn and the atmosphere is beautiful. this game deserves way more recognition!! i’m so glad i found it
– Real player with 4.2 hrs in game
OlliOlli2: Welcome to Olliwood
Even better than first one!
OlliOlli2: Welcome to Olliwood is a hard as hell sidescroll arcade skate game, which is probably the best “skate” game you can get on Steam.
I’m a huge fan of the first one aswell, but in my opinion the developers managed to make a great game even better.
Here’s why:
The positive :
- An outstanding soundtrack.
The first one had a great soundtrack, too and OlliOlli2 doesn’t disappoint in the slightest with it’s choice of music. It’s a mixture of electronica, glitch & and hiphop (artists like CidRim or Kyle Cook) and does just fit so well to game. One of the reasons I like that game so much!
– Real player with 19.7 hrs in game
Pros:
- Great, responsive controls
+Lots of content
+Looks great
+Few glitches (other than some clipping with death animations that are mentioned below)
+Very difficult, yet rewarding enough to keep you going
+Very addictive
- Has free-play mode for all levels
Cons:
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$17 might be a little bit much to ask for a 2d side-scrolling game, but value isn’t really a concern if you end up liking the game and pumping hours upon hours into it (like I am likely to do)
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Death animations are hilarious the first few times but are ultimately on the glitchy side with some clipping, and obvious disregard of physics, although intentional, I would’ve prefered somehting a little less over-the-top
– Real player with 13.1 hrs in game
Jet Set Radio
Have you ever wanted to be a rollar-blading punk, rollin' around the city tagging walls, and stickin' it to the man?
No? Maaaan fuck you get out of here yes you have. This game is known far across the land for it’s kickin' soundtrack, beats so thick you could bounce a coin off ‘em. Also, it’s so old GBA could run it, so don’t sweat the specs. Only worry is the keyboard controls suck harder than your EX girlfriend, so grab an Xbox 360 controller and get going.
Now the objective of the game is simple, roll around the city, tag some walls, and keep away from the fuzz. However, this is all done to the sweet sonic sound that will be oozing out of the audio device of your choosing. It also helps that this game has graphically dated better than you could ever dream of. (Oh snap son.) You might get one Jet rank on your first playthrough. Might. If you wanna get Jet on every mission you must first study the anicent urban staking gurus.
– Real player with 48.9 hrs in game
“Who are you! What’s your name? Super Brothers!”
Jet Set Radio is one of those games you most likely saw a demo of at a Target or Best Buy back in the early 2000s but never really got to play because you were too cool for a Dreamcast. Luckily, this PC port exists. This game is the perfect mix of skating and graffiti with a soundtrack to match and graphics that are considerably better than those of today’s games. The added danger of being tackled by street guards, being shot at by a crazed police captain, having missiles fired from helicopters, and run over by motorcycle riding police makes it more fun
– Real player with 47.6 hrs in game
Pogostuck: Rage With Your Friends
Pogostuck: Rage With Your Friends is a well-designed, fun, colourful and ambient rage game that stretches the lines of human sanity, determination and pain. On the surface, Pogostuck looks and breathes like a bouncy, Getting over It-esque, online, fun challenging game; however, this fantasy is destroyed after around 25 hours of playtime. In total, the first map took me around 50 hours to beat, which can be visualised below:
0-3 hours: “This is pretty hard but I’m going to beat it.”
4-10 hours: “This is kind of hard but I’m making progress.”
– Real player with 208.2 hrs in game
Is this the start or the end?
Oh caterpillar, hold me friend!
I’m soaring high right through the sky,
see soaring beans this must be dreams.
I pogo this, I pogo that,
I’m longing for my brand new hat!
I bonk and yeet,
land on my feet,
I Alt F4,
come back for more.
I ‘member grapes, I ‘member trees,
but not the bees I beg you please!
The blade of life, it does it’s thing,
like I do mine, I hear it swing…
– Real player with 63.6 hrs in game