Type:Rider
Come take a journey through typography and learn a little about the origins of literacy. This sounds like it would be a blast… and it is: at first. But that’s for later.
Type:Rider is an interesting platforming game that has you controlling a colon. You jump slide, bounce, etc through levels collecting the alphabet while avoiding various dangers. The difficulty scales the further you progress.
The story aspect of the game was quite fascinating. I learned a lot about fonts, and where they came from through this game. It reinforced certain things I had learned before and added more details to them as well. Type:Rider can be a very fun game for exploring this piece of culture.
– Real player with 9.4 hrs in game
Read More: Best Platformer Puzzle Games.
Can I nominate this for an utter crap award?
Ok, so the game is f*ing beautiful (mostly in the beginning) and the typography story, while going waaaaay outside typography, is fascinating. Play a little game, read a little story. If that were it I’d give it 5 stars and nominate it for sainthood. But, it goes down hill. Waaay down hill. At breakneck speed. With no controls to speak of. Actually… that’s a pretty good description of the game, but I’ll do it justice.
You play as two dots, possibly a colon with a balance problem or an ellipsis amputee. Maybe a homeless umlaut. And you slide back and forth with the cursor keys or the ‘a’ and ’d' keys. Understood, common, no vertical controls, but space to jump. Simple, right? No. You see you only control one of the dots and drag the other around. This is a huge problem because you can’t see which one you’re controlling and the Unity physics engine gives it weight (a little typographical humor there). You can also wall jump, but what constitutes pressing against the wall seems to be up in the air and often goes the opposite of what you expect. In fact getting stuck on the scenery and terrain (which are often indistinguishable) is also a problem. And the scenery/terrain doesn’t really use the physics engine. It won’t push you, it will crush you against the air instantly.
– Real player with 7.4 hrs in game
6.0
This game is a slight improvement over 5.0 but that still doesn’t mean it’s worth spending money on it. It’s just the same twenty or so screens repeated over and over; basically what you see in the screen shots is all there is. There are a few unlockable characters but they are just reskins of the starting character, with no new traits or abilities. I know it’s cheap but there are so many platformers on Steam, and you can find much better games than this for the same price. Or just play “You Have 10 Seconds” instead, it has the same concept and it is free.
– Real player with 1.4 hrs in game
This game is just beautiful… I originally bought 6.0 on sale since it barely costed any money and I sadly left it for a few days and then I started playing 5.0 and 6.0 once more. As a result, they are both good games with excellent graphics and music as well. definitely recommend not a waste of money unlike Cyberpunk.
-Dealarul-Walter.
– Real player with 1.1 hrs in game
ANNOYING ball game
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⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it
⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄Christmas
⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄started!
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⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟
⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁
⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄
⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄
– Real player with 0.7 hrs in game
Read More: Best Platformer 3D Platformer Games.
10/10 would rage quit again
– Real player with 0.5 hrs in game
Bayla Bunny
What is Bayla Bunny?
Bayla Bunny is EnsenaSoft’s attempt at creating a platforming game that is accessible for all ages (e.g. kid friendly). However, adults, be warned! You’ll never be able to get over the nightmares of the piano played ‘Heads, Shoulders, Knees and Toes.’
Gameplay
The game plays as a normal platformer where players run and jump among other basic mechanics that players of platformers will be familiar with.
The game adds more and more mechanics to its game over the course of its 27 levels. I would have liked to have seen more than one level between the introduction of some mechanics. Not because I wasn’t already familiar with how they worked but rather that reinforcement of skills has proven to work. As a result, I feel that some younger gamers may become frustrated as they are forced into an information overload. Adding more levels would also provide greater value to the title.
– Real player with 6.7 hrs in game
Bayla Bunny is a furry-friendly hybrid endless runner/2d platformer (with cartoony 3D graphics). Run left or right, collect coins, jump over obstacles to collect the key to open the chest.
In line with most shovelware from serial junkware pushers, EnsenaSoft, this game is lacking. The graphics are mediocre (but at least not retro pixel graphics, even EnsenaSoft rarely stoops that low). Resolution is fixed, graphics can’t be changed, and the controls are unusable because they map HOTAS/Racing wheels as if they are console peasant controllers. Control scheme is fixed so you can’t work around this problem, rendering the game unplayable for many. Impossible to recommend.
– Real player with 3.8 hrs in game
Brotate
Loved it!
– Real player with 5.8 hrs in game
Nice casual game.
– Real player with 2.1 hrs in game
Colors of the Cube
Colors of the Cube is about a cube trying to restore color to a colorless world ruled by triangles.
Each level your goal is to reach the orb of color so you can release a new color to the world. The sneaky triangle will try and get to the orb before you to stop you from getting more colors.
Each level comes with a new twist and challenge for you to try and overcome.
Days Gone By
It’s the Dark Souls of platformers
– Real player with 0.1 hrs in game
Dogot Games
Welcome to this mini-game collection! All games in it are made in Godot Engine. Here you play many fun casual and puzzle games.
In Sleepy Owl, you are a sleepy owl who are trying to not be hit by bad birds. You need to keep flying when the gravity always keeps dragging you down. Try to react at really good timing and survive! As you defeat more bad birds, the score gets higher!
In Food & Hunger, you play as a gray dot who needs to collect foods as fast as you can. There are 3 types of Special Dots, speed-up dots what make you faster, speed-down dots that make you slower, and shrink dots that make you smaller. Some levels really acquire you to solve fun puzzles so as not to fail the level. It contains more than 50 levels. Who will get the best score? Go and compete with your friend!
DrakulA
The concept behind this platformer is neat, but the game was unbelievably short. For only a dollar, if you don’t mind the incredibly short amount of gameplay (I beat the game within 20 minutes), it was fun, however I’m fairly disappointed by how few levels there were.
– Real player with 0.3 hrs in game
…
– Real player with 0.1 hrs in game
Draw Your Game
Introduction
Metagaming is becoming an important niche and I am glad that a somewhat popular mobile game is finally arriving on Steam, to introduce itself to a much wider audience on PCs. I’m talking of Draw Your Game, naturally. Free to play, along with annoying ads and waiting times on Android & iOS, now quite trouble-free on the PC platform after a single purchase and already featuring over a dozen custom levels from creative players. It’s the personification of replay value within indie gaming. The Steam debut for Zero One, yet they successfully ported their sleeper hit.
– Real player with 4.9 hrs in game
Pros:
-Good enough controls
-Achievements
-Great Gameplay
-Making levels is very fun
-Enjoyable Soundtrack
-Acceptable graphics
-Creative concept
Cons:
-Partial Controller Support
-No Trading Cards
-The level editor needs slightly more features
-You have to wait until you can play the next ‘‘season’’ (unless you pay with the in-game currency), like a free mobile app, even though you already paid for the game.
Other notes:
Game is family friendly: Yes
Hardware Requirements: Low
Difficulty: Variable
– Real player with 3.2 hrs in game