Resolutiion
My playtime: 40.8h (based on steam, 100% achievement, 2x playthrough)
Grindy Achievement(s): Yes (1 achievement).
Optional Achievement(s): Yes (10 achievements).
Difficult Achievement(s): No.
Intro
Resolutiion is a fast-paced action-adventure game with exploration as its focus. The game has a lot of vast maps and secret areas that you have to find.
Pros:
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You can tackle most areas in any order that you want
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Secret areas and optional collectibles to find
– Real player with 40.8 hrs in game
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There are a lot of games that were inspired by ‘Hyper Light Drifter’ and they mostly failed as individual games for various reasons, but out of those that I played I liked this one the most. Despite the visual similarities to HLD that many people are calling a ripoff, Resolutiion clearly had a talented artist and I don’t want to take anything away from him; the games might look similar but it’s not a clone of HLD. Surprisingly the best part of this game was the story, the writing was just excellent and absorbed me into the universe, although the delivery of that story was somewhat questionable, mainly because I felt like the characters came and went too quickly. Still, I thought the lore for the universe was very compelling, from what I understand the humanity was taken over by technological advances and those few that remained isolated started a war against the ‘progress’, although It was kinda vague and confusing.
– Real player with 34.9 hrs in game
Airstrife: Assault of the Aviators
Nice game with a beautiful hand-drawn world. In Airstrife: Assault of the Aviators, I loved the ability to create and upgrade planes, and the fact that the game can be played with friends. I advise everyone! 10/10
– Real player with 4.5 hrs in game
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Assault of the Aviators - a game in the old genre. I haven’t played such games for a long time. Previously, such games did not have a co-op mode, which got bored very quickly. Now I saw this game in the recommendations and decided to play it with my friend. We played all evening and none of us got bored. The game has a choice of planes and branches for pumping weapons. Nice drawing of models and good music ^-^
– Real player with 4.3 hrs in game
Darius Cozmic Collection Arcade
Great port with one glaring omission: the lack of 4:3 resolution support. Running the game in full screen on my 4:3 monitor results in letterboxed 16:9, which causes two significant issues:
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Darius Gaiden cannot be played in true fullscreen at its native aspect ratio. You can either play in stretched letterboxed 16:9, or in letterboxed-and-pillarboxed 4:3. No matter what, it won’t fill the screen.
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Multi-monitor mode for the games that support it cannot be correctly lined up and scaled, because the “seams” of the screens don’t correspond with the monitor resolutions. Stretching the game past the internal boundaries of the game resolution just results in the image being cropped, even though there is screen space there; said screen space is just black. I presume this is also an issue on multi-monitor 16:9 displays.
– Real player with 6.4 hrs in game
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EDIT: It’s been almost a week and nothing regarding possible issues is coming, kinda scared they aren’t saying anything about it, not recommending until they at least give words for the issues on the port (That is, if M2 stops reposting Senjin Aleste Fanart in their goddamn Twitter…)
The price is quite excessive if they don’t fix these issues (It’s 2021, these issues shouldn’t be there in the first place, no, “M2 is not experienced with PC, that’s why BASIC stuff happened” is not an excuse).
Not a perfect port, but it’s been less than 2 days since it was released.
– Real player with 5.8 hrs in game
Interstellaria
123 hours, just came back for more after not playing for a few months, and had to write a review.
I can not for the life of me figure out the negative reviews (keep in mind though I am more of a ‘benefit of the doubt’ reviewer than a ‘this game is not precisely what I expect/desire therefore I will crap all over it’ reviewer). This game is a blast. I have to assume they are doing the usual ‘reviewing it as compared to some other game they like more’ or ‘reviewing it for what they want it to be rather than what it is’. Either way, my opinion is this game is one of the better unkown space games in existence. All these ‘FTL’ clones, and no mention of Interstellaria, is a travesty, this game needs more PR.
– Real player with 124.3 hrs in game
Short version:
It’s fairly similar to FTL with the added ability to explore planets (with simple ground combat), move your ship freely in deep space (with dynamic tactical space combat) and enjoy an entertaining plot that guides you through the open-world universe.
Is it perfect? No. There are issues and the UX is not the best, but unless that puts you off, you can definitely enjoy the game.
Coldrice seems to be working non-stop to fix any issues and there are also some planned improvements.
– Real player with 77.3 hrs in game
Limiter!
This is a very good puzzler with a great OST .
Sadly this one goes in the buried gems category, it is always sad to see a quality game like this not getting more attention.
The game has some very smartly designed and tricky levels, more then enough content, most of the game is medium difficulty but there are harder levels and for me they are a highlight of this game.
This game is pure quality in every aspect and worth every cent.
– Real player with 28.9 hrs in game
The movement is intuitive enough for you to work backwards - so you can get ideas as to what needs to be done without the entire puzzle being spoiled. I’d recommend it if you’re looking for a ~10 hour ish puzzle game.
– Real player with 10.7 hrs in game
80’s OVERDRIVE
This is not the Outrun you’re looking for.
1. The stage themes are nice, bright, and colorful. However, there’s 36 stages and only about 5 themes so it gets old fast.
2. You can buy different cars. However, they are all the same when upgraded so there’s no reason except that you like the way one looks.
3. There’s 18 different songs. However, they are all forgettable and there’s no option to play them randomly.
4. If you stick with one car and just upgrade it, the game is really easy until the end when the opponents are just flat out faster than your fully maxed out car.
– Real player with 18.0 hrs in game
This game is a new contender among tributes to the 80’s and early 90’s arcade style racing games. The game plays like a mix of Outrun and the Lotus series. Buying and upgrading new cars works in a bit of a Road Rash fashion, meaning that you have to grind races to earn money which in turn allows you to keep buying more stuff. There isn’t much to differentiate between the available cars, which all seem to drive pretty much the same. A bit of a missed opportunity there.
80’s Overdrive’s entire look is decidely retro in the graphics department which works out nicely, colors pop on screen and the entire 2D style reminds me of something that wouldn’t have felt out of place on Sega’s Saturn system back in the day. At the start of the game you pick a driver and a car. The driver is just a character portrait, there is no story and there are no interactions at all between you and your opponents before or after races like there is in Road Rash for example. This kind of sucks, because you would expect something like this to be there after seeing all the different characters. There’s work that obviously went into creating these, but nothing is done with it. Again we’re coming across a fair bit of missed potential here.
– Real player with 14.4 hrs in game
Furquest
After a game cartridge falls from the sky, you wake up in a strange new world full of big heads, strawberries, manga, and cake! In this world, there are two sides to every soul: Main and Invert!
Welcome to Furquest - a cute RPG about loving your friends!
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A cute story about a shaggy dog, a lonely bunny, a goofy horse and a… wolf. becoming best friends!
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Minigame combat against a whole gaggle of chirpy and croaky monsters!
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jpeg the horse… was already kinda mentioned, but he wanted to say hi!
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Tons of games to play in the world - carve pumpkins, decorate snow people, read manga, play basketball + more!
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Unique boss fights covering a range of different genres from cooking games to visual novels!
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A sweet art style and a sour soundtrack!
_In this world, there are two sides to every coin. Although… that’s true for every world, but, uh-
In this world, there are two sides to every soul: MAIN and INVERT. A happy Main will be matched by an unhappy Invert. An evil Main will be matched by a brave Invert, and so on.
However…
By stealing the other’s soul, the soul thief will transform into an incredibly powerful new form, a HERO SOUL.
After X,000 years of soul wars, Prince Aef has hereby declared friendship itself to be illegal to permanently separate the groups and permanently ensure that no soul will ever be stolen again.
One day, a rather strange puppy wakes up in this world. This is their story… er, quest!_
Note from the developer (me! :3)
Furquest is a game I’ve been working on since April of 2017 and it’s been a long journey from then till now! At it’s heart, Furquest is a game about friendship and the bonds we form with those closest to us.
To give you a better idea of the game’s vibe, a couple inspirations include Undertale, WarioWare, Cooking Mama, and even certain aspects of shows like Avatar and Steven Universe!
The Death Into Trouble
Very cute and funny game!
I think hell is the hardest, I couldn’t get to level 3,
The soundtrack is really good too, recommended.
– Real player with 10.7 hrs in game
Once again you can expect what Hanoi Studios does the best with this game: An amazing work with the audio, soundtrack and sound design.
Besides this, The Death Into Trouble (TDIT) has an unique appeal to what an indie game can offer in terms of original voice acting as well, great job done by “Vozindie” with the voice director Caroli.
TDIT is a game to enjoy the journey in three different envrionments: Purgatory, Heaven and Hell. Each one of them having a great variety of monsters and enemies, and I’d love to have a “collector’s book” inside of the game containing information about each enemy, its name and maybe a short description of it.
– Real player with 2.7 hrs in game
Lectrovolt II
This a great little platform game that puts me in mind of the old 8 bit explorer games with huge maps such as Underwurlde, Nodes of Yesod, Starquake and the like. You have abilities that are unlocked as you progress and let you explore more of the map which is quite a task to progress through. The graphics are suitably retro and I found the music rather soothing. It’s not very long though although there are a few hidden rooms to discover. My only gripes are achievements not unlocking for me and the game had a habit of freezing for a few seconds but these aside, this is a solid platform game that’s worth a look.
– Real player with 2.2 hrs in game
I bought this game to give it an honest review because I was so upset by the first review. This is a fun casual game with some rich environments. The puzzles themselves are creative and stretch through multiple rooms, the interface is slick and easy to understand, exploration is rewarded, and upgrades are well utilized. The game has a nice built in perpetual save system complete with a “continue” option upon starting the game up again. I do think these environments and game-world would be benefit with the addition of some text-based-story, perhaps in the form of some data-pads or other optional-reading material hidden throughout the game. I can tell there is a lot to be said here, and I want to learn some lore! That said, the clever nature of the puzzles and drastic difference in the level ‘biomes’ were a pleasant surprise. I am sorry that this fun game by Harmonize Studios was subject to a troll on steam as its first review. People should try to remember there are real people behind these inde-games. Keep up the great work and please don’t listen to trolls.
– Real player with 1.7 hrs in game
Bear’s Restaurant
There’s not too much I can say without absolutely ruining this beautiful and unique experience. Bear’s Restaurant more than exceeded my expectations and blew the lid off of the general idea of what a game is or what a game contains. I almost feel bad for calling it a game its much more than that, it’s an experience and a journey that I don’t think I will forget about. So, since it would be too easy to spoil by going in depth with an analysis I will try to be vague and only discuss specifics that have no bearing on experiencing this masterpiece. The game at its core is about a waiter/waitress cat, taking the last and favorite meals of people before they take their final train beyond the realm of existence to heaven. This is done by “diving” into memories to find out what those foods tasted like and peering into their lives and final moments alive.
– Real player with 6.3 hrs in game
Bear’s Restaurant is a touching story about life, death, friends, and family. It’s hard for me to really explain my feelings about this game concisely, but I have to say it’s one of the best I’ve ever played.
The updated translation also makes it so much more enjoyable now! I love this game, and I hope you love it too.
– Real player with 6.1 hrs in game