Mantle
Loving the game! I Beat it a couple days ago and now i’m thinking of speedrunning it! The game has so much potential and I look forward to more content like this from the developers!
– Real player with 4.7 hrs in game
Read More: Best Pixel Graphics Platformer Games.
Great game. It takes me back to the side scrolling games I loved as a kid, though it has more depth and explores the concepts of mental health through beautiful visuals and complex stage design. I cannot recommend this enough, I love it.
– Real player with 4.6 hrs in game
随风而逝/Story About Times
Good, Deep Game.
Requires patience due to objectives not being overly obvious and the gameplay being tedious. But I cant deny the hours I put in, the overall message is worth the buy in itself.
Thank you for all you’ve done, Thank you for accompanying me here
– Real player with 12.9 hrs in game
Read More: Best Pixel Graphics Casual Games.
Like walking through a novel. Loved every minute of it
– Real player with 4.8 hrs in game
Kolobok: the Return
An atmospheric and emotional 2D pixel art platformer based on a Russian folklore fairy tale.
Hunger and misery has driven an old couple towards complete insanity and they have decided to eat their own grandson, Kolobok! However, he manages to escape to the Dark Forest. WIll he manage to survive and keep his humanity throughout the horrors of the woods?
Read More: Best Pixel Graphics Platformer Games.
Press Any Button
“Columns…a reference to a very old match 3 puzzle game that this game emulates in no way, shape, or form…”
This is much less a game, than it is, a way to unwind and chill, maybe needle out some emotions.
Well, I say that, but, it is only mostly so, because A-Eye, the main interactive persona, the one ‘controlling everything’, does make it harder at some point, and the chill factor drops until one can pass it, and get the apology waffle.
This is mostly a medium of popular references. Olympics, sports, video games, hobbies, academics&trivia, and even a nod or two towards the likes of authors that wrote about humanity’s downward spiral, though no names are directly mentioned, I definitely got some vibes of George Orwell, to name one.
– Real player with 2.7 hrs in game
This is a very simple, 2d game, that in terms of gameplay isn’t extremely exciting but it’s 100% worth just for the story itself. I randomly found this game yesterday and decided to install it, not really expecting much from it. But, the more you “press any button”, the more you get immersed in this story and relate to this cute little character called A-Eye, who, if you are anything like me, you will just want to hug and tell everything is going to be ok, by the time the game is over.
Don’t want to spoil the game too much, but if you have an hour to spare (probably less than that), you should give this game a go. It’s a rollercoaster of emotions.
– Real player with 2.0 hrs in game
Thistledown: A Tragedy of Blood
It’s an imaginative novel that you get to maneuver your way through, exploring a beautiful world and unique lore. A great interactive story you can experience in one or two sittings. It’s surprisingly dense with lore and narrative world building and I really liked some of the emotional beats the game managed to hit. Really liked the music as well.
– Real player with 2.4 hrs in game
it’s a very good and fun game, the platforming is very nice, and I love how the character evolves. Her journey is incredible, and as the player, I felt a connection to the character, but also, a connection, as more than just a player, as if I wish I could be an active observer, instead of a passive one, it is a beautiful game, as is 100% worth a buy seeing as the price is very manageable, and it is such a good game (so far).
– Real player with 1.7 hrs in game
Daylife in Japan - Pixel Art Jigsaw Puzzle
Please add more puzzles!
I love pixelart, so to find a puzzle game that had animated pixelart was great. Love the idea, so would like to see more added in updates or packs.
Agree with some of the feedback here, plus:
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the lack of contract between some of the colours like white and light blue can be too difficult when in Pro mode.
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the discounted price was about right since there are so few puzzles at this stage, I wouldn’t have paid more.
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I ended up muting the music and playing my own lo-fi; getting more of a selection would be good. Sfx with scene could be cool too.
– Real player with 79.8 hrs in game
The pixel art is good as standalone art, but work poorly as jigsaw puzzles due to very poor contrast and color variance that turn the higher-difficulty puzzles with smaller pieces into a guess-and-check slog unusual even to real jigsaw puzzles. For instance, picture #4 has objects along the edges, but the middle 2/3 of the image is a completely monochrome sky – no features, only a few very small clouds, not even a gradient, just hundreds of blank featureless blue pieces with no variance in piece cut. Picture #5 has sections almost the same color as the application’s own background, making it nearly impossible to see some of the pieces at all. It was just very poorly conceived.
– Real player with 38.0 hrs in game
DELTARUNE
The next adventure in the UNDERTALE series has appeared!
Fight (or spare) alongside new characters in UNDERTALE’s parallel story, DELTARUNE…!
Featuring
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A massive soundtrack and story written by Toby Fox!
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Meet new and endearing main characters, as well as familiar faces like Toriel, Sans, as more. Huh? Papyrus? No, he’s busy. Sorry
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Smooth and expressive pixel-animation by Temmie. She also has a new hat (in-game)
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A linear, chapter-based system that you can pick up from anywhere.
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Creative bullet-dodging based battles inspired by games like Touhou and Chrono Trigger.
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Jevilishly difficult hidden bosses.
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And…
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…
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… only 1 ending…?
Try Chapter 1 and 2 for free now!
Chapters 3-5 are now in development and will someday be available as a paid release.
FAQ
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Can you pet dogs in the first 2 chapters?
(crying) This FAQ is over!
Order from Caos
(Note: I will NOT judge this game based on its language. I don’t speak Portuguese, but I certainly understand what it’s like to have English as a second or third language. Just know that it is possible to understand everything that is said in the game, even though some things sound a bit strange to us. I take it as fun to try and figure out what the author initially meant to say in the first place, like a puzzle in a puzzle game!)
This certainly looked like an interesting game, so I decided to check it out! I also wanted to support the Developer since it looked like they put a lot of work into the game. It shows. The atmosphere, music, OST/SFX, and all the goodness are fun to play with and I wasn’t bored once! Sometimes you gotta grind… still wasn’t boring.
– Real player with 24.0 hrs in game
I still did not finish the game, but at the time of this writing, I’m about 15 hours on the story.
I’m really loving it! The story is captivating, the art design is quite charming and the original soundtrack is beautiful to hear.
The combat system is the classic turn-based combat. At this moment I’ve didn’t find any true difficulties (besides not staying low on mana), but it’s still quite challenging (and I’m probably still in the beggining). Trying to learn which type of spell is more effective against each monster was fun. And the spell animations are gorgeous!
– Real player with 16.6 hrs in game
Trapped Guys
[0.3] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.2] Graphics
[0.4] Game Design
[0] Game Story
[0.3] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0.3] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Stars received: 1.8/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: ridiculously bad and frustrating level design, death eminent.
– Real player with 3.5 hrs in game
Nice looking game. Kinda difficult. Kinda buggy. Game would not let us continue to the next level when we did co-op. Prolly not worth the time.
– Real player with 0.8 hrs in game
Dino Hazard: Chronos Blackout
Gorgeous prehistoric animal designs ! It’s good to see proper paleoart in a game that isn’t a walking simulator for once.
The dog was kind of annoying, but thankfully not for long ;^)
– Real player with 14.3 hrs in game
This review was made after completing the Beta.
Even at this stage Dino Hazard shows a lot of potential. The games setting and story are so far very interesting and while not 100% original, the more derivative elements are used in the best possible way rather then as a crutch. Do not be turned off by the games retro aesthetic, it’s very fun and runs smoothly. In fact it I rate it far more highly then maybe 99% of the Dinosaur games on steam.
This is a retro style rpg, you have the ability to explore an open world plus interior areas (which in themselves are pretty big) collecting items and solving puzzles. The enemies in this game are vary varied, including not just dinosaurs but a whole host of prehistoric life from multiple eras as well as several types of robot. The combat is turn based, in the same vain as EarthBound. Your characters are not visible on screen and the enemy sprites are static. When you attack sometimes an animation such as hand swinging a knife will appear, as a nice touch the weapon in the characters hand will change depending on what has been equipped. Despite combat’s simple animation, things can still get very tense and you will have to learn your enemies weaknesses in order to make things easier. Some aspects of combat are rather simple, others are a bit more complex but it’s not that hard to figure out. My one and only complain is that enemy attack turns can go by very quickly, making it a bit confusing as to what happened, but to balance that out not once did I feel things were being unfair.
– Real player with 10.8 hrs in game