Depixtion
I am loving this game! Doing layers of color and having a reveal at the end is very satisfying. The multiple shades on a layer makes it more challenging and interesting, and everything works really smoothly.
I have two recommendations. One has already been stated and it seems like you are already working on, the font. It’s needs more clarity. The other is while working in game, thicker borders on the color selector blocks on the right side would be helpful and make things a bit more obvious. I got used to it playing for a bit, but in the beginning it wasn’t very intuitive. (I was squinting for it in the tutorial.)
– Real player with 197.9 hrs in game
Read More: Best Pixel Graphics Casual Games.
As you can see from my ridiculous amount of hours on this game, I really enjoyed it! This is the only game I’ve ever bothered to get every achievement from on steam, and the first I’m going to review because I think it deserves praise.
It is a nonogram game, with the twist of having colors on different layers, in addition to each layer having its own light and dark variation of those colors. This allows for more interesting puzzles than usual, and is really a shakeup for your average nonogram formula. Not only are the images more rewarding in the end (and some of the images themselves were really creative ideas, I love skateboard vampire), because you feel like each layer actually contributed to the image as opposed to it just coloring itself, the dark/light color mechanic gives you slightly different clues than usual nonograms. You can’t rely on straight numbers, but in a good way? It’s hard to describe, but this is by far my favorite nonogram game because of that. The controls are really smooth (I actually really like the alternate mouse control, give it a shot) and I didn’t have any problems with the game itself. The puzzles can be really challenging, but being able to switch layers always gave me a kind of break from whatever I was stuck on, so by the time I came back I immediately saw something I missed initially. I have bounced off of most nonogram games because I got bored by them eventually, but this one got me right to the end.
– Real player with 150.2 hrs in game
Pedro’s Adventures in Spanish [Learn Spanish]
Very simple, suitable for learning Spanish in a fun way; the graphics are in 2D but detailed enough so that you can see the details well.
The game has a plot that you have to follow, you play the young Pedro, the story starts with a beautiful princess who is kidnapped, but who took her? and where did it go?
You have to help Pedro to get to the Castle to find the princess and bring her back home.
There is no translation, but only the Spanish language, there is a tutorial that helps you at the beginning, it is quite easy to understand because we can associate the words with the objects we see or the actions we have to perform.
– Real player with 25.6 hrs in game
Read More: Best Pixel Graphics Adventure Games.
Hola soy Pedro.
I started this game knowing not a single word of Spanish but after persisting I was gradually able to work out a lot of the key words. You can just click around and try and do the puzzles without trying to figure out what people are telling you but I soon got stuck with this approach. Spending a bit of time in the world you will find obvious clues that people tell you. Sometimes they just outright tell you what to do which you can miss if you are not carefully listening. Music in the game is really relaxing and reminds me of Activate Jetpack cross with a JRPG.
– Real player with 20.8 hrs in game
Peter’s Adventures in English [Learn English]
这个游戏教会了我很好的英语。我学到了很多新词。该游戏易于学习且易于遵循。此外,艺术风格令人惊叹和美丽。我强烈推荐给那些不仅想学习英语,还想体验一次伟大冒险的人!
优点:
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容易玩
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好故事
缺点:0(无)
感谢这场比赛。
– Real player with 3.8 hrs in game
Read More: Best Pixel Graphics Adventure Games.
This is fantastic! Initially I thought this game was only going to be for English learners and kids. But its actually a great point-and-click adventure game for anyone who enjoys that genre. I got it for my mother to play because she’s been trying to brush up on her English. But I very quickly found myself invested in the puzzles and story. If you’re looking for a good quality adventure game with some challenging scenarios then I can highly recommend it.
– Real player with 2.5 hrs in game
Go Morse Go! Arcade Edition
I love the art and music and charm of the characters. I also like how you can just jump in and play. I also like the educational aspect because I was making mistakes out of pure haste and I was learning at the same time. Doing that made the game that much more enjoyable. The music is wonderful and I’m bobbing my head along often. Sometimes I just play to hear what comes next and it ramps up nicely when you want to dig into a little competitive spirit. Great presentation- everything flows quickly, the menus aren’t cluttered and explanations are lighting quick which is what games SHOULD be more like because tutorials are BORING!
– Real player with 5.5 hrs in game
it’s got cute rabbits with several cute costumes, making it a great tool for learning.
It’s barebones basic though. There’s no listening mode, nor are you ever asked to input words. Just reciting single alphabetic letters one at a time.
– Real player with 4.7 hrs in game
Microjob
From what I saw in the intro video, I thought that it is a pretty simple but straight forward low-poly game; it does exactly what it promises. Then I was really surprised as I saw this was done by one person only! (Pls upvote if you also recognized that).
To the game; seeing that there are already base dialogs, base locations, and aims to provide a real-world experience I can see there is a huge potential for its future. Yes, the dialogs and words are a bit off, but I’m personally ok with that since this is an early access version, and also the game author mentioned it.
– Real player with 5.0 hrs in game
This game is really cool for sure, the Czech translations are off sometimes, like the windows in the house are supposed to be “okno” but instead they’re “dobře ne” which kinda means like “not good” I don’t know why, maybe the translation is just missing. many of the interactions to help people don’t work, and some of the conversations are a bit weird, maybe one of the more common languages are better like German or Spanish, but I haven’t started learning German yet, and I won’t be starting for a little while. overall I like it a lot, I would recommend this game to anyone who wants to learn languages, but I would recommend knowing a bit about the language first. I do look forward to seeing the future updates for this game, it really does have potential.
– Real player with 0.3 hrs in game
S.U.M. - Slay Uncool Monsters
“Yo, wassup. Just came out of a session of S.U.M. and it was toootally tubular. Think ya know math? Think again bro. Yo momma don’t even know how to multiply with 3 variables. Me? 4 variables, 4 operators, no sweat, sweet cash in return. See ya past the last dungeon, loser”
I can just imagine this unironically being a future banner for the game (unless it already is).
Jokes aside, there is definitely an engagement aspect under its pixelated aesthetics and the playability that made me come back again and again just to do what essentially are basic math operations. There’s more to the gameplay though with the whole grid aspect. Despite much of it being behind paid DLC, there’s still plenty to do in the meantime until it starts feeling repetitive.
– Real player with 12.8 hrs in game
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good
⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it
⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄
⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄
⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀
⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧
⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟
⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁
⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄
⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄⠄
– Real player with 10.4 hrs in game
Cell Defender
Lucky me gets to write the first review for Cell Defender, which is a 2D retro pixel/minimalist arcade clicker/defense game where you are positioned in the middle of the game window and must click on little balls that move toward you from the edges of the screen. So it’s basically a sad kind of whack-a-mole but with less character.
This feels like someones game design class homework assignment (I am not sure if they passed the course). There’s no working full screen, the “art” looks like it was slapped out with MS Paint in less than 10 minutes, and the gameplay makes Space Invaders seem modern and innovative.
– Real player with 0.1 hrs in game
Summary
Game Information
| 📦 Active Development? | ❌ No recent activity |
| ⏱️ How Long to Beat | ❓ Pending |
– Real player with 0.1 hrs in game
On Pixels: A lights out game
Since 1995–thanks to Tiger Electronics and your drunken dad’s last-minute Christmas gift–you have been prepared. You’ve conquered every level on every difficulty in Lights Out. Who knows how many batteries and blisters you’ve been through, but you’ve put in the time and you know the rules.
But this isn’t Lights Out, it’s Lights On. “B-but the titl–” No. They had to put that there so you would get the concept. It’s Lights On and the rules are different. Overcome the challenge of lighting up neon Pac-Man pellets, pills, crosses, donuts, and bigger pills to save us all from a lightless Christmas.
– Real player with 32.0 hrs in game
Fun, simple, and yet surprisingly challenging– and the music has no reason to go as hard as it does, but it legitimately slaps anyway.
– Real player with 4.1 hrs in game
Cross Numbers
Pros: A nice re-playable logic puzzle game.
Can change the colors of the theme.
Cons: It does not have any sound effects or music.
Has an achievement bug.
– Real player with 20.1 hrs in game
I’ve been getting into Sudoku’s and crosswords a lot recently, and this game also scratches that itch. It’s great to pick up and play when you have a few minutes (or quite a few for expert mode!) to tingle the brain. Normal mode is a little easy, so it’s a good way to get a bit of practise in before going to expert mode, which can take a decent amount of time to solve, if you can!
I’ve shown it to a few of my friends in my discord and they’ve all loved it, so I’d definitely recommend it to other people too!
– Real player with 2.2 hrs in game
Memory Booster
I feel like there’s really not enough time to move my mouse around to click on the tiles in the Level +45 range as it seems like I’m sorta stuck. I kinda noticed during some rounds & when it’s down to 1 second and it acts like I’m already out of time before it reaches 0. Plus, not enough time to actually see where all of the imaged tiles are as my eyes focuses on smaller areas first. I know there’s upgrades/perks for increasing the timer(s) but it still feels like it don’t really make any difference towards viewing the imaged tiles before it hides it as it’s a small fraction/percentage of .25 milliseconds. It could be a decent memory game but I don’t really care for the time limit of viewing & picking.
– Real player with 7.9 hrs in game
Stars received: 1.4/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.2] Controls & Training & Help
[0.1] Menu & Settings
[0.3] Sound & Music
[0.2] Graphics
[0.1] Game Design
[0] Game Story
[0.1] Game Content
[0.4] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: screen flicker xD
– Real player with 2.1 hrs in game