Crawl

Crawl

One of the best local multiplayer games ever made. My friends and I have played this almost every week without fail since launch - it’s that damn good. When we meet new people who claim they’re into games, we vet them on this and see if they have fun or can appreciate the depth of game mechanics. We love this game because there’s nothing like sitting shoulder to shoulder with a pal and howling with rage at a stolen kill, laughter at a horde of slimes causing a human to suddenly play a Shmup, or roars of hype when a close bossfight comes down to the wire. My short recommendation for this game is BUY IT. But now let’s get to why you should.

Real player with 95.5 hrs in game


Read More: Best Pixel Graphics Local Co-Op Games.


Oh man. Where do I begin with this game? There’s so much done right about this game that it’s very quickly becoming one of my favourite rougelikes. Let’s just dive right into the dungeon and start chopping off the pros and cons of this insanely unique and fast-paced competitive Gauntlet-inspired roguelike.

Pros:

+Fast paced couch competition. The game is super quick to pick up and just as wasy to learn, utilizing only the movement directions and two buttons.

+Most unique idea for a rogulike in a long time. The fact that AI or other friends control your ENTIRE JOURNEY is so fresh and innovative that I honestly can’t think of a game to compare it to.

Real player with 23.2 hrs in game

Crawl on Steam

Allan

Allan

I enjoyed playing Allan.

Allan is twin-stick shooter with some puzzle mechanics.

The whole game is like an old Zelda 2D dungeon crawler with an interesting work on light and shadow with 3D depth.

The ambiance is nice, you can just follow the adventure to discover secret rooms and power ups.

Enemies encounter are lethal which is nice to add some challenge.

Worth its cost as a small game!

Real player with 2.7 hrs in game


Read More: Best Pixel Graphics Action-Adventure Games.


Allan is a game with a very strong ambiance.

Of course there are puzzles and ennemies but the main thing about it is what it inspires.

You walk in a space that is no different from top down action rpg you could have played on Super NES or Genesis, stuff like a link to the past, but with a really deep 3D effect, combined with shadows and lights that really make you feel small and in danger.

Also, sound effects make you enter the game quite strongly, even if at start, it does not seem to do it.

Most of the time it is quite calm but then, you walk on a trap, get shot… or an ennemy sees you and starts running closer.

Real player with 0.8 hrs in game

Allan on Steam

Hammerwatch

Hammerwatch

A hack and slash action adventure, set in a fantasy pixel art environment. With amazing music composed by Two Feathers, plus the Online Multiplayer Co-op Adventure, this game hands down is one of my favorite pixelated dungeon crawler still to this date!

IMPORTANT: This is more of a informational review that won’t be going into the game-play.

There are now two campaigns that you can play-through in this game.

Castle HammerWatch: The first and original campaign. Recommended to playthrough at least once before moving on to other campaigns

Real player with 203.6 hrs in game


Read More: Best Pixel Graphics RPG Games.


Hammerwatch is an excellent Gauntlet-style game with very clever level design and its own interesting mechanics.

The game offers two main campaigns for roughly 10 to 15 hours of gameplay combined, 6 playable classes with their own gameplay style, a couple extra maps (survival and defense), as well as a variety of crutches and handicaps to ease or spice up your game.

There also is a level editor and Workshop support for custom campaigns for additional hours of gameplay. I must admit I was expecting a little more maps than what is available right now, but most of the ones available are top-quality and very creative.

Real player with 84.7 hrs in game

Hammerwatch on Steam

Pursuit of the Bookkeeper

Pursuit of the Bookkeeper

Roguelike game with an unique spell casting system.

To cast spells player has to block his line of sight with his spellbook, but the enemies won’t wait politely for you to do it, so you need to treat each fight as a test of your tactical skills, especially later in game when you face bosses and groups of different enemies.

Randomly generated dungeons - each time you decide to go into the deeps, a different computer-generated map awaits you. Every level has a staircase leading deeper. The further you go, the more enemies there are to challenge you.

Gather money to trade with the Merchant - he sells spellbooks and keys, which allow you to start from a corresponding type of dungeon. Merchant can be met randomly throughout your adventures.

Fight powerful bosses - each for a given dungeon type, they spawn randomly below the first level of the dungeon. If you reach level 20 you’ll meet The Bookkeeper.

Dungeons are dangerous! Beware of traps and don’t forget to find some food to survive in the depths.

Good luck young wizard. Make haste, the Bookkeeper must be stopped!

Pursuit of the Bookkeeper on Steam

Super Turbo Demon Busters!

Super Turbo Demon Busters!

Get Dead Shell on Android

Honestly the game itself is pretty addicting, i just don’t see why anyone would buy the version with less content.

Dead shell, fits the “games as a service” model, it got updates and with them more content.

while STD Busters gets 125 levels from whatever version they added on steam.

The only thing extra you might want to check out of curiosity are the two endings, as opposed to the mobile endless mode.

In any case both version work the same, a simplified rogue-lite almost converted to a clicker game.

Real player with 13.8 hrs in game

Pros:

  • A rogue-like inspired by Doom and ALIEN that pokes fun at some of the tropes

  • Play through and collect marine, weapon, and demon cards to add variety to your session

Cons:

– Costly upgrade system over the more convenient level promotion from previous game

– You may end up fighting uphill battles by the moment you enter a map

– Poor exframe engineering

”Super Turbo Demon Busters!” may not have the conveniences from its predecessor, but there sure is some entertainment to be had here with no doubt. Because ”Super Turbo Demon Busters!” is a good rogue-like/Doom-satire to lose track of time with when you want to go blasting away demons methodically. So even if you end up fighting cybered up monsters who can tear your medic apart, you will still have a blast while doing so.

Real player with 9.0 hrs in game

Super Turbo Demon Busters! on Steam

Underland

Underland

Thumbs-up love for indie game artists, but could have improved on a lot of things. As has been observed, two people was never really necessary beyond prolonging repetitive actions. There was no button-holding or anything to necessitate the second guy, so all it did was frustrate the timing-based bits near the end.

Also the story felt a little shoe-horned in at the beginning and the ending. I was hoping the elevator would go down, you’d get a cutesy game-end splash with a shot of some cthonic city, and there-ya-have-it. Instead the wee bit of narrative felt a little pushy if anything. Sometimes less is more.

Real player with 2.8 hrs in game

A great first entry in what looks to be a series of these light puzzle games. Half way through I was like “Why do some challenges make you save one guy and you always start with two?” But, there’s kind of a Spooky Narrative Reason by the end!

If you like this game, certainly pick up the second one, it really expands on the concepts and introduces new elements!

Real player with 2.6 hrs in game

Underland on Steam

Conquer the Dungeon

Conquer the Dungeon

Team up with your friends in this top down dungeon crawler! Use teamwork to navigate through procedurally generated dungeons, slay bosses and collect their precious crystals. Keep your guard up and remember that these dungeons also have other players competing with you!

Explore Dungeons

Explore procedurally generated dungeons with unique layouts every playthrough. Master the dungeon’s layout before your enemies get the grip of the battle.

Slay Bosses

Defeat the bosses with or without your friends and get all the loot safely back to your team’s base

Defend Your Base

Your base is eventually going to attract opposing teammates who will target it in hopes of stealing your hard earned treasures. Don’t be salty about it though, instead try to steal everything your opponents have managed to gather in order to make it a bit more fair…

Features

  • Procedurally generated dungeons

  • Up to 6 player multiplayer

  • Selection of weapons to dominate your enemies

  • A broad bestiary of hostile creatures that will make your dungeon exploring a bit more challenging

Conquer the Dungeon on Steam

Delver

Delver

Picked up Delver during the Steam Sale. Definitely worth the $3 it cost.

I wouldn’t call it ‘3d’ in more than a limited sense, it feels a lot more like Doom’s 2.5d- 3d environments, sprite monsters, etc. Still, it’s one save file you can’t back up and one life in a randomly generated roguelike. It actually makes for a pretty cool story:

I started off in a little camp with a couple of shopkeepers and the obligatory guest appearance of Old Man Exposition, who explained that there was a MacGuffin at the bottom of yonder dungeon. He also seemed troubled that people kept going in but never coming out. More on that later.

Real player with 188.2 hrs in game

Big ol' TLDR:

Me, myself and I actually enjoy this game, and not just because I bought into it waaay back into pre-release and “feel obligated to pretend my money’s worth it”, I’ve had a genuinely good time with it thus far, and what’s here is quality.

I just have a few issues that makes me feel I can’t fully recommend this to someone else, unless I know they like what I do, but that said, I would definitely make this a tentative recommendation was it more stable. And as a sidenote, because I bought in early, my time played isn’t 100% indicative of everything I’ve gotten out of it.

Real player with 25.9 hrs in game

Delver on Steam

Dungeon Souls

Dungeon Souls

Taking inspiration from Binding of Isaac and Risk of Rain, Dungeon Souls is looking to make its mark in the field of roguelites or games with rogue elements. As of right now it does not quite stand as tall as what inspired it, but it is a great game nonetheless.

The rogue gallery of silhouettes players see when starting a new game is an enticing tease. The three starting characters are berserker, archer, and thief archetypes that each feel very different both in stats and in how they attack. In addition to stats making characters different, characters’ basic attacks are melee or ranged, with varied ranges for either and projectiles that behave differently for ranged characters. Each character has two skills that can be unlocked with level ups besides the basic attack they get from the start, and players get a skill point every few levels. The skills range from a gate that multiplies projectiles and summoning skeletons to a frenzied state or raining arrows on foes.

Real player with 34.0 hrs in game

Before purchasing Dungeon Souls, I have played similar games like the Binding of Issac and Nuclear Throne. When I came across this game, I was excited to see something new that had the feel and same mechanics as Isaac and NT. Dungeon Souls is certainly a interesting concept with little difficulty (no where near as challenging as Nuclear Throne) but a decent challenge for a few hours. Unfortunately this game is STILL filled with bugs and glitches that haven’t been resolved since launch which won’t ever get fixed. Due to its current state, I can no longer recommend Dungeon Souls.

Real player with 19.5 hrs in game

Dungeon Souls on Steam

Ember Knights

Ember Knights

Ember Knights is a fast-paced multiplayer dungeon crawler with rogue-lite elements. Emphasizing fluid hack & slash combat, fast movement and powerful attack spells, you’ll be able to build devastating combinations!

Choose your base weapon and begin your journey. Along the way, choose any combination of Combat and Magic Skills from those you discover. Upgrade your weapon and skills by choosing powerful perks and continue building your custom loadout with ancient relics to unlock devastatingly unique synergies!

Fight over 50 unique enemies with smooth movement, tight controls and super satisfying hack and slash action. Master the versatility of the jump/roll for both offensive and defensive use as you prepare for an epic boss fight at the end of each world!

Carefully crafted rooms are intelligently assembled to build each procedurally-generated world. As you progress through different floors, you’ll encounter new enemies, discover exclusive skills and unlock special rooms that are sure to change your experience each and every time!

Available in local and online co-op for 1-4 players. With different strategies and loadouts for each player, you’ll find new and unique synergies within your team. If a teammate falls in battle, continue fighting to reignite their flame and bring them back into the fight!

For reasons unknown, Praxis, caretaker of the Nexus, has descended into madness.

Harnessing the power of the Great Flame, Praxis has sent legions of destructive armies to keystone worlds. Fearing the end of these worlds, attendants of the Nexus, in defiance of the Mad God, have used the remaining energy of the Flame to summon the Ember Knights, legendary guardians of the Nexus and the life she maintains.

These Knights are tasked with saving these worlds, restoring the mythical power of the Flame and putting an end to the Mad God’s tyranny.

JOIN THE COMMUNITY

Ember Knights on Steam