Naval Action
I have almost 6k hours and belong to a wonderful and very successful community in the game. I actively played and tested almost all content in the game. You can assume that I might know what I am talking about.
I am fan of historical simulation war games. Enjoying Totalwar series for years and particularly attracted to age of sail games thanks to Pirate of Burning Sea. Naval Action is the only successor in the market for this genre now. That is the main reason I had big hopes and enthusiasm toward the game and still playing till another come, mainly sticking with my friends.
– Real player with 6996.5 hrs in game
Read More: Best Pirates Naval Combat Games.
As much as I would love to see a game like this succeed, I must recommend that you avoid spending money on this game right now. If you are interested, I suggest you wait till it releases and watch the reviews then. Let me explain why.
I have many more hours in this game then is posted in my steam information. I was a closed alpha, pre steam, tester. At the time their was a small group of Russian or Euro testers that numbered, less than 50 as far as I can tell. The second batch of testers, another 50ish, included many Americans. I was one of those testers. I believe that was in early 2014 or 2015. Either way, I have been involved in this game from closed alpha, to early access, to sea trials, to open world going on years now.
– Real player with 2762.1 hrs in game
Sink Again
If you want light-weight pirate-y fare with a primitive economic model coupled with a bunch of turn-based mini dungeon crawls and disconnected scenarios that have you starting from scratch after each mission, then this game is for you!
If you’re not looking for all that, you might still get your money’s worth out of the game. I’ve only completed a few of the scenarios and yet there is enough meat here that I’ve got over 20 hours in, and the rewards for each scenario are interesting enough that I want to see what the next batch will add to my arsenal.
– Real player with 52.6 hrs in game
Read More: Best Pirates Turn-Based Combat Games.
Nice little game. Not very complicated as turn-based / strategy game, and it tends toward grinding, but it manages to keep me busy and interested. Also, the silly slapstick jokes make me smile. If you ever wanted to play as a gorilla bashing pirates with an anchor…
The game comes with a good number of “scenarios”. Start a scenario, you get a (very) small ship and 2000 gp, and a selection of 3 to 5 pirates to hire in the nearby tavern. First hire is free, and is usually the one you pick as the captain of your crew - at start, anyway, you can change your captain later.
– Real player with 39.0 hrs in game
AHOD: All Hands on Deck!
AHOD: All Hands on Deck is a vehicle based multiplayer deckbuilder. It is a balanced blend of fast paced vehicle action and deck building strategy. Set in a dangerous pirate world arena, players must duke it out in PvP and PvE action for limited resources. Stockpile unique cards, play the market, and reveal a new way to play each time.
Vehicle Action ☑
Arena Multiplayer ☑
Deckbuilder ☑
Fame and fortune await.
Read More: Best Pirates Card Battler Games.
ATLAS
the two words that describe a game like this are: DIGITAL HEROIN. the game is weirdly addictive but i will never recommend it to anyone as much of the time you are just staring at the screen for 3 hours while the boat moves- cant look away for even 15 seconds because a bunch of enemy ships may just appear in view in front of you, requiring 3 seconds of reaction time to steer out of the way, or else you lose tens-of-hours of work.. that’s fine for immersion, albeit a tad harsh, but the reason this is a negative review is such that the product is filled with bugs and spelling mistakes that have been present since game launch. new updates often re-break old features that were previously fixed on a repeated basis (sextant buff/autopilot.. coordinate space transforms arent that hard guys!). utter and complete world wipes happen upon developers' whim, so if you get into the game late in a season then you may as well not play because you will be so far behind the career players who got in 10seconds after new season and claimed every island and covered them with fence foundations so that nobody can build. and by the time you learn the game then the entire world undergoes another wipe which results in making game harder to suppress the PVP veterans; leaving anyone new to the PVE game in the dust. long story short: developers are struggling to tame their existing playerbase with no remaining capability to improve the game for the general public. its been almost 3 years since public release for paid product.. they cant claim “early access” anymore.
– Real player with 7104.9 hrs in game
This is the worst best game ever….
It’s pretty, it’s fun to play* and with a private community to avoid the toxic levels build up over the years from the wrongdoing of the devs, amazing and fun.
It is… however… full of bugs, without any sight of those ever being fixed. Arrogant devs who refuse to help people who are trying to improve on the game with mods and who ignore all feedback. No, all… feedback is ignored. They deploy enthusiasts to run their discords and take all the heat while hiding in the corner.
– Real player with 1697.6 hrs in game
The Caribbean Sail
Forget that the graphics would have looked dated on a Commodore 64. Never mind that you didn’t think you wanted a dying-at-sea simulator until now. This game is good. Your first run will be a disaster: you will board your raft, purchase whatever meager supplies you can scrounge up, and expect to have a fighting chance of reaching the nearest port, a mere thousand miles away. Hah. Your crew will starve. Those who don’t starve will catch the plague. Those who don’t die of plague will be picked off by Spaniards or pirates. All while a chiptune rendition of ‘Drunken Sailor’ tinkles merrily in the background.
– Real player with 90.0 hrs in game
Probably the best indie game I’ve ever played. If you have a thing for anything nautical you should totally play this game - there are so many things you can do. You can be a fisherman and make a living through selling fish, be a wealthy merchant carrying various flags to use them to fool around enemy ships to trade with them without involving yourself in the war while carrying an abundance of cheap luxuries bought from China to sell them to rich Americans or you can buy a powerful warship and be a pirate to destroy anything in sight and loot every ship you come across, or save civilized world from crazy pirates by being an ally of England or doing an absolutely crazy thing like sailing from China to America with the cheapest ship. You can even catch a giant whale or be a master gambler. Game goes on no matter what you ending achieve, so possibilities are endless.
– Real player with 61.2 hrs in game
Captains of the Wacky Waters
Captains of the Wacky Waters is a fast-paced boat roguelike where ships drift and krakens wear moustaches!
Back in the day, helping ghosts get to Heaven was an easy task, but someone wiped out the peace in the Wacky Waters and now all the captains have to learn to defend themselves and their crew. At least until the old days return.
Combine the strength of your rowers and the wind force to navigate around the procedurally generated zones, gradually improving your ship and finding powerful configurations that will help you in combat.
KEY FEATURES
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Every playthrough is different, allowing a lot of replayability.
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Good vibes roguelike with loads of wackiness and weirdness.
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Unlock new playable captains after defeating them. Each ship has different features and a special ability to play with.
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Save cute little ghosts that will join the crew taking one out of the 6 different roles to help you in your journey.
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Use many weapons to shoot and slash your enemies, including a cannonball shotgun, a boats cannon, or a giant hammer.
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Lots of gadgets and upgrades. These are curious and diverse items with different functions to upgrade and configure your ship, from a medieval spear to a pair of giant incognito glasses for your boat.
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Navigate different zones with unique gameplay styles and aesthetics, which will become more and more strange.
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Many, many hats! Every living thing in the game wears its own type of hat.
King of Seas
King of Seas
King of Seas 💡Overview
In King of Seas
| Genre | Adventure game |
| Campaign | Yes |
| Game length | 25 Hours |
| Difficulty modes | N/A |
| Metacritic | 68% |
– Real player with 26.9 hrs in game
Good game, sailing and battle very similar to the old Sid Meier “pirates!”. Other than full controller support, there’s no reason to play this if you have pirates! I’m also not going to harp on things that are commonly addressed in other reviews (i.e. lack of camera rotate).
No ship boarding, only sinking. Also, aiming is bad - the old game(s) had a larger margin of error - in this game your aim needs to be perfect. Game would benefit from some lines to help aim cannons and abilities (example, voodoo boom).
– Real player with 25.2 hrs in game
Sea Dogs: To Each His Own - Pirate Open World RPG
Heads up, this review is LONG. There will be a TL;DR at the bottom.
This game is a gem, covered in a pile of shit. If you’ve read negative reviews for the game I hate to say that most of them are very much accurate. This game is very unwieldy, hard to learn, harder to master, and really doesn’t teach you anything. The closest this game has to a tutorial is essentially a few hours of being stuck on one island doing small quests to make enough money to buy a small ship. Unfortunately, this means you likely won’t know if you want to keep the game or not until after the refund period has passed.
– Real player with 663.4 hrs in game
Very OLD Akella Pirates game player here when “dinosaurs ruled the earth”.
I basically played the entire game in Russian (no DLC) before it was released in English offline.
I recently went back and have been playing the DLCs online, and my immediate review is still valid in any case.
The game series has been around since 2000. Published by Akella, and eveloped by various studios. This is actually the SIXTH game in the series. Sea Dogs, POTC (Sea Dogs Modification, SD2, the bad disney production), Age of Pirates (AoP) , Tortuga - Two Treasures, AoP2:COAS (City of Abandoned Ships) , and POTEHO (SDTEHO). Black Mark Studios has most of the original modders and designs from the original games. SDTEHO has MANY of the same landmarks as COAS and similar quests. Personally, I am partial to COAS for many reasons, but predominantly the freedom to do whatever the hell you want very early.
– Real player with 504.8 hrs in game
Block of Rum
(!!!MAJOR REVIEW CHANGE!!!)
So originally, I had said I would not recommend this game, however I also stated that I would change it if my problems with the game were fixed. So, I am happy to say that with the update 0.7.1 (which was the next update after my review) the following problems have been fixed to my satisfaction.
1: Inability to escape from battle (FIXED)
2: Lack of Warning about losing inventory (FIXED)
3: Quest tracking (FIXED)
Sooo, since all my complaints are fixed to my acceptance, I am happy to change my review to RECOMMEND! I left my complaints so you can see what I was upset about. Hope this helps!
– Real player with 17.9 hrs in game
I really got hooked on the construction mechanics, i would definetly play for hours building ships if there were more materials and color options for said materials. A few comments on the construction though, i would really like more available visibility while making designs (360° vision). Most of the UI needs fixing (better construction inventory, texts that fit), but i indeed liked where the game is going and the potential it has. I would love to help in the translation if you are planing to doing it also in spanish. counter or markers for needed sails or weight balance would be great. For now, I’ll keep designing ships till i get the perfect one. Good luck and keep on the good work…
– Real player with 16.1 hrs in game
Blood and Gold: Caribbean!
Tl&dr: whatever you expect from this game (M&B battle style, trading), search for it somewhere else, it is not difficult to find something better.
Mount & Blade engine, extended trading system, naval combat, main story… sounds perfect, what could go wrong? These were my thoughts when I bought this game and I got my answer very quick.. too quick. Everything can go wrong.
Honestly, it feels like someone took Mount & Blade, Sid Meier’s Pirates and Port Royale, stripped all the good parts from all these games and then mashed them together.
– Real player with 130.7 hrs in game
Ok, so my review is basically a bug list that needs fixing from the devs:
Crashes when trying to retreat during special missions. Being able to see the battle play out is ok, but your maps often mess up the pathing, and then it can take forever. There’s no way back to the menu screen then.
Not being able to control your men during special missions. If you ask me to do a 31 v 31 skirmish with native gear against armed enemies, then letting me use the basic mount and blade commands would be nice
– Real player with 100.3 hrs in game