In Search of Fon Vitae

In Search of Fon Vitae

Pirates, the ship, and an adventure! What else do you want? :D Hire up to 4 crewmates, collect various artifacts and drink elixirs for permanents upgrades that make your pirate party stronger, travel islands with different biomes, slay monsters, and bosses to find a source of eternal life, Fon Vitae. The game has a solid roguelike base but needs some improvements. Still, the current state of the game looks pretty good and fun promising.

Real player with 6.0 hrs in game


Read More: Best Pirates Early Access Games.


fun game difficult on ur own to fight enemys but awsome with allies :)

Real player with 0.8 hrs in game

In Search of Fon Vitae on Steam

Aye Aye, Captain

Aye Aye, Captain

This game needs a tutorial or something. I have no clue what to do. I moved my crew around by right clicking and then clicked the cannonball to shoot, and that’s pretty much it. I never actually won a combat because it felt like it was going to take a half hour of simply clicking one button. So I surrendered. Then on the world map I had no idea what to do but a few seconds later I was in another combat and lost my cannon. So I lose?

Then in another battle both my crew died, but I was able to surrender and sail around again until I got into combat and could do nothing.

Real player with 0.3 hrs in game


Read More: Best Pirates Strategy Games.


Aye Aye, Captain on Steam

Captains of the Wacky Waters

Captains of the Wacky Waters

Captains of the Wacky Waters is a fast-paced boat roguelike where ships drift and krakens wear moustaches!

Back in the day, helping ghosts get to Heaven was an easy task, but someone wiped out the peace in the Wacky Waters and now all the captains have to learn to defend themselves and their crew. At least until the old days return.

Combine the strength of your rowers and the wind force to navigate around the procedurally generated zones, gradually improving your ship and finding powerful configurations that will help you in combat.

KEY FEATURES

  • Every playthrough is different, allowing a lot of replayability.

  • Good vibes roguelike with loads of wackiness and weirdness.

  • Unlock new playable captains after defeating them. Each ship has different features and a special ability to play with.

  • Save cute little ghosts that will join the crew taking one out of the 6 different roles to help you in your journey.

  • Use many weapons to shoot and slash your enemies, including a cannonball shotgun, a boats cannon, or a giant hammer.

  • Lots of gadgets and upgrades. These are curious and diverse items with different functions to upgrade and configure your ship, from a medieval spear to a pair of giant incognito glasses for your boat.

  • Navigate different zones with unique gameplay styles and aesthetics, which will become more and more strange.

  • Many, many hats! Every living thing in the game wears its own type of hat.


Read More: Best Pirates Action Roguelike Games.


Captains of the Wacky Waters on Steam

Pixel Piracy

Pixel Piracy

Let’s get the obvious shït outta the way first: I like Pixel Pirates! And yes, I know it’s actually called Pixel PiraCY, but Pixel PiraTES just sounds way better.

Anyway, moving on… I like this game. I really really do. HOWEVER, I cannot POSSIBLY recommend it to ANYONE, simply because of the atrociously poor “productivity” of the so-called “developers” of the game. They CLAIM that their complete radio silence and lack of updates for over eight months was due to ONE guy’s failing health, and while I do wish him a speedy recovery, THIS DOES NOT MEAN THE REST OF YOU LOT GET TO SIT AROUND AND TWIDDLE YOUR FÛCKING THUMBS!

Real player with 104.6 hrs in game

So normally I would write a more concise review analyzing a game, and looking at all the good parts of it but also all of it’s faults. Pixel Piracy is this special case where I absolutely adore the concept it delivers and the gameplay, but the execution is so god damn awful I can’t bring myself to play it anymore, I wanted to play it to the end and explore everything, have a massive powerful crew that would dominate the seven seas. Instead we’re left with a game that, to put it simply, is badly made. It doesn’t work, and yet it ‘released’ mere days ago. Anyway, here’s a list of about everything wrong with this game that will ruin your experience. Some issues may not seem important but do realize that all of them create unfair situations where the player is not at fault and yet the game will end up punishing them anyway or worse, just straight up giving them a situation they cannot get out of because of the god awful AI. So, here’s the list.

Real player with 32.3 hrs in game

Pixel Piracy on Steam

Maritime Calling

Maritime Calling

The game is still in early access and it shows. The foundations for a potentially great game are there, but at the moment there isn’t much content in the game.

Buy only if you are willing to support the devs along the way to a complete product. If you do so then I recommend joining their discord where you can get in contact with them and provide direct feedback

Real player with 11.0 hrs in game

Nice meditative game focused on micromanagement.

Unsurprising for early access it lacks some polishing and content but the overall idea is interesting.

Real player with 3.2 hrs in game

Maritime Calling on Steam

Pirates Outlaws

Pirates Outlaws

Pirates Outlaws is a roguelite deckbuilder where the player is the captain of a pirate ship in search of fame and fortune, and must fight against Human pirates, skeletons, ghosts and monsters. The game mechanics will be very familiar to anyone who played other games in the genre such as Slay The Spire or Neoverse, although of course Pirates Outlaws has its own unique twists.

Combat Mechanics

Combat is turn based, with the player’s actions being represented by the cards drawn into their hand, and you’ll see what action each enemy intends to take on their turn. Melee attacks can only target the enemy closest to the player (unless the card says it damages all enemies) but are usually free to play. Ranged attacks can target any enemy but they cost ammo to play. Other cards can give the player armour (which can be carried forward to the next turn), restore health, apply status effects to the player or enemies, change the position of an enemy, or have other special effects.

Real player with 78.6 hrs in game

This game looks and plays like a pirate skinned Slay the Spire, and well, that is pretty accurate and not a bad thing either. It does mold and craft its own unique image in both the style and gameplay. Some of the game design choices would actually make me think it is more of an Anti-Slay-the-Spire at times as it makes deliberate design decisions to stray from the path of its inspiration.

While you can craft some pretty OP builds still, it can be a lot harder to achieve some of the broken builds of stacking poison to 999 or such - largely because the status system in this pirate game is quite different. Only one status is allowed to be active at a time. So if your enemy is poisoned, they can wipe their poison stacks clean by buffing their self with an attack increase. Because buffs can erase debuffs and vice versa. However, this goes for the player too. There is even a boss battle that will absolutely wipe the floor with you if you don’t have some kind of way to buff yourself. He will keep raising your injury (this game’s version of poison) stacks on you and they will just get higher and higher unless you wipe it with a buff. Not much different than how Slay the Spire bosses can hard counter some of your decks. But at the same time it is just different and feels unique. I wasn’t so sure about the status system at first but it grown on me quite a bit. Which I think brings me to the next major difference.

Real player with 69.4 hrs in game

Pirates Outlaws on Steam

Tzakol in Exile

Tzakol in Exile

Help the ancient computer to restore order on a colonized planet where everything went wrong a long time ago.

  • Different types of procedural adventures and their duration: a short run or an extended exploration of a lost temple.

  • Four difficulty levels.

  • Buy weapons&artifacts from the islanders and complete their quests. Improve the village between adventures.

  • 8+ playable characters: brave knights, wise wizards, rangers, etc. The complete set.

  • Dozens of skills and abilities without strict class boundaries.

  • Various types of weapons with their own pros and cons.

  • Numerous enemies: dangerous and not so dangerous.

  • Global progress.

Tzakol in Exile on Steam

Rust Raiders

Rust Raiders

Become a robot pirate captain in this roguelike deckbuilding game and defeat the evil Captain LeCrank. Rust Raiders brings the fun of deckbuilding games and the thrill of Roguelikes in a world filled with robot pirates controlled by an evil warlord called Captain LeCrank. Forge cards to improve their power, augment your ship with gadgets and build your own Deck! Experience the unique card system crafted exclusively for Rust Raiders.

Main Mechanics

  • Build your Deck: Build your deck on the run by choosing from hundreds of cards in shops, battles, and treasure chests.

  • Forge Cards: Collect cards to forge them into stronger versions of themselves in the Deck Forge.

  • Dynamic Routes: Every time you set sail, your route will be different! You may choose your own path through forks, dangers, and treasures to reach the mighty LeCrank.

  • Augment your ship with Gadgets: Find powerful Gadgets to augment your ship and be ready for each battle. Gadgets are available throughout the world on treasure chests and as rewards from the most difficult battles. Get them if you think you’re up to it!

  • Unique Card System: Rust Raiders has a unique card system based on Captain/Crew/Ship card classes and Strategy/Attack/Mechanism card types. Create your strategies to defeat enemies and get the most out of each battle with card combos!

Rust Raiders on Steam

The Caribbean Sail

The Caribbean Sail

Forget that the graphics would have looked dated on a Commodore 64. Never mind that you didn’t think you wanted a dying-at-sea simulator until now. This game is good. Your first run will be a disaster: you will board your raft, purchase whatever meager supplies you can scrounge up, and expect to have a fighting chance of reaching the nearest port, a mere thousand miles away. Hah. Your crew will starve. Those who don’t starve will catch the plague. Those who don’t die of plague will be picked off by Spaniards or pirates. All while a chiptune rendition of ‘Drunken Sailor’ tinkles merrily in the background.

Real player with 90.0 hrs in game

Probably the best indie game I’ve ever played. If you have a thing for anything nautical you should totally play this game - there are so many things you can do. You can be a fisherman and make a living through selling fish, be a wealthy merchant carrying various flags to use them to fool around enemy ships to trade with them without involving yourself in the war while carrying an abundance of cheap luxuries bought from China to sell them to rich Americans or you can buy a powerful warship and be a pirate to destroy anything in sight and loot every ship you come across, or save civilized world from crazy pirates by being an ally of England or doing an absolutely crazy thing like sailing from China to America with the cheapest ship. You can even catch a giant whale or be a master gambler. Game goes on no matter what you ending achieve, so possibilities are endless.

Real player with 61.2 hrs in game

The Caribbean Sail on Steam

Abandon Ship

Abandon Ship

Version 0.5.something…

It’s… Okay.

A lot of it is very comfortable fun. You find yourself a combat, you watch your little micro managed crew and you snot your enemy. It’s fun in a non challenging sense. You buy 6 crew as quickly as possible, keep them alive with a bit of micro management and use the play style that amuses you most at the time. Simple really. Learning curve is a bit steep at the start but flattens out after a few combats.

The rest of the game at this stage of it’s release? Yeah…

Real player with 57.0 hrs in game

So the first major update hit, Treasures of the Deep, it wasn’t as big of a shift as compared to pre-release builds versus the first EA build. The update itself is not an expansion per say, but more of a refinement to what we already had, aside the two new mechanics that count, you could say that there are more, but it boils down to just two major ones(more on that later).

Here’s the run down of the refinement from when I last edited the review:

-Improved fps on not so amazing computers

-Plenty of bug fixes

Real player with 48.8 hrs in game

Abandon Ship on Steam