VROOM: Galleon
Who does not want to be a pirate?
pro - ship gently bobs in the water and it quite realistic.
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there is enough interaction on the ship to amuse. especially in the cabins and hull
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getting eaten by a shark gets you an achievement
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the island is quite large and well done, with two old settlements
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if the select the seagull, you become the sea gull and can fly. awesome but got a bit of travel sickness during flight.
con - the teleport is a pain in the arse. for each hop you need to wait about 9 seconds before you can hop again. so often if you are impatient when the green circle comes up again you seem to skip two ahead.
– Real player with 5.4 hrs in game
Read More: Best Pirates Sailing Games.
I found this a really great experience in VR. The ship is beautifully modelled and the overall level of graphics impressive, but above all the sense of scale is amazing. Climbing the rigging to reach the top of the masts as the ship glides through the ocean waves is an awesome experience, with the sound of the sails flapping in the wind and the dizzying views down to the wooden decks below. That alone was worth the purchase price!
Add to this plenty of interaction and fun elements to experience on the ship, a tropical island to find and explore and the opportunity to view this all from a bird’s eye point of view as you become a seagull with free flight. What’s not to like, thoroughly recommended!
– Real player with 5.3 hrs in game
Frontiers Reach
I love the flying mechanics of the game. The designers of this game are not only making a great, but they are creating memorable experience and a whole new world you can get lost in. This isn’t an ordinary jump in a fighter and shoot shit up kind of game. This is an experience that will keep you coming back for more.
– Real player with 72.0 hrs in game
Read More: Best Pirates Arcade Games.
WOW! this game/development team show A LOT of promise!! If you like aerial combat, spaceships, and stunning otherworldly settings than this game will peak your interests! I think what i like the most about this game is that the Dev Team ACTUALLY updates the game WEEKLY!! super cool to see a team that is dedicated to its craft!!! Deff give this game a try!! i am excited to see what this Dev Team has to offer in the future! multiple thumbs up!!
– Real player with 1.0 hrs in game
The Chaser’s Voyage
You have only one hundred days. One hundred days to pay off your debt to a dreaded pirate lord. Luckily, you have friends, and one of those friends has a spaceship… and an idea: transport people from planet to planet! Seems simple, but this part of the galaxy is riddled with endless dangers. Paying back your debt will be one thing, surviving this voyage will be another.
You are the Captain:
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Take-off on your rogue-like adventure with a fully-voice acted crew of eccentric and diverse characters.
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Take command of the Chaser and pilot it through treacherous terrain, while escaping from deadly space pirates and relentless bounty hunters!
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Manage power between the Chaser’s weapons, shields, engines, and auxiliary systems.
Pay Back Your Debt:
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Earn money by transporting clients across the sector.
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Survive multiple encounters as you travel to your client’s destination.
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Each encounter is randomly generated based on how many days you’ve survived, who your client is, and which territory you’re in.
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Make enough money in 100 days to avoid the wrath of a notorious pirate lord!
Fly Through a Small Part of a Larger Galaxy:
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Uncover tons of lore by unlocking entries in your crew journal. (Release TBD)
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Explore your crew’s backstory and learn about the galaxy through their eyes.(Release TBD)
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Learn about over 250 planets, along with the species that inhabit them, such as the Pajus, the Ka’koi, the Feaians, and more! (Release TBD)
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Witness an escalating galactic war, as two major powers fight for control of the sector.
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Use this knowledge to plan out your trips to ensure successful missions.
Additional Features:
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Enjoy the game in three modes that shape your experience.
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Fly casual in Voyager Mode. In this mode, you have unlimited respawns and plenty of options to control the game’s difficulty.
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Survive in Captain Mode. As time goes on, your adventure gets more and more challenging. You only have one life, so make it count.
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Prove you’re the best in Ace Mode. Encounter any of the hardest challenges in the game, right from the beginning, while also taking increased damage.
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Enjoy an epic soundtrack.
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Customize the ship’s colors and the metal UI color.
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Practice your skills by recreating any scenario in the Flight Simulator. (Release TBD)
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Equip over 20 insignias that change the way you experience the game. Fly as a member of a variety of different factions, take on new challenges, or even change the Chaser’s capabilities!
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Keep track of your records for each insignia across each mode.
Read More: Best Pirates Early Access Games.
Antiprism
Ok here’s my full review. The game starts hard both in campaign and endless because of the slow weapon they give you first. Maybe they could have started the game with the railgun or upgrade the base weapon to 2 beams instead of just 1, making it more fair and more different than the railgun when not upgraded. Making the upgrades 2-3-5 beams instead of 1-3-5 beams.
The game ended abruptly in the short 6th chapter with a somewhat underwhelming boss battle. I felt the campaign was a bit short with missing bosses battles. (In endless there’s no shortage of bosses so that’s great but I would have like one or two more different ones). There’s no big story and you don’t get attached to the characters of the game, it’s all action but I didn’t really mind that. I like the variety of enemies but the critters feels like they could to be adjusted, a lot of times I couldn’t finish them fast enough and I’m not sure how to kill them if you don’t have seeking missiles since once they get to you they circle close around you so I extend my arms and make big circles for a minute while they chase me until the missiles take care of them, weird mechanic.
– Real player with 12.6 hrs in game
I started playing this in beta a few weeks ago and fell in love with it right away. It’s ambitious for a small dev team and you can tell they put everything they could into it. For a space themed shooter they have cracked it. The environments are great especially the floating asteroids and planet galaxy backdrops you get the sense your really in the void. As to the shooting, the waves can sometimes be a little short but I think the aim is to be a casual bullet hell shooter and I’ve found myself just playing Antiprism for the no thinking just shoot aspect. Time and time again instead of bigger games. I want to see more intense enemy waves and bosses so I will keep playing but all in all they have done a great job with this. Just little tweaks needed here and there but totally enjoyable experience. I can’t wait for this to come to quest2 as this game deserves to get noticed
– Real player with 9.2 hrs in game
Skycadia
This is by far the most exciting thrill ride of a highscore leaderboard battling game I’ve played in many years.
At the start, you are set to begin unlocking the other pilots and weapons (3 of each). It may seem like a huge hurdle, but once you get your mind past the unlocks and just concentrate on the leaderboard, it becomes all or nothing.
Set in a retro 90’s look with it’s vibrant landscapes and scan lines, you feel right at home. (Well I do).
The chiptune music sets the scene for the 3 stages the game throws at you. First a light tune as the first wave of enemy ships spawn in, then a faster arrangement as the flying centipedes swoop around and finally the boss music kicks, and you know by then, things are gonna go down.
– Real player with 34.4 hrs in game
“Pixelized, Fast paced, Action packed flight shoot em up'”
The more and more i played the more challenging the game got, keeping me at my toes with it’s rouge-like enemy system, as soon as i had overcome a difficult enemy a new enemy would appear and kill me several more times.
The controls are simple and easy and the smoothness you can achieve once you’ve mastered the plane is awesome. I did have to toggle the inverted vertical controls, as flying felt much better that way.
The daylight cycle makes the game more interesting as the environment changes with the lighting. At night you can watch your bullets light up the clouds and environment as you blast enemies. and vice versa
– Real player with 11.8 hrs in game
The Falconeer
Alright, here’s the dealio, I saw this game before it was released and was instantly enamored by open world flying and dog fighting mechanics (something I’ve dabbled in before and liked). I followed it very closely until it released and bought it almost immediately when it was available. At first I used a controller to play the game, unsure if keyboard and mouse worked (my preferred method), it was a bit wonky and the controls took some time to get used to. While the game says its not keyboard and mouse supported I play it keyboard and mouse anyway, my fingers are not suited for basic controller controls so when it can be keyboard and mouse that is my go to any and every time regardless if its made for it or not. Using my preferred control system does increase my enjoy-ability to play the game (because duh I can actually PLAY the game this way).
– Real player with 58.0 hrs in game
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Review by Gaming Masterpieces - The greatest games of all time on Steam.
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Above the clouds, freedom must be boundless… or not, as The Falconeer shows us. Our falcon makes it only just above the clouds. Most of the time we fly either very close to the ground or at cloud height, but not much higher. That makes sense, because it’s damn cold up there and the oxygen is a bit scarce.
– Real player with 18.1 hrs in game
Void Destroyer 2
Early access review to be updated at release.
I’ve spent around 70 hours playing this game until I reached the end of the current story missions (early access) with another 30 hours spent fallen asleep with the game open at various points throughout.
This is the best spacecraft combat game I have ever seen, period. And I’m kind of a fan of the genre. I’ve played the legendary Independence War: 2 Edge of Chaos with its amazing controls, story and combat. The equally revered and economically focused X3: Terran Conflict, its 1.5 style expansion Albion Prelude, and the good at piracy but nothing else X: Rebirth. I love the indie games like the arcady SPAZ/SPAZ2, Funny/Simple 3030 Deathwar, the very charming and intense submarine stealth style of Objects in Space, the small scale survival of the Evochron series, the stylish but shallow Rebel Galaxy and the very promising Starsector with its focus on fleet combat and even empire building. I conquered galaxies in the truly excellent Sword of the Stars and the be-the-space-pirate-bastards-that-bother-4X-players-in-their-early-game Distant Worlds: Universe, managed a space station and fleets in Halcyon 6, watched armadas annihilate eachother in Sins of a Solar Empire and carefully managed limited resources while running from an ancient enemy in Homeworld 1/2. Truly great experiences we are all very fortunate to have been able to enjoy and which shaped my expectations and standards for quality.
– Real player with 284.2 hrs in game
First and Only review to anything. So here is what the game is and about.
Void destroyers 2 is an Early Access, Indie, Strategy, Sci-fi Space Sim. Its always nice to start off with pretty much nothing and working your way up into something powerful or a fleet of something powerful. For Void destroyers 2, it does just that. To becoming something powerful you will be needing money, and reputation. Money is the big part, but reputation gives you access to buying bigger ships of different factions.
– Real player with 275.2 hrs in game