AHOD: All Hands on Deck!
AHOD: All Hands on Deck is a vehicle based multiplayer deckbuilder. It is a balanced blend of fast paced vehicle action and deck building strategy. Set in a dangerous pirate world arena, players must duke it out in PvP and PvE action for limited resources. Stockpile unique cards, play the market, and reveal a new way to play each time.
Vehicle Action ☑
Arena Multiplayer ☑
Deckbuilder ☑
Fame and fortune await.
Read More: Best Pirates Sailing Games.
Item Collector - Pirates
Item Collector - Pirates - Play through a huge amount of different levels with increasing difficulty and alternative exciting game modes. Bring you brain to the limit and find all the matching pairs!
Product feature:
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100 levels
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100 achievements
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Easy gameplay
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Includes sfx and music
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Great graphics
Read More: Best Pirates RPG Games.
Pirates Outlaws
Pirates Outlaws is a roguelite deckbuilder where the player is the captain of a pirate ship in search of fame and fortune, and must fight against Human pirates, skeletons, ghosts and monsters. The game mechanics will be very familiar to anyone who played other games in the genre such as Slay The Spire or Neoverse, although of course Pirates Outlaws has its own unique twists.
Combat Mechanics
Combat is turn based, with the player’s actions being represented by the cards drawn into their hand, and you’ll see what action each enemy intends to take on their turn. Melee attacks can only target the enemy closest to the player (unless the card says it damages all enemies) but are usually free to play. Ranged attacks can target any enemy but they cost ammo to play. Other cards can give the player armour (which can be carried forward to the next turn), restore health, apply status effects to the player or enemies, change the position of an enemy, or have other special effects.
– Real player with 78.6 hrs in game
Read More: Best Pirates Card Game Games.
This game looks and plays like a pirate skinned Slay the Spire, and well, that is pretty accurate and not a bad thing either. It does mold and craft its own unique image in both the style and gameplay. Some of the game design choices would actually make me think it is more of an Anti-Slay-the-Spire at times as it makes deliberate design decisions to stray from the path of its inspiration.
While you can craft some pretty OP builds still, it can be a lot harder to achieve some of the broken builds of stacking poison to 999 or such - largely because the status system in this pirate game is quite different. Only one status is allowed to be active at a time. So if your enemy is poisoned, they can wipe their poison stacks clean by buffing their self with an attack increase. Because buffs can erase debuffs and vice versa. However, this goes for the player too. There is even a boss battle that will absolutely wipe the floor with you if you don’t have some kind of way to buff yourself. He will keep raising your injury (this game’s version of poison) stacks on you and they will just get higher and higher unless you wipe it with a buff. Not much different than how Slay the Spire bosses can hard counter some of your decks. But at the same time it is just different and feels unique. I wasn’t so sure about the status system at first but it grown on me quite a bit. Which I think brings me to the next major difference.
– Real player with 69.4 hrs in game
Dead Man’s Draw
This is very close. Another game I wish I could give a neutral rating.
Its a push your luck card drawing game with each suit triggering a different mechanism and along with your traits you can combine them in to more or less devestating attacks in order to collect cards that bolster your score.
Contrary to some of the reviews Ive seen nothing to suggest that the AI is cheating, it does pull off some last minute nasty moves at times but keeping my cool I can think back to the many times I have done the same thing. How much this actually matters is debateable, if the game makes you feel like it is cheating then whether it is or it isnt, the frustration is always real. I think this will be the biggest sticking point for most people, at first it may not be quite so apparent but as things go on you will see through to the luck component of the game increasingly easily and more and more you will feel robbed by complete chance regardless of how well youve played a hand.
– Real player with 82.1 hrs in game
I really enjoyed this game, the rules are really simple to pick up, it’s fun to play, the characters are memorable and consistent in ‘who they are’ with the trait combos they use. The AI is really good and not overly cheaty, there were a couple of times I thought you wouldn’t keep drawing like that or you’d have had to have known that card was there to have carried on or to have played that card, but this didn’t happen often enough to make it a concern. It is incredibly fair the majority of the time.
– Real player with 55.0 hrs in game
Shadowhand: RPG Card Game
Shadowhand (Solitaire/Battle-Card)
Options include Full-screen/Borderless Window, Tutorial, Show Blood and Custom Cursor. There are 3 difficulties (Relaxed, Normal, Very Hard), and each is clearly marked as to what is different. Difficulty can be changed before each chapter if you so wish.
The Basics:
Gameplay is similar to that of Faerie or Regency Solitaire, with cards being placed one lower or one higher. The first big difference here is that there are no face cards (Jack, Queen, King, Ace). Instead the cards range from 0 to 9. Zero can go on nine, and vice-versa.
– Real player with 34.9 hrs in game
Shadowhand is a very fun and (mostly) relaxing way to spend an hour here and there. It took me around 23 hours to 100%, playing only on hardest difficulty.
I found it best to play 1-3 chapters per sitting. There are 22 chapters in total, with 8 hands each chapter after the first few tutorial-type chapters. There are also three difficulty levels that can be toggled on a per-chapter basis, with each chapter being replayable, so there is no need to create new profiles.
The base gameplay is similar to the usual solitaire titles on Steam, where you have a stock or draw deck each hand, and the objective is to basically clear the board of cards in sequential up and/or down chains, one card at a time. The card numbers range from 0-9 rather than your standard deck of cards, and there are 6 or 7 total suits.
– Real player with 24.6 hrs in game
Rust Raiders
Become a robot pirate captain in this roguelike deckbuilding game and defeat the evil Captain LeCrank. Rust Raiders brings the fun of deckbuilding games and the thrill of Roguelikes in a world filled with robot pirates controlled by an evil warlord called Captain LeCrank. Forge cards to improve their power, augment your ship with gadgets and build your own Deck! Experience the unique card system crafted exclusively for Rust Raiders.
Main Mechanics
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Build your Deck: Build your deck on the run by choosing from hundreds of cards in shops, battles, and treasure chests.
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Forge Cards: Collect cards to forge them into stronger versions of themselves in the Deck Forge.
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Dynamic Routes: Every time you set sail, your route will be different! You may choose your own path through forks, dangers, and treasures to reach the mighty LeCrank.
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Augment your ship with Gadgets: Find powerful Gadgets to augment your ship and be ready for each battle. Gadgets are available throughout the world on treasure chests and as rewards from the most difficult battles. Get them if you think you’re up to it!
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Unique Card System: Rust Raiders has a unique card system based on Captain/Crew/Ship card classes and Strategy/Attack/Mechanism card types. Create your strategies to defeat enemies and get the most out of each battle with card combos!
Endless Voyage / 无尽航线
Changed review from Thumbs Up to Thumbs Down.
2.4/5 Card battler. Fantasy with guns and bombs. This would be a pretty great game if it didn’t have language errors in the UI and didn’t have the bugs. The default language is Mandarin and it’s a wiitel complicated to get to an English UI in this game.
The Good:
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B-to-A quality card battler
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Pretty good graphics, cute.
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Decent cards and mechanics
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Value: I got this for $10 and it’s a fine game for 10 USD.
The Bad:
- The game’s tutorials are terrible. If one makes single mistake, you have to replay a dozen stupid battles. That’s not a tutorial, that’s just punishment.
– Real player with 210.1 hrs in game
These are the fun stuff:
1. The idea of building a"squad" is fun. Some combos are fun to execute.
2. Decent stage design. You always get 3 options, which gives flexibility in how you play the game.
3. Certain builds are fun.
These are the issues:
1. Once in a while resolution will be messed up and fixing it take eternity.
2. Game never updates. No new cards/characters/modes being added ever since I purchased this game.
3. Game is fun at the beginning, but once you reach higher levels, you will realize that there are only one or two playable builds. Other build will either become frustratingly bad with higher enemy HP or hard stuck on certain types of enemies.
– Real player with 105.2 hrs in game