CRISTIANO

CRISTIANO

A city building game with sail, trading, and an RTS touch, you will need to keep your people fed and happy, while producing or buying war items to defend your city from incoming attacks.

Features:

-City builder: Enjoy the power and flexibility of a traditional city building game.

-Action: Enemies will attack your town by sea and land.

-RTS: Once the enemy is on land, you can select units and organize an attack against them.

-Sail: You have access to the world map and around 20 cities to sail to and trade with, keep in mind sailors need food and water for the long trips.

-Crown: The game begins with your selection of a European city.

-Initial location: You will be able to select a city on the Caribbean map.

-Intercontinental trade: With your ship, sell and buy goods with any city, in the Caribbean, or Europe.

-Sim: +50 buildings simulating real Caribbean ones.

-Production Lines: +80 products available.


Read More: Best Pirates Early Access Games.


CRISTIANO on Steam

Captain Bones: Prologue

Captain Bones: Prologue

The Ambience alone is worth downloading this game. It sounds very calming and if you love the ocean you will like this game. There isn’t much going on in this game yet, but somehow it doesn’t suffer from that. If you need explosions and constant gun fighting, then you probably won’t look twice at downloading this as it isn’t for you. If you want a lite island exploration game that is also about crafting and fighting off sharks while diving for treasure, and you don’t want to pay for it, then this IS for you.

Real player with 7.7 hrs in game


Read More: Best Pirates Survival Games.


The prologue appears to be the same as the demo, which I’ve played for about 3.5 hours. It’s definitely a fun prologue, though there isn’t a ton to do outside of the story. There are some chests to find and loot, but ultimately, there isn’t anything worth buying with your booty. There is a scrap merchant who sells ship parts, but no ships that you can repair/build outside of the raft, which degrades quickly. Having a couple islands to sail to and a ship would go a long way, though I suspect that will be a motivation to buy the full game.

Real player with 1.6 hrs in game

Captain Bones: Prologue on Steam

Pirate Simulator

Pirate Simulator

  • Build your ship

Start as a rookie sailor on a boat as tiny as a canoe and use your smart pirate moves to buy, craft or “arrange” add-ons for your dream vessel. Replace necessary parts, attach equipment needed for rides, focus on speed or durability, choose your own style of ruling the seas!

  • Gather the crew

Galleons are great, but you need a crew to run it. Visit towns and harbors along your way, have a pint or five and recruit a crew that will make you a real pirate!

  • Extend your base

Whether it’s trading, looting or finding treasures, you need to collect and stack your goods somewhere. When you spot this perfect place on a beach or inside a cave, claim it and take care of infrastructure and buildings to make your company thrive.

  • Find treasures

…and a way to look for them. You can turn every rock upside down and check every inch of the sea bottom, but if time is a factor, try searching for other pirates, merchants and shady people who may know a few stories about hidden chests.

  • Go on a ride

As it happens sometimes - a pirate won’t make a living from the trade alone and needs to incorporate a bit more dynamic forms of getting the necessary resources. On the seas, you might meet other fellow ships that just carry too much goods not to loot them. Way more efficient than honestly earned money.

Become a pirate! Arr!


Read More: Best Pirates Sandbox Games.


Pirate Simulator on Steam

Mutiny Island

Mutiny Island

This game could be so much better. I have warped to grey screen death countless times. I camped while being attacked by a skeleton, woke up on Davy Jones' ship surrounded by the undead, and glitched to the starting warp. Jumped through many stone walls diagonally, and fought tigers from vantage point because of it. In my short time with this piece i have seen so many classic mishaps that that in itself is making me appreciate it more.

It’s $8, buggy as hell and absolutely wonderful.

Real player with 16.5 hrs in game

I received a copy of this game to Let’s Play it and I loved it quite a bit. This is a really fun open-world game with a lot of stuff to explore and experiment around with!

Real player with 13.8 hrs in game

Mutiny Island on Steam

Path to Prosperity

Path to Prosperity

The game offers a brilliant twist to classic strategy games by its first person perspective. You get to explore the island and run your little settlement while also getting involved in building it from scratch, collecting materials, making trades and protecting it from intruders. This game shows great potential and I’m really looking forward to new updates and added features!

It also runs smoothly on my Catalina despite the warnings on the Steam page.

Real player with 26.2 hrs in game

Awesome little game! I’m a fan of first-person gather/craft/build/farm games, but never really explored the RTS genre. This game bridged that gap, balancing the elements of both really well. It doesn’t (yet) have the slickness and polish of games from bigger studios, but I found myself devouring the full default 100,000 coin cycle and then thinking about how I would adapt on my next play-through.

Overall, it’s unique and full of promise! Give it a shot!

Real player with 16.1 hrs in game

Path to Prosperity on Steam

Scallywag’s Honor

Scallywag’s Honor

THE LAST STAND

The Caribbean Sea, your sea, has been the home of true freedom for ages. Calico Jack, William Kidd, and many other great pirates had sailed these waters in the past.

Now the heroes are gone. Hanged, burned and killed in battles against navies of Spain, France, and the United States. Colonial powers began to control the water and ravage the lands without any regards to people and their history. The true free world and the pirates almost vanished. The last few insignificant islands are waiting to be smashed by the unstoppable colonial foot.

But what would happen if SOMEONE would unite them? If a legendary captain would arise once again? Can the free world be saved and the history was rewritten?

SAIL THE MOST FRIGHTENING SHIP IN CORSAIR HISTORY

Directly control your ship. The most frightening vessel in history. The ones who had seen him claim it has supernatural powers can summon sea beasts and storms on his demand.

DEFEND THE ISLANDS FOR DAYS

Each defense lasts for 3 days. Better win territory, gather resources and set up your buildings during the first two days because on the last one the mighty colonial armada will arrive!

UNITE THE FREE FLEET

You are not alone. All the pirates on the island want to help you. Key to victory is to tactically summon proper helper ships and fighters on the proper time. Or maybe you want to save the resources for building or next days? You decide.

REBUILD THE DEFENCES

After winning back some land you can decide to spend resources on defensive structures or to push forward and invest in the fleet. Structures stay with you forever. Fleet helps only during the current day.

UPGRADE YOUR SHIPS AND STRUCTURES ALONG THE CAMPAIGN

No matter what style of gameplay you fancy there is always something to upgrade or improve for the next battles. Will you invest in strong towers? Maybe the fleet? Or is it time to boost your own ship?

Scallywag's Honor on Steam

ATLAS

ATLAS

the two words that describe a game like this are: DIGITAL HEROIN. the game is weirdly addictive but i will never recommend it to anyone as much of the time you are just staring at the screen for 3 hours while the boat moves- cant look away for even 15 seconds because a bunch of enemy ships may just appear in view in front of you, requiring 3 seconds of reaction time to steer out of the way, or else you lose tens-of-hours of work.. that’s fine for immersion, albeit a tad harsh, but the reason this is a negative review is such that the product is filled with bugs and spelling mistakes that have been present since game launch. new updates often re-break old features that were previously fixed on a repeated basis (sextant buff/autopilot.. coordinate space transforms arent that hard guys!). utter and complete world wipes happen upon developers' whim, so if you get into the game late in a season then you may as well not play because you will be so far behind the career players who got in 10seconds after new season and claimed every island and covered them with fence foundations so that nobody can build. and by the time you learn the game then the entire world undergoes another wipe which results in making game harder to suppress the PVP veterans; leaving anyone new to the PVE game in the dust. long story short: developers are struggling to tame their existing playerbase with no remaining capability to improve the game for the general public. its been almost 3 years since public release for paid product.. they cant claim “early access” anymore.

Real player with 7104.9 hrs in game

This is the worst best game ever….

It’s pretty, it’s fun to play* and with a private community to avoid the toxic levels build up over the years from the wrongdoing of the devs, amazing and fun.

It is… however… full of bugs, without any sight of those ever being fixed. Arrogant devs who refuse to help people who are trying to improve on the game with mods and who ignore all feedback. No, all… feedback is ignored. They deploy enthusiasts to run their discords and take all the heat while hiding in the corner.

Real player with 1697.6 hrs in game

ATLAS on Steam

Feral Blue

Feral Blue

I was extremely excited for this game when it was announced. It is progressing and somewhat becoming more playable, but to be honest it’s extremely unfinished and frustrating at this point. Worth picking up if you don’t mind waiting for the full experience and playing casually.

Pros:

-The graphics are decent, and there are lots of great aesthetics

-In-depth crew management system with feudal elements

-Very visceral combat elements- you will die, you will lose men, you will encounter ships far more powerful than you that will squish you like a bug

Real player with 42.2 hrs in game

EDIT

Unfortunately, I feel compelled to change my thumbs up to a thumbs down. At the moment, this game is straight up abandoned. There has been one patch since I originally reviewed this game almost 2 years ago, and that one patch was simply increasing ship hold space (i.e. changing some numbers). The Discord is basically dead. Someone will ask the devs if they have any news or updates and a week later get a simple “not right now, sorry” in response. It has been that way for several several months. Supposedly the publisher pulled their funding so devs are basically sitting on their hands waiting for a load of cash to fall out of the sky.

Real player with 20.9 hrs in game

Feral Blue on Steam

Buoyancy

Buoyancy

Buoyancy has something special going for it for sure, you know this within the few hours playing it.

However at the 6hr mark (at least for me) I felt like I had already experienced all of the game mechanics and all of the challenge was gone. Population was easy to maintain (even passed 150 pop) and everything else started to repeat itself. The pirates towards the end really weren’t a threat nor were fires and extreme weather threats.

There’s nothing wrong with any of this, especially because it’s a early access title and the low price point still provides decent value. I can’t say this enough, but games like this is exactly why I love early access. Buoyancy is a gem!

Real player with 33.4 hrs in game

Its still in development but and I have high hopes for it in the future but right now its pretty dumb. For a full explanation continue reading.

Its virtually impossible to set up steady food production because the villagers you have working on water, wheat, bread, beer (yes beer) all the necessary things to keep the colony going just randomly quit there jobs and wonder off. Once your population reaches a couple or three hundred you are pretty much guaranteed to have one of these situation which results in running out of food faster than you can get all the villagers back to work and as a result dozens or hundreds die. Now to get to this point you had to build a large raft. You need a lot of villagers to row the raft around to collect supplies from the ocean. Once you lose a sizable chunk due to one of these wandering abandonments of duties you don’t even have enough people left to row the raft and are basically done.

Real player with 32.4 hrs in game

Buoyancy on Steam

Sailing Wizard

Sailing Wizard

Sailing Wizard is a real-time action role-playing game with the theme of navigation. You can freely choose spells upgrade routes, recruit various team members, build your exclusive ships. Trade, fight and explore with different factions on a journey full of adventurous spirit. Go looking for the legendary dragon’s lair with mysterious treasures and infinite magic power.

Game dev progress:

Demo is under beta test. Welcome to the community to discuss and raise your ideas! Discord:https://discord.gg/TJmj3aSVJ4

Game features:

1. Freely combinable magic system:

Different magic affixes can be combined to form more powerful magic and effects (such as flames, arrows, seas, etc.), and at the same time can combine more characteristic magic words (such as: range +2, cooldown -1.5, burning effect +50%, etc.), freely build your favorite magical combination to fight.

2. A wide variety of skilled crew members:

You can meet all kinds of recruitable members during the adventure, recruit them into your command! Each team member has an independent level and skills, which can be upgraded. In sailing and fighting, they can perform their respective duties to help you smooth sailing and invincible. The quick command system allows you to easily command a large team.

3. Highly customizable ships:

There are many types of ships in the game. Various types of ships with different characteristics can be obtained through purchase, port battles, dock construction. The appearance of the ships can be decorated with different colors, patterns, and objects. In addition, every deck and cabin of the ship can build the modules (life, navigation, defense, attack, etc) needed for navigation. Experience an instant and seamless sailing journey on your unique ship! All land and islands can be docked and landed!

4. Sea life and status system:

In addition to combat and adventure, you also need to pay attention to the hunger, sleepiness, and thirst of your crew members. Poor status will affect the corresponding attributes. Make sure you are fully prepared before sailing. Using part of the resources to maintain a good life status can also make you do more with less.

#### Other systems:

1. Equipment and inventory system

2. Level-up and talent skill system for players and team members

3. Almost all buildings and ships that can be explored or destroyed

4. Alternate day and night, dynamic weather system

5. Rich task system

#### Game background:

In the Monduz world, the magic power used to flow continuously, and the various races continued to grow from it. However, it is far worse than before. In order to compete for the increasingly scarce magic stone resources, the peace and stability of the entire world has gradually become the past.

In the southeast of the Central Continent, the Magic Principality was occupied due to the loss of the remaining large magic stone. As an apprentice of a wizard, the player pursues the clues left by the teacher, and constantly explores the depths of the ocean, looking for the legendary dragon’s lair with mysterious treasures and infinite magic…

#### About us:

We are a group of veteran players with independent game dreams. Since 2011, we have been building Monduz worldview and related games. We have written two dessert games,which are Monduz Battlezone and Monduz CityGuardian. With the help of the mature Unreal 4 engine and the support of more professional companions, we hope to bring you a more expressive game experience and show you the grand Monduz world better.

Sailing Wizard on Steam