Yoku’s Island Express
WOW! Just “WOW”. This reviewer rarely plays big games, and frequently doesn’t have an overwhelmingly favorable opinion of platformers. But somehow the synergy of it all (especially the incredibly successful risk of heavily integrating pinball), along with an interesting puzzle aspect created some kinda Big Magic with “Yoku’s Island Express”.
There are plenty of good reviews available, so this review will attempt to focus on what this reviewer knows best – Yoku’s Island Express’s (YIE) pinball aspect. Is this really pinball? Yes…and no. (I’ve been playing pinball off and on for over fifty years, and have served as a moderator on one of Steam’s more successful pinball game’s discussion forums, just as background.)
– Real player with 18.3 hrs in game
Read More: Best Pinball Metroidvania Games.
Yoku’s Island Express
A provocative and thoughtful combination of well-known gaming mechanics as we all know can make for some seriously entertaining and popular new prospects, and Yoku’s Island Express really takes the cake when it comes to a profound and creative hybrid of genres.
A brave and unique potpourri of gameplay mechanics featuring the quick reflexive action of tight-knit and well designed pinball tables spread throughout an expansive and gorgeous platforming journey with the deep exploration of a Metroidvania, this is not only a long-overdue experiment of combined mechanics but a really well executed one!
– Real player with 13.9 hrs in game
Super High Ball: Pinball Platformer
I never knew I needed a genre fusion of Pinball and Platformer until I played this game. Executed brilliantly, Super High Ball gives the player an amazing sense of control through each level and provides a great challenge (diamond rankings) on top of fun and unique gameplay.
– Real player with 63.9 hrs in game
Read More: Best Pinball Precision Platformer Games.
This game is fantastic. It’s definitely not a typical precision platformer and doesn’t feel like one, but is more… adventure pinball for speedrunners? Something along those lines. Regardless, it’s fantastic. If you like precision games at all, get this–it’s worth full price.
– Real player with 51.5 hrs in game
Over’n Over
[0.2] Controls & Training & Help
[0.1] Menu & Settings
[0.1] Sound & Music
[0.3] Graphics
[0.3] Game Design
[0.3] Game Story
[0.3] Game Content
[0.4] Time to complete feels ok? (or if the Game can be repeatedly played again)
[0.1] Enjoyable & Fun?
[0] Could hold a spot in Favorites?
[0] BONUS point: Review for VR
Stars received: 2.1/10 ___ Note: v.2 [0.0 to 1] = personal impressions
Game description key-points: check and jump
Overview: depressive ball rolling game to challenge you on finding the right move to progress towards level completion
– Real player with 1.3 hrs in game
Read More: Best Pinball Action Games.
honestly the trailer make the game looks really bad, but it wasnt that bad to play, it was pretty fun. The only problem is that the screen is a bit small and it gave me an headached, But everything else was fine.
So far the level design is pretty good (reached the fan trampoline) The gameplay is original, it looks like stick with it, but better. And yeah, will definitivly try to finish this one
– Real player with 1.1 hrs in game
Roll Control
My friend gave me the key to play this game. Oh let me tell you this game is great fun relaxing game. I’ve tried it both on my phone and on my computer and spent 3 hours trying to see how far i can make it through the infinite level. The music also fits right in with the game. Would recommend this game to help kill some time.
– Real player with 2.8 hrs in game
So fun, even without a balance board!
– Real player with 0.7 hrs in game
Deep Under the Sky
In the undiscovered recesses of a faraway planet, beautiful and strange organisms live and breathe in a psychedelic Venusian world of dancing lights and metroid-like organisms. Similarly psychedelic to the visual style of the game is the soundtrack, with its equally as trippy and ambient qualities that build up and evolve with each successful move you make.
Deep Under the Sky uses a one-button control system that while incredibly easy to use is surprisingly deep in execution. The objective of each gorgeously organic stage is to fertilize each glowing plant with the debris from the exploded amoeba-like jellyfish that release from the base you control. As simple as that sounds reaching each carefully placed plant and spreading your pieces far enough to fertilize them will be a matter of careful aiming and finesse as you surpass each obstacle and navigate each twist and turn of the maze-like passageways.
– Real player with 12.9 hrs in game
The only reason I am not recommending Deep Under the Sky on Steam is due to how poorly it was ported over from a mobile system. It can be played with a single finger on a single button and, when it’s cooperating, the uncomplicated play style is suited to that equally simplistic control scheme. The trajectory of the jellyfish-spore creature is locked from the start of the level and the tools used to alter its path, as well as the order they can be used, are predetermined as well. Despite a small difficulty spike at the end, even getting the optional hidden stars isn’t made to be a challenge. Everything’s so relaxed and smooth that I was inclined to play through the entire game in a single sitting. Furthermore the visual style, though not quite stunning, isn’t as cluttered as some screenshots make it look.
– Real player with 5.7 hrs in game
Crazy Jump
TL;DR : This is a simple platformer game with 70 levels in total. The content it holds is worth it’s price. If you want to relax and attempt some easy puzzle+platforming, this game might be the right choice.
Difficulty at beginning looks like the game was made for toddlers, until level 60+ the difficulty spikes up a lot, mostly due to wacky movements and grapple hook physics.
One of the few things I dislike is the movement. You are a bouncy ball that constantly bounce up and down while you move, however when you bounced into mid-air, jump input will get eaten, the problem worsen when you are on a moving platform where you can’t even time the bounces because they became inconsistent.
– Real player with 3.1 hrs in game
Given the size and graphics requirement, this is probably a bitcoin miner.
If it isn’t… I’m not sure why it exist. It’s not a very good game (and because I collected stars in groups of 3, I skipped over 100 and have locked myself out of that achievement permanently…)
Avoid.
– Real player with 2.5 hrs in game
Darkanoid
Oh yeah! the best version of the great arkanoid. The one-man added to the collection. Classic with modern graphics, I think that there will be no better versions, except maybe some kind of 3D mod) but still I think the limit has been reached and there is no better option than this one)
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– Real player with 19.6 hrs in game
I love Arkanoid since Dandy and have played a great many, but Darkanoid was able to surprise and delight. The familiar gameplay here is diluted with just a ton of different mechanics and chips that make each new level something interesting and exciting, and most importantly, not like the past.
Oh yes, there are also barefoot shoes, and believe me, they will organize a strong burning for you in the lower back, but it’s worth it.
Overall, this is by far one of the best (if not the best) Arkanoid I’ve played. Nice picture, sound, many levels and mechanics. I definitely recommend it.
– Real player with 10.6 hrs in game
On A Roll 3D
I loved original Rayman on PlayStation. It had magnificent levels, absolutely awesome soundtrack and overally it gave to its player really good feeling despite having sometimes really challenging difficulty. In conclusion, it was a great success.
Reason, why I brought Rayman to here is how On A Roll 3D’s beautiful retro-style gameplay reminds me of it a lot.
- It has tiny puzzles every here and there, where you have to think most usually from one vision to few seconds to how to accomplish it, whilst not being just runthrough over the maps.
– Real player with 14.0 hrs in game
PRE-UPDATE: A classic 2D side-scroller with 3D graphics (2.5D?) with some unique twists thrown into the mix creating a fresh and fun platforming experience.
And although it does use elements seen in most platformers what’s wrong with keeping the tradition if it’s not broken?
Now I have played the original On A Roll on XBLA and so far On A Roll 3D isn’t as difficult as its predecessor, but don’t let the game’s bright, colorful art-style fool you as it may provide challenge in the later levels.
– Real player with 8.2 hrs in game
BATTLE ARENA: Robot Apocalypse
A very well developed and extremely challenging game! I’m loving this!
– Real player with 2.3 hrs in game
Very good. It’s difficult, but it’s cool.
– Real player with 2.0 hrs in game
RagDoll MadDoll
The game is fun for about 5 min. Good mechanics. The game can be better if they added different body types and a work shop. Just my 2 cents.
– Real player with 1.6 hrs in game