Battle Talent
What is Battle Talent
Battle Talent is a VR action game with Advanced Physics that satisfies your Combat Fantasy.
Let’s train yourself like a Warrior !
It is suitable for:
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players who like Creative Combat
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like to Workout in VR
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Challenge and Roguelite lover
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VR enthusiast who wants to try Advanced Physics
Features
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Advanced Physics: brings you accurate collision, climb, physics feedbacks and sounds, badass weapons and enemies…
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Rich Combat Selections: aerial combo, deflect, grab, throw, dismember, shoot, magic…
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Unique Weapons: many weapons have special skills, such as summoning lighting and ice
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Roguelite Levels: massive seamless dungeon and lots of enemies, room events, loots waiting for you
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Progress: you can earn coins and unlock new abilities and weapons in store as you played
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Multiple Languages and Brutal Settings Supported
Ps
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It is not easy to make a personal investment for two years, there is no form of crowdfunding, please join our Discord community, share, add a wish list to support us
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The demo version only contains 90% of Trailer content
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The image quality of Quest version is not exactly the same as Trailer
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Seeking translation volunteers, your name will be shown in credits
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We will checkout reviews and Discord almost everyday, please let us know if you have any disappointment or suggestion.
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Before you start to play, make sure there are no people or monitor around you, In case of tragedy.
Read More: Best Physics Immersive Sim Games.
Hellish Quart
Dear Prospective Sword Fighter😶
Hopefully you’re doing well and alive!!👻
I would like to bring this to your notice that you are wasting your precious life by reading reviews here !!.. Simply put this darn game in your cart and buy it. You already have many unplayed garbage bought on sale so it’s ok.
Please be aware that this is thousand times better than tekken or MK alikes..those are mindless kids button smasher with zillion button combos of powerful wheesh whoosh farts…
This game is for real MEN..Men of honor, sacrifice vigilence kindness and Bravery.🙄💪
– Real player with 32.4 hrs in game
Read More: Best Physics Gore Games.
Physics based simulation style sword fighting game taking place in 17th century Poland. Think of a cross between… Bushido Blade, Exanima, & Die by the Sword. Created by one of the main animators for Witcher 3. Really amazing to see an animator translate their ideas about animation into gameplay. I’m sure a lot of animators get frustrated by game design limitations.
This would be a really fun party game if you have a couple controllers! It’s easy to learn, very difficult to master, but it’s very fun and feels authentic through and through.
– Real player with 19.4 hrs in game
Demons of Asteborg
Demons of Asteborg promised to be a “Metroidvania” kind of game and it delivers. While it still is pretty linear there’s some exploration in all stages. Also I love how you have to use your new abilities to beat each stage and bosses, giving it new mechanics on all of them. There’s a ton of variety here. This was originally a Mega Drive/Genesis game and this looks and sounds AMAZING, can say without doubt it is one of the best games ever made for the console and glad all people can play it in the og hardware and digital too.
– Real player with 17.4 hrs in game
Read More: Best Physics PvE Games.
Ok so, I really did like this game, it was really fun hacking your way through demons advancing levels, getting stronger as you go and the overall journey is great….but that ending….that ending was so abrupt, I got to the final level I didn’t even know I was at the final level, and when things just started to get really good, I was fighting the final boss, mind you again, I had no idea I was fighting the final boss…..this guy was a joke it only took me 3 tries to beat this guy, I had a much much much tougher time fighting the previous bosses, and when I finally finished him…..small dialogue and ROLL CREDITS….really? I mean really? (spoiler) you couldn’t put in a few more levels now that I achieved my demon form? come on such wasted potential….
– Real player with 14.4 hrs in game
Monster Collector
I had a great time playing this game although there is plenty of room for improvement the monsters look great and being able to rip them apart is really satisfying however other aspects of the game still need a great deal of polish, but over all it was very fun and I can defiantly see a lot potential in future updates.
– Real player with 5.4 hrs in game
Monster collector is a great game with incredible battles
the settings of the game are great and give to every people the best way to enjoy with or without gore
and i enjoy a lot every battle ,
there is a great interaction between the enemies and us and we can catch parts of them and more
there is three arena my favorite is the dungeon one
there is one nice fire magic from fingers we can use and mutiple great weapons
the enemies are various and all amazing from dragon to the giant spiders or elephant warrior and more
– Real player with 4.5 hrs in game
Fruit Ninja VR
I have never gotten into this franchise but my wife asked if this was available for Vr a few weeks ago. I just saw it pop up on the Vive Subreddit (great community there btw) and purchased it to suprise her. So far…she hasn’t had a turn. Obviously….I had to test it first! It was much more fun playing than I ever thought it would have been. Not sure if it has to do with VR but I had a blast. Then I discovered the Arcade mode…thats even better!! I hear that the devs are going to put additional features, some new to the franchise for VR and that might add some additional value for the veterns. It runs great as well (using gtx 970). Be carefull though, I just broke my first wrist strap on my ceiling fan. Edited because I before E except after C…thanks phxrocker
– Real player with 15.4 hrs in game
Fruit Ninja is a classic phone game now in VR is awesome I definitely had to buy this even though it’s $15 just cutting fruit lol. Lots of fun and very well done there are various gamemodes and blades you can unlock and do. Online leaderboards and a great workout as well lol. Nice cartoony graphics and just overall good physics and a fun game to play.
+4 gamemodes
+Nice bright and colorful cartoony graphics
+Classic mode like the phone app where you have to cut fruit with consistent bombs popping up
– Real player with 8.6 hrs in game
Swordlord
I played this quite a bit more on itch.io but I wanted to say something about it here. I love this game! It is just a perfect little fighting game, and well worth the humble asking price.
There is something very satisfying about swinging your weapon, and feeling it’s effect on your movement. When you are able to land a blow, that is something special. I think it feels pretty random at first, but slowly you gain a sense of timing, and for some of the later bosses, you really have to strategize a bit more. I guess it would fall into the easy to play, difficult to master category.
– Real player with 4.5 hrs in game
I have beat all the characters, with all the weapons. very fun, may play it through one more time. well worth a dollar if you ask me!
would love to see more from this game developer!
edit: this game will not be further developed and the developers do not check on the discussions thread or do updates… dont get this thinking it will be any more than the initial level.
keep in mind though… this game is 99 cents! a plain taco bell taco costs that much!
– Real player with 3.6 hrs in game
Fruit Ninja VR 2
I’ve barely done anything yet, but I can tell this game is very promising.
– Real player with 15.1 hrs in game
Found this title before early access was available; and since it’s times during playtesting it’s honestly made me smile like a little kid again.
Keep in mind - Halfbrick intends on mostly doing a open-world / level-based approach here. Classic modes like arcade & zen are not present here, but they are in the first Fruit ninja VR title.
The game is currently in early access as of this writing, and already it has plenty of fun content to poke around with! In addition to bow & sword gameplay, there are many small details the developers have been cooking up, like relaxing landscapes, beautiful ambiance design, and little minigames to discover across the map. Generally, plenty of things to do in order to take breaks from all of the hack-and-slashing!
– Real player with 7.3 hrs in game
SpiderHeck
Spiders With Laser Swords!
SpiderHeck is a fast-paced couch co-op brawler where spiders dance to the death in the grip of chaotic battles using laser swords, grenades and even rocket launchers to defeat their foes.
Challenge yourself by fighting wave after wave of vicious enemies in endless hours of single-player fun, or let the mayhem begin in a dazzling fight against your friends taking on the enemies in PvE; stab, sling, and scramble your way to victory in this silly spider showdown.
FEATURES
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Single or Multiplayer PvE - Take on the enemies in single-player or local multiplayer chaos for up to 4 players.
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Local Multiplayer PvP - Duel to the death against your friends to see who will become champion of the SpiderHeck arena.
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Easy to Pick Up - Simple, intuitive controls that will have you swinging around like the spider swordmaster you are destined to be in no time.
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Hilarious physics-based combat - Watch in delight as your friends pull off the ultimate parkour feat, before catapulting themselves face-first into the lava.
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Incredible acrobatics - spiders react dynamically to the carnage, resulting in a range of badass and hilariously clumsy moments.
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Choose your Weapon - A wide range of weapons to destroy your enemies with.
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Level Up - Utilise perks to upgrade your gameplay.
Ironlights
sadly, there are too many issues with this game to recommend it.
the concept is alright, though i do think the weapons shattering while you’re blocking kinda defeats the entire point of blocking with a weapon
and even then, you’ll have some good games, you’ll meet a knight who swings properly, and damn near cuts you in half with his projectiles, a duelist who deftly parries and thrusts, a crusader who is close unpredictable with his master over the ball and chain, or a reaper like me, who blocks and seeks openings in your guard, forcing you to adapt quickly.
– Real player with 21.0 hrs in game
Ironlights is actually a pretty awesome game. For those who have looked up the steamcharts and fear the game is dead. Most of the players are on oculus and there’s crossplay. So those numbers can be misleading.
The game is probably the closest I’ve gotten to actual fencing in a vr game (It’s not super close, but it’s better than the other sword games I’ve tried). The game prevents the wiggle wand style of sword fighting which is awesome. The singleplayer ai is fairly competent as well, so there’s a lot of fun in that. There’s also a seemingly great community here as well.
– Real player with 9.2 hrs in game
Saber Fight VR
I have absolutely loved this game. Playing this on my Index on Arch Linux, and it works amazingly with Proton! I’m excited to see what else will be added to the game, the options for customization is fun even if limited slightly. The mechanics are generally pretty good, however the ability to click with the extended lasers from the hands is a bit unpredictable on which hand it will be. I love the force abilities, thought I wish you could force push enemies even if its lowered for them in actual physical force. I would love to see some additional kinds of stages or environments, but what is there has given me so much joy and can’t wait to play more. Also you may fall through some of the rooms, when you walk into them. Also, I would like to see the ability to stab in addition to the slashing, also making it so you can hold the saber off to an enemy and turn it on to have it stab them.
– Real player with 3.7 hrs in game
This is a pretty fun game, for starters, but I can see people saying it gets old quickly, and I kinda agree. There’s a few complaints to be had, however, so I’ll start with those, and then get to the positives.
First off, the biggest problem I see this game having is a rather stale game play loop. As far as I’ve seen there are 3 difficulties and 3 game play lengths. This is on a map that makes them randomly, with each one procedurally generated, and makes each facility(the maps you actually fight on) linked, with some of them offering their other facilities bonuses. You click on one, go to the facility, and fight in there. Pretty simple, and I think I have an appreciation for simple, so normally I’d be happy, but the game play does start to get annoying here. Your goal is to clear the facility, progressing linearly through it, and as you go room by room, you clear the drones, turrets, and very few robots as I’ve seen. Once you’ve got to the end or die tragically of laser fire, you are brought to a screen that awards you points based on what cool things you did, like passive laser deflection, active laser deflection, fancy kills, using The “Power”(force knockoff, but this is like 99% a jedi simulator, minus the branding and Disney overlords), and throwing your “laser sword” to kill enemies. Then, you’re given some in game currency to fix your damaged temple, and that’s it.
– Real player with 3.2 hrs in game