Bad Rats: the Rats' Revenge
Let’s make this clear. This game is my life. And no, this isn’t satire so grow up a little bit and understand passion when you see it. I have logged over 730+ hours and I intend to log thousands more. Not only do I play this game daily, but I put over 30+ hours a week into it at the minimum. If you can do math like me that puts it at about 4.28571429 hours a day. (no I didn’t use a calculator, I can do math in my head.) Anyone who is just staring out on steam should get this game. It’s cheap and user friendly. Not to mention is is only O N E dollar! That is incredible! I have gifted this game probably 10 times and I’ll do it again. I’m also a moderator in the Bad Rats discord, which I am highly proud of. I worked tirelessly to get that position and I think I’m close to getting admin. Anyways, no matter the type of gamer you are, Bad Rats is for you. Just don’t think you’ll ever be as good as me. Please give this game a chance to change your life like it did to mine.
– Real player with 1159.7 hrs in game
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Bad Rats is a revolutionary first person shooter that sets a new standard for this era of gaming. This is game published by Electronic Arts and is developed by Dice on the new Frostbite 4 engine to provide a superior graphic fidelity compared to other marvellous titles including Crisis 3. The story of the game takes place in the year 2035 when North Korea officially ends the cease fire for the Korean War and launches a series of surprise attacks on the United States of America and South Korea. North Korea launches an overwhelming amount of long range ballistic missiles towards major metropolitan areas in the United States which devastates the population and cripples the infrastructure of the government to be able to function properly to contain control of the United States. North Korea launches a full scale aerial campaign on Seoul with a relentless wave of troops pouring across the DMZ of North Korea and South Korea. China and the rebuilt Soviet Union organized by Vladimir Putin has been supplying North Korea with highly advanced military technology and expertise has secretly been supporting North Korea for a war since 2006! You play as a squad in the Navy Seals for the United States called “Bad Rats” Your objective is to assassinate all cats in the region of Asia to cut off all food supplies from the North Koreans and collapse the regime of Kim Jong Un. Using the destructible environments from the Frostbite 4 engine you must use the environment for a tactical advantage to exterminate all cats from Asia. Fan favourite maps return including Seige of Shainghai where you must collapse a skyscraper to kill all cats in the building. Facial scanning technology from LA Noire returns to add an extra layer of realism with realistic facial animation movements to add more emotion to the already immersive world. This is a highly addicting shooter that takes place in locations across the world from nuclear wasteland America to the glorious lands of North Korea. You have a massive arsenal of over 500 weapons to use with thousands of gadgets and gun camouflages. Bad Rats is integrated with the Steam Workshop which has created thousands of community maps and gun skins to be submitted into the game for future free DLCs called “Operations”. Each operation adds an extra layer of immersion into the game with a huge variety of community maps and skins to be added to expand the already masterpiece of a game. Bad rats is a very skill based shooter and requires extensive training to truly shine in multiplier. Bad Rats is the only first person shooter on the market to add a innovative competitive mode with ranks to determine your skill level. In multiplayer there are 2 teams. Counter Cats and Cats. The counter cats must plant a bomb on one of the two locations on the map to kill the population of cats in the area. The cats must prevent the counter cats or the “bad rats” from planting the bomb by either killing all the Counter Cats or defusing the bomb to save the population of cats in the premise.Bad Rats is a highly addicting shooter that any seasonal gamer should try out but I assume you already have! Bad Rats global sales have exceeded 1 billion on the first day outselling the Call of Duty franchise. It is very rare to see game a game this flawless since the release of Half Life 2. If you like first person shooter games you already own bad rats, if you don’t you are missing out on one of the most brilliant game of this century.
– Real player with 404.5 hrs in game
Angry Birds VR: Isle of Pigs
In my opinion, this is one of the best VR games I have ever played. It takes the classic formula of throwing birds at pigs, scales it up into a 3D environment and nails everything it has to.
I have played practically all of the Angry Birds games from when they initially came out, nearly an entire decade ago, and so when I saw this, I immediately had to give it a go. I was sceptical, since the original games were 2D and adding an additional dimension would, naturally, cause problems. However, this is actually one of the best parts of the game. The level design accommodates the additional 3D element by allowing most levels to have the option of taking your shots at different, predetermined locations/angles. I find this feature really well done because it continues the element of puzzles in the mobile games where it is about finding the right wood plank to destroy and analysing the structures from different viewpoints, looking for the weak-points is both engaging and satisfying when you get it right.
– Real player with 11.2 hrs in game
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Angry Birds 3D
Baseline, This is Angry Birds but In full 3D with VR controls. If you are an avid player of Angry Birds on Mobile then this is a must play for you and a perfect translation of what you’d expect from a real life Angry Birds game.
You control the slingshot, Pull it back and fire to destroy the blocks and pigs, there are 4 sets of levels all with different themes just like the Mobile game as well as another Two sets of levels available after you finish the base game with a spooky night theme as well as two more coming in the future.
– Real player with 7.9 hrs in game
Umihara Kawase
Amazing game. Umihara Kawase is a platformer where most of the gameplay revolves around using an elastic fishing line to get around the level and attack enemies. Think the grappling hook from worms - except the elasticity adds a huge amount of complexity. Combined with the rock-solid physics, this leads to a very fun game that ramps up the difficulty to insane levels, requiring serious speedrunner rubberband tactics to just pass later levels.
The fishing line has a seemingly infinite learning curve, 40 hours in and I’m still learning new techniques. Initially you’ll be using it to swing across pits and climb upwards, but soon you’ll find yourself using the tension to slingshot yourself across levels, or ‘rocket jump’ over hazards. The layout of the levels make this as much puzzle as platforming: particular levels can take forever to figure out, though if you are having difficulty you can consult the library of replays that the community shares through the steam workshop integration.
– Real player with 50.0 hrs in game
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My favorite of the Umihara Kawase games, through the least forgiving. UK is a purely arcade experience, with no story or any other unnecessary trappings. The game is presented in stages, where you start at point a and try to get to point b, mainly by experimenting with the physics of your fishing hook.
The big draw is that a lot of the stages have multiple exits and/or can be beaten in a different manner depending on the level of your skill with the fishing hook. The hook has some cool physics, especially considering how the old game is. The original UK has the best gameplay “feel” to me; it feels faster and the hook physics just seem more springy in a good way than the sequels. Learning how to use the hook to throw Umi all over the place in very rewarding.
– Real player with 32.0 hrs in game
Bridge!
This product is by Aerosoft who I have come across before being producers of payware for Microsoft Flight Simulator. All I can say about this constantly crashing game is that it lived up to my expectations and it’s performance limitations killed it stone dead - five crashes to desktop in the space of one hour. From what I understand the sequel to this game is also worth saving your money over for similar reasons. Avoid Avoid Avoid …
– Real player with 10.8 hrs in game
Read the manual.
First, the default language is German, you need to change that in launch options before you start the game.
The game starts fairly intuitive, but not so much as you get further into the “missions”. I’ve already lost over an hour and even though it’s been frustrating at times, it’s well worth the price, at least when it is on sale.
– Real player with 5.0 hrs in game
King Oddball
Never has the art of flinging rocks at stuff been raised to such heights since Og realised how he could conquer his Neanderthal neighbours. You start off thinking you are aiming then somehow the game contrives to make you believe you are just the luckiest son of a gun around when combos go off. The levels do seem really well crafted to go nuclear on the right tossed rock - its hard to explain without resorting to analogies like skimming stones on a lake or gently casting pebbles at your loved one’s window.
– Real player with 16.9 hrs in game
I thoroughly enjoyed the 10 hours it took me to complete to 100%. The mechanics are really solid and the rocks always seem to go where they are supposed to go. It’s a great little puzzle game a bit like Angry Birds but better in my opinion. I always thought Angry Birds was a bit hit and miss with the controls but you feel like you have perfect control over the rocks when you throw them here.
I would definitely recommend to anyone who likes casual puzzles. There are quite a lot of levels to play so you get a lot of playtime for your money. Some levels are very easy and some levels are harder. You’ll end up trying a hard level over and over again.It’s is very addictive. You find yourself getting nowhere near sometimes. The amount of times I have said to myself “This is stupid. It’s impossible!” but I managed to complete them all in the end. I must admit sometimes lady luck was on my side. That is half the fun with this game though. One minute you are frustrated because you have tried a level 20 times and just can’t seem to work out how to do it and then suddenly you fluke it ands go on an amazing hit run.
– Real player with 10.3 hrs in game
Transpose
A challenging and rewarding VR puzzler, this is a beautiful game that runs on the Vive as well as the Pimax 5k+ with no issues. It allows smooth (controller-based) locomotion as well as teleport.
I’d compare it with the Talos Principle and Portal (but without the narrative) in that each puzzle exists as a separate room that you must move around in to complete a physical task. Each room is a large 3 dimensional space where you play with switches to change the direction of gravity, move platforms, etc. The main challenge is the time switching and interacting with past versions of yourself. There are 4 main sections with a different theme and each has around 10 puzzles. As a whole, everything feels connected and not a just a jumble of random puzzles. The puzzles are quite varied in complexity and often can be solved in more than one way. Some are pretty straight forwards while others took me multiple attempts and sometimes required you to think outside the box. It never felt repetitive and it took me 27 hours to beat the game.
– Real player with 27.8 hrs in game
I just finished playing through the whole game. As someone who prefers VR platforming and puzzle games rather than shooters, I enjoyed the experience for the most part, and would say this as a pretty good game with some flaws. I would have happily paid for it, and recommend it to anyone who enjoys room scale VR and problem solving.
The good
The game is designed around a time manipulation and replay premise, like you might have seen in Braid or The Talos Principle. Each level contains one or more starting locations and one or more slots in which you want to insert cubes. You pick a starting point, step out of it, do stuff, and then choose to either keep or discard your run. Kept runs all play in parallel, so you can do such things as throw cubes to your future self, or steal them from your past self, as well as manipulate platforms for your other selves. Later, different simultaneous gravity orientations are introduced depending on the starting location. These puzzle elements work well together and the levels are creative and interesting.
– Real player with 12.2 hrs in game
OMSI 2: Steam Edition
This is still the best bus simulator. It is a good improvement on OMSI 1.
MAPS/VEHICLES: The Spandau map is much extended with a new chronology function where you can see the routes/fares and most importantly the Berlin reunification/fall of the Berlin wall between 1986 and 1994. Two maps are included the fictional test map Grundorf (one route, the 76) and Berlin Spandau (routes 92 (137), 5 (130) and also two night routes. Two new buses come with this game the articulated (bendy) bus MAN NG272 (GN92) and the MAN NL202 (EN92). The two double deckers from OMSI 1 are improved and the MAN SD202 has two new variants; the D90 and the D91. There are new AI cars including ambulances with working sirens. There is also much more trains in OMSI 2.
– Real player with 3171.6 hrs in game
OMSI is a deeply odd and divisive creation, it is at once both an abysmally dire example of horrendous software design, while also one of the profoundest delights available to those with a passion for buses.
Learning the many arcane processes for getting this simulation to work is no small feat. Don’t bother trying to suck-it-and-see - there is no realistic chance of you fully getting to grips with OMSI inside the 2-hour limit for refunds - it requires an enormous commitment of time and energy to achieve a working understanding of OMSI. (In that respect, I suspect it’s not unlike actually learning to drive a real bus).
– Real player with 839.3 hrs in game