BH Trials
This game feels like learning to walk after suffering a stroke. At first your movement will be uncontrolled and you will flail your limbs about the place helplessly. But soon you’ll get the hang of it and instead stumble about like a drunken toddler. Great fun!
There is quite a bit of content and extra challenge, as each level offers a collectible and a highscore list where you can try to beat the times of your quadriplegic fellows. Some levels are insanely hard and the highscore lists at later stages have very few entries. I really wish this game would be more popular, it would be well deserved.
– Real player with 42.2 hrs in game
Read More: Best Physics Simulation Games.
I absolutely love this game.
I have always wondered how these sorts of machines are controlled in real life so when I saw Northernlion playing this, I bought it pretty much instantly.
BH Trials is an obstacle course game, where you navigate a “backhoe loader”, as I’ve learned these are called, through a path riddled with all manners of different obstacles. The only problem is, that the only way of movement is manipulating the loader and the backhoe arm. The wheels roll but that’s about it, you can’t actually drive or steer the machine in a normal fashion.
– Real player with 37.1 hrs in game
Curving Over It with Evgeny Podoynikov
Very impressive for a first product!
KEEP GOING!!
– Real player with 0.4 hrs in game
Read More: Best Physics Emotional Games.
Kernmantle
A rather demanding, but surprisingly fair physics based platformer.
Gameplay: You walk (or awkwardly run if you can manage) and climb (mostly climb) through a series of vertical challenges by controlling individual limbs with your thumb-sticks and try to survive various hazards and get to the top. The level design is very good and no gimmick felt overused. I’d even say some elements were a bit underused, like swinging balls and rotating wheels - I wouldn’t have minded to see them used again, because they were so much fun!
– Real player with 18.2 hrs in game
I wouldn’t recommend this to anyone but the most hardcore fans of physics-based climbing games. It looks great and the movement system is slick and works well. I’d say it plays better than similar climbing games like City Climber and Heave Ho. But the game is also just too damn punishing! The checkpoints are really far apart and every time you die you loose so much progress it’s a real struggle to work up the will to keep going.
– Real player with 5.6 hrs in game
ScooterFlow
actually really fun. the first person really suprised me i wasnt expecting it to be so nice. i think vert needs alot of work but the game is pretty fun.
8/10 needs more work and tricks but still very fun and worth the money
– Real player with 30.8 hrs in game
If I am going to give an honest review of the game.
I would have to say that the physics for transition and everything else, isn’t as good as another game called “SCOOT”. The game feels very slow and doesn’t have game audio. The animations itself don’t have a good feeling to them and there is no mechanic to help with the landing after flipping.
I would give this game a 4/5 as it isn’t as realistic compared to SCOOT
– Real player with 25.2 hrs in game
Beach Buggy Racing 2: Island Adventure
TLDR: This game in its current state is already an insane value and if you like any Kart racing games its worth it.
The game is structured a lot like Sonics Racing games. Get 1,2, or 3 stars based off coming in 3rd, 2nd, and first place. more stars, more levels, more unlocks.
10 hours in of just playing adventure mode and I already get the sense that this will take me personally probably at least 30 hours of casual game play to 100% adventure mode. That alone is crazy to me for the price of this game.
– Real player with 58.4 hrs in game
I played the first Beach Buggy Racing on my Playstation 4 and back then it was decent and absolutely worth the money.
Beach Buggy 2 is a much more polished game and it especially shines with couch co-op. We’ve had guests over and this one of our more popular couch game.
Pros:
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Fun
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Unique (doesn’t feel like a Mario Kart clone)
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Great split-screen support
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Upgrading and trying different types of cars is a blast
Cons:
- Needs more maps. Reverse mode and other challenges increase replayability, but there are still too few maps.
– Real player with 47.3 hrs in game
Ruff ‘N’ Tumble: Mayhem
Rumble Around the Regions
Fight your friends (or enemies) across various arenas.
Uncover the Mayhem!
Wacky Weapons, Power-Ups, and Farting Cows are only a few of the things you will uncover in the world of Ruff ‘N’ Tumble.
Battle your Friends
Multiple game modes + many ways to play = endless possibilities!
Secret Trouble
A totally ordinary, average wizard is having problems with some troublesome magical artifacts. Every night he must watch his study room to stop his tricksy artifacts from doing mayhem. One of those troublesome magical beings is you. And what do you love to do the most? Well juggle with your favourite extremely breakable crystal ball. As a matter of fact, that is the wizard’s favourite crystal ball. Well, to be honest it’s his ONLY crystal ball. So try not to break it while you juggle it. Oh yeah, if the wizard hear your playful activities, you will quickly become not-existant.
THE NED BALLS
balls
– Real player with 0.7 hrs in game
Awful
– Real player with 0.3 hrs in game
Little Dog Bob
Cute little game!
– Real player with 0.9 hrs in game
Really lovely game. Cute art and sounds
– Real player with 0.3 hrs in game
LOST EGG
Really fun game. I love platformers and this gave me such a refreshing challenge in gameplay. I would highly recommend if you want a challenging platformer that’s also really chill : )
– Real player with 2.5 hrs in game
Two dollars gave me two hours of frustrating “punch the table” fun. There are only 5 levels and the replay value is none. Do yourself a favor (at the time of writing) pause the game and spam jump to do super jumps. Have fun destroying the game. That alone is worth two dollars for me. If you were expecting more…then that might be your fault.
– Real player with 2.2 hrs in game