The Judgement of Q

The Judgement of Q

After i tried it, i’m not considering it as a puzzle game only, but also a brainstorming game, where you think through this short trip about the meaning of life and about the truth of it (that’s how i would describe it). Great game from an ambitious developer and i hope there will be more games like this.

Real player with 5.6 hrs in game


Read More: Best Philosophical Puzzle Games.


The judgement of Q is one of those simple games to play when you want to chill, the puzzles are thought provoking, but not frustrating. The soundtrack is soothing and harmonic with the progression of the game. The environment design is the most beautiful aspect of the game, giving the player a sense of discovery and curiosity, that goes along with the narration, which can get somewhat confusing at times, but the game is mostly visual anyway.

There are occasional FPS drops between loading screens, but nothing that will completely upset your experience. It’s an overall calm and relaxing experience with meaningful implications.

Real player with 4.5 hrs in game

The Judgement of Q on Steam

PLAYNE : The Meditation Game

PLAYNE : The Meditation Game

There is great irony to be had with this game, but first let me tell you of some of the positive things you can do. I can only speak to the non VR aspects, so if you have a fancy magic goggle machine I can’t help you with that but I will ooh and ahh appropriately. This “game” will help you to meditate and build habits through repetition so that it becomes an actual part of your life if you choose it to be. You can customize aspects of it, like reducing clutter/instructions while meditating - as, for some people, seeing words/visuals on the screen is going to make thoughts form which is counter to your goal. The more you meditate the more you progress in the game (unlocking environmental features which can be switched off or on after unlocking, as well as new game modes). Basically, in a nutshell, this game has real life usefulness and it’s pretty chill…

Real player with 700.5 hrs in game


Read More: Best Philosophical Relaxing Games.


I’ve meditated, but I never RTFM.. even on Day 1 in Playne I continued the pattern of bringing the struggle into the solace. ADHD. 10 of 10 Tinnitus. Extreme anxiety as an effect of the tandem devils. I learned that my Tinnitus therapy noises were in fact me meditating all this time, but when I tried to ‘meditate’ in title I was pushing it all wrong. The very focus for another purpose was in fact meditation. This is how I know already on Day 2 where I stand and where this is going: This is Skinner Box conditioning psychology that unlike F2P/P2W games is built for the power of good. At last, someone took all this psychology and used it right.

Real player with 95.3 hrs in game

PLAYNE : The Meditation Game on Steam

Let It Slide

Let It Slide

Help Cat Mermaid find the legendary Fishburger, through all the obstacles he will encounter on his journey of suffering. No wait, fun.

Oh oh, Cat Mermaid made a huge mistake and has been cursed! Now he can’t go back in the ocean until he finds the legendary Fishburger, made with sacred tuna fish!

But remember: it’s not you suffering, it’s Cat Mermaid!

YES, YOU WILL DIE. A LOT.

BUT PROFESSOR BARTHOLOMEOW IS HERE TO SUPPORT YOU ON YOUR LONG JOURNEY.

OK, THERE ARE CHECKPOINTS. BECAUSE CAT MERMAID IS KIND OF WEAK.

Features:

  • Cat Mermaid

  • A Fishburger

  • Professor Bartholomeow, your guide

  • Jewels and checkpoints to help you

  • Unnecessarily difficult controls

  • Suffering


Read More: Best Philosophical Runner Games.


Let It Slide on Steam

Spoon Simulator 2020

Spoon Simulator 2020

Spoon Simulator 2020

Feel yourself a spoon. The first ever spoon simulator, an ability to feel yourself a beautiful top quality spoon.

Be a spoon. Become a spoon. Embrace the spoon.

Spoon for life. Spoon for president! Are you a spoon? No? Then buy this game to become one!

Features:

-First and third person view. See the world through eyes of a spoon

-AAA 3D graphics

-Unique idea & gameplay

-Feel yourself a spoon

Spoon Simulator 2020 on Steam

ATRIA-1

ATRIA-1

Charge Game Studio presents a dark Sci-Fi first-person action thriller. Challenge yourself as a space colonist on a Russian ship lost so deep in the Universe that even the strongest com ties are torn. Experience the ruthlessness of cosmos, painful past, and extraordinary phenomena unfolding aboard the ship that all mix up into horror.

You are a former prisoner and the first victim of malfunctions on the ATRIA-1 spaceship. What’s it like to wake up after a year of criostasis and single-handedly fix up the ship with hundreds of unconscious people aboard? Eliminate a series of failures not only on board, but also in your own head: memory blackouts, recollection mirages, and strange visions. And don’t forget, all ship resources are running low: movement capability, air, energy, freedom, and common sense as well.

ATRIA-1 on Steam

Let It Go - How to realize your dreams

Let It Go - How to realize your dreams

Español:

El juego es corto pero vale la pena jugarlo, al comienzo es frustrante no entender que es lo que hay que hacer, pero con un poco de cabeza y ciertos acertijos entiendes que tienes que hacer y como conseguirlo. Ademas hay que realizarlo en un tiempo muy limitado, El Impotente Meow-Meow te da unicamente 21 segundos pero este lo puedes extender para que te facilite el uso de tiempo.

Pros

  • Tiene un mensaje lindo de perseverancia

  • Gatos!

  • Atmosférico!

  • Puzzles desafiantes

Contras

  • Mi única queja es que el juego me forzó a usar el teclado y el ratón. Correcto! tiene compatibilidad total con el mando pero tiene una sensibilidad muy baja en el joystick al mover la cámara POV y no puede ser configurada en las opciones, intente probar diversas configuraciones desde Steam, pero la sensibilidad persistía muy baja.

Real player with 4.1 hrs in game

Took me a good while to figure out how to do everything, but it was worth it in the end. The dream I ended up realising was amazing (which was “COOKIES”, if you must know)! That speedrun mode is nerve-racking though, goddang, lol.

Really good game overall though, most unique thing I’ve seen in a hot minute! The concept kinda reminds me of Half Minute Hero (which I wasn’t a massive fan of), except everything is 3D and there’s no battles.

Can’t say I’m a massive fan of your progress fully resetting everytime you quit and come back though. New game and load game options would be nice.

Real player with 2.1 hrs in game

Let It Go - How to realize your dreams on Steam

Lost Voice

Lost Voice

At first glance, the story is simple, if not cliched. A player finds themselves in a strange and unfamiliar world - they don’t know where they are or how they got there. And it appears they don’t remember anything up to this point. Almost immediately the player is contacted by a group of characters with similar symptoms and together they start an investigation to unravel these mysteries. Where are they? Why can’t they remember anything? These and many other questions will be answered in the most unexpected ways.

At its core, Lost Voice is a first-person shooter, with strong exploration and some puzzle elements. Town Square is a safe space where the player can go to seek shelter and communicate with NPCs. Teleport Room that can be found there is used to reach other worlds (dungeons). Each world has its own gameplay twist.

There is no “Game Over” screen in Lost Voice. Instead of dying, the player teleports to the Well when HP is depleted. Upon climbing the Well to the top, the player transports to the Secret Room, nearest to the player’s “death” location. These rooms are closed from the inside, so the player will need to figure out how to unlock them.

Lost Voice on Steam

The Talos Principle

The Talos Principle

HIGHEST RECOMMENDATION!

“The Talos Principle” is one of the most enjoyable and rewarding gaming experiences I’ve EVER had and I’ve been playing video games since the Atari 2600 days. There is a reason why “The Talos Principle” is a hit among critics and the player reviews are “Overwhelmingly Positve.” For me this is a new classic. A game that catches lightning in a bottle. One of those games that scratches an itch I didn’t even know I had.

NOTE: If you think you might get this game, I’d recommend against watching video and looking at player screenshots. They are both highly likely to contain spoilers and inadvertent puzzle hints, both minor and major. I only played the demo going into the full game and I feel the experience was better for it.

Real player with 103.3 hrs in game

My favorite game by far in 2014 (and in the last couple years, probably), was The Talos Principle. It was as if this game was specifically made for me.

The most important things for me in single player games are:

  • the quality and inventiveness of the mechanics—and whether or not I can manipulate them in a meaningful way

  • immersion (which usually means first-person perspective, excellent sound design, etc..),

  • the writing/story

Regarding mechanics, combat-focused games are the majority in the industry—especially on PC and especially in first-person games—so those that aren’t centered on combat often must work more creatively to be interesting—games like Myst (1993) and Portal (2007). This is also true of games which have combat, but also offer non-combative methods to play through the game (stealth/sneaking, for example)—ie., Deus Ex (2000), Splinter Cell (2002), and Dishonored (2012). These are my favorite types of games—especially the latter, perhaps because the avoidance of combat adds a further complication to the mechanics of gameplay. So, I was really excited about the First Person Puzzle design of Talos when I played the demo at PAX Prime 2014. It was love at first sight in the demo booth. I had trouble getting through the last couple demo levels on my first try, but it was still extremely satisfying and fun. As I sat struggling with the connectors and fans and boxes, of the fellows from Croteam warned me the Enforcers were coming to run everyone out of the Indie Megabooth, but told me to come back the next day to finish the demo—they’d get me back where I’d left off. So I went back the next morning, finished the demo, and gushed to Croteam about how interesting I found the game and how excited I was to play it on release. I tried to explain that it reminded me of playing Deus Ex and System Shock 2. It’s hard to articulate exactly how Talos relates to these types of games, but they all give me the same kind of satisfaction upon completing an area, even if the mechanics and design are quite different—the end feeling as a player is similar, so there’s some kind of overlap in how the gameplay works on the player. And the first-person immersion helps with that. (I should note here that you can play the game in third-person and easily switch between first- and third-person. I simply prefer first.)

Real player with 66.5 hrs in game

The Talos Principle on Steam

VR Museum Tour Grand Collection

VR Museum Tour Grand Collection

there could be some detailed intro for each item

Real player with 0.2 hrs in game

VR Museum Tour Grand Collection on Steam

</reality>

</reality>

The story is interesting because of mixing spirit world mythology with technology. Quite an interesting match that really holds. The game itself is more of a book. Generally you read. There are some choices and they are meaningful ones but they are really rare in comparison to the development of the story. I think the use of communication technologies as a way to create narration through spekaing in chat in this visual novel was a good idea. It gave at start necessary ignition for the story to unravel. After that there were many unnecessary repetitions of the same phrases and questions. It made just the novel more lenghty.

Real player with 26.4 hrs in game

TL;DR: This is branching VN. For the uninitiated, choose your own adventure picture book basically. Overall, the VN is nice, but I have a nagging feeling that something’s missing. Perhaps it’s just an indication that I liked the experience and want more.

Pros:

  • Art is gorgeous

  • Music is nice

  • Story is interesting, although there are a few weird things here and there

Neutrals:

  • Branching is decent, although there isn’t as much of it as you would assume during the first playrhough.

  • Characters are, for the most part, believable. Human characters, I mean. Although some suspension of disbelief may be required, because character motivation might seem… well, shaky at times. Which is forgivable in light of relatively decent branching.

Real player with 12.6 hrs in game

</reality> on Steam