Please Wake Up

Please Wake Up

This game is AMAZING! It’ll have most at the edge of their seat, heart racing and very concentrated. A must grab for any psychological horror. There is text in between levels to move the story along, but it does have a blur effect that can be a bit straining on the eyes, BUT, it can be turned off!!! NO WORRIES ON THAT!

Let’s break it down

The game follows a young boy in a coma trying to wake up while reconstructing different scenarios. I won’t spoil much, but different events and weave the narrative along nicely as things get more intense. A very well crafted narrative! I like it a lot, it’s simple and has a bit of spice in there to have an awesome story. I will say though (KINDA Spoiler I guess) the ending is JUST a little empty and I would’ve liked to see more.

Real player with 2.9 hrs in game


Read More: Best Philosophical Point & Click Games.


This game will scare the **** out of you, but at least you will remember some really profound questions and interesting facts about memory reliability that constitutes reality vs. illusion distinction.

Real player with 1.8 hrs in game

Please Wake Up on Steam

Wonderful Everyday Down the Rabbit-Hole

Wonderful Everyday Down the Rabbit-Hole

This is a game that’s difficult to recommend to most people. Partly because of the elephant in the room (disturbing content that makes a lot of h*ntai look tame), but also because of its style of storytelling.

I was able to stomach the content pretty well, but the narrative was hard to follow for me and many others initially. I was willing to put the effort into trying to understand it as I went through, and that made the story much more fulfilling to me. This won’t be the case for everyone though. The story is difficult to keep up with, and at times it can feel like its own project trying to match your understanding with the pace of the game’s events.

Real player with 398.0 hrs in game


Read More: Best Philosophical Visual Novel Games.


Infinite ejaculation

I’ve been sitting on this review for a few months. I have a love/hate relationship with this game and a lot of opinions about it. Subarashiki Hibi is considered by many to be a masterpiece. I found it to be far from it, a schizophrenic mess whose positives are scattered throughout, but whose negatives come from the very meat of the novel. As this is a philosophical eroge, that meat is philosophy and porn. This bipolar contrast between highbrow and lowbrow has its appeal. “Infinite ejaculation” could be an apt metaphor for it.

Real player with 110.2 hrs in game

Wonderful Everyday Down the Rabbit-Hole on Steam

ZLO

ZLO

Go in search of the ultimate evil!

Cast out evil spirits with the word of God and the cross.

Prepare for the horror that lurks in this forest and uncover the mystery of the priest protagonist.

Psychological horror inspired by the Silent Hill series and movies like The Exorcist, The Blair Witch Project and many others.

Zlo is a story-driven horror adventure game.

  • Collect notes;

  • Exorcise evil spirits;

  • Explore atmospheric locations;


Read More: Best Philosophical Point & Click Games.


ZLO on Steam

Goop Loop

Goop Loop

During the frustrating first play-through of this game I was convinced that it was not a game where you would eventually be able to consistently get past obstacles but I immediately proved myself wrong in the second run. Don’t get me wrong it is still hard but it is definitely a lot more manageable. I definitely recommend it if you like foddian games and if you aren’t afraid of a challenge.

Real player with 9.7 hrs in game

Physics platformers are notorious for being insanely hard.

This one’s no exception. But it does have some quirky/clever vocal (English only) tutorial, that only really speaks up if and when you’re having trouble. I was actually quite amused by how the game knew when to say “You should slow down”, versus pretty much pre-emptively telling me I screwed up when I passed a point of no return.

It’s like having the developer commentary from Half-Life (But more quirky/punny), the goopiness of Gish (With more freedom of movement), and the jankiness of, well, basically every physics platformer out there. My hand started hurting after about an hour, so I had to take a break, but I’ll definitely be trying to finish it after I take a break.

Real player with 6.6 hrs in game

Goop Loop on Steam

ASPEN: Uncanny Home

ASPEN: Uncanny Home

love the game the atmosphere was awsome little hard to tell most times what you need to do but it was a fun experence and i loved it so much hope yall will make more games like this in the future :)

Real player with 3.1 hrs in game

Aspen: Uncanny Home has a beautifully rendered environment for the player to walk around in. There environment feels oppressive and claustrophobic as you wander between locations in the house wondering where a sound came from or how a doll got into a certain position.

For a psychological horror game, this is a great environment, but what this game has in environment, it lacks in player accessibility. The game doesn’t give the player direction and leads to aimless wandering in circles around the environment tying to figure out what changed each time and using the left mouse button to zoom in on specific items that change the environment to access the next area.

Real player with 2.4 hrs in game

ASPEN: Uncanny Home on Steam

Getting Over It with Bennett Foddy

Getting Over It with Bennett Foddy

your first run will be the most painful experience of your life.

your second run will be much faster but still filled with heart break

by your 10th run, you make very few mistakes, you finish runs in one day and then you notice it. the pot is turning gold.

Real player with 46.8 hrs in game

good game, has a lot of philosophical thoughts and beliefs which may get frustrating after a while.

50 wins, 50 times getting over it, fastest time being 4 mins 26 seconds and was a great journey

9/10 game tbh

Real player with 32.9 hrs in game

Getting Over It with Bennett Foddy on Steam

Just Ski+

Just Ski+

I love the premises of this Unity game - you can choose in fact between better graphics or better performance, instead of the usual stupid “ultra”, “poor”, “medium” and such qualities.

This is a small physics indie game, small even because it’s short, and minimalistic for sure - the whole game has in fact just two colors.

The white of the snow will be the main color of the whole game, since you’re playing as a skier, while the rest of the minimalistic world will be colored of black, red, orange, blue and so on.

Real player with 19.1 hrs in game

Just Ski is fun physics game but it lacks a lot of basic features that you would expect from this genre. As of right now, there is only one map that you have to beat with no save points. It probably takes around 10 minutes, not that you could do on a first try. As you can see I have been trying to beat it for over 5 hours. In other words, you will replay the first section a lot (like 50 times at least). Somehow I am not bored of it just yet. Something about the relaxing music and the atmosphere makes the deaths less stressful.

Real player with 8.5 hrs in game

Just Ski+ on Steam

Let It Slide

Let It Slide

Help Cat Mermaid find the legendary Fishburger, through all the obstacles he will encounter on his journey of suffering. No wait, fun.

Oh oh, Cat Mermaid made a huge mistake and has been cursed! Now he can’t go back in the ocean until he finds the legendary Fishburger, made with sacred tuna fish!

But remember: it’s not you suffering, it’s Cat Mermaid!

YES, YOU WILL DIE. A LOT.

BUT PROFESSOR BARTHOLOMEOW IS HERE TO SUPPORT YOU ON YOUR LONG JOURNEY.

OK, THERE ARE CHECKPOINTS. BECAUSE CAT MERMAID IS KIND OF WEAK.

Features:

  • Cat Mermaid

  • A Fishburger

  • Professor Bartholomeow, your guide

  • Jewels and checkpoints to help you

  • Unnecessarily difficult controls

  • Suffering

Let It Slide on Steam

Triple Take

Triple Take

Triple Take is a fast 2D precision platformer where the stage evolves as you complete it! Run, wall jump, climb and swim through increasing difficult levels in vibrant colored worlds!

Features

  • The level changes every time you get to the flag, making jumps harder, revealing new threats, and opening new pathways!

  • 5 worlds and over 50+ levels!

  • Boss fights!

  • Different worlds are shaded a different color!

  • Amazing OST by RainbowFrog.

  • ???

Triple Take on Steam

That Flipping Mountain

That Flipping Mountain

Tl;dr: It’s a masterpiece. If you consider yourself a gamer you’ve got to play this.

That Flipping Mountain is inspired by Getting Over It but it’s not a Getting Over It clone. By gameplay and even more by style it’s much closer to Jeff Weber’s previous game Just Ski and definitely a worthy successor. As such it even starts after the same hut where Just Ski has ended. On from the first tree to over devil’s chimney and the ice cliff to the radio tower it features various elements of Getting Over It in its own style, just enough to recognize and appreciate these elements that have been perfectly adapted for the setting and gameplay of That Flipping Mountain.

Real player with 31.7 hrs in game

This is - by far - the best rage game I’ve ever played. The secret to its success? It has perfect controls - unlike most rage games, which find their difficulty by making their games hard to play, That Flipping Mountain gives players a character that controls perfectly - at any point they can predict the exact location to which they’ll make him jump - the only thing they have to worry about is making sure that their character sticks the landing. This isn’t easy by any means - it took me nearly 20 hours to beat the game - but the difficulty is entirely fair, and there are no unexpected surprises - as long as the player can master flipping, they will eventually beat the game!

Real player with 15.8 hrs in game

That Flipping Mountain on Steam