Hollow Bliss

Hollow Bliss

Your experience in Hollow Bliss depends on your choices, deaths, and consequences. Take control of five high school friends who end up trapped within a dark home, its twisted residents out to get them. As you explore the house, the space changes around you, and how you interact with it and respond to its dangers will make an impact on your chances to make it out alive. Everyone can die, but more than that, the imprint they leave can either benefit or hurt the chances of the others also trying to survive. You’re in a horror scenario, it’s up to you to make your choices of how to get out of the situations you find yourself in.

After the death of his childhood best friend, Chris Lansan struggles to feel normal with his friends, old and new. There was a comic he and his deceased friend were working on before her unfortunate passing, but it was in her possession when she died. He goes with his group of friends; Dustin, Julia, Hailey, and Sarah, to ask his mother if he could take the comic as a memento. After strange hostility from the mother towards Chris, seeing how important this is to Chris, Dustin proposes they sneak in when the mother goes out to find and fetch the comic. When they do so however, they find themselves trapped within the home, and unfortunately not alone.

Hollow Bliss is a gut wrenching 2.5D horror narrative game experience that plays out differently depending on you.

FEATURES

  • You’re in control of a horror scenario, who lives and dies depends entirely on you.

  • 32 endings, with various alternate ways every scene in the game can play out.

  • Every character has a unique ability, which if they die, is lost to you.

  • The game remembers previous runs, the past may come back to haunt you.

  • Twisted and strange horrors that’ll leave you guessing and what could possibly come next.

  • An original soundtrack and positional 3D audio adds to a thick atmosphere, best experienced with headphones..

  • A cast of characters who have more to them than you may initially assume. They may win you over.

Pulling down the moon would be easier.


Read More: Best Perma Death Exploration Games.


Hollow Bliss on Steam

Fallback

Fallback

It’s got a lot of spirit, but has some issues in places. With the right approach, it’s a pretty fun rogue-like, but at the moment, it’s also easy to run into some annoying experiences. This review is probably overly thorough, so just read the last paragraph if you’re not really stuck on whether to buy it or not.

Moving through the 3 dimensional environment through connected 2 dimensional planes takes a bit of getting used to, can result in some unintuitive movement (usually involving jumping off ladders or ledges that transition between 2 perpendicular planes), and has painfully tight tolerances in some places. However, thorough exploration of the levels is often well rewarded. Also, a good understanding of how the movement works lets you traverse the levels faster and can even provide an advantage in combat situations from time to time.

Real player with 71.8 hrs in game


Read More: Best Perma Death Action Roguelike Games.



[b]This review was commissioned by [url]the PCGame!t Curator[/url], updated daily![/b]

```Fallback is a new roguelike set in a post-apocalyptic era, where the surface of the earth has been affected by a giant ecological disaster that forced mankind underground. In this subterranean world, humanity succeeded in inventing machines that could do most of the dirty work, such as mining and establishing living conditions. But over time, the machines gained the intelligence to turn against humanity, quickly overpowering their creators, imprisoning and forcing many to do labor themselves.


*– [Real player with 16.9 hrs in game](http://steamcommunity.com/profiles/76561197964952727)*






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![Knights of Frontier Valley](https://cdn.cloudflare.steamstatic.com/steam/apps/1085830/header.jpg "")


## Knights of Frontier Valley


Get ready for unlimited adventures in Frontier Valley, a mysterious and unforgiving place. Take on the role of an adventurer and guide him through his years from age 20 to 40 in a unique and dynamic world. Gain fame and fortune, while never losing sight of the most important goal: staying alive!



*   Survive the dangers of both the wilderness and faction politics in a procedurally generated world full of secrets and lore.



*   Choose your character from a number of different classes, customize his skills and appearance to your liking, and pursue a profession that fits your style of playing.



*   Join a faction and gain titles and glory, or go at it alone in your search for long-lost wisdom and powerful artifacts.



*   Fight in gridless, turn-based tactical combat, or choose to have the AI battle for you quickly.



*   Adapt to a highly dynamic world with day/night-cycles, seasons, and ever changing places and characters.



*   Craft items from a large number of materials, and interact with the environment in creative ways to gain the edge over your enemies.



*   See your actions become part of the valley's story, impacting friends and foes alike.



*   A true Indie game: designed, funded and programmed from scratch by one person who has never done this before.



**_Knights of Frontier Valley_** is the RPG that can be played over and over again. No two games are the same in this challenging fantasy adventure with survival and strategy elements. Making it to the end with one character will just make you want to start over right away with a different one.







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Read More: Best Perma Death Roguelike Games.

--- --- ![No Parachute](https://cdn.cloudflare.steamstatic.com/steam/apps/1575300/header.jpg "") ## No Parachute This is what I call true art. This masterpiece is an evocative representation of the human condition. *– [Real player with 17.0 hrs in game](http://steamcommunity.com/profiles/76561197990021536)* Unique concept executed well with nice graphics, good sound, good controls and a blast to play. Instant restarts and challenging. What more can you ask for? Great little game. *– [Real player with 4.5 hrs in game](http://steamcommunity.com/profiles/76561198037529853)* --- ![Brutal Orchestra](https://cdn.cloudflare.steamstatic.com/steam/apps/1734320/header.jpg "") ## Brutal Orchestra Hieronymus Bosch's Brutal Orchestra is a Turn-Based Roguelike Strategy Game with resource management and deck-building elements. Employ the help of damaged and daring fools, equip ancient and insidious items and make deals with the devil on your path to revenge. ![](https://cdn.akamai.steamstatic.com/steam/apps/1734320/extras/Revenge_Steam.png?t=1639071410) **Revenge** You died. Someone killed you. You are now in Purgatory and you will never escape. Make a deal with the "demon" Bosch and set off into this brutal and bastardous world, finding ​all manner of demented and degenerate friends and foes on your quest to get petty revenge. ![](https://cdn.akamai.steamstatic.com/steam/apps/1734320/extras/ManaSteam.png?t=1639071410) **Pigment:** Purgatory bleeds pigment. It is a strange substance that Bosch has granted you the ability to control. Channeling pigment allows one to perform powerful and absurd abilities. Pigment comes in many colours, each derived from a different source, some even of your own flesh. ![](https://cdn.akamai.steamstatic.com/steam/apps/1734320/extras/PartySteam.png?t=1639071410) **Fools:** This may be a place of the dead but even here there are still poor fools eking out a pathetic existence. Some would make for valuable party members or at least entertaining conversation. Most, however, are dim wits or damaged beyond all reason. ![](https://cdn.akamai.steamstatic.com/steam/apps/1734320/extras/SteamImages4.png?t=1639071410) **Hell:** Purgatory is not a gentle place, it is a writhing dump of all that has died in many worlds. Endless deserts of pale sand are stalked by parasitic fish. Storm-cloaked mountain tops hide ungodly things above and below. The Garden waits for you at the end of time. **Hieronymus Bosch's Brutal Orchestra was developed by Maceo bob Mair and Nicolás Delgado. With Sound Design by Pato Flores and Chris Dang and Composed by Publio Delgado.** --- ![Doomsday Hunters](https://cdn.cloudflare.steamstatic.com/steam/apps/1175360/header.jpg "") ## Doomsday Hunters This is a great game! If you love rogue lights this is the game for you! A middle ground between binding of Isaac and Enter the Gungeon. I Dracula Genesis delivers with fun and varying game play. The game really can be a challenge too! One of the best rogue likes in the making! I honestly have to say this is in my top 3 games of all time. Great game! I would like to see a lot more content at the end of the game. I want more challenges to push through with powerful endgame builds. Fields of mobs that come at me. Over the top bosses. As of right now it feels amazing to get a victory on this game on universe 3\. It's a lot of fun, but it also feels like it kind of robs you short like you want to take on another challenge. There is always another run though, and it is a very difficult game! If you give it a try get ready for some real adrenaline moments when things get close! *– [Real player with 180.0 hrs in game](http://steamcommunity.com/profiles/76561198051146542)* At this point I feel I've played and seen enough of this game to recommend it. I, Dracula: Genesis (that is a Kingdom Hearts tier name right there) seems to have inherited a lot of great design philosophy from its predecessors like Enter the Gungeon and Nuclear Throne, and it does the most impressive job of mashing them together I've so far seen in the rogue-'ish' genre. The first thing that stands out to me is how solid the interactive physics and gameplay model is. Right from the get go, you feel a unique weight and chunkiness to movement and shooting, and it gives the gamefeel a flavour that distinguishes from its contemporaries. The addition of a jump mechanic, with elements of light platforming throughout, is a really fun addition to the 'shoot stuff' gameplay, though individual platforming challenges often leave me scratching my head wondering "how the heck am I supposed to reach that". *– [Real player with 86.0 hrs in game](http://steamcommunity.com/profiles/76561197997453217)* --- ![Sputnik](https://cdn.cloudflare.steamstatic.com/steam/apps/1482890/header.jpg "") ## Sputnik Sputnik is an indie arcade space game where player needs to repair old Soviet Union space settlements. It's a single player game with cyberpunk style graphics and real retro feel. Gameplay is based on old school games from 1980's and 1990's with lives and permadeath. ![](https://cdn.akamai.steamstatic.com/steam/apps/1482890/extras/sputnik_screenshot_english.png?t=1632502305) Player needs to explore abandon settlement in space and fix electricity, oxygen and water generators and make the settlement inhabitable. Explore the settlement and find materials to fix generators and upgrade your space ship to face the challenge! * **Explore and survive:** Explore the settlements and find pickups, repair the generators and try to survive. * **Upgrade your ship:** Player can upgrade his ship on the start of each level. Ship is being upgraded with scraps left from previous level. * **Upgrade your weapon:** Weapon can be upgraded as well. Increase fire rate and ammo capacity with scraps. * **Use mods for better gaming experience:** Game supports mods. Player can set default values from simple text file. * **Exceptional Soundtrack:** Music and sounds are influenced by classic 8-bit, synth wave and ambience music. ![](https://cdn.akamai.steamstatic.com/steam/apps/1482890/extras/screenshot_1.png?t=1632502305) There are multiple levels and each level is generated semi-procedurally to give a bit different experience on each gameplay. It is also possible to mod different properties of player and game. --- ![VERLIES II](https://cdn.cloudflare.steamstatic.com/steam/apps/371220/header.jpg "") ## VERLIES II When you rage quit from a game and you immediately want to give it another try, you know you've got something special. Verlies II is a first person dungeon crawler, with real-time combat and grid based deplacement. And it wants you dead. Yep, according to the Master, death is the only thing you rightly deserve. Let's prove him wrong, shall we? In order to do that, you'll have to master combat precision, actively aiming at the monsters, and timing, to block with your shield and manage breath/endurance. It's a fun and solid system and you may soon try to block "frame perfect" in the vain hope it will mitigate more damage :p or you will die miserably for it was obvious this 5th strike in a row was dumb. *– [Real player with 41.5 hrs in game](http://steamcommunity.com/profiles/76561198012990237)* Punishing, wicked roguelike gridbased dungeon crawler with active combat that requires timing, strategy and actually landing your mouse cursor on the enemies as you swing. Lots of ways to combine your skills and create the build you want. Has a few interesting puzzles, one at the end of each level. This game does all it can to work against you, so that you really do feel you accomplish something every time you make it just a little further. But there are many ways to die, and permadeath is what's at stake if you fail. *– [Real player with 23.6 hrs in game](http://steamcommunity.com/profiles/76561198124738753)* --- ![Minotaur Maze](https://cdn.cloudflare.steamstatic.com/steam/apps/1650320/header.jpg "") ## Minotaur Maze Oh no! The Minotaur got me… I'll have to play until I find a proper shotgun! *– [Real player with 0.7 hrs in game](http://steamcommunity.com/profiles/76561198059638576)* I'd recommend this game, it's a nice little dungeon runner game. Your goal is to navigate through mazes to rescue the princess and then … The controls are simple and effective, you can adjust your camera angle too if needed. You go through seven different mazes while the Minotaur is hunting you too. Each maze gets bigger and the Minotaur becomes faster. The game fullfills what it has announced, it has nice music and audio and a pleasant looking artstyle. And it's free. Overall, i think it's a nice little game to spend time on, relatively short depending on your pace but the Minotaur might surprises you around a corner. *– [Real player with 0.4 hrs in game](http://steamcommunity.com/profiles/76561198010801704)* --- ![Null Vector](https://cdn.cloudflare.steamstatic.com/steam/apps/608110/header.jpg "") ## Null Vector I can't say enough good things about this game. On the surface, Null Vector is a simple dual-stick shooter, but dig a little deeper and there's so much more. The gameplay is smooth and very well balanced, the retro soundtrack and visuals make for an exciting experience, and the unforgiving enemy AI is just difficult enough to give you a challenge without making the game impossible. And with all the crazy modifiers, as well as Hell Mode, you are sure to have a good challenge no matter your skill level. *– [Real player with 24.3 hrs in game](http://steamcommunity.com/profiles/76561198019816973)* A bite sized twin-stick that keeps things simple, straightforward, and quick. Eight way movement and firing if you're on keyboard (game doesn't read mouse) akin to a true original arcade twin-stick, which happens to be my preferred way to play. Honestly, I could see this doing reasonably well in a cabinet. There's exactly one thing that isn't particularly clear in the game (Nanobots). **One.** Everything else you'll just about figure out within 4 seconds of having it or getting shot at by it. The classic "one enemy does one thing" holds here, and there aren't any "go run around shooting every wall" type of obscure hidden things. *– [Real player with 10.7 hrs in game](http://steamcommunity.com/profiles/76561198239221802)* ---