Legends of Astravia
Lost within the turmoil of Astravia’s past, you and your companions must find a way to unite its people before the Cataclysm brings about another age of ruin.
Features
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Exciting, timer-based battle system that relies on quick decision making. The twist: you control the timer; no more waiting for a bar to fill up or for turns to pass.
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A varied cast of playable characters, each with unique combat styles and unique abilities to help you craft the perfect team.
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Vast, explorable world filled with dungeons, caves, and towns. There are challenging puzzles to solve and treasures to find in every corner of Astravia.
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Avoidable enemy encounters. Choose your own playstyle instead of being at the mercy of randomized, repetitive gameplay.
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Modular skill system that allows you to swap abilities between characters, so you never feel locked in to a particular “build”.
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An engaging story supported by varied side-quests. Alongside a fulfilling main quest, meet characters all over the world with their own side-quests and special rewards.
Story
The world of Astravia is in conflict; severed by unrest between mysticians and humans who fear their magic. Once seen as heroes, the flow of time eroded mysticians’ feats into myth, and so anyone who shares their likeness in the present day must instead hide from the ruling country of Valica and its brutal knights.
Thus, the wandering mystician Oliver must tread with caution as he escapes the woods of a Valican territory. Spared by a mysterious assassin and at a loss as to how he got there, the stakes are raised even higher when Oliver realizes he must pass through Valica’s capitol in order to find answers about his own origins.
#### Chapter 2 & 3’s synopses will be revealed prior to their release.
Read More: Best Party-Based RPG JRPG Games.
Forsaken World: Gods and Demons
super nice free to play pc game! I realy like it! you can play it! + super nice charater options! 3
I love my girl charater like always!! 333 1010
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– Real player with 53.7 hrs in game
Read More: Best Party-Based RPG MMORPG Games.
i mean its not intended to be a game that you play over anything what so ever else :P this game is meant to be a easy demand on hardware background auto go and pop in during load times or ques inside other games and for that it is indeed nice once you get so far it became the typical mobile rpg esk game could even compaire to afk arena outside hero collecting dailies to get stonger and having everything time gated so you cant progress. the comments for this game say its bad because its p2w but not any worse than any other mobile game really :/ you can deff play f2p just wont have shiny mounts but power you gain from mounts will match with enogh days logged into the game same with all other machanics of the game it seems. i feel like most of the rage in the ratings for the game are caused because of the players having expectations for the game to be a diffrent kind of game lol like they thought it would be a actual mmorpg and its not its a mobile mmo and for what it is not bad just pull up ff14 or what ever your poison is and set this game to auto run itself before long you will be onto the dailies stuff :) worth a look at if nothing else :)
– Real player with 32.7 hrs in game
Masquerada: Songs and Shadows
Masquerada: Songs and Shadows really took me by surprise, it really did. The game claims to be a RPG but there are very few elements to support that claim, especially given the fact that the story is quite linear and there are no choices for you to make, you’re basically just watching how everything unfolds. That said, there is a lot to say about Masquerada, both good and bad, and I believe it’s a game that went under a lot of people’s radar and I truly believe it deserves a lot more exposure and credit than it has received.
– Real player with 38.5 hrs in game
Read More: Best Party-Based RPG Dark Fantasy Games.
Once again, this is the type of game where the “Yes” actually means “Yes, but-”, as in “Yes, but only if you like linear story-focused games with lots (and I mean LOTS) of reading”. Let’s get this straight: any mention of this game being an “RPG” is very misleading. There are no choices in the story at all; the protagonist (Cicero) is a defined character with his own personality and backstory, which I don’t think is a bad thing. There is very little exploration, aside from a few tidbits of lore and equipment sprinkled about, and since the game almost never lets you backtrack, it’s easy to lock yourself out of getting a certain lore entry or mask forever if you’re not careful. Pretty much the only RPG-like mechanic is the skills, masks, and enchantments you can pick between, so if you consider XCOM an RPG, then sure, I guess this game counts, too.
– Real player with 27.4 hrs in game
Nightmare
i found the juxtaposition of adult content with a sad undertone while literally fighting cancer to be humorous
– Real player with 3.2 hrs in game
Dreams Of The Elements
Met the dev at a convention, purchased the game before returning home to play it. So far I am having a blast, but I will make another review or update this one after finishing it :)
– Real player with 8.3 hrs in game
FINAL FANTASY II
I’ve always loved FF2. I realize most people do not. But I’ve probably replayed it more than any of the others, honestly, due to how freely you can customize your party. It’s just so fun and satisfying to increase your strengths in any manner you wish, and this remaster makes that experience better than ever.
I hope I don’t get in trouble for this, but FF2 was the game that got me interested in emulation back when I was younger and perhaps not so scrupulous. This was before the game had seen an official English translation (in Origins). I had just gotten into computers and the Internet, and I loved Final Fantasy (the original, that is). I still have a printout of Zach Keene’s FF1 walkthrough (dated July 1996, if memory serves; printed March 2000/2001) in a stack of notebooks right on my dresser. It was on the early fansite Mysidia.com (Nintendotaku) that I saw a link to Final Fantasy Fever, and on that website I discovered what was then called “FF2j”. It all just sounded so cool, this game like my beloved FF1, that had never been released outside Japan. I just had to play it, and embarked on a frustrating journey to find the means to do so. Long story short, I was deeply engrossed from start to finish… sadomasochistic HP training, canceling hundreds of magic commands, and all.
– Real player with 85.9 hrs in game
The definitive version of a stillborn mess of a game.
If you’re reading this, I’m sure by now you’re seen review upon review calling out the terrible experimental leveling and progression system in the game. But how is the rest of the game? Can’t you just read a guide, figure out how to navigate the leveling system and then enjoy the game from there? Well, I’m here to tell you, the answer is NO.
I’m going to talk about the REST of the game that I rarely see mentioned. Outside of the leveling system, the game is pretty bad all-around, here’s a few of its most egregious faults.
– Real player with 35.8 hrs in game
Mini Healer
Most of the early and middle of this game plays out like a puzzle game with grinding combined with an ARPG skill tree.
You’ll probably enjoy this enough for the price if you like the idea of a Diablo II skill tree and item style combined with bosses that each have unique mechanics.
I have seen a few streamers pick it up and hate it immediately because there are at least 2-3 hours of grinding before you actually get access to the interesting content of the game, and that’s if you recognize which builds are way better than the others and make fast progress. Even after that, there are a couple mostly-required grind walls.
– Real player with 112.2 hrs in game
Amazing. Better than you think.
So much better than it has any right to be. One of my favorite games in recent memory, and I still can’t quite believe it. I’m not much of an indie game / single dev game person. I like AAA titles and graphics. I don’t love MMOs, which are the obvious inspiration, here. I definitely wouldn’t have picked it up but for the reviews and the price tag.
Seriously, though, you should buy it. Even if you don’t like playing a healer in MMOs, it has the addictive theory-crafting and building of ARPGs like Grim Dawn or Path of Exile, but without any of the headaches of those or the MMOs. No quests, no fetching, and no penalties for build-testing. You can even save multiple builds and swap between them at will. It’s just boss after boss at your leisure. You can farm whatever boss you want and even have a different build and party setup for each boss.
– Real player with 73.0 hrs in game
Skyfall
A cute little classic RPG. Super easy mouse controls. Fun game play. Lack of a map and quest tracking takes a little bit away from it, sometimes you spend more time running around trying to figure out what to next than actually playing the game. Overall a fun but frustrating game.
– Real player with 31.0 hrs in game
great game good story line
– Real player with 25.4 hrs in game
The Demon Rush: Legends Corrupt
The Demon Rush: Legends Corrupt is an action RPG with fast-paced combat requiring use of strong offensive and defensive mechanics across multiple modes (Story Mode, Endless Dungeon, Onslaught, Conquest, Heist). Fight your enemies up close, use buffs/debuffs/status ailments to gain an advantage or place effects like tornados, fire, water, death forests, black holes and more onto the battlefield.
The Mittu star system enjoyed a long period of prosperity, and was watched over by three powerful beings who shared their unique skillsets and technologies across three worlds for millenia. From out of nowhere, a Demon Army of immense power appeared suddenly and began invading these planets, slaughtering countless innocents and causing fear and paranoia in the godlike rulers of each world. On the planet of Altair, the first spacecraft in Mittu’s history has been constructed, with the hopes that its crew can find something in the Mittu star system to end the war against the Demon Army.
Xecryst Remains
Keeping in mind that this is an early access game, I went in with pretty low expectations. So this game completely encapsulated me. While it may not initially seem like there is a lot of content, you’ll quickly find exactly how deep the rabbit hole goes, with the ability to upgrade your characters after ending a match, carrying items between games, and a plethora of items and upgrades to use while playing. It very quickly becomes a surprisingly expansive game, compared to it’s initial appearance, and mind you, I only finished round 1 at the time of this review. The combat system feels fluid, and the the game runs very well on my low-mid end computer, even on the highest settings, and man oh man, are there a lot of settings to give the game a completely personalized feel.
– Real player with 17.9 hrs in game
I’m impressed.
The game is very early of course, and there’s not a whole lot to do, but the developer takes criticism and fixes problems actively.
You can never tell how long a person will work on something before getting bored, but so far the fixes and additions are frequent.
So far the FPS has improved, many crashes have been fixed, and random content updates are being pushed out frequently.
Good
-Basic mob defense game with good customization.
-Decent controls with ability to remap
-Decent graphics but nothing special
– Real player with 13.0 hrs in game